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Had this happen twice in the past 24 hours.
Log: Server switch level: Alpines
Log: Browse: Alpines?Name=JOHNDOE?team=255?CLASS=R6Characters.R 6RainbowMediumEuro?Skin=?Face=
Log: LoadMap: Alpines?Name=JOHNDOE?team=255?CLASS=R6Characters.R 6RainbowMediumEuro?Skin=?Face=
Log: LoadMap: Alpines?Name=JOHNDOE?team=255?CLASS=R6Characters.R 6RainbowMediumEuro?Skin=?Face=
NetComeGo: Close TcpipConnection22 02/27/04 14:18:50
NetComeGo: Close TcpipConnection23 02/27/04 14:18:50
Exit: WinSock shut down
Log: Initializing PhysicsVolumes list
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 54476->43586; refs: 558053
Log: Game class is 'R6TeamDeathMatchGame'
Log: Starting portals/doors association...
Log: Finnished.
Init: WinSock: Socket queue 131072 / 131072
DevNet: TcpNetDriver on port 7777
Log: Server Package: GamePlay
Log: Server Package: R6Abstract
Log: Server Package: R6Engine
Log: Server Package: R6Characters
Log: Server Package: R6GameService
Log: Server Package: R6Game
Log: Server Package: R61stWeapons
Log: Server Package: R6Weapons
Log: Server Package: R6WeaponGadgets
Log: Server Package: R63rdWeapons
Log: Spawning: IpDrv.UdpBeacon
Log: Spawning: Servernews.ServernewsSA
Log: Level is Level Alpines.MyLevel
Log: Bringing Level Alpines.MyLevel up for play (20)...
Log: Deleting destroyed actor
ScriptLog: InitGame:
ScriptLog: ### MutatorClass: Engine.Mutator
ScriptLog: Base Mutator is Alpines.Mutator4
ScriptLog: UbiClientVersion: RSPC1.2
ScriptLog: m_szNetGameName: RAVENSHIELD
ScriptLog: ================================================== ==============
ScriptLog: Servernews Active
ScriptLog: Version 1.2.0
ScriptLog: originally coded by: Guru[=SFD=]
ScriptLog: modifications coded by: r00t 3:16
ScriptLog: http://www.cqc-gaming.com
ScriptLog: ================================================== ==============
ScriptLog: Line 1 : Welcome to COOP Haven
ScriptLog: Line 2 : Have fun and watch the tk's
ScriptLog: Line 3 :
ScriptLog: Line 4 :
ScriptLog: Showing Messages one after another : False
Log: PunkBuster Server: 0 Aliases Written to C:\Documents and Settings\ravenshield\Desktop\Ravenshield\System\pb \pbalias.dat
Log: PunkBuster Server: 0 Stat Records Written to C:\Documents and Settings\ravenshield\Desktop\Ravenshield\System\pb \pbstat.dat
Log: Removed 0 non-realtime actors.
NetComeGo: Open MyLevel 02/27/04 14:18:54 24.49.55.67:1106
NetComeGo: Open MyLevel 02/27/04 14:18:54 64.231.49.118:1324
Log: Client netspeed is 5000
Log: Client netspeed is 4000
ScriptLog: Login: received string: ?SpawnNum=0?Name=<}IA{>*******!!?UbiUserID=J ackass-IA?iPB=1?AuthID1=*****************ARMPATCHSIZE=204 8
ScriptLog: Team 255
ScriptLog: iPB 1
ScriptLog: SpawnNum 0
ScriptLog: Login: <}IA{>*******!!
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.(null)': Can't resolve package name
Log: Possessed PlayerPawn: R6PlayerController Alpines.R6PlayerController15
Log: R6PlayerController15 got player TcpipConnection27
Log: @@@ RcvTravel info is (null)
Log: PunkBuster Server: New Connection (slot #1) 64.231.49.118:1324 <}IA{>*******!!
Log: PunkBuster Server: Player GUID Computed *************(-) (slot #1) 64.231.49.118:1324 <}IA{>*******!!
ScriptLog: Login: received string: ?Name=<}IA{>Method?team=255?CLASS=(null)?Ski n=?Face=?SpawnNum=0?UbiUserID=Method-IA?iPB=1?AuthID1=****************ARMPATCH=32D98C17 7F9FD3173855FCA7E4CA2FB4?ARMPATCHSIZE=2048
ScriptLog: Team 255
ScriptLog: iPB 1
ScriptLog: SpawnNum 0
ScriptLog: Login: <}IA{>Method
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.(null)': Can't resolve package name
Log: Possessed PlayerPawn: R6PlayerController Alpines.R6PlayerController16
Log: R6PlayerController16 got player TcpipConnection26
Log: @@@ RcvTravel info is (null)
Log: PunkBuster Server: New Connection (slot #2) 24.49.55.67:1106 <}IA{>Method
Log: PunkBuster Server: Player GUID Computed ***************(-) (slot #2) 24.49.55.67:1106 <}IA{>Method
Log: PunkBuster Server: c5f5 <}IA{>Method (slot 2) *REGISTERED "IA"(1) Invictis Amicitia - visit us at www.invictisamicitia.com
Log: PunkBuster Server: c5f5 <}IA{>Method (slot 2) *REGISTERED "IA"(1) Invictis Amicitia - visit us at www.invictisamicitia.com
ScriptLog: Resetting Level (total=1)
Log: Collecting garbage
Critical: UObject::Serialize
Critical: UObject::GetPathName
Critical: UObject::GetFullName
Critical: AActor::Serialize
Critical: TestReach
Critical: UObject::GetPathName
Critical: UObject::GetFullName
Critical: UStruct::SerializeBin
Critical: (Class R6Abstract.R6MissionObjectiveMgr PhysicsVolume[0])
Critical: UObject::Serialize
Critical: (R6MissionObjectiveMgr Alpines.R6MissionObjectiveMgr89)
Critical: AActor::Serialize
Critical: TestReach
Critical: (R6MissionObjectiveMgr Alpines.R6MissionObjectiveMgr89)
Critical: UStruct::SerializeBin
Critical: (Class R6Game.R6MObjDeathmatch m_mgr[0])
Critical: UObject::Serialize
Critical: (R6MObjDeathmatch Transient.R6MObjDeathmatch1)
Critical: TestReach
Critical: (R6MObjDeathmatch Transient.R6MObjDeathmatch1)
Critical: UStruct::SerializeBin
Critical: (Class R6Game.R6TeamDeathMatchGame m_objDeathmatch[0])
Critical: UObject::Serialize
Critical: (R6TeamDeathMatchGame Alpines.R6TeamDeathMatchGame0)
Critical: AActor::Serialize
Critical: TestReach
Critical: (R6TeamDeathMatchGame Alpines.R6TeamDeathMatchGame0)
Critical: UStruct::SerializeBin
Critical: (Class Engine.LevelInfo Game[0])
Critical: UObject::Serialize
Critical: (LevelInfo Alpines.LevelInfo0)
Critical: AActor::Serialize
Critical: TestReach
Critical: (LevelInfo Alpines.LevelInfo0)
Critical: ULevelBase::Serialize
Critical: ULevel::Serialize
Critical: TestReach
Critical: (Level Alpines.MyLevel)
Critical: UStruct::SerializeBin
Critical: (Class Engine.GameEngine GLevel[0])
Critical: UObject::Serialize
Critical: (GameEngine Transient.GameEngine0)
Critical: UGameEngine::Serialize
Critical: (GameEngine Transient.GameEngine0)
Critical: UGameEngine::Serialize
Critical: (GameEngine Transient.GameEngine0)
Critical: TestReach
Critical: (GameEngine Transient.GameEngine0)
Critical: TArray<<
Critical: UObject::SerializeRootSet
Critical: UObject::CollectGarbage
Critical: AActor::execGarbageCollect
Critical: UObject::ProcessEvent
Critical: (R6TeamDeathMatchGame Alpines.R6TeamDeathMatchGame0, Function R6Game.R6MultiPlayerGameInfo.Tick)
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 02/27/04 14:19:55
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Had this happen twice in the past 24 hours.
Log: Server switch level: Alpines
Log: Browse: Alpines?Name=JOHNDOE?team=255?CLASS=R6Characters.R 6RainbowMediumEuro?Skin=?Face=
Log: LoadMap: Alpines?Name=JOHNDOE?team=255?CLASS=R6Characters.R 6RainbowMediumEuro?Skin=?Face=
Log: LoadMap: Alpines?Name=JOHNDOE?team=255?CLASS=R6Characters.R 6RainbowMediumEuro?Skin=?Face=
NetComeGo: Close TcpipConnection22 02/27/04 14:18:50
NetComeGo: Close TcpipConnection23 02/27/04 14:18:50
Exit: WinSock shut down
Log: Initializing PhysicsVolumes list
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 54476->43586; refs: 558053
Log: Game class is 'R6TeamDeathMatchGame'
Log: Starting portals/doors association...
Log: Finnished.
Init: WinSock: Socket queue 131072 / 131072
DevNet: TcpNetDriver on port 7777
Log: Server Package: GamePlay
Log: Server Package: R6Abstract
Log: Server Package: R6Engine
Log: Server Package: R6Characters
Log: Server Package: R6GameService
Log: Server Package: R6Game
Log: Server Package: R61stWeapons
Log: Server Package: R6Weapons
Log: Server Package: R6WeaponGadgets
Log: Server Package: R63rdWeapons
Log: Spawning: IpDrv.UdpBeacon
Log: Spawning: Servernews.ServernewsSA
Log: Level is Level Alpines.MyLevel
Log: Bringing Level Alpines.MyLevel up for play (20)...
Log: Deleting destroyed actor
ScriptLog: InitGame:
ScriptLog: ### MutatorClass: Engine.Mutator
ScriptLog: Base Mutator is Alpines.Mutator4
ScriptLog: UbiClientVersion: RSPC1.2
ScriptLog: m_szNetGameName: RAVENSHIELD
ScriptLog: ================================================== ==============
ScriptLog: Servernews Active
ScriptLog: Version 1.2.0
ScriptLog: originally coded by: Guru[=SFD=]
ScriptLog: modifications coded by: r00t 3:16
ScriptLog: http://www.cqc-gaming.com
ScriptLog: ================================================== ==============
ScriptLog: Line 1 : Welcome to COOP Haven
ScriptLog: Line 2 : Have fun and watch the tk's
ScriptLog: Line 3 :
ScriptLog: Line 4 :
ScriptLog: Showing Messages one after another : False
Log: PunkBuster Server: 0 Aliases Written to C:\Documents and Settings\ravenshield\Desktop\Ravenshield\System\pb \pbalias.dat
Log: PunkBuster Server: 0 Stat Records Written to C:\Documents and Settings\ravenshield\Desktop\Ravenshield\System\pb \pbstat.dat
Log: Removed 0 non-realtime actors.
NetComeGo: Open MyLevel 02/27/04 14:18:54 24.49.55.67:1106
NetComeGo: Open MyLevel 02/27/04 14:18:54 64.231.49.118:1324
Log: Client netspeed is 5000
Log: Client netspeed is 4000
ScriptLog: Login: received string: ?SpawnNum=0?Name=<}IA{>*******!!?UbiUserID=*******-IA?iPB=1?AuthID1=*****************ARMPATCHSIZE=204 8
ScriptLog: Team 255
ScriptLog: iPB 1
ScriptLog: SpawnNum 0
ScriptLog: Login: <}IA{>*******!!
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.(null)': Can't resolve package name
Log: Possessed PlayerPawn: R6PlayerController Alpines.R6PlayerController15
Log: R6PlayerController15 got player TcpipConnection27
Log: @@@ RcvTravel info is (null)
Log: PunkBuster Server: New Connection (slot #1) 64.231.49.118:1324 <}IA{>*******!!
Log: PunkBuster Server: Player GUID Computed *************(-) (slot #1) 64.231.49.118:1324 <}IA{>*******!!
ScriptLog: Login: received string: ?Name=<}IA{>Method?team=255?CLASS=(null)?Skin=?Fac e=?SpawnNum=0?UbiUserID=Method-IA?iPB=1?AuthID1=****************ARMPATCH=32D98C17 7F9FD3173855FCA7E4CA2FB4?ARMPATCHSIZE=2048
ScriptLog: Team 255
ScriptLog: iPB 1
ScriptLog: SpawnNum 0
ScriptLog: Login: <}IA{>Method
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.(null)': Can't resolve package name
Log: Possessed PlayerPawn: R6PlayerController Alpines.R6PlayerController16
Log: R6PlayerController16 got player TcpipConnection26
Log: @@@ RcvTravel info is (null)
Log: PunkBuster Server: New Connection (slot #2) 24.49.55.67:1106 <}IA{>Method
Log: PunkBuster Server: Player GUID Computed ***************(-) (slot #2) 24.49.55.67:1106 <}IA{>Method
Log: PunkBuster Server: c5f5 <}IA{>Method (slot 2) *REGISTERED "IA"(1) Invictis Amicitia - visit us at www.invictisamicitia.com
Log: PunkBuster Server: c5f5 <}IA{>Method (slot 2) *REGISTERED "IA"(1) Invictis Amicitia - visit us at www.invictisamicitia.com
ScriptLog: Resetting Level (total=1)
Log: Collecting garbage
Critical: UObject::Serialize
Critical: UObject::GetPathName
Critical: UObject::GetFullName
Critical: AActor::Serialize
Critical: TestReach
Critical: UObject::GetPathName
Critical: UObject::GetFullName
Critical: UStruct::SerializeBin
Critical: (Class R6Abstract.R6MissionObjectiveMgr PhysicsVolume[0])
Critical: UObject::Serialize
Critical: (R6MissionObjectiveMgr Alpines.R6MissionObjectiveMgr89)
Critical: AActor::Serialize
Critical: TestReach
Critical: (R6MissionObjectiveMgr Alpines.R6MissionObjectiveMgr89)
Critical: UStruct::SerializeBin
Critical: (Class R6Game.R6MObjDeathmatch m_mgr[0])
Critical: UObject::Serialize
Critical: (R6MObjDeathmatch Transient.R6MObjDeathmatch1)
Critical: TestReach
Critical: (R6MObjDeathmatch Transient.R6MObjDeathmatch1)
Critical: UStruct::SerializeBin
Critical: (Class R6Game.R6TeamDeathMatchGame m_objDeathmatch[0])
Critical: UObject::Serialize
Critical: (R6TeamDeathMatchGame Alpines.R6TeamDeathMatchGame0)
Critical: AActor::Serialize
Critical: TestReach
Critical: (R6TeamDeathMatchGame Alpines.R6TeamDeathMatchGame0)
Critical: UStruct::SerializeBin
Critical: (Class Engine.LevelInfo Game[0])
Critical: UObject::Serialize
Critical: (LevelInfo Alpines.LevelInfo0)
Critical: AActor::Serialize
Critical: TestReach
Critical: (LevelInfo Alpines.LevelInfo0)
Critical: ULevelBase::Serialize
Critical: ULevel::Serialize
Critical: TestReach
Critical: (Level Alpines.MyLevel)
Critical: UStruct::SerializeBin
Critical: (Class Engine.GameEngine GLevel[0])
Critical: UObject::Serialize
Critical: (GameEngine Transient.GameEngine0)
Critical: UGameEngine::Serialize
Critical: (GameEngine Transient.GameEngine0)
Critical: UGameEngine::Serialize
Critical: (GameEngine Transient.GameEngine0)
Critical: TestReach
Critical: (GameEngine Transient.GameEngine0)
Critical: TArray<<
Critical: UObject::SerializeRootSet
Critical: UObject::CollectGarbage
Critical: AActor::execGarbageCollect
Critical: UObject::ProcessEvent
Critical: (R6TeamDeathMatchGame Alpines.R6TeamDeathMatchGame0, Function R6Game.R6MultiPlayerGameInfo.Tick)
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 02/27/04 14:19:55
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