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Thread: Splinter Cell Demo-Crashes when directional keys are pressed | Forums

  1. #1
    XyZspineZyX
    Guest
    Hi, I'm new here,

    here's my problem:

    After running ANY type of 3D application on my computer then playing the splinter cell demo #1 and #2, whenever i press the directional keys, it crashes to the desktop with a general protection fault error, something about the display and the keys and the controls and the input. My system specs are:
    Intel Pentium 4 1.7ghz
    512MB PC800 RDRAM
    ATI Radeon 9500 Pro 128MB DDR-set at default stock speeds using catalyst 3.8 drivers and control panel
    Creative Lab's Sound Blaster Audigy Gamer-5/31/03 core driver package and latest drivers
    Microsoft Windows XP Home Edition-SP1
    Two 40GB 2MB cache 7200 RPM IBM hard drives
    Intel 850 dell custom mobo
    Creative Lab's Inspire 2400 speakers w/subwoofer
    Dell Trinitron Black 17" monitor
    16X LITE-ON DVD-ROM
    48X LITE-ON CD-RW
    Direct-X 9.0b
    IBM Optical mouse with glowing wheel and extra fourth side button
    Dell quitekey standard black keyboard
    3"5 floppy drive
    Network 10/100mbps card
    150KB Yahoo! SBC DSL
    And more


    This error occurs when i configure splinter cell at ANY settings. I usually run splinter cell with 3D audio and EAX with high quality simulated sound at 1024x768 with very high effects detail and high shadows details, and i usually gain around 20-30fps and below and around there. It runs ok, a bit slower than on xbox. So, any ideas on what the problem is?
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  2. #2
    XyZspineZyX
    Guest
    Hi, I'm new here,

    here's my problem:

    After running ANY type of 3D application on my computer then playing the splinter cell demo #1 and #2, whenever i press the directional keys, it crashes to the desktop with a general protection fault error, something about the display and the keys and the controls and the input. My system specs are:
    Intel Pentium 4 1.7ghz
    512MB PC800 RDRAM
    ATI Radeon 9500 Pro 128MB DDR-set at default stock speeds using catalyst 3.8 drivers and control panel
    Creative Lab's Sound Blaster Audigy Gamer-5/31/03 core driver package and latest drivers
    Microsoft Windows XP Home Edition-SP1
    Two 40GB 2MB cache 7200 RPM IBM hard drives
    Intel 850 dell custom mobo
    Creative Lab's Inspire 2400 speakers w/subwoofer
    Dell Trinitron Black 17" monitor
    16X LITE-ON DVD-ROM
    48X LITE-ON CD-RW
    Direct-X 9.0b
    IBM Optical mouse with glowing wheel and extra fourth side button
    Dell quitekey standard black keyboard
    3"5 floppy drive
    Network 10/100mbps card
    150KB Yahoo! SBC DSL
    And more


    This error occurs when i configure splinter cell at ANY settings. I usually run splinter cell with 3D audio and EAX with high quality simulated sound at 1024x768 with very high effects detail and high shadows details, and i usually gain around 20-30fps and below and around there. It runs ok, a bit slower than on xbox. So, any ideas on what the problem is?
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  3. #3
    XyZspineZyX
    Guest
    Thank you much for the system specs.

    It looks like you have the latest video card drivers, so, is your NumLock off? This is a common problem...

    _________________________________________
    ----====LungTung and Friends====----

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  4. #4
    XyZspineZyX
    Guest
    Your welcome. Yes, I have experimented with num lock, caps lock, and scroll lock keys, on and off, and they make no such difference. Any suggestions?

    This is my signature. Unique, isn't it?
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  5. #5
    XyZspineZyX
    Guest
    Hmmm, post the exact wording of the GPF.


    <table style="filter:glow[color=red, strength=6)">_____________________________________ ____
    Lung-Tung and Company
    Caretaker (NOT mod) of the SC Demo Forum</table>
    </color>

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  6. #6
    XyZspineZyX
    Guest
    nt = No Text
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  7. #7
    XyZspineZyX
    Guest
    The Problem seems to have diminished for now, recently when I've played the splinter cell demo #1 & #2 on my computer, i can press directonal keys without the demo crashing successfully, even after running a 3D app/game or not doing that. I'll report back the exact general protection fault message, if it ever occurs again, for me.

    ~

    This is my signature. Unique, isn't it?

    Message Edited on 10/25/0310:46AM by Wester547
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  8. #8
    XyZspineZyX
    Guest
    Aight... Ubi's first demo seems to be a little different than their second, Ex. the lockpick interface...


    <table style="filter:glow[color=red, strength=6)">_____________________________________ ____
    Lung-Tung and Company
    Caretaker (NOT mod) of the SC Demo Forum</table>
    </color>

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