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		<title><![CDATA[Ubisoft Forums - Assassin's Creed Multiplayer Discussion]]></title>
		<link>http://forums.ubi.com/</link>
		<description>Please use this Forum for the discussion of Assassins Creed Multiplayer on all Platforms including finding players, clans and game modes.</description>
		<language>en</language>
		<lastBuildDate>Tue, 21 May 2013 22:45:05 GMT</lastBuildDate>
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		<ttl>1</ttl>
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			<url>http://forums.ubi.com/images/UbiTheme/misc/rss.png</url>
			<title><![CDATA[Ubisoft Forums - Assassin's Creed Multiplayer Discussion]]></title>
			<link>http://forums.ubi.com/</link>
		</image>
		<item>
			<title>AC4 Wishlist</title>
			<link>http://forums.ubi.com/showthread.php/771325-AC4-Wishlist?goto=newpost</link>
			<pubDate>Tue, 21 May 2013 18:53:25 GMT</pubDate>
			<description><![CDATA[&#8226;	In Artifact Assault every map should have 3 different base and dividing line options.  
This can increase skill level (memorizing, adapting, etc)...]]></description>
			<content:encoded><![CDATA[<div><font size="4"><br />
<br />
&#8226;	In Artifact Assault every map should have 3 different base and dividing line options. <br />
This can increase skill level (memorizing, adapting, etc) decrease any host/non host advantage sides. make fuller use of the map which otherwise would not be in use much, create more variety in the game, make it harder (Which this game needs to be) and have a longer lasting entertainment effect.<br />
<br />
&#8226;	This goes the same for Simple Death Match and Death Match. Doing this will make players feel more familiar with the entire map then just a portion.<br />
<br />
&#8226;	Being able to switch targets in Artifact Assault.<br />
<br />
&#8226;	Improving other abilities, I honestly don't think too many abilities need to be nerfed. But Definitely most need a power up. To match the stronger abilities. Not going into any specific abilities there are a dozen threads for that already.<br />
<br />
&#8226;	When an artifact carrier is shot the team MUST touch the artifact to bring it back. Or at least give it a minute or so before resetting, currently it's at 15 sec give or take which is far too quick.<br />
<br />
&#8226;	More variety of useful range abilities.<br />
<br />
&#8226;	8 Person lobby for private matches. Still a pain wasting 10 min each time until groups are proper. <br />
-More support for competitive play in general. As others being a more e-sports game is always a good idea and AC has a lot of potential.<br />
<br />
&#8226;	Option to restrict abilities, perks, etc. In a private lobby.<br />
<br />
&#8226;	Also like the 50 people before said, dedicated servers, better match making etc.<br />
<br />
&#8226;	I had an idea for the matchmaking system. Instead of how it is now, finding a random match. I wish it worked more like a PC MMO game. Where all the lobbies would be shown and you can choose whichever one you wish to join. Yeah it probably won't work but it sounded fitting for ACMP.<br />
<br />
&#8226;	A theater mode. Watching other peoples games, live.<br />
<br />
&#8226;	A better way to implement DLC maps. The only times people ever play them is when a group of people all decide to go DLC together.<br />
<br />
&#8226;	Back in ACR those chase breakers that required the hook blade seems more thought out ex, using one of those will extend you to another platform you couldn't reach by a normal jump etc. Those chase breakers in ACIII don't seem to do that. It may be just the map design, I'm not sure. But it was a nice feature back in ACR.<br />
<br />
&#8226;	Make variety's harder to get. Extreme was pretty hard to get in ACB it was just about right in ACR and now everyone gets it in AC3. Making bonuses easier to get decreases the challenge.<br />
<br />
<br />
<br />
</font></div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>PigStuffy77</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/771325-AC4-Wishlist</guid>
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			<title>Come on Ubi, fix the Minor Hack Glitch pleasee</title>
			<link>http://forums.ubi.com/showthread.php/771310-Come-on-Ubi-fix-the-Minor-Hack-Glitch-pleasee?goto=newpost</link>
			<pubDate>Tue, 21 May 2013 16:59:28 GMT</pubDate>
			<description><![CDATA[I'm so tired that the cheaters dont let to other players enjoy a simple match, really, is annoying, in everysingle match that I play is someone using...]]></description>
			<content:encoded><![CDATA[<div>I'm so tired that the cheaters dont let to other players enjoy a simple match, really, is annoying, in everysingle match that I play is someone using this f*cking glitch, and I think that I'm not the only person that think this. :mad:</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>prince-ds</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/771310-Come-on-Ubi-fix-the-Minor-Hack-Glitch-pleasee</guid>
		</item>
		<item>
			<title>Animus Hack</title>
			<link>http://forums.ubi.com/showthread.php/771235-Animus-Hack?goto=newpost</link>
			<pubDate>Tue, 21 May 2013 10:20:30 GMT</pubDate>
			<description>So these guys are all decked out in these prestiges stacks, all in champion gear with the best taunts and the most prestigous ground finishes. I was...</description>
			<content:encoded><![CDATA[<div>So these guys are all decked out in these prestiges stacks, all in champion gear with the best taunts and the most prestigous ground finishes. I was shocked in awe at their pride, their beautiul display of their love for their crat.<br />
They run to thier deaths with flare, and with passion. With such great anticipation they thrust themselves into my blade. When they finally blossom into their most beautfil form, they turn into a shinging beacon of wonder that kills me as I look at it. They prance around the map in a dark yet beautiful way as they kill all life, even the passing NPCs are destroyed in the chaos.<br />
So how do I gain these animus, do I have to watch their youtube videos or something?</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>Jack-Reacher</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/771235-Animus-Hack</guid>
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			<title>Counter attack! Help!</title>
			<link>http://forums.ubi.com/showthread.php/771162-Counter-attack!-Help!?goto=newpost</link>
			<pubDate>Mon, 20 May 2013 17:54:54 GMT</pubDate>
			<description>ey, ive just got AC3 for my PC 3 days ago, and ill keep getting killed by players who counter attack my attacks,  
now this make me so pissed of,...</description>
			<content:encoded><![CDATA[<div>ey, ive just got AC3 for my PC 3 days ago, and ill keep getting killed by players who counter attack my attacks, <br />
now this make me so pissed of, really hate this game allready, they should really do a tortial for that.<br />
<br />
so now to my qusteion How do i Counter attack back? and dont say just Hold in right mousebutton and klick the left one when they attack, there is no time for that,<br />
and ive tried it, it dident work out.<br />
<br />
and ive tried useing E and Space and ****ing spamm the shiit out of the keyboard, nothing happends,<br />
<br />
<br />
So any other options?</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>Olympz420</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/771162-Counter-attack!-Help!</guid>
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		<item>
			<title>Immunity On Spawn Ins</title>
			<link>http://forums.ubi.com/showthread.php/771142-Immunity-On-Spawn-Ins?goto=newpost</link>
			<pubDate>Mon, 20 May 2013 16:33:41 GMT</pubDate>
			<description>So I watched a video by none other than rudeonion where she was not even in the game and yet she was being stunned like crazy only to be hacked when...</description>
			<content:encoded><![CDATA[<div>So I watched a video by none other than rudeonion where she was not even in the game and yet she was being stunned like crazy only to be hacked when she could finally defend herself.<br />
<br />
This has happened to me many times..and alot of us are no saints and are guilty of atleast stunning them. most likely because people do it to you so why not do it to them mindset.<br />
<br />
I for one dont like it..even the times i did do it i felt bad for the players afterwards and now I am teaching my clan not to touch defenseless players.<br />
<br />
To bad all of us cant just be nice and let em spawn in.. <br />
<br />
I think AC4 needs to add immunity on spawn ins..so that these things do not happen..not sure how it would work but..i was thinking maybe the person is immune until he picks an ability set or when he moves his stick..or maybe a button you can press to let the game know ur in..and if ur afk cause something came up the immunity could protect u from these things..u just wont lose or gain xp if you were after for a long time or something...<br />
<br />
idk the community might not like this but i think it would be good :)<br />
<br />
btw heres the video i saw on her channel :)<br />
<br />
<a href="http://www.youtube.com/watch?v=-JnyiIOovNQ" target="_blank">http://www.youtube.com/watch?v=-JnyiIOovNQ</a></div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>Tarjas Templar</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/771142-Immunity-On-Spawn-Ins</guid>
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		<item>
			<title>will be a BETA for AC4 ?</title>
			<link>http://forums.ubi.com/showthread.php/771115-will-be-a-BETA-for-AC4?goto=newpost</link>
			<pubDate>Mon, 20 May 2013 13:34:30 GMT</pubDate>
			<description>will be a BETA for AC4 ?</description>
			<content:encoded><![CDATA[<div>will be a BETA for AC4 ?</div>

]]></content:encoded>
			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>songerk</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/771115-will-be-a-BETA-for-AC4</guid>
		</item>
		<item>
			<title>An Idea</title>
			<link>http://forums.ubi.com/showthread.php/771059-An-Idea?goto=newpost</link>
			<pubDate>Mon, 20 May 2013 02:30:42 GMT</pubDate>
			<description><![CDATA[I don't know if this has been thought of before, but I would really like to see a spectator mode where you could view games of friends from their...]]></description>
			<content:encoded><![CDATA[<div>I don't know if this has been thought of before, but I would really like to see a spectator mode where you could view games of friends from their perspective. That would be amazing if it was ever implemented, and that way if the person you are spectating doesn't have a capture device, you can record it for them. You could also watch many of the tournament and seasonal games that have been happening lately. How does it sound?</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>JJL67682</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/771059-An-Idea</guid>
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			<title>Free lance AA team on XBOX360</title>
			<link>http://forums.ubi.com/showthread.php/771054-Free-lance-AA-team-on-XBOX360?goto=newpost</link>
			<pubDate>Mon, 20 May 2013 00:56:51 GMT</pubDate>
			<description>Hey Guys...Me and a friend are working on making a competitive free lance team for Artifact Assault. We are defender partners so we need TWO...</description>
			<content:encoded><![CDATA[<div>Hey Guys...Me and a friend are working on making a competitive free lance team for Artifact Assault. We are defender partners so we need TWO ATTACKERS. Please if you're interested you can talk to us on xbl- our gamertags are Deicidal (*30) and xVulture (*20); but you should reply to this thread also becuase you may not find us easily.</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>Deicidalll</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/771054-Free-lance-AA-team-on-XBOX360</guid>
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			<title>A glitch in assassinate.</title>
			<link>http://forums.ubi.com/showthread.php/771031-A-glitch-in-assassinate?goto=newpost</link>
			<pubDate>Sun, 19 May 2013 20:03:26 GMT</pubDate>
			<description>Today, while playing assassinate on PC, I faced one more glitch.  After beeing stunned and poisoned by another player I managed to acquire him as a...</description>
			<content:encoded><![CDATA[<div>Today, while playing assassinate on PC, I faced one more glitch.  After beeing stunned and poisoned by another player I managed to acquire him as a target and kill him. After killing him and getting points for it, my character died and this player got points for his poison kill. But as far as I know it's normally impossible to kill a player who has poisoned you. (It happened to me 3 or 4 times today and I had the same problem about a week ago).</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>goga1212</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/771031-A-glitch-in-assassinate</guid>
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			<title>Revelations extra maps</title>
			<link>http://forums.ubi.com/showthread.php/771024-Revelations-extra-maps?goto=newpost</link>
			<pubDate>Sun, 19 May 2013 18:28:43 GMT</pubDate>
			<description>Hi does anyone still play on the extra content maps on AC Revelations?</description>
			<content:encoded><![CDATA[<div>Hi does anyone still play on the extra content maps on AC Revelations?</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>E_Razor</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/771024-Revelations-extra-maps</guid>
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			<title>unable to play with a certian player</title>
			<link>http://forums.ubi.com/showthread.php/771002-unable-to-play-with-a-certian-player?goto=newpost</link>
			<pubDate>Sun, 19 May 2013 15:18:20 GMT</pubDate>
			<description>So a litle while ago i join NAA and theres a player is this clan called isaac4476 and we simply CAN NOT PLAY TOGETHER. 
whenever i try to join a...</description>
			<content:encoded><![CDATA[<div>So a litle while ago i join NAA and theres a player is this clan called isaac4476 and we simply CAN NOT PLAY TOGETHER.<br />
whenever i try to join a session that isaac is in it, i get DC 2 seaconds after i spawn, and i never see him in the players list... WTF?<br />
we will nener be ablt to play together? how do i fix it?<br />
<br />
BTW i have alot of connection probles lately... i get disconnected alot of time and every time when i try to join a session im invited to i get &quot;Cannot Connect&quot; massege&quot;, and the same happens when i try to joi people from ym friends list.<br />
<br />
and my NAT is ALWAYS green</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>itayassa</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/771002-unable-to-play-with-a-certian-player</guid>
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			<title>Play Artifact Assualt with/against the Kiwi Club of Doom!</title>
			<link>http://forums.ubi.com/showthread.php/770953-Play-Artifact-Assualt-with-against-the-Kiwi-Club-of-Doom!?goto=newpost</link>
			<pubDate>Sun, 19 May 2013 06:56:15 GMT</pubDate>
			<description><![CDATA[We're an xbox clan looking for some new members so message me at wilddude001 to apply. Or if you want to scrim us, do the same!]]></description>
			<content:encoded><![CDATA[<div>We're an xbox clan looking for some new members so message me at wilddude001 to apply. Or if you want to scrim us, do the same!</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>wilddude001</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/770953-Play-Artifact-Assualt-with-against-the-Kiwi-Club-of-Doom!</guid>
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		<item>
			<title>Mediterranean traveller question</title>
			<link>http://forums.ubi.com/showthread.php/770923-Mediterranean-traveller-question?goto=newpost</link>
			<pubDate>Sat, 18 May 2013 20:30:55 GMT</pubDate>
			<description><![CDATA[I'm sad :( In my opinion, Jerusalem and Firenze are some of the best maps in the whole game but nobody plays them. I'm forced to start a private...]]></description>
			<content:encoded><![CDATA[<div>I'm sad :( In my opinion, Jerusalem and Firenze are some of the best maps in the whole game but nobody plays them. I'm forced to start a private session if I want to play them. So why doesn't anybody play the DLC maps?</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>Crazybone992</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/770923-Mediterranean-traveller-question</guid>
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			<title>Promote your AC event</title>
			<link>http://forums.ubi.com/showthread.php/770846-Promote-your-AC-event?goto=newpost</link>
			<pubDate>Sat, 18 May 2013 13:24:49 GMT</pubDate>
			<description>Hi my Assassins Friends 
A new Facebook page has been created in order to gather all tournaments or championships related to AC games (Brotherhood,...</description>
			<content:encoded><![CDATA[<div>Hi my Assassins Friends<br />
A new Facebook page has been created in order to gather all tournaments or championships related to AC games (Brotherhood, Revelations, AC3).<br />
On this page, you'll have the possibility to advertise for all the events you create in relation with Assassin's Creed multiplayer games or consult all the existing events that could be of interest for you.<br />
<br />
If you are a team contests organiser, we can help you promote your event by private messaging us on the FB page, giving all the details needed (AC game, game mode, number of teams required, and registration date)<br />
<br />
This is a brand new page. It will get bigger with time and with your using it regularly.<br />
We hope this will prove useful to you.<br />
Enjoy ! and like...<br />
<br />
<br />
<a href="https://www.facebook.com/assassins.creed.team.contests" target="_blank">https://www.facebook.com/assassins.creed.team.contests</a></div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>Markus Crow</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/770846-Promote-your-AC-event</guid>
		</item>
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			<title>Promote your championship or Tournament on AC games</title>
			<link>http://forums.ubi.com/showthread.php/770845-Promote-your-championship-or-Tournament-on-AC-games?goto=newpost</link>
			<pubDate>Sat, 18 May 2013 13:23:49 GMT</pubDate>
			<description>Hi my Assassins Friends 
A new Facebook page has been created in order to gather all tournaments or championships related to AC games (Brotherhood,...</description>
			<content:encoded><![CDATA[<div>Hi my Assassins Friends<br />
A new Facebook page has been created in order to gather all tournaments or championships related to AC games (Brotherhood, Revelations, AC3).<br />
On this page, you'll have the possibility to advertise for all the events you create in relation with Assassin's Creed multiplayer games or consult all the existing events that could be of interest for you.<br />
<br />
If you are a team contests organiser, we can help you promote your event by private messaging us on the FB page, giving all the details needed (AC game, game mode, number of teams required, and registration date)<br />
<br />
This is a brand new page. It will get bigger with time and with your using it regularly.<br />
We hope this will prove useful to you.<br />
Enjoy ! and like...<br />
;)<br />
<br />
<font size="5">https://www.facebook.com/assassins.creed.team.contests</font></div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>Markus Crow</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/770845-Promote-your-championship-or-Tournament-on-AC-games</guid>
		</item>
		<item>
			<title>Trash talking</title>
			<link>http://forums.ubi.com/showthread.php/770757-Trash-talking?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 20:27:42 GMT</pubDate>
			<description><![CDATA[I don't understand why people get so upset.  You can lose a game and then back in the menu you'll get a couple of plays  off others.  Makes me laugh...]]></description>
			<content:encoded><![CDATA[<div>I don't understand why people get so upset.  You can lose a game and then back in the menu you'll get a couple of plays  off others.  Makes me laugh to be honest but when ', ' and ' are used it's just just plain wrong.  Women tend to be the worst.  I had one (user name Crow something and french) using all three to show her frustration that the team had lost.  So come on have fun and just keep your mouth shut.  No one wants to listen to you anyway.<br />
<br />
Also why oh why do people leave their microphones on?  Either you get the music feeding back or you get some bloke arguing with his wife or kids screaming.  Its easy enough to deal with just plug your headset in.  But just why would you do it?</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>RedAndGeen</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/770757-Trash-talking</guid>
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		<item>
			<title>Looking for friends to play AA/Manhunt with</title>
			<link>http://forums.ubi.com/showthread.php/770752-Looking-for-friends-to-play-AA-Manhunt-with?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 19:33:03 GMT</pubDate>
			<description><![CDATA[Hi there. I'm looking for some friends to play AA or/and Manhunt with (I can play domination as well). I'm a competitive player who always tries to...]]></description>
			<content:encoded><![CDATA[<div>Hi there. I'm looking for some friends to play AA or/and Manhunt with (I can play domination as well). I'm a competitive player who always tries to help my team out, for example acting like a &quot;bodyguard&quot; for those getting the artefact or locking on targets so others can get them in Manhunt. Though what's really important to me is to always have fun. So whoever you are, as long as you are able to play in a team helping others out, add me. I'm on PC and my username is Fuxan.</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>Fuxan</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/770752-Looking-for-friends-to-play-AA-Manhunt-with</guid>
		</item>
		<item>
			<title>Purple square of Galata</title>
			<link>http://forums.ubi.com/showthread.php/770731-Purple-square-of-Galata?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 18:32:23 GMT</pubDate>
			<description>This is something weird I noticed in AC: Revelations. When playing deathmatch in Galata, a strange purple squares appear on a certain wall in the...</description>
			<content:encoded><![CDATA[<div>This is something weird I noticed in AC: Revelations. When playing deathmatch in Galata, a strange purple squares appear on a certain wall in the map. Well it's technically outside the map because the wall is behind a memory barrier. Anyway, everytime I look towards that wall, a big purple square appears on it while the rest of the wall looks normal. I haven't seen this anywhere else. So I think it's a bug. Please tell me if you have experienced something similar.</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>Crazybone992</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/770731-Purple-square-of-Galata</guid>
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		<item>
			<title>glamour and craftsmanship</title>
			<link>http://forums.ubi.com/showthread.php/770698-glamour-and-craftsmanship?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 16:44:51 GMT</pubDate>
			<description><![CDATA[The firm is promoting its Red Carpet Collection 2013 at this year's festival, with a number of actresses sporting its gems. 
 
The collection is "a...]]></description>
			<content:encoded><![CDATA[<div>The firm is promoting its Red Carpet Collection 2013 at this year's festival, with a number of actresses sporting its gems.<br />
<br />
The collection is &quot;a world of unparalleled , where originality, creativity, and technical mastery are pushed to their ultimate limits,&quot; according to Chopard's Facebook page.<br />
<br />
By coincidence, the theft occurred on the same day as the screening in Cannes of Sofia Coppola's &quot;The Bling Ring,&quot; which stars Harry Potter actress Emma Watson as a member of a thieving group of teens who steal from the famous.</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>mnbxcziuy757</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/770698-glamour-and-craftsmanship</guid>
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			<title>The main thing I want in AC4</title>
			<link>http://forums.ubi.com/showthread.php/770688-The-main-thing-I-want-in-AC4?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 14:56:16 GMT</pubDate>
			<description>.......is to be able to actually play the game, and not just in noob lobby, after noob lobby  As a high level prestige, I want to play against other...</description>
			<content:encoded><![CDATA[<div>.......is to be able to actually play the game, and not just in noob lobby, after noob lobby  As a high level prestige, I want to play against other high level prestiges.  I don't want to stomp on level 30s game after game after game..  Even when you get a good lobby full of players of the same level, your opponents always leave, due to these things:<br />
<br />
Prestige<br />
Grouping<br />
Clan Tags<br />
Abstergo Ladder Rank<br />
<br />
People see a group of say 3 high level players with the same clan tag, people run for the hills before the match even starts. So in my opinion this is what needs to happen:<br />
<br />
Get rid of the Abstergo Ladder all together<br />
Don't show who is in groups (like it was in ACR)<br />
I love Clan tags.  It was an amazing add to the game, but give us the option to show/hide our clan tag<br />
Better Matchmaking period<br />
<br />
or<br />
<br />
Ranked playlist and a casual playlist (but this full on splits the community)<br />
<br />
With all the glitches, bugs, and exploits in the world fixed, the game is still not enjoyable long term if you are not able to play against opponents of your same level.  It's fun in the beginning, but gets old pretty quick.<br />
<br />
Anyways, that's just my two cents.</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>UnsparingWord</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/770688-The-main-thing-I-want-in-AC4</guid>
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			<title>Went back to where it all started. Brotherhood MP.</title>
			<link>http://forums.ubi.com/showthread.php/770670-Went-back-to-where-it-all-started-Brotherhood-MP?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 12:41:53 GMT</pubDate>
			<description>So I thought I would head back to where my opinion of multiplayer really changed and I put in Brotherhood the other day and found it to be a nice...</description>
			<content:encoded><![CDATA[<div>So I thought I would head back to where my opinion of multiplayer really changed and I put in Brotherhood the other day and found it to be a nice change of the MP. I like where they've gone as of late with the changes to MP, but wanted to see if Brotherhood could still stand up and hang with it's newer counter-parts. I have to say it sure does. You can see my video here if you like. Not my best game, but still nice to go back to where it all started. <a href="http://t.co/c1dnMgmPAs" target="_blank"><font color="#2fc2ef">http://youtu.be/1HshA35uZbM </font></a><br />
<br />
Anyone interested in a Return to Brotherhood tournament for PS3?<br />
<br />
Thanks everyone,<br />
Kutter28</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>Kutter28</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/770670-Went-back-to-where-it-all-started-Brotherhood-MP</guid>
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			<title>Assassins Creed IV Gamemode Wishlist and Idea</title>
			<link>http://forums.ubi.com/showthread.php/770666-Assassins-Creed-IV-Gamemode-Wishlist-and-Idea?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 11:53:54 GMT</pubDate>
			<description><![CDATA[Hi everyone! So I have an idea for the upcoming Assassins Creed IV Multiplayer. Before I get into it, here's a wish list of the gamemodes and...]]></description>
			<content:encoded><![CDATA[<div>Hi everyone! So I have an idea for the upcoming Assassins Creed IV Multiplayer. Before I get into it, here's a wish list of the gamemodes and abilities from current and previous games that should be brought back or stay: <br />
<br />
Free for All:<br />
* Simple Deathmatch and Deathmatch (ACR, AC3)<br />
* Wanted (ACB, ACR, AC3)<br />
* Assassinate (ACB, ACR, AC3)<br />
* Corruption (ACR)<br />
* Steal the Artifact (ACR)<br />
<br />
Co-op or Group Sessions:<br />
* Alliance (ACB)<br />
* Manhunt (ACB, ACR, AC3)<br />
* Chest Capture (ACB, ACR)<br />
* Artifact Assault (ACR, AC3)<br />
* Domination (AC3)<br />
* Wolfpack... Meh.<br />
(Name more if I have forgotten anything)<br />
<br />
Advanced modes is an option that needs to come back. This allowed the game to divide into two parts where all the good players can play in ranked matches and beginners in a simple mode. Prestige mode should be just up to 20-50. To be honest prestige doesn't show how good you are, it just shows how often you play the game, so maybe it's something that is unnecessary. <br />
<br />
Abilities:<br />
* Disguise<br />
* Poison<br />
* Teleport<br />
* Mute<br />
* Charge<br />
* Animus Shield<br />
* Tripwire Bomb<br />
* Knives<br />
* Gun<br />
* Smoke Bomb<br />
* Invisibility (NEW ABILITY)<br />
* Firecrackers<br />
* Poison Dart <br />
* Templar Vision<br />
* Decoy<br />
* Bodyguard<br />
* Morph <br />
* Glimmer<br />
(Name more if I have forgotten anything)<br />
<br />
From Assassins Creed Brotherhood, the options to alter an ability like Disguise -&gt; Rapid Reload Disguise seriously need to come back, I think crafting is practically a waste of time sometimes and this way we can change between the types of ways an ability can be used. Crafting does have different advantages like adding another charge to shields whereas if the options to alter Shield were used, they would turn out like Rapid Reload Shield or Long Lasting Shield. But I wouldn't mind either to return in the next multiplayer.<br />
<br />
Now for my idea. To start off, a new gamemode could be called 'Last Man Standing'. To tell you how this works, this is like the Hunger Games. We all start at a spawn where no one is allowed to kill eachother, everyone gets a run for a supply bag which will have abilities like Invisibility, which should have been an ability to start with in ACB. The map will be large, with no civilians (or maybe some). If there were to be civilians, perhaps you could buy supply bags off them with Abstergo Credits. You will be allowed to team but eventually someone has to die. Around the spawn there will be a safezone, once everyone leaves that safe zone, people will be allowed to kill eachother. There will be no time limit know this is called 'Last Man Standing'. So guys if you have any other ideas on gamemodes or to add to this feel free too! I know many people won't think this is a good gamemode or not pumped for AC4, but you can always fix anything that you think is bad ;D <br />
<br />
Thanks guys! <br />
- AlphaDivine<br />
<br />
<a href="http://s1300.photobucket.com/user/Alpha_Divine/media/asa_zps30b57869.jpg.html" target="_blank"><img src="http://i1300.photobucket.com/albums/ag89/Alpha_Divine/asa_zps30b57869.jpg" border="0" alt="" /></a><br />
<br />
Youtube Channel Introduction:<br />

<iframe class="restrain" title="YouTube video player" width="640" height="390" src="//www.youtube.com/embed/dqFm8k2c5uk?wmode=opaque" frameborder="0"></iframe>
</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>AlphaDivine</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/770666-Assassins-Creed-IV-Gamemode-Wishlist-and-Idea</guid>
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			<title>That Annoying Little Glitch That Everyone Does Fix It Please (Assassinate)</title>
			<link>http://forums.ubi.com/showthread.php/770664-That-Annoying-Little-Glitch-That-Everyone-Does-Fix-It-Please-(Assassinate)?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 11:16:58 GMT</pubDate>
			<description>So in theory getting into a chase with someone is supposed to be bad for you. You can either give them an escape for 100 - 200 points of run them...</description>
			<content:encoded><![CDATA[<div>So in theory getting into a chase with someone is supposed to be bad for you. You can either give them an escape for 100 - 200 points of run them down for 100 or plus a ridiculous amount of points cause of variety and random bonuses you don't deserve, but that's not the problem. The fact that if you start a chase you can just lock an NPC or another player and it's as if you never started a chase. The person you started a chase with is awarded 0 points and you can then discreet kill them immediately. Instead of being unable to interact with anyone for 5 seconds cause you messed up. Honestly i think most of the community know about this anyway but nobody wants it fixed cause your all such bad players that you start chases all day and want to glitch them out. In my opinion this is more douchy than infinite loss streak glitching and if you do it to me my opinion of you instantly turns negative no matter what i previously thought of you. This is just another example of something you can do that avoids punishment for bad plays and it is probably the most stupid and easy to fix glitch that's been in the game since day 1. A fix would be much appreciated although i doubt it will happen.</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>Goowarna</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/770664-That-Annoying-Little-Glitch-That-Everyone-Does-Fix-It-Please-(Assassinate)</guid>
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			<title>Sound issue?</title>
			<link>http://forums.ubi.com/showthread.php/770613-Sound-issue?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 00:36:23 GMT</pubDate>
			<description><![CDATA[I can't tell you the last time I played this game, but I have a friend who was asking me to just hop on and play a few games with them. When I did...]]></description>
			<content:encoded><![CDATA[<div>I can't tell you the last time I played this game, but I have a friend who was asking me to just hop on and play a few games with them. When I did start the game up (which i'm playing off of my hard drive) I had to download a patch.<br />
<br />
I'm playing on PS3 and I'm using 720+ headset.<br />
<br />
When I'm at the menu or play ANY other game the sound works flawlessly.  Sound even plays when I have AC3 selected from my games menu before I load it.  When I am in a party the chat works fine.  The volume levels are up no mutes or anything on, but I have ZERO game sound at all...no music no nothing....what is going on?</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>Xx_ICE-PICK_xX</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/770613-Sound-issue</guid>
		</item>
		<item>
			<title>Wanted Contract System: Punishes Success, SB Required, Hurts Stealth, Non-competitive</title>
			<link>http://forums.ubi.com/showthread.php/770608-Wanted-Contract-System-Punishes-Success-SB-Required-Hurts-Stealth-Non-competitive?goto=newpost</link>
			<pubDate>Thu, 16 May 2013 23:10:47 GMT</pubDate>
			<description>The multiplayer dev team has voiced a desire to support AC multiplayer as an eSport if the community desires it to be so. I think the community does...</description>
			<content:encoded><![CDATA[<div>The multiplayer dev team has voiced a desire to support AC multiplayer as an eSport if the community desires it to be so. I think the community does want this (I do), but there are a number of things that are holding it back. For this thread, I'll be talking about the <b>very basic</b> consequences of Wanted's contract system. <br />
<br />
In Wanted, the better you are doing, the more contracts are assigned to you. This in itself is the biggest strike against AC multiplayer (or at least, the Wanted mode) as a competitive game* (see bottom). What is the purpose of assigning the player in first more Pursuers in the first place? It is to keep better players in check, so they don't totally leave all of the other players behind (which sometimes completely backfires). This is a very &quot;Nintendo&quot; concept that is most evident in games like Mario Kart. In Mario Kart, if you are doing poorly, you will get items that serve as significant boosts, and can even sometimes put you in first place. This has nothing to do with skill, this is just the game trying to equalize players skill through randomness. Not only does this reward failure, but it also in turn punishes success. <br />
<br />
Okay, so being in first puts a lot of Pursuers on you, but people are still able to get by, and sometimes even benefit from this system. Why? Because of Whispers and Smoke Bomb; two of the most complained-about features in AC multiplayer since the Brotherhood days. Whispers cause players to run when they hear them, and Smoke Bomb is a hard stun that hurts cat-mouse and lessens the importance of stealth. Even so, they are necessary for a player to maintain their position in first. Without these, it would be many many times more difficult for a player in first to avoid the <a href="http://www.kotaku.com.au/2011/03/the-maker-of-mario-kart-justifies-the-blue-shell/" target="_blank">Blue Shell</a> of Pursuers that will inevitably come after them. The Smoke Bomb not only can save a player from multiple enemies at once, but it allows them to instead gain points through multiple stuns (again, promoting an offensive defense). The person in first place is forced to seek out his Pursuers and deal with them, as it is a much safer and feasible option than hiding from three vigilant and likely experienced eyes. <br />
<br />
So the system works in its own right. It is balanced for what it is, but this leaves many players with something to be desired. It doesn't stop players from hating things like aggressive defense (the basic result of non-stealthy play), Smoke Bomb, and Whispers. But what would happen if you removed one without adjusting the others? Remove Smoke Bomb and you punish people too hard for being in first. Removing Whispers has similar effects. What if you remove points awarded for stunning so that there is less of an incentive for someone on defense to play aggressively, thus giving Pursuers less of a reason to fear their targets? Experienced players in first are able to lose their contracts (if not but temporarily), but is this sufficient compensation for a constant barrage of enemies? <br />
<br />
Okay, so let's fix the contract system. Contracts are assigned randomly and evenly, COMPLETELY regardless of your position or score. On average, you have one Pursuer at any given time, meaning you will at some points have zero or rarely two (never 3). This way, the game's AI is not trying to balance the game. What happens with the other factors? While I think this on its own would be better overall for a competitive nature, it would make the other factors less necessary and simply more effective. Smoke Bomb becomes a total crutch instead of a necessary fallback (at least defensively). Whispers make running an even more effective option, as you have a much smaller chance of running into a Pursuer. <br />
<br />
So what would the total solution be? Change the contract system, remove Smoke Bomb, remove Whispers, and remove Stun points? Is this too drastic of a change? Would the game become too boring? Do we really need all of these changes, or would only certain ones suffice? Do you see any more consequences that I didn't mention? Am I too out-of-touch with the current advanced metagame? Would this solve the AC multiplayer &quot;stealth problem&quot;, or just create a typhoon of new issues?<br />
<br />
My point is, I do see all of these things as problematic, but you cannot simply remove one without addressing the others. These are just some things I've been thinking of the last few days. I'm just a weary Brotherhood fan who only dabbled in Revelations, but I've been playing a bit of AC3 lately. The game is certainly fun and playable aside from a few issues, but I would much prefer a more strongly stealth-oriented game. What do you think? Is this all just good in theory? Are you content with the current setup? Remember, this only applies to Wanted, as it's the only game mode I've put this kind of thought into. Let me know what you think. <br />
<br />
-----------------------------------------------------<br />
<br />
*Any game can be competitive  People will find a way to be better than others at anything. In my opinion, a true competitive game is one that always rewards you for doing well, doesn't hold your hand if you don't, and limits random factors that hold a strong influence over the game.</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>BATISTABUS</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/770608-Wanted-Contract-System-Punishes-Success-SB-Required-Hurts-Stealth-Non-competitive</guid>
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			<title>Brotherhood: Help with Role Model Trophy</title>
			<link>http://forums.ubi.com/showthread.php/770571-Brotherhood-Help-with-Role-Model-Trophy?goto=newpost</link>
			<pubDate>Thu, 16 May 2013 18:18:37 GMT</pubDate>
			<description><![CDATA[So I have 100% for every AC game except for Brotherhood and it's really difficult to get all the co-op bonuses in one match and get every bonus at...]]></description>
			<content:encoded><![CDATA[<div>So I have 100% for every AC game except for Brotherhood and it's really difficult to get all the co-op bonuses in one match and get every bonus at least once. If anyone needs it as well I'd be glad to help. If you're interested add  me on PS3.</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>GoseiRojo</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/770571-Brotherhood-Help-with-Role-Model-Trophy</guid>
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			<title>New mp character + new edward costume</title>
			<link>http://forums.ubi.com/showthread.php/770552-New-mp-character-new-edward-costume?goto=newpost</link>
			<pubDate>Thu, 16 May 2013 16:00:05 GMT</pubDate>
			<description>Stede bonnet costume for edward aswell as his ship  (the one on the left)  and notice that the dude has one pistol while the treasure hunter has 2...</description>
			<content:encoded><![CDATA[<div>Stede bonnet costume for edward aswell as his ship  (the one on the left)  and notice that the dude has one pistol while the treasure hunter has 2 idk if it's a new weapon (like knife hook etc) or if it's unique just like ACB  <img src="https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-prn2/970554_578832548824050_1562601422_n.jpg" border="0" alt="" /><br />
<br />
<br />
<br />
<img src="http://static9.cdn.ubi.com/en-US/images/ac3/ulc-amazon-bg.jpg" border="0" alt="" /></div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>MRsmith1994</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/770552-New-mp-character-new-edward-costume</guid>
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			<title>AC4 Character idea - The Black Swan</title>
			<link>http://forums.ubi.com/showthread.php/770350-AC4-Character-idea-The-Black-Swan?goto=newpost</link>
			<pubDate>Wed, 15 May 2013 11:08:15 GMT</pubDate>
			<description><![CDATA[Ok, I haven't really thought much about a back story I just have a name and a terribly edited photo but you get the idea.The dress is a recoloured...]]></description>
			<content:encoded><![CDATA[<div>Ok, I haven't really thought much about a back story I just have a name and a terribly edited photo but you get the idea.The dress is a recoloured version from the Givenchy Haute Couture Spring 2011 collection which is just the base of my idea and open to change! This could even be a champion pack... as looking at, it seems quite different from the time period. But then again, so did the courtesan. this is just something I thought quickly when a magazine caught my eye with that dress [IMG]<a href="http://s1347.photobucket.com/user/TheShadowMau/media/ac333333_zps3f142ecd.jpg.html" target="_blank"><img src="http://i1347.photobucket.com/albums/p715/TheShadowMau/ac333333_zps3f142ecd.jpg" border="0" alt="" /></a>[/IMG]<br />
<br />
The idea was to bring back that sultry charm the courtesan had but with a persona that fitted the theme of the game. <br />
This picture doesn't show it but the costume would have a split down the middle of the legs(like the courtesan) and instead of heels she would have  boots similar to the lady mavericks as well the small skirt she has that covers herself. <br />
<br />
MY IDEA ( I would like to stress this is completely open to any suggestions)<br />
<br />
Head:<br />
1) Dark mid length wavy hair with a centre parting - more untamed <br />
2) Dark mid length straight hair with centre parting <br />
3) dark long straight hair with a section covering face like the RedCoat<br />
<br />
Main clothes: This would be the actual dress part - the opaque material however It would be more appropriate as a thicker material <br />
1) A tattered dress in a grey with small sleeves that are slightly torn not backless <br />
2) Improved quality in a darker grey with sleeves that reach above the elbow like the tricksters primary arms not backless <br />
3) perfect condition in a charcoal, smokey grey with sleeves reaching below the elbow. backless <br />
<br />
Secondary clothes: The black section - in a lace <br />
1) Darker than the grey of the primary. Instead of the swan detail this would be just grey lace in feather shapes spread out like a fan with the detail shown on the sleeves and legs but not as neat and much more ragged.<br />
2)An even darker shade and the fanned feather shapes would be replaced by a pair of lace wings that would face opposite direction with the wing tips facing her shoulders and an improved quality <br />
3)Black lace with detail as shown in the picture in perfect condition.<br />
<br />
Belt: I have no clue for this..<br />
<br />
Legs: Boots similar to the mavericks<br />
1) dark grey<br />
2)charcoal grey maybe cross stich<br />
3) jet black<br />
<br />
secondary colour: the back section that is shown in red <br />
1)pale red more orange toned <br />
2) deep blood red<br />
3) Scarlett shade of red<br />
<br />
I don't know how weapons will be used but I thought a fan would be cool like the wing of the swan but that is running too close to the courtesan so maybe TWO FANS  no just kidding maybe a blade with a winged hilt? <br />
again I'm totally open to positive criticism and please add ideas or say what might be better rather than just 'I don't like it@</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>TheShadowMau</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/770350-AC4-Character-idea-The-Black-Swan</guid>
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			<title>Stealthy Competitive Play</title>
			<link>http://forums.ubi.com/showthread.php/770316-Stealthy-Competitive-Play?goto=newpost</link>
			<pubDate>Wed, 15 May 2013 02:20:11 GMT</pubDate>
			<description><![CDATA[I've been asked about this so here's my answer. 
 
For: AC3 Wanted competitive play and beyond. 
 
First an introduction: 
 
A great competitor in...]]></description>
			<content:encoded><![CDATA[<div>I've been asked about this so here's my answer.<br />
<br />
For: AC3 Wanted competitive play and beyond.<br />
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First an introduction:<br />
<br />
A great competitor in this game is the person who knows how to get the most points out of any situation.<br />
He/she also knows all of the angles of this game. (Knows how to use <b>&quot;The 3 Pillars of AC Multiplayer&quot;</b> - free-running/navigation, social-stealth/crowd and assassination/combat.<br />
Favoring one play style over another because you think that it's more honorable or whatever is not viable for <b>competitive play</b>.<br />
However, Many people believe that stealth has taken a backseat in competitive play.<br />
<br />
<font color="#FF0000">False Statement:</font> A player who plays AC3 competitively has no idea how to get an incognito or stealthy kill.<br />
<br />
<font color="#00FF00">True Statement:</font> Many competitive players know that using a certain type of play the entire match won't work although they know full well how to use all play styles.<br />
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<br />
Here's what I think needs to happen if you want the game to move toward stealthy competitive play.<br />
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1. Remove the notification above my head when I kill or stun another player.<br />
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Comment: It would stop people from running away after they kill or stun someone in fear of getting killed.<br />
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2. Allow for in kill/stun camera movement. <br />
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Comment: Similar to the above comment, It might stop people from running afterwards.<br />
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3. No stuns after a poison.<br />
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Comment: No running away after using poison.<br />
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4. No poison bonus that counts towards variety.<br />
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Comment: All bonuses should be given for the core gameplay only. Not because you used an ability.<br />
                   You also get 200 or 300 points extra for the poison. No need for bonus.<br />
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5. No first blood bonus.<br />
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Comment: This may stop people from running and gunning at the beginning of the game and can lead to a stealthier early approach.<br />
                    Also, in competitive play it is unfair for one player to get a leg up on variety.<br />
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6. No bonuses that count toward variety for the gun at all. (Same with animus hack.) No poach! No savior! No ambush!<br />
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Comment: All bonuses should be given for the core game play only. Not because you used an ability.<br />
                   I have no problem with the extra points for mid air and execution. <b>Just no variety bonuses.</b><br />
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7. No extra bonuses for reckless and chase kills. No poisoning during chase.<br />
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Comment: This makes sense! Variety bonus for reckless but that's it.<br />
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8. Whispers should be lowered or removed from the game.<br />
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Comment: They are too loud and too obvious. Good players will immediately turn away when they hear them.<br />
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<br />
Other thoughts:<br />
<br />
Please take into account <b>&quot;The 3 Pillars of AC Multiplayer&quot;</b> - free-running/navigation, social-stealth/crowd and assassination/combat.. Your ideas should have some sort of balance.<br />
These ideas do not completely stop roofing and running.<br />
<br />
Not sure if ground finish should be in the game. Not sure how to deal with being poached because going after a player with multiple pursuers is annoying when you waste your time stealthily and someone rush kills your target. I was almost thinking you auto get the 50 points instead of having to rush to get the ground finish.<br />
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Last but not least. I believe ubisoft has the game the way it is so new players can compete with other regular or slightly more seasoned players.<br />
I also do not believe ubisoft would ever make any of these changes!</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>TH3 F4T C0BRA</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/770316-Stealthy-Competitive-Play</guid>
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			<title>Match Dissolves After It Was Finnished (PC)</title>
			<link>http://forums.ubi.com/showthread.php/770277-Match-Dissolves-After-It-Was-Finnished-(PC)?goto=newpost</link>
			<pubDate>Tue, 14 May 2013 16:07:23 GMT</pubDate>
			<description><![CDATA[This seems to be happening more and more over the last couple of days; the match finishes and then the game remains stuck on the "Your team has won"...]]></description>
			<content:encoded><![CDATA[<div>This seems to be happening more and more over the last couple of days; the match finishes and then the game remains stuck on the &quot;Your team has won&quot; page, stays there for a while (if you press Esc during this time, you get the same screen with the Resume and Quit options and player names and scores, as when you do that during gameplay) and, after a minute or so, it finally says that the game ended because of insufficient number of players or something else. <br />
<br />
Such games are not counted at all, no experience, no Abstergo Credit, no points for the Abstergo Ladder... it doesn't even show under the last match played!</div>

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			<category domain="http://forums.ubi.com/forumdisplay.php/136-Assassin-s-Creed-Multiplayer-Discussion"><![CDATA[Assassin's Creed Multiplayer Discussion]]></category>
			<dc:creator>Lignjoslav</dc:creator>
			<guid isPermaLink="true">http://forums.ubi.com/showthread.php/770277-Match-Dissolves-After-It-Was-Finnished-(PC)</guid>
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