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Posted
Does anyone know how to add aircraft skins to their aircraft in Lock-On?

Thanks,
LOMACFAN90
 
Posts: 13 | Registered: Tue February 12 2008Reply With QuoteEdit or Delete MessageReport This Post
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Yes, I think I can help answer your question.

The first thing to say about skins or any other kind of Mod and Tweak for Lockon is that almost everyone uses the Mod Manager, and the vast majority of Mods are made Mod Manager compatable by the Mod designers. It was written by a French guy called SkyPat and originally called LOMAN, but a major upgrade in its capabilities led to a name change to MODMAN. The most current version I think is 6.3.0.1, and is Vista compatable but ensure you read the install instructions if you have Vista.

In my experience, there is full backward compatability, i.e. older Mods designed as LOMAN packs will load up fine with MODMAN. It is possible to install Mods manually but it can be a real hassle. Much much easier to let MODMAN do it as it "knows" where the various files should go. It also keeps the original files so it can put them back when you remove a Mod. You can occasionally have a problem where Mods overlap but it's pretty rare.

Before using any Mod, check it is compatable with the Patch level of Lockon or Lockon:Flaming Cliffs you are using. It will usually say on the Website you download it from or else in a readme file with the download pack.
Some Mods only work on the regular Lockon, some only work on Flaming Cliffs, some will be fine on either.

Get MODMAN here...

http://www.virtual-jabog32.de/index.php?section=downloa...=32&file=835&lang=en

or here...

http://www.lockonfiles.com/modules.php?name=Downloads&d...download&cid=125#cat


Dont forget that MODMAN expects Mods to be in a zipped format (.zip .rar etc) so DONT unzip them. After you download your Mod/Skin/Tweak from the Internet, then simply put it into the folder called ADDONS below wherever you put MODMAN.

As for aircraft skins.....

Lockon has a fixed number of slots for each aircraft type. In the ME (Mission Editor), in the PAYLOAD section for an aircraft you can set the skin you want. Note that you can change the skins for flyable aircraft or the AI aircraft. When you install a new skin, then that new skin will replace one of the default skins. Which default skin depends on which one the designer of the new skin chose to replace.

Some folks get confused when they have used MODMAN to install a new skin but when they fly a mission, the new skin doesnt appear.

Example.
The new skin replaces default skin number 3.
You fly a quick fly mission straight from the main page.
Unless that mission coincidentally used skin number 3, then you would see no change.

Example.
This time you make your own mission and choose skin number 3 in the PAYLOAD screen.
Now you see the new skin.

Hope that makes it clear.....



Sorry Death, you lose! It was Professor Plum....
 
Posts: 2342 | Registered: Sun February 15 2004Reply With QuoteEdit or Delete MessageReport This Post
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