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what does that do for the missile? does it improve missile performance?
 
Posts: 14 | Registered: Sun April 06 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of Brit_Radar_Dude
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There is a bug with the missile slider. At many settings it can make some missiles always miss.

ONLY EVER SET IT TO EXACTLY 50% OR EXACTLY 100%

It allegedly changes the likelyhood of the missile hitting, that is to say ALL missiles - your air to air / air to ground missiles and the AI bandits air to air / air to ground, all SAM's. Do not be fooled into thinking it only makes your missiles better.



Sorry Death, you lose! It was Professor Plum....
 
Posts: 2380 | Registered: Sun February 15 2004Reply With QuoteEdit or Delete MessageReport This Post
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Thanks for the info Birt!! Metal
 
Posts: 32 | Registered: Thu August 14 2008Reply With QuoteEdit or Delete MessageReport This Post
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Any fixes for the missile slider bug?

And is 50% a realistic representation? I don't feel like cranking it all the way to 100% though.. lol
 
Posts: 98 | Registered: Fri June 22 2007Reply With QuoteEdit or Delete MessageReport This Post
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No, nor will there be. I remember this being discussed years ago when the bug first came to light. Devs looked at it, too tricky to fix.

So set it to exactly 50% or 100% only.

Is it realistic? Who knows?



Sorry Death, you lose! It was Professor Plum....
 
Posts: 2380 | Registered: Sun February 15 2004Reply With QuoteEdit or Delete MessageReport This Post
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missiles are modeled pretty bad in this game in my opinion. I have no idea about real missile efectivenes, but i hate the god damn F-15 missiles. Soposedly the american planes have better avionics and wepon systems, but i only manage to lock the missiles inside 10km range, so it kinda defeats the purpose of carying long range missiles. Thats the main reason i dont fly the f-15, because besides that, i love tat bird.
 
Posts: 90 | Registered: Sat January 05 2008Reply With QuoteEdit or Delete MessageReport This Post
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