|
Go
![]() |
New
![]() |
Find
![]() |
Notify
![]() |
Tools
![]() |
Reply
![]() |
|
I searched all current 16 pages of threads, but yet have been able to find a resolution to this issue, and it's really frustrating since I'm really enjoying this game so far. What happens is that the game freezes. Sometimes there is an audio looping and sometimes there isn't. I don't know how much info I should put here since sometime's there's a response and sometimes there isn't. The only way to get out of the freeze is to hard boot the pc. I'll start with my specs:
ASUS M3A79-T MB AMD Athlon 64 X2 6400+ 3.2GHz Processor GeForce GTX 260 PCIx Video Card 4 GB Corsair Dominator RAM Muchkin 650W Power Supply At first I had my Riva Tuner enabled for my graphics card, then saw a post that said the game didn't like an overclocked graphics card, so I disabled the overclocking, which appeared to help a little, but I would still get a freeze every now and then, and if I didn't save often, I would lose all my progress from the last save, and we all know how frustrating that can be. Then I read something about audio causing some crashes and the fix was going into the control panel, then Hardware and Sounds and adjusting some setting to 16 bit compatibility. I'm thinking that's a Vista resolution and I have XP and there isn't an icon in the the control panel that says Hardware and Sounds, but Sounds and Audio Devices. But I couldn't find anything in there that allowed me to set something to 16 bit compatibility. First I tried lessening the Audio Accleration to the Standard setting, but then I got a blue screen. I tried another setting I found that disabled digital sound output. That may have helped, I don't know, but I'm still freezing randomly, if not quite as often. And like I said it's frustrating as hell as I'm really enjoying this game. In the beginning I also tried a few settings within the Nvidia control panel that I picked up from this forum to 1, let the application decide with the 3D perfomance or quality, then to let the application decide about anisotropic filtering. None of the resolutions have thus far totally resolved the issue. Has anyone got any other ideas?? Thanks in advance. Edit: My sound and video drivers are up to date. Posting my dxdiag log: ------------------ System Information ------------------ Time of this report: 11/1/2009, 10:37:36 Machine name: JEFF1 Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090804-1435) Language: English (Regional Setting: English) System Manufacturer: System manufacturer System Model: System Product Name BIOS: BIOS Date: 11/11/08 Ver: 08.00.14 Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 6400+, MMX, 3DNow (2 CPUs), ~3.2GHz Memory: 3328MB RAM Page File: 564MB used, 4646MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.5512 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce GTX 260 Manufacturer: NVIDIA Chip type: GeForce GTX 260 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_05E2&SUBSYS_23901682&REV_A1 Display Memory: 896.0 MB Current Mode: 1280 x 1024 (32 bit) (60Hz) Monitor: Dell 2407WFP (Digital) Monitor Max Res: 1920,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0011.9062 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 8/16/2009 23:57:00, 5845760 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: nv4_mini.sys Mini VDD Date: 8/16/2009 23:57:00, 7729568 bytes Device Identifier: {D7B71E3E-46A2-11CF-5456-9B0300C2CB35} Vendor ID: 0x10DE Device ID: 0x05E2 SubSys ID: 0x23901682 Revision ID: 0x00A1 Revision ID: 0x00A1 Video Accel: ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: SoundMAX HD Audio Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_989B&SUBSYS_10438311&REV_1003 Manufacturer ID: 65535 Product ID: 65535 Type: WDM Driver Name: ADIHdAud.sys Driver Version: 5.10.0001.6480 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 3/23/2008 20:08:14, 331264 bytes Other Files: Driver Provider: AnalogDevices HW Accel Level: Standard Cap Flags: 0xF5F Min/Max Sample Rate: 100, 192000 Static/Strm HW Mix Bufs: 33, 32 Static/Strm HW 3D Bufs: 33, 32 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run Description: HD Audio digital out 2 Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_989B&SUBSYS_10438311&REV_1003 Manufacturer ID: 65535 Product ID: 65535 Type: WDM Driver Name: ADIHdAud.sys Driver Version: 5.10.0001.6480 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 3/23/2008 20:08:14, 331264 bytes Other Files: Driver Provider: AnalogDevices HW Accel Level: Standard Cap Flags: 0xB5B Min/Max Sample Rate: 44100, 192000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run --------------------- Sound Capture Devices --------------------- Description: SoundMAX HD Audio Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: ADIHdAud.sys Driver Version: 5.10.0001.6480 (English) Driver Attributes: Final Retail Date and Size: 3/23/2008 20:08:14, 331264 bytes Cap Flags: 0x41 Format Flags: 0xCCC ----------- DirectMusic ----------- DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS DLS Version: 1.00.0016.0002 Acceleration: n/a Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal Registry: OK Test Result: Not run ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Hid Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x043D, 0x00C1 FF Driver: n/a Device Name: USB Receiver Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x046D, 0xC517 FF Driver: n/a Device Name: USB Receiver Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x046D, 0xC517 FF Driver: n/a Device Name: USB Receiver Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x046D, 0xC517 FF Driver: n/a Device Name: USB Receiver Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x046D, 0xC517 FF Driver: n/a Poll w/ Interrupt: No Registry: OK ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x1002, 0x4397 | Matching Device ID: usb\root_hub | Service: usbhub | Driver: usbhub.sys, 4/13/2008 13:45:37, 59520 bytes | Driver: usbd.sys, 8/4/2004 07:00:00, 4736 bytes ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + HID Keyboard Device | Vendor/Product ID: 0x046D, 0xC517 | Matching Device ID: hid_device_system_keyboard | Service: kbdhid | Driver: kbdhid.sys, 4/13/2008 13:39:48, 14592 bytes | Driver: kbdclass.sys, 4/13/2008 13:39:47, 24576 bytes | + Terminal Server Keyboard Driver | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | Driver: termdd.sys, 4/13/2008 19:13:20, 40840 bytes | Driver: kbdclass.sys, 4/13/2008 13:39:47, 24576 bytes | + HID-compliant mouse | Vendor/Product ID: 0x046D, 0xC517 | Matching Device ID: hid_device_system_mouse | Service: mouhid | Driver: mouclass.sys, 4/13/2008 13:39:47, 23040 bytes | Driver: mouhid.sys, 8/4/2004 07:00:00, 12160 bytes | + Terminal Server Mouse Driver | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD | Driver: termdd.sys, 4/13/2008 19:13:20, 40840 bytes | Driver: mouclass.sys, 4/13/2008 13:39:47, 23040 bytes ---------------------------- DirectPlay Service Providers ---------------------------- DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512) IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512) Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512) Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512) DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not run DirectPlay Test Result: Not run Registry: OK ------------------- DirectPlay Adapters ------------------- DirectPlay8 Serial Service Provider: COM1 DirectPlay8 TCP/IP Service Provider: Local Area Connection - IPv4 - DirectPlay8 TCP/IP Service Provider: VirtualBox Host-Only Network - IPv4 - ----------------------- DirectPlay Voice Codecs ----------------------- Voxware VR12 1.4kbit/s Voxware SC06 6.4kbit/s Voxware SC03 3.2kbit/s MS-PCM 64 kbit/s MS-ADPCM 32.8 kbit/s Microsoft GSM 6.10 13 kbit/s TrueSpeech(TM) 8.6 kbit/s ------------------------- DirectPlay Lobbyable Apps ------------------------- ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 24.3 GB Total Space: 50.0 GB File System: NTFS Model: WDC WD2500JD-22GBB0 Drive: D: Free Space: 178.2 GB Total Space: 238.5 GB File System: NTFS Model: WDC WD2500SD-01KCB0 Drive: I: Free Space: 338.9 GB Total Space: 476.9 GB File System: NTFS Model: STECH Simple Drive USB Device Drive: G: Model: ASUS DRW-2014L1T Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.5512 (English), 4/13/2008 13:40:46, 62976 bytes -------------- System Devices -------------- Name: OHCI Compliant IEEE 1394 Host Controller Device ID: PCI\VEN_11C1&DEV_5811&SUBSYS_82941043&REV_70\4&2966AB86&0&40A4 Driver: C:\WINDOWS\system32\DRIVERS\ohci1394.sys, 5.01.2600.5512 (English), 4/13/2008 13:46:18, 61696 bytes Driver: C:\WINDOWS\system32\DRIVERS\1394bus.sys, 5.01.2600.5512 (English), 4/13/2008 13:46:18, 53376 bytes Driver: C:\WINDOWS\system32\DRIVERS\nic1394.sys, 5.01.2600.5512 (English), 4/13/2008 13:51:25, 61824 bytes Driver: C:\WINDOWS\system32\DRIVERS\arp1394.sys, 5.01.2600.5512 (English), 4/13/2008 13:51:25, 60800 bytes Driver: C:\WINDOWS\system32\DRIVERS\enum1394.sys, 5.01.2600.0000 (English), 8/17/2001 08:46:40, 6400 bytes Name: Marvell 61xx RAID Controller Device ID: PCI\VEN_11AB&DEV_6121&SUBSYS_612111AB&REV_B2\4&10BBEFA6&0&0038 Driver: C:\WINDOWS\system32\DRIVERS\mv61xx.sys, 1.02.0000.0051 (English), 10/18/2007 22:22:02, 143360 bytes Name: Marvell Yukon 88E8056 PCI-E Gigabit Ethernet Controller Device ID: PCI\VEN_11AB&DEV_4364&SUBSYS_81F81043&REV_12\4&72AE7A8&0&0030 Driver: n/a Name: NVIDIA GeForce GTX 260 Device ID: PCI\VEN_10DE&DEV_05E2&SUBSYS_23901682&REV_A1\4&276E9505&0&0010 Driver: c:\nvidia\displaydriver\190.62\english\NvCplSetupEng.exe, 14.00.0000.0162 (English), 8/16/2009 23:57:00, 19458880 bytes Driver: C:\WINDOWS\system32\DRIVERS\nv4_mini.sys, 6.14.0011.9062 (English), 8/16/2009 23:57:00, 7729568 bytes Driver: C:\WINDOWS\system32\nv4_disp.dll, 6.14.0011.9062 (English), 8/16/2009 23:57:00, 5845760 bytes Driver: C:\WINDOWS\system32\nvapi.dll, 6.14.0011.9062 (English), 8/16/2009 23:57:00, 868352 bytes Driver: C:\WINDOWS\system32\nvcuda.dll, 6.14.0011.9062 (English), 8/16/2009 23:57:00, 2002944 bytes Driver: C:\WINDOWS\system32\nvcuvenc.dll, 6.14.0011.9062 (English), 8/16/2009 23:57:00, 1706528 bytes Driver: C:\WINDOWS\system32\nvcuvid.dll, 6.14.0011.9062 (English), 8/16/2009 23:57:00, 2189856 bytes Driver: C:\WINDOWS\system32\nvdata.bin, 8/16/2009 23:57:00, 1597690 bytes Driver: C:\WINDOWS\system32\nvoglnt.dll, 6.14.0011.9062 (English), 8/16/2009 23:57:00, 10457088 bytes Driver: C:\WINDOWS\system32\nvcod.dll, 1.06.0002.0057 (English), 8/16/2009 23:57:00, 155648 bytes Driver: C:\WINDOWS\system32\nvcodins.dll, 1.06.0002.0057 (English), 8/16/2009 23:57:00, 155648 bytes Name: PCI standard host CPU bridge Device ID: PCI\VEN_1022&DEV_1103&SUBSYS_00000000&REV_00\3&267A616A&0&C3 Driver: n/a Name: PCI standard host CPU bridge Device ID: PCI\VEN_1022&DEV_1102&SUBSYS_00000000&REV_00\3&267A616A&0&C2 Driver: n/a Name: PCI standard host CPU bridge Device ID: PCI\VEN_1022&DEV_1101&SUBSYS_00000000&REV_00\3&267A616A&0&C1 Driver: n/a Name: PCI standard host CPU bridge Device ID: PCI\VEN_1022&DEV_1100&SUBSYS_00000000&REV_00\3&267A616A&0&C0 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_1002&DEV_597D&SUBSYS_00000000&REV_00\3&267A616A&0&38 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.5512 (English), 4/13/2008 13:36:44, 68224 bytes Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_1002&DEV_597C&SUBSYS_00000000&REV_00\3&267A616A&0&30 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.5512 (English), 4/13/2008 13:36:44, 68224 bytes Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_1002&DEV_5978&SUBSYS_00000000&REV_00\3&267A616A&0&10 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.5512 (English), 4/13/2008 13:36:44, 68224 bytes Name: PCI standard host CPU bridge Device ID: PCI\VEN_1002&DEV_5956&SUBSYS_00000000&REV_00\3&267A616A&0&00 Driver: n/a Name: PCI standard ISA bridge Device ID: PCI\VEN_1002&DEV_439D&SUBSYS_00000000&REV_00\3&267A616A&0&A3 Driver: C:\WINDOWS\system32\DRIVERS\isapnp.sys, 5.01.2600.5512 (English), 4/13/2008 13:36:41, 37248 bytes Name: Standard Dual Channel PCI IDE Controller Device ID: PCI\VEN_1002&DEV_439C&SUBSYS_82881043&REV_00\3&267A616A&0&A1 Driver: C:\WINDOWS\system32\DRIVERS\pciidex.sys, 5.01.2600.5512 (English), 4/13/2008 13:40:29, 24960 bytes Driver: C:\WINDOWS\system32\DRIVERS\atapi.sys, 5.01.2600.5512 (English), 4/13/2008 13:40:30, 96512 bytes Driver: C:\WINDOWS\system32\DRIVERS\pciide.sys, 5.01.2600.0000 (English), 8/4/2004 07:00:00, 3328 bytes Name: Standard OpenHCD USB Host Controller Device ID: PCI\VEN_1002&DEV_4399&SUBSYS_43961002&REV_00\3&267A616A&0&A5 Driver: C:\WINDOWS\system32\drivers\usbohci.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:35, 17152 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:36, 143872 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.5512 (English), 4/13/2008 19:12:08, 74240 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:37, 59520 bytes Name: Standard OpenHCD USB Host Controller Device ID: PCI\VEN_1002&DEV_4398&SUBSYS_82881043&REV_00\3&267A616A&0&99 Driver: C:\WINDOWS\system32\drivers\usbohci.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:35, 17152 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:36, 143872 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.5512 (English), 4/13/2008 19:12:08, 74240 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:37, 59520 bytes Name: Standard OpenHCD USB Host Controller Device ID: PCI\VEN_1002&DEV_4398&SUBSYS_82881043&REV_00\3&267A616A&0&91 Driver: C:\WINDOWS\system32\drivers\usbohci.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:35, 17152 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:36, 143872 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.5512 (English), 4/13/2008 19:12:08, 74240 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:37, 59520 bytes Name: Standard OpenHCD USB Host Controller Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_82881043&REV_00\3&267A616A&0&98 Driver: C:\WINDOWS\system32\drivers\usbohci.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:35, 17152 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:36, 143872 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.5512 (English), 4/13/2008 19:12:08, 74240 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:37, 59520 bytes Name: Standard OpenHCD USB Host Controller Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_82881043&REV_00\3&267A616A&0&90 Driver: C:\WINDOWS\system32\drivers\usbohci.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:35, 17152 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:36, 143872 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.5512 (English), 4/13/2008 19:12:08, 74240 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:37, 59520 bytes Name: Standard Enhanced PCI to USB Host Controller Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_82881043&REV_00\3&267A616A&0&92 Driver: C:\WINDOWS\system32\drivers\usbehci.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:35, 30208 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:36, 143872 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.5512 (English), 4/13/2008 19:12:08, 74240 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:37, 59520 bytes Driver: C:\WINDOWS\system32\hccoin.dll, 5.01.2600.5512 (English), 4/13/2008 19:11:54, 7168 bytes Name: Standard Enhanced PCI to USB Host Controller Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_43961002&REV_00\3&267A616A&0&9A Driver: C:\WINDOWS\system32\drivers\usbehci.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:35, 30208 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:36, 143872 bytes Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.5512 (English), 4/13/2008 19:12:08, 74240 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.5512 (English), 4/13/2008 13:45:37, 59520 bytes Driver: C:\WINDOWS\system32\hccoin.dll, 5.01.2600.5512 (English), 4/13/2008 19:11:54, 7168 bytes Name: Standard Dual Channel PCI IDE Controller Device ID: PCI\VEN_1002&DEV_4390&SUBSYS_81EF1043&REV_00\3&267A616A&0&88 Driver: C:\WINDOWS\system32\DRIVERS\pciidex.sys, 5.01.2600.5512 (English), 4/13/2008 13:40:29, 24960 bytes Driver: C:\WINDOWS\system32\DRIVERS\atapi.sys, 5.01.2600.5512 (English), 4/13/2008 13:40:30, 96512 bytes Driver: C:\WINDOWS\system32\DRIVERS\pciide.sys, 5.01.2600.0000 (English), 8/4/2004 07:00:00, 3328 bytes Name: ATI SMBus Device ID: PCI\VEN_1002&DEV_4385&SUBSYS_82881043&REV_3A\3&267A616A&0&A0 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_1002&DEV_4384&SUBSYS_00000000&REV_00\3&267A616A&0&A4 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.5512 (English), 4/13/2008 13:36:44, 68224 bytes Name: Microsoft UAA Bus Driver for High Definition Audio Device ID: PCI\VEN_1002&DEV_4383&SUBSYS_82881043&REV_00\3&267A616A&0&A2 Driver: C:\WINDOWS\system32\DRIVERS\hdaudbus.sys, 5.10.0001.5013 (English), 4/13/2008 11:36:05, 144384 bytes ------------------ DirectX Components ------------------ ddraw.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:51 279552 bytes ddrawex.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:51 27136 bytes dxapi.sys: 5.01.2600.0000 English Final Retail 8/4/2004 07:00:00 10496 bytes d3d8.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:51 1179648 bytes d3d8thk.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:51 8192 bytes d3d9.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:51 1689088 bytes d3dim.dll: 5.01.2600.0000 English Final Retail 8/4/2004 07:00:00 436224 bytes d3dim700.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:51 824320 bytes d3dramp.dll: 5.01.2600.0000 English Final Retail 8/4/2004 07:00:00 590336 bytes d3drm.dll: 5.01.2600.0000 English Final Retail 8/4/2004 07:00:00 350208 bytes d3dxof.dll: 5.01.2600.0000 English Final Retail 8/4/2004 07:00:00 47616 bytes d3dpmesh.dll: 5.01.2600.0000 English Final Retail 8/4/2004 07:00:00 34816 bytes dplay.dll: 5.00.2134.0001 English Final Retail 8/4/2004 07:00:00 33040 bytes dplayx.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 229888 bytes dpmodemx.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 23552 bytes dpwsock.dll: 5.00.2134.0001 English Final Retail 8/4/2004 07:00:00 42768 bytes dpwsockx.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 57344 bytes dplaysvr.exe: 5.03.2600.5512 English Final Retail 4/13/2008 19:12:17 29696 bytes dpnsvr.exe: 5.03.2600.5512 English Final Retail 4/13/2008 19:12:17 17920 bytes dpnet.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 375296 bytes dpnlobby.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:09:20 3072 bytes dpnaddr.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:09:19 3072 bytes dpvoice.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 212480 bytes dpvsetup.exe: 5.03.2600.5512 English Final Retail 4/13/2008 19:12:18 83456 bytes dpvvox.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 116736 bytes dpvacm.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 21504 bytes dpnhpast.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 35328 bytes dpnhupnp.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 60928 bytes dpserial.dll: 5.00.2134.0001 English Final Retail 8/4/2004 07:00:00 53520 bytes dinput.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 158720 bytes dinput8.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 181760 bytes dimap.dll: 5.01.2600.0000 English Final Retail 8/4/2004 07:00:00 44032 bytes diactfrm.dll: 5.01.2600.0000 English Final Retail 8/4/2004 07:00:00 394240 bytes joy.cpl: 5.03.2600.5512 English Final Retail 4/13/2008 19:12:41 68608 bytes gcdef.dll: 5.01.2600.0000 English Final Retail 8/4/2004 07:00:00 76800 bytes pid.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:12:02 35328 bytes gameenum.sys: 5.01.2600.5512 English Final Retail 4/13/2008 13:45:30 10624 bytes dsound.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 367616 bytes dsound3d.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 1293824 bytes dswave.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 19456 bytes dsdmo.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 181248 bytes dsdmoprp.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 71680 bytes dmusic.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 104448 bytes dmband.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 28672 bytes dmcompos.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 61440 bytes dmime.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 181248 bytes dmloader.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 35840 bytes dmstyle.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 105984 bytes dmsynth.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 103424 bytes dmscript.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 82432 bytes Microsoft.DirectX.Direct3D.dll: 9.05.0132.0000 English Final Retail 10/29/2009 17:44:18 473600 bytes Microsoft.DirectX.Direct3DX.dll: 5.04.0000.3900 English Final Retail 10/29/2009 17:44:12 2676224 bytes Microsoft.DirectX.Direct3DX.dll: 9.04.0091.0000 English Final Retail 10/29/2009 17:44:13 2846720 bytes Microsoft.DirectX.Direct3DX.dll: 9.05.0132.0000 English Final Retail 10/29/2009 17:44:14 563712 bytes Microsoft.DirectX.Direct3DX.dll: 9.06.0168.0000 English Final Retail 10/29/2009 17:44:14 567296 bytes Microsoft.DirectX.Direct3DX.dll: 9.07.0239.0000 English Final Retail 10/29/2009 17:44:14 576000 bytes Microsoft.DirectX.Direct3DX.dll: 9.08.0299.0000 English Final Retail 10/29/2009 17:44:15 577024 bytes Microsoft.DirectX.Direct3DX.dll: 9.09.0376.0000 English Final Retail 10/29/2009 17:44:15 577536 bytes Microsoft.DirectX.Direct3DX.dll: 9.10.0455.0000 English Final Retail 10/29/2009 17:44:16 577536 bytes Microsoft.DirectX.Direct3DX.dll: 9.11.0519.0000 English Final Retail 10/29/2009 17:44:16 578560 bytes Microsoft.DirectX.Direct3DX.dll: 9.12.0589.0000 English Final Retail 10/29/2009 17:44:18 578560 bytes Microsoft.DirectX.DirectDraw.dll: 5.04.0000.2904 English Final Retail 10/29/2009 17:44:18 145920 bytes Microsoft.DirectX.DirectInput.dll: 5.04.0000.2904 English Final Retail 10/29/2009 17:44:18 159232 bytes Microsoft.DirectX.DirectPlay.dll: 5.04.0000.2904 English Final Retail 10/29/2009 17:44:19 364544 bytes Microsoft.DirectX.DirectSound.dll: 5.04.0000.2904 English Final Retail 10/29/2009 17:44:19 178176 bytes Microsoft.DirectX.AudioVideoPlayback.dll: 5.04.0000.2904 English Final Retail 10/29/2009 17:44:17 53248 bytes Microsoft.DirectX.Diagnostics.dll: 5.04.0000.2904 English Final Retail 10/29/2009 17:44:17 12800 bytes Microsoft.DirectX.dll: 5.04.0000.2904 English Final Retail 10/29/2009 17:44:16 223232 bytes dx7vb.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 619008 bytes dx8vb.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 1227264 bytes dxdiagn.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:52 2113536 bytes mfc40.dll: 4.01.0000.6140 English Final Retail 8/4/2004 07:00:00 924432 bytes mfc42.dll: 6.02.4131.0000 English Final Retail 4/13/2008 19:11:56 1028096 bytes wsock32.dll: 5.01.2600.5512 English Final Retail 4/13/2008 19:12:10 22528 bytes amstream.dll: 6.05.2600.5512 English Final Retail 4/13/2008 19:11:49 70656 bytes devenum.dll: 6.05.2600.5512 English Final Retail 4/13/2008 19:11:51 59904 bytes dxmasf.dll: 6.04.0009.1133 English Final Retail 4/13/2008 19:11:52 498742 bytes mciqtz32.dll: 6.05.2600.5512 English Final Retail 4/13/2008 19:11:56 35328 bytes mpg2splt.ax: 6.05.2600.5512 English Final Retail 4/13/2008 19:12:42 148992 bytes msdmo.dll: 6.05.2600.5512 English Final Retail 4/13/2008 19:11:59 14336 bytes encapi.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:53 20480 bytes qasf.dll: 11.00.5721.5145 English Final Retail 10/18/2006 20:47:18 211456 bytes qcap.dll: 6.05.2600.5512 English Final Retail 4/13/2008 19:12:03 192512 bytes qdv.dll: 6.05.2600.5512 English Final Retail 4/13/2008 19:12:03 279040 bytes qdvd.dll: 6.05.2600.5512 English Final Retail 4/13/2008 19:12:03 386048 bytes qedit.dll: 6.05.2600.5512 English Final Retail 4/13/2008 19:12:03 562176 bytes qedwipes.dll: 6.05.2600.5512 English Final Retail 4/13/2008 12:21:32 733696 bytes quartz.dll: 6.05.2600.5822 English Final Retail 6/3/2009 14:09:37 1291264 bytes strmdll.dll: 4.01.0000.3938 English Final Retail 8/26/2009 03:00:21 247326 bytes iac25_32.ax: 2.00.0005.0053 English Final Retail 4/13/2008 19:12:42 199680 bytes ir41_32.ax: 4.51.0016.0003 English Final Retail 4/13/2008 19:12:42 848384 bytes ir41_qc.dll: 4.30.0062.0002 English Final Retail 4/13/2008 19:11:55 120320 bytes ir41_qcx.dll: 4.30.0064.0001 English Final Retail 4/13/2008 19:11:55 338432 bytes ir50_32.dll: 5.2562.0015.0055 English Final Retail 4/13/2008 19:11:55 755200 bytes ir50_qc.dll: 5.00.0063.0048 English Final Retail 4/13/2008 19:11:55 200192 bytes ir50_qcx.dll: 5.00.0064.0048 English Final Retail 4/13/2008 19:11:55 183808 bytes ivfsrc.ax: 5.10.0002.0051 English Final Retail 4/13/2008 19:12:42 154624 bytes mswebdvd.dll: 6.05.2600.5857 English Final Retail 8/5/2009 04:01:48 204800 bytes ks.sys: 5.03.2600.5512 English Final Retail 4/13/2008 14:16:36 141056 bytes ksproxy.ax: 5.03.2600.5512 English Final Retail 4/13/2008 19:12:42 129536 bytes ksuser.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:11:56 4096 bytes stream.sys: 5.03.2600.5512 English Final Retail 4/13/2008 13:45:16 49408 bytes mspclock.sys: 5.03.2600.5512 English Final Retail 4/13/2008 13:39:50 5376 bytes mspqm.sys: 5.01.2600.5512 English Final Retail 4/13/2008 13:39:51 4992 bytes mskssrv.sys: 5.03.2600.5512 English Final Retail 4/13/2008 13:39:52 7552 bytes swenum.sys: 5.03.2600.5512 English Final Retail 4/13/2008 13:39:53 4352 bytes mstee.sys: 5.03.2600.5512 English Final Retail 4/13/2008 13:39:50 5504 bytes ipsink.ax: 5.03.2600.5512 English Final Retail 4/13/2008 19:12:42 16384 bytes mpeg2data.ax: 6.05.2600.5512 English Final Retail 4/13/2008 19:12:42 118272 bytes ndisip.sys: 5.03.2600.5512 English Final Retail 4/13/2008 13:46:22 10880 bytes streamip.sys: 5.03.2600.5512 English Final Retail 4/13/2008 13:46:21 15232 bytes msvidctl.dll: 6.05.2600.5512 English Final Retail 4/13/2008 19:12:01 1428992 bytes slip.sys: 5.03.2600.5512 English Final Retail 4/13/2008 13:46:23 11136 bytes nabtsfec.sys: 5.03.2600.5512 English Final Retail 4/13/2008 13:46:25 85248 bytes ccdecode.sys: 5.03.2600.5512 English Final Retail 4/13/2008 13:46:23 17024 bytes vbisurf.ax: 5.03.2600.5512 English Final Retail 4/13/2008 19:12:42 30208 bytes msyuv.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:12:01 16896 bytes kstvtune.ax: 5.03.2600.5512 English Final Retail 4/13/2008 19:12:42 61952 bytes ksxbar.ax: 5.03.2600.5512 English Final Retail 4/13/2008 19:12:42 43008 bytes kswdmcap.ax: 5.03.2600.5512 English Final Retail 4/13/2008 19:12:42 91136 bytes vfwwdm32.dll: 5.01.2600.5512 English Final Retail 4/13/2008 19:12:08 53760 bytes wstcodec.sys: 5.03.2600.5512 English Final Retail 4/13/2008 13:46:24 19200 bytes wstdecod.dll: 5.03.2600.5512 English Final Retail 4/13/2008 19:12:10 50688 bytes ------------------ DirectShow Filters ------------------ WDM Streaming VBI Codecs: NABTS/FEC VBI Codec,0x00200000,2,1,,5.03.2600.5512 CC Decoder,0x00200000,2,1,,5.03.2600.5512 WST Codec,0x00200000,1,1,,5.03.2600.5512 DirectShow Filters: WMAudio Decoder DMO,0x00800800,1,1,, WMAPro over S/PDIF DMO,0x00600800,1,1,, WMA Voice Decoder DMO,0x00600800,1,1,, Zune AAC Decoder DMO,0x005fffff,1,1,, WMVideo Advanced Decoder DMO,0x00800001,1,1,, Mpeg4s Decoder DMO,0x00800001,1,1,, WMV Screen decoder DMO,0x00800001,1,1,, WMVideo Decoder DMO,0x00800001,1,1,, Microsoft Zune Mpeg4s Decoder DMO,0x00800001,1,1,, Mpeg43 Decoder DMO,0x00800001,1,1,, Mpeg4 Decoder DMO,0x00800001,1,1,, WMT MuxDeMux Filter,0x00200000,0,0,wmm2filt.dll,2.01.4026.0000 Full Screen Renderer,0x00200000,1,0,quartz.dll,6.05.2600.5822 Ulead Ogg Parser,0x00600000,1,1,ulOggParserFilter.ax,1.00.0000.0002 DV Muxer,0x00400000,0,0,qdv.dll,6.05.2600.5512 Color Space Converter,0x00400001,1,1,quartz.dll,6.05.2600.5822 WM ASF Reader,0x00400000,0,0,qasf.dll,11.00.5721.5145 Zune Enhanced Video Renderer,0x00200000,1,0,ZuneEvr.dll,3.01.0620.0000 Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,11.00.5721.5145 AVI Splitter,0x00600000,1,1,quartz.dll,6.05.2600.5822 WMT AudioAnalyzer,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.05.2600.5822 Indeo® video 5.10 Compression Filter,0x00200000,1,1,ir50_32.dll,5.2562.0015.0055 Windows Media Audio Decoder,0x00800001,1,1,msadds32.ax,8.00.0000.4487 AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.05.2600.5512 WMT Format Conversion,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 StreamBufferSink,0x00200000,0,0,sbe.dll,6.05.2600.5512 WMT Black Frame Generator,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.5822 Indeo® video 5.10 Decompression Filter,0x00640000,1,1,ir50_32.dll,5.2562.0015.0055 WMT Screen Capture filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000 Microsoft Screen Video Decompressor,0x00800000,1,1,msscds32.ax,8.00.0000.4487 MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.05.2600.5822 SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.05.2600.5822 MPEG Layer-3 Decoder,0x00810000,1,1,l3codecx.ax,1.05.0000.0050 MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.05.2600.5512 ACELP.net Sipro Lab Audio Decoder,0x00800001,1,1,acelpdec.ax,1.04.0000.0000 Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.05.2600.5822 MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.05.2600.5822 Screen Capture filter,0x00200000,0,1,ZuneSrcWrp.dll,3.01.0620.0000 File Source (Netshow URL),0x00400000,0,1,wmpasf.dll,9.00.0000.4503 WMT Import Filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000 DV Splitter,0x00600000,1,2,qdv.dll,6.05.2600.5512 Bitmap Generate,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Windows Media Video Decoder,0x00800000,1,1,wmvds32.ax,8.00.0000.4487 Video Mixing Renderer 9,0x00200000,1,0,quartz.dll, Windows Media Video Decoder,0x00800000,1,1,wmv8ds32.ax,8.00.0000.4000 WMT VIH2 Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Record Queue,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Windows Media Multiplexer,0x00600000,1,1,wmpasf.dll,9.00.0000.4503 ASX file Parser,0x00600000,1,1,wmpasf.dll,9.00.0000.4503 ASX v.2 file Parser,0x00600000,1,0,wmpasf.dll,9.00.0000.4503 NSC file Parser,0x00600000,1,1,wmpasf.dll,9.00.0000.4503 ACM Wrapper,0x00600000,1,1,quartz.dll,6.05.2600.5822 CoreAAC Audio Decoder,0x00800000,1,1,CoreAAC.ax,1.02.0000.0573 Windows Media source filter,0x00600000,0,2,wmpasf.dll,9.00.0000.4503 Video Renderer,0x00800001,1,0,quartz.dll,6.05.2600.5822 Frame Eater,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.05.2600.5512 Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.05.2600.5512 Video Port Manager,0x00600000,2,1,quartz.dll,6.05.2600.5822 WST Decoder,0x00600000,1,1,wstdecod.dll,5.03.2600.5512 Video Renderer,0x00400000,1,0,quartz.dll,6.05.2600.5822 WM ASF Writer,0x00400000,0,0,qasf.dll,11.00.5721.5145 WMT Sample Information Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,5.03.2600.5512 Microsoft MPEG-4 Video Decompressor,0x00800000,1,1,mpg4ds32.ax,8.00.0000.4487 File writer,0x00200000,1,0,qcap.dll,6.05.2600.5512 WMT Log Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 WMT Virtual Renderer,0x00200000,1,0,wmm2filt.dll,2.01.4026.0000 Ulead OggVorbis Encoder,0x00400000,1,1,ulOggVorbisEncoderFilter.ax,1.00.0000.0001 DVD Navigator,0x00200000,0,2,qdvd.dll,6.05.2600.5512 ULead Infinite Pin Tee,0x00200000,1,1,UInfTee.ax,1.00.0000.0010 Overlay Mixer2,0x00400000,1,1,qdvd.dll,6.05.2600.5512 AC3Filter,0x40000000,1,1,, AVI Draw,0x00600064,9,1,quartz.dll,6.05.2600.5822 .RAM file Parser,0x00600000,1,0,wmpasf.dll,9.00.0000.4503 Ulead DVD Audio decoder 2,0x00200001,1,1,ulDVDAudio.ax,2.00.0000.0056 WMT DirectX Transform Wrapper,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 G.711 Codec,0x00200000,1,1,g711codc.ax,5.01.2600.0000 MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.05.2600.5512 DV Video Decoder,0x00800000,1,1,qdv.dll,6.05.2600.5512 DTS/AC3/DD+ Source,0x00600000,0,1,, Indeo® audio software,0x00500000,1,1,iac25_32.ax,2.00.0005.0053 Windows Media Update Filter,0x00400000,1,0,wmpasf.dll,9.00.0000.4503 ASF DIB Handler,0x00600000,1,1,wmpasf.dll,9.00.0000.4503 ASF ACM Handler,0x00600000,1,1,wmpasf.dll,9.00.0000.4503 ASF ICM Handler,0x00600000,1,1,wmpasf.dll,9.00.0000.4503 ASF URL Handler,0x00600000,1,1,wmpasf.dll,9.00.0000.4503 ASF JPEG Handler,0x00600000,1,1,wmpasf.dll,9.00.0000.4503 ASF DJPEG Handler,0x00600000,1,1,wmpasf.dll,9.00.0000.4503 ASF embedded stuff Handler,0x00600000,1,1,wmpasf.dll,9.00.0000.4503 9x8Resize,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 WIA Stream Snapshot Filter,0x00200000,1,1,wiasf.ax,1.00.0000.0000 Allocator Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 SampleGrabber,0x00200000,1,1,qedit.dll,6.05.2600.5512 Null Renderer,0x00200000,1,0,qedit.dll,6.05.2600.5512 WMT Virtual Source,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000 MPEG-2 Sections and Tables,0x005fffff,1,0,mpeg2data.ax, IVF source filter,0x00600000,0,1,ivfsrc.ax,5.10.0002.0051 WMT Interlacer,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 StreamBufferSource,0x00200000,0,0,sbe.dll,6.05.2600.5512 Smart Tee,0x00200000,1,2,qcap.dll,6.05.2600.5512 Overlay Mixer,0x00200000,0,0,qdvd.dll,6.05.2600.5512 AVI Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.5822 Ulead MPEG Splitter,0x00400002,1,2,ulspmpeg.ax,1.00.0000.0118 Ulead MPEG Audio Decoder,0x00400000,1,1,ulDVDAudio.ax,2.00.0000.0056 Ulead MPEG Video Decoder,0x00400000,1,1,uldsmpeg.ax,1.00.0000.0079 Ulead MPEG Audio Encoder,0x00200000,1,1,uleaMPEG.ax,1.00.0000.0022 Ulead MPEG Muxer,0x00200000,5,1,ulmxmpeg.ax,1.00.0001.0160 ULead File Source (Async.),0x00400000,0,1,ulasync.ax,1.00.0000.0013 Uncompressed Domain Shot Detection Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.05.2600.5822 QuickTime Movie Parser,0x00600000,1,1,quartz.dll,6.05.2600.5822 Wave Parser,0x00400000,1,1,quartz.dll,6.05.2600.5822 MIDI Parser,0x00400000,1,1,quartz.dll,6.05.2600.5822 Multi-file Parser,0x00400000,1,1,quartz.dll,6.05.2600.5822 File stream renderer,0x00400000,1,1,quartz.dll,6.05.2600.5822 XML Playlist,0x00400000,1,0,wmpasf.dll,9.00.0000.4503 AVI Mux,0x00200000,1,0,qcap.dll,6.05.2600.5512 Microsoft Zune H.264 Video Decoder,0x005fffff,1,1,ZuneH264Dec.dll,11.05.6000.6740 Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.05.2600.5822 File Source (Async.),0x00400000,0,1,quartz.dll,6.05.2600.5822 File Source (URL),0x00400000,0,1,quartz.dll,6.05.2600.5822 WMT DV Extract,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 WMT Switch Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 WMT Volume,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Ulead Audio Dual Channel Filter,0x00200000,1,1,UAudioDCFilter.ax,1.00.0000.0002 Ulead OggVorbis Decoder,0x00400000,1,1,ulOggVorbisDecoderFilter.ax,1.00.0000.0001 Stretch Video,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.05.2600.5512 QT Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.5822 MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.05.2600.5822 Indeo® video 4.4 Decompression Filter,0x00640000,1,1,ir41_32.ax,4.51.0016.0003 Indeo® video 4.4 Compression Filter,0x00200000,1,1,ir41_32.ax,4.51.0016.0003 WDM Streaming Tee/Splitter Devices: Tee/Sink-to-Sink Converter,0x00200000,1,1,,5.03.2600.5512 WDM Streaming Data Transforms: Microsoft Kernel Acoustic Echo Canceller,0x00000000,0,0,, Microsoft Kernel GS Wavetable Synthesizer,0x00200000,1,1,,5.03.2600.5512 Microsoft Kernel DLS Synthesizer,0x00200000,1,1,,5.03.2600.5512 Microsoft Kernel DRM Audio Descrambler,0x00200000,1,1,,5.03.2600.5512 Video Compressors: WMVideo8 Encoder DMO,0x00600800,1,1,, MSScreen encoder DMO,0x00600800,1,1,, WMVideo9 Encoder DMO,0x00600800,1,1,, MSScreen 9 encoder DMO,0x00600800,1,1,, DV Video Encoder,0x00200000,0,0,qdv.dll,6.05.2600.5512 Indeo® video 5.10 Compression Filter,0x00100000,1,1,ir50_32.dll,5.2562.0015.0055 MJPEG Compressor,0x00200000,0,0,quartz.dll,6.05.2600.5822 Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.05.2600.5512 Fraps Video Decompressor,0x00200000,1,1,qcap.dll,6.05.2600.5512 Logitech Video (I420),0x00200000,1,1,qcap.dll,6.05.2600.5512 Intel Indeo(R) Video R3.2,0x00200000,1,1,qcap.dll,6.05.2600.5512 Intel Indeo® Video 4.5,0x00200000,1,1,qcap.dll,6.05.2600.5512 Indeo® video 5.10,0x00200000,1,1,qcap.dll,6.05.2600.5512 Intel IYUV codec,0x00200000,1,1,qcap.dll,6.05.2600.5512 Microsoft H.261 Video Codec,0x00200000,1,1,qcap.dll,6.05.2600.5512 Microsoft H.263 Video Codec,0x00200000,1,1,qcap.dll,6.05.2600.5512 Microsoft MPEG-4 Video Codec V2,0x00200000,1,1,qcap.dll,6.05.2600.5512 Microsoft MPEG-4 Video Codec V1,0x00200000,1,1,qcap.dll,6.05.2600.5512 Microsoft RLE,0x00200000,1,1,qcap.dll,6.05.2600.5512 Microsoft Video 1,0x00200000,1,1,qcap.dll,6.05.2600.5512 Audio Compressors: WMA Voice Encoder DMO,0x00600800,1,1,, WM Speech Encoder DMO,0x00600800,1,1,, WMAudio Encoder DMO,0x00600800,1,1,, IAC2,0x00200000,1,1,quartz.dll,6.05.2600.5822 Lernout & Hauspie CELP 4.8kbit/s,0x00200000,1,1,quartz.dll,6.05.2600.5822 Lernout & Hauspie SBC 8kbit/s,0x00200000,1,1,quartz.dll,6.05.2600.5822 Lernout & Hauspie SBC 12kbit/s,0x00200000,1,1,quartz.dll,6.05.2600.5822 Lernout & Hauspie SBC 16kbit/s,0x00200000,1,1,quartz.dll,6.05.2600.5822 IMA ADPCM,0x00200000,1,1,quartz.dll,6.05.2600.5822 PCM,0x00200000,1,1,quartz.dll,6.05.2600.5822 Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.05.2600.5822 ACELP.net,0x00200000,1,1,quartz.dll,6.05.2600.5822 DSP Group TrueSpeech(TM),0x00200000,1,1,quartz.dll,6.05.2600.5822 Windows Media Audio V1,0x00200000,1,1,quartz.dll,6.05.2600.5822 Windows Media Audio V2,0x00200000,1,1,quartz.dll,6.05.2600.5822 GSM 6.10,0x00200000,1,1,quartz.dll,6.05.2600.5822 DV Audio -- NTSC,0x00200000,1,1,quartz.dll,6.05.2600.5822 DV Audio -- PAL,0x00200000,1,1,quartz.dll,6.05.2600.5822 Microsoft G.723.1,0x00200000,1,1,quartz.dll,6.05.2600.5822 CCITT A-Law,0x00200000,1,1,quartz.dll,6.05.2600.5822 CCITT u-Law,0x00200000,1,1,quartz.dll,6.05.2600.5822 MPEG Layer-3,0x00200000,1,1,quartz.dll,6.05.2600.5822 Audio Capture Sources: SoundMAX HD Audio,0x00200000,0,0,qcap.dll,6.05.2600.5512 Midi Renderers: Default MidiOut Device,0x00800000,1,0,quartz.dll,6.05.2600.5822 Microsoft GS Wavetable SW Synth,0x00200000,1,0,quartz.dll,6.05.2600.5822 WDM Streaming Capture Devices: SoundMAX HD Audio,0x00000000,0,0,, WDM Streaming Rendering Devices: SoundMAX HD Audio,0x00000000,0,0,, HD Audio digital out 2,0x00200000,2,1,,5.03.2600.5512 BDA Rendering Filters: BDA IP Sink,0x00200000,1,1,,5.03.2600.5512 BDA Transport Information Renderers: MPEG-2 Sections and Tables,0x00600000,1,0,mpeg2data.ax, WDM Streaming Mixer Devices: Microsoft Kernel Wave Audio Mixer,0x00000000,0,0,, BDA CP/CA Filters: Decrypt/Tag,0x00600000,1,0,encdec.dll,6.05.2600.5512 Encrypt/Tag,0x00200000,0,0,encdec.dll,6.05.2600.5512 XDS Codec,0x00200000,0,0,encdec.dll,6.05.2600.5512 WDM Streaming Communication Transforms: Tee/Sink-to-Sink Converter,0x00200000,1,1,,5.03.2600.5512 Audio Renderers: SoundMAX HD Audio,0x00200000,1,0,quartz.dll,6.05.2600.5822 Default DirectSound Device,0x00800000,1,0,quartz.dll,6.05.2600.5822 Default WaveOut Device,0x00200000,1,0,quartz.dll,6.05.2600.5822 DirectSound: HD Audio digital out 2,0x00200000,1,0,quartz.dll,6.05.2600.5822 DirectSound: SoundMAX HD Audio,0x00200000,1,0,quartz.dll,6.05.2600.5822 HD Audio digital out 2,0x00200000,1,0,quartz.dll,6.05.2600.5822 WDM Streaming System Devices: SoundMAX HD Audio,0x00200000,20,3,,5.03.2600.5512 HD Audio digital out 2,0x00200000,3,1,,5.03.2600.5512 BDA Receiver Component: BDA Slip De-Framer,0x00600000,1,1,,5.03.2600.5512 This message has been edited. Last edited by: Major-Johnson, |
|||
|
Well, just as an update, for anyone who might have a similar problem, I might have found my resolution, and of course it's an easy one. For XP. In the control panel, in Sound and Audio Devices Properties, then Speaker settings click the Advanced button, the Performance tab. There are two sliders, the default setting is Full for Hardware acceleration, and Best for Sample rate conversion quality. First I tried lowering the Hardware acceleration, that didn't resolve my issue. But the other day I lowered the Sample rate conversion quality to Good, and I've been playing crash free ever since. Hope this helps some others.
Edit: Well, I just may have jinxed myself. Two freezes in the last 5 or 10 minutes. I'm beginning to believe it's my onboard sound. I have the latest and greatest driver, and I doubt they will come out with an update for it since the board is over a year old, and it seems to be stable for most other applications. Might be time to invest in a sound card. This message has been edited. Last edited by: Major-Johnson, |
||||
|
Major Johnson,
I don't think it's your onboard sound. Since I got this game back in july, I've had random freezes and crashes, just like those you've described. Turning the sound completely off (in the AUDIO.SCR config files with the NOSOUND parameter) didn't help. When freezing, the game would sometimes display yellow/red artifacts on the upper side of the screen... So I think it's definitely a problem related to our (nvidia) graphic cards. It will happen anytime, and the only (partial) solution I found to play without having to reboot every 5 minutes was to run it in windowed mode. This didn't fix the problem though, as the freezing still happens. My specs: C2D E6750 @ 3Ghz 8800 GT 1gb (x2, though SLI is turned off) 2gb DDR2 Creative Audigy 2 ZS Win XP SP3 latest drivers and all I've copypasted my crash log file below. If anyone has an idea how to fix this, I'd love to hear it as I haven't been able to finish this otherwise pretty fun game :/ [PID] 2600 [CFactory::CreateObject] WARNING! object of class <CoJ2Game> creator_level==NULL! [CPU] vendor: GenuineIntel, features: FPU CMOV TSC MMX SSE SSE2 SSE3 SSSE3, clock frequency: 3000.10MHz [CPU] CPUs: 1, Cores: 2, HT: Disabled, Logical processors: 2 [ERROR PARSER] Not a string param [ERROR PARSER] Not a string param [ERROR PARSER] Not a string param [ERROR PARSER] Not a string param [TaskManager] TMcfd71b67 2c, 2p 1/1 MonitorIndex chosen: 0 VendorDesc: NVIDIA GeForce 8800 GT VendorID: 4318 DeviceID: 1553 Driver: nv4_disp.dll, version: 6.14.11.9107 D3DRenderer: supported display modes: 640x480, bpp:16, hz:75, fmt: R5G6B5, widescreen: no 640x480, bpp:16, hz:72, fmt: R5G6B5, widescreen: no 640x480, bpp:16, hz:60, fmt: R5G6B5, widescreen: no 640x480, bpp:24, hz:75, fmt: X8R8G8B8, widescreen: no 640x480, bpp:24, hz:72, fmt: X8R8G8B8, widescreen: no 640x480, bpp:24, hz:60, fmt: X8R8G8B8, widescreen: no 800x600, bpp:16, hz:75, fmt: R5G6B5, widescreen: no 800x600, bpp:16, hz:72, fmt: R5G6B5, widescreen: no 800x600, bpp:16, hz:60, fmt: R5G6B5, widescreen: no 800x600, bpp:24, hz:75, fmt: X8R8G8B8, widescreen: no 800x600, bpp:24, hz:72, fmt: X8R8G8B8, widescreen: no 800x600, bpp:24, hz:60, fmt: X8R8G8B8, widescreen: no 1024x768, bpp:16, hz:75, fmt: R5G6B5, widescreen: no 1024x768, bpp:16, hz:70, fmt: R5G6B5, widescreen: no 1024x768, bpp:16, hz:60, fmt: R5G6B5, widescreen: no 1024x768, bpp:24, hz:75, fmt: X8R8G8B8, widescreen: no 1024x768, bpp:24, hz:70, fmt: X8R8G8B8, widescreen: no 1024x768, bpp:24, hz:60, fmt: X8R8G8B8, widescreen: no 1152x864, bpp:16, hz:75, fmt: R5G6B5, widescreen: no 1152x864, bpp:24, hz:75, fmt: X8R8G8B8, widescreen: no 1280x1024, bpp:16, hz:75, fmt: R5G6B5, widescreen: no 1280x1024, bpp:16, hz:60, fmt: R5G6B5, widescreen: no 1280x1024, bpp:24, hz:75, fmt: X8R8G8B8, widescreen: no 1280x1024, bpp:24, hz:60, fmt: X8R8G8B8, widescreen: no 1440x900, bpp:16, hz:75, fmt: R5G6B5, widescreen: yes 1440x900, bpp:16, hz:60, fmt: R5G6B5, widescreen: yes 1440x900, bpp:24, hz:75, fmt: X8R8G8B8, widescreen: yes 1440x900, bpp:24, hz:60, fmt: X8R8G8B8, widescreen: yes 1600x900, bpp:16, hz:60, fmt: R5G6B5, widescreen: yes 1600x900, bpp:24, hz:60, fmt: X8R8G8B8, widescreen: yes 1600x1200, bpp:16, hz:60, fmt: R5G6B5, widescreen: no 1600x1200, bpp:24, hz:60, fmt: X8R8G8B8, widescreen: no 1680x1050, bpp:16, hz:60, fmt: R5G6B5, widescreen: yes 1680x1050, bpp:24, hz:60, fmt: X8R8G8B8, widescreen: yes TweakFlags: 0 VarScripted varlist.scr loaded at 02AC0FF0! Some variables were overwritten. CGame::AppWindowInit: window client area: 0x0, 1440x900 RD3D9: Device created (width: 1440, height: 900, format: 22, refresh_rate: 0, vsync: 0) [TexMgr] Max texture dimensions: 8192x8192x2048 ERROR [CPPManager::LoadEffect] Effect file play3da.ppfx not found! ERROR [CPPManager::LoadEffect] Effect file sprite.ppfx not found! SCENE PPFX scene30.ppfx PPMANAGER: creating rtv for buffer SCENE_HDR... [CPPManager::CreateBuffers] Create local buffer 'SCENE_HDR' 1440x900 (1440x900), rgb:0,a:0 in 'scene30simple.ppfx', 02A997F0 = __GeneratedName__3Postprocess created PPMANAGER: creating rtv for buffer ZBUFFER... [CPPManager::CreateBuffers] Create local buffer 'ZBUFFER' 1440x900 (1440x900), rgb:0,a:0 in 'scene30simple.ppfx', 02BCBFB0 = __GeneratedName__4Postprocess created PPMANAGER: creating rtv for buffer CLR... [CPPManager::CreateBuffers] Create local buffer 'CLR' 1440x900 (1440x900), rgb:0,a:0 in 'scene30simple.ppfx', 02ACB1B0 = __GeneratedName__5Postprocess created PPMANAGER: creating rtv for buffer NRM... [CPPManager::CreateBuffers] Create local buffer 'NRM' 1440x900 (1440x900), rgb:0,a:0 in 'scene30simple.ppfx', 02BA7798 = __GeneratedName__6Postprocess created PPMANAGER: creating rtv for buffer DPT... [CPPManager::CreateBuffers] Create local buffer 'DPT' 1440x900 (1440x900), rgb:0,a:0 in 'scene30simple.ppfx', 02BCAA68 = __GeneratedName__7Postprocess created PPMANAGER: creating rtv for buffer DPT_4_32F... [CPPManager::CreateBuffers] Create local buffer 'DPT_4_32F' 360x225 (360x225), rgb:0,a:0 in 'scene30simple.ppfx', 02AC2AC0 = __GeneratedName__8Postprocess created PPMANAGER: creating rtv for buffer 4_SHD... [CPPManager::CreateBuffers] Create local buffer '4_SHD' 360x225 (360x225), rgb:0,a:0 in 'scene30simple.ppfx', 02BA3A60 = __GeneratedName__9Postprocess created PPMANAGER: creating rtv for buffer 16_SHD... [CPPManager::CreateBuffers] Create local buffer '16_SHD' 90x56 (90x56), rgb:0,a:0 in 'scene30simple.ppfx', 02BA2FD0 = __GeneratedName__10Postprocess created PPMANAGER: creating rtv for buffer 16A... [CPPManager::CreateBuffers] Create local buffer '16A' 90x56 (90x56), rgb:0,a:0 in 'scene30simple.ppfx', 02BA5580 = __GeneratedName__11Postprocess created PPMANAGER: creating rtv for buffer 4_SPLATES... [CPPManager::CreateBuffers] Create local buffer '4_SPLATES' 360x225 (360x225), rgb:0,a:0 in 'scene30simple.ppfx', 02BA34A8 = __GeneratedName__12Postprocess created PPMANAGER: creating rtv for buffer 4_SHOOTS... [CPPManager::CreateBuffers] Create local buffer '4_SHOOTS' 128x128 (128x128), rgb:0,a:0 in 'scene30simple.ppfx', 02BA7CF8 = __GeneratedName__13Postprocess created PPMANAGER: creating rtv for buffer 4_SHOOTS_TEMP... [CPPManager::CreateBuffers] Create local buffer '4_SHOOTS_TEMP' 128x128 (128x128), rgb:0,a:0 in 'scene30simple.ppfx', 02BA3890 = __GeneratedName__14Postprocess created PPMANAGER: creating rtv for buffer 4A... [CPPManager::CreateBuffers] Create local buffer '4A' 360x225 (360x225), rgb:0,a:0 in 'scene30simple.ppfx', 02BA3928 = __GeneratedName__15Postprocess created PPMANAGER: creating rtv for buffer 4_AMB... [CPPManager::CreateBuffers] Create local buffer '4_AMB' 360x225 (360x225), rgb:0,a:0 in 'scene30simple.ppfx', 02BA3178 = __GeneratedName__16Postprocess created PPMANAGER: createing rtv '_OPAQUE'... PPMANAGER: createing rtv '_HDR_IMAGE'... PPMANAGER: createing rtv '_NORMALS'... PPMANAGER: createing rtv '_ZBUFFER'... [CPPManager::CreateBuffers] Linking local buffer 'SCENE_HDR' 1440x900, rgb:0,a:0 from 'scene30simple.ppfx' to 'scene30.ppfx' [CPPManager::CreateBuffers] Linking local buffer 'ZBUFFER' 1440x900, rgb:0,a:0 from 'scene30simple.ppfx' to 'scene30.ppfx' [CPPManager::CreateBuffers] Linking local buffer 'CLR' 1440x900, rgb:0,a:0 from 'scene30simple.ppfx' to 'scene30.ppfx' [CPPManager::CreateBuffers] Linking local buffer 'NRM' 1440x900, rgb:0,a:0 from 'scene30simple.ppfx' to 'scene30.ppfx' [CPPManager::CreateBuffers] Linking local buffer 'DPT' 1440x900, rgb:0,a:0 from 'scene30simple.ppfx' to 'scene30.ppfx' [CPPManager::CreateBuffers] Linking local buffer 'DPT_4_32F' 360x225, rgb:0,a:0 from 'scene30simple.ppfx' to 'scene30.ppfx' [CPPManager::CreateBuffers] Linking local buffer '4_SHD' 360x225, rgb:0,a:0 from 'scene30simple.ppfx' to 'scene30.ppfx' [CPPManager::CreateBuffers] Linking local buffer '16_SHD' 90x56, rgb:0,a:0 from 'scene30simple.ppfx' to 'scene30.ppfx' [CPPManager::CreateBuffers] Linking local buffer '16A' 90x56, rgb:0,a:0 from 'scene30simple.ppfx' to 'scene30.ppfx' PPMANAGER: creating rtv for buffer PRV... [CPPManager::CreateBuffers] Create local buffer 'PRV' 1440x900 (1440x900), rgb:0,a:0 in 'scene30.ppfx', 02BA6A48 = __GeneratedName__17Postprocess created PPMANAGER: creating rtv for buffer 4A_16... [CPPManager::CreateBuffers] Create local buffer '4A_16' 360x225 (360x225), rgb:0,a:0 in 'scene30.ppfx', 02BA2B10 = __GeneratedName__18Postprocess created PPMANAGER: creating rtv for buffer 64x64_32F_A... [CPPManager::CreateBuffers] Create local buffer '64x64_32F_A' 64x64 (64x64), rgb:0,a:0 in 'scene30.ppfx', 02BA2C38 = __GeneratedName__19Postprocess created PPMANAGER: creating rtv for buffer 16x16_32F_A... [CPPManager::CreateBuffers] Create local buffer '16x16_32F_A' 16x16 (16x16), rgb:0,a:0 in 'scene30.ppfx', 02BA5818 = __GeneratedName__20Postprocess created PPMANAGER: creating rtv for buffer 1x1_32F_A... [CPPManager::CreateBuffers] Create local buffer '1x1_32F_A' 1x1 (1x1), rgb:0,a:0 in 'scene30.ppfx', 02BB1B38 = __GeneratedName__21Postprocess created PPMANAGER: creating rtv for buffer 1x1_32F_PRV... [CPPManager::CreateBuffers] Create local buffer '1x1_32F_PRV' 1x1 (1x1), rgb:0,a:0 in 'scene30.ppfx', 02BB1C60 = __GeneratedName__22Postprocess created [CPPManager::CreateBuffers] Linking local buffer '4A' 360x225, rgb:0,a:0 from 'scene30simple.ppfx' to 'scene30.ppfx' [CPPManager::CreateBuffers] Linking local buffer '4B' 360x225, rgb:0,a:0 from 'scene30simple.ppfx' to 'scene30.ppfx' PPMANAGER: creating rtv for buffer 4C... [CPPManager::CreateBuffers] Create local buffer '4C' 360x225 (360x225), rgb:0,a:0 in 'scene30.ppfx', 02BCABF8 = __GeneratedName__23Postprocess created PPMANAGER: creating rtv for buffer 4_FOG_VOL... [CPPManager::CreateBuffers] Create local buffer '4_FOG_VOL' 360x225 (360x225), rgb:0,a:0 in 'scene30.ppfx', 02BA2D38 = __GeneratedName__24Postprocess created PPMANAGER: creating rtv for buffer 4_AMB... [CPPManager::CreateBuffers] Create local buffer '4_AMB' 360x225 (360x225), rgb:0,a:0 in 'scene30.ppfx', 02BA2E60 = __GeneratedName__25Postprocess created PPMANAGER: creating rtv for buffer 16B... [CPPManager::CreateBuffers] Create local buffer '16B' 90x56 (90x56), rgb:0,a:0 in 'scene30.ppfx', 02BCB678 = __GeneratedName__26Postprocess created PPMANAGER: creating rtv for buffer AMBIENT... [CPPManager::CreateBuffers] Create local buffer 'AMBIENT' 32x32 (32x32), rgb:0,a:0 in 'scene30.ppfx', 02BCB7A0 = __GeneratedName__27Postprocess created PPMANAGER: creating rtv for buffer SUN... [CPPManager::CreateBuffers] Create local buffer 'SUN' 32x32 (32x32), rgb:0,a:0 in 'scene30.ppfx', 02BCB3D0 = __GeneratedName__28Postprocess created PPMANAGER: creating rtv for buffer 4_SPLATES_RGBA16F... [CPPManager::CreateBuffers] Create local buffer '4_SPLATES_RGBA16F' 360x225 (360x225), rgb:0,a:0 in 'scene30.ppfx', 02BCB4F8 = __GeneratedName__29Postprocess created PPMANAGER: creating rtv for buffer 4_SHOOTS... [CPPManager::CreateBuffers] Create local buffer '4_SHOOTS' 128x128 (128x128), rgb:0,a:0 in 'scene30.ppfx', 02BA22E8 = __GeneratedName__30Postprocess created [CPPManager::CreateBuffers] Linking local buffer '4_SHOOTS_TEMP' 128x128, rgb:0,a:0 from 'scene30simple.ppfx' to 'scene30.ppfx' PPMANAGER: createing rtv '_OPAQUE'... PPMANAGER: createing rtv '_HDR_IMAGE'... PPMANAGER: createing rtv '_NORMALS'... PPMANAGER: createing rtv '_ZBUFFER'... PPMANAGER: createing rtv '_BLURDEFORM'... PPMANAGER: createing rtv '_QUADS'... PPMANAGER: createing rtv '_PRV'... PPMANAGER: creating rtv for buffer xCLR... [CPPManager::CreateBuffers] Create local buffer 'xCLR' 256x256 (256x256), rgb:0,a:0 in 'gen_billboards.ppfx', 02BCB1B0 = __GeneratedName__31Postprocess created PPMANAGER: creating rtv for buffer xNRM... [CPPManager::CreateBuffers] Create local buffer 'xNRM' 256x256 (256x256), rgb:0,a:0 in 'gen_billboards.ppfx', 02BCB2D8 = __GeneratedName__32Postprocess created PPMANAGER: creating rtv for buffer xDPT... [CPPManager::CreateBuffers] Create local buffer 'xDPT' 256x256 (256x256), rgb:0,a:0 in 'gen_billboards.ppfx', 02B9AB58 = __GeneratedName__33Postprocess created PPMANAGER: creating rtv for buffer xBUF1... [CPPManager::CreateBuffers] Create local buffer 'xBUF1' 256x256 (256x256), rgb:0,a:0 in 'gen_billboards.ppfx', 02B9AC80 = __GeneratedName__34Postprocess created CGame::AppWindowSetup: window client area: 0x0, 1440x900 +-------+ | AUDIO | +-------+ [CAudioXAudio2] DeviceID: {BD6DD71A-3DEB-11D1-B171-00C04FC20004} [CAudioXAudio2] Name: SB Audigy 2 ZS Audio [CC00] [CAudioXAudio2] Channels: 2 [CAudioXAudio2] Channel Mask: 3 [CAudioXAudio2] Sample rate: 44100 [CAudioXAudio2] Bits per sample: 16 [CAudioXAudio2] Average data-transfer rate: 176400Bps [CAudioXAudio2] Using: {BD6DD71A-3DEB-11D1-B171-00C04FC20004} (SB Audigy 2 ZS Audio [CC00]) [CAudioXAudio2] Master voice channels: 2 [CAudioXAudio2] Master voice sample rate: 44100 ResourceLoadingRuntime: sector size is 512 bytes. okay ERROR [CMaterialMgr::Register] Material 'debug&0000.mat' already exists! ERROR [CMaterialMgr::Register] Material 'line&0000.mat' already exists! ERROR [CMaterialMgr::Register] Material 'point&0000.mat' already exists! ERROR [CMaterialMgr::Register] Material 'shadowmap_zfill&0000.mat' already exists! ERROR [CMaterialMgr::Register] Material 'copy&0000.mat' already exists! [CFactory::CreateObject] WARNING! object of class <IntroModule> creator_level==NULL! CGame::LoadGameModule(..): Unable to load lightmaps for ResourceLoadingRuntime: sector size is 512 bytes. okay ERROR: cannot find texture screenshotmask.dds [CUIFontManager::GetProperFont] no style for MenuButtonFont, using MSSansSerif8 [CInetAddr: [CInetAdder: ResourceLoadingRuntime: sector size is 512 bytes. okay [CoJ2Game::GetGameConnectTitleId] version read from registry 'fc2d12c7cfa949ae8ff170f43ceb7a03' [CFactory::CreateObject] WARNING! object of class <DuelChallengeManager> creator_level==NULL! [CInetAdder::Set] finding not LAN address [CInetAdder::Set] address: 216.98.51.132 [CInetAdder::Set] not lan address [CInetAddr: [CInetAdder: [CSocket::CSocket]: MAX_MSG_SIZE=65507 [CFactory::CreateObject] WARNING! object of class <SecretsManager> creator_level==NULL! [CFactory::CreateObject] WARNING! object of class <GameInputController> creator_level==NULL! [CFactory::CreateObject] WARNING! object of class <Cheat> creator_level==NULL! [CFactory::CreateObject] WARNING! object of class <FreeCamera> creator_level==NULL! [CFactory::CreateObject] WARNING! object of class <Level> creator_level==NULL! CGame::LoadGameModule(..): Unable to load lightmaps for [CXController] 0 (/0000000000000000): XInput (Gamepad) [ VOICE ] [CFactory::CreateObject] WARNING! object of class <FadeOutModule> creator_level==NULL! CGame::LoadGameModule(..): Unable to load lightmaps for [CFactory::CreateObject] WARNING! object of class <CoJ2Menu> creator_level==NULL! CGame::LoadGameModule(..): Unable to load lightmaps for [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def Frame_Single_Dark for Background, setting red [CUIFontManager::GetProperFont] no style for FontListBoxTitle, using MSSansSerif8 [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIImage::SetTexture] no texture def GunfighterIcon_1 for ID_ICON, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Captured for ID_CAPTURED, setting red [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIImage::SetTexture] no texture def CursorText for CImgTxt, setting red [CUIImage::SetTexture] no texture def SecretScroll for VI_Picture, setting red [CUIImage::SetTexture] no texture def SecretScroll for VI_Image, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def Modal_Window_Decor_Dark for XuiImage1, setting red [CUIImage::SetTexture] no texture def Rotating_Drum for ID_PICTURE, setting red ResourceLoadingRuntime: sector size is 512 bytes. okay [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def Menu_Map for Bckg, setting red [CUIImage::SetTexture] no texture def Gunfighter_Captured for ID_CAPTURED, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Unknown for ID_ICON, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Captured for ID_CAPTURED, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Unknown for ID_ICON, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Captured for ID_CAPTURED, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Unknown for ID_ICON, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Captured for ID_CAPTURED, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Unknown for ID_ICON, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Captured for ID_CAPTURED, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Unknown for ID_ICON, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Captured for ID_CAPTURED, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Unknown for ID_ICON, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Captured for ID_CAPTURED, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Unknown for ID_ICON, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Captured for ID_CAPTURED, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Unknown for ID_ICON, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Captured for ID_CAPTURED, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Unknown for ID_ICON, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Captured for ID_CAPTURED, setting red [CUIImage::SetTexture] no texture def SecretScroll for VI_Image, setting red [CUIImage::SetTexture] no texture def SecretScroll for VI_Image, setting red [CUIImage::SetTexture] no texture def SecretScroll for VI_Image, setting red [CUIImage::SetTexture] no texture def SecretScroll for VI_Image, setting red [CUIImage::SetTexture] no texture def SecretScroll for VI_Image, setting red [CUIImage::SetTexture] no texture def SecretScroll for VI_Image, setting red [CUIImage::SetTexture] no texture def SecretScroll for I_Secret, setting red [CXSoundBank::LoadWaveBank] Failed to load <Music.xwb> [CAudioXAudio2::LoadWaveBank] Failed to load <Music> [CXSoundBank::LoadWaveBank] Failed to load <menu.xwb> [CAudioXAudio2::LoadWaveBank] Failed to load <menu> [CXSoundBank::LoadWaveBank] Failed to load <speech_ai_chatter.xwb> [CAudioXAudio2::LoadWaveBank] Failed to load <speech_ai_chatter> [CFactory::CreateObject] WARNING! object of class <DashboardPc> creator_level==NULL! CGame::LoadGameModule(..): Unable to load lightmaps for [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def Frame_Single_Dark for Background, setting red [CUIFontManager::GetProperFont] no style for FontListBoxTitle, using MSSansSerif8 [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIImage::SetTexture] no texture def GunfighterIcon_1 for ID_ICON, setting red [CUIImage::SetTexture] no texture def GunfighterIcon_Captured for ID_CAPTURED, setting red [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 [CUIImage::SetTexture] no texture def CursorText for CImgTxt, setting red [CUIImage::SetTexture] no texture def SecretScroll for VI_Picture, setting red [CUIImage::SetTexture] no texture def SecretScroll for VI_Image, setting red [CUIImage::SetTexture] no texture def Modal_Window_Decor_Dark for Background, setting red [CUIImage::SetTexture] no texture def Modal_Window_Decor_Dark for Background, setting red [CUIImage::SetTexture] no texture def BoxWhiteBack for BackgroundFrame, setting red [CFactory::CreateObject] WARNING! object of class <BackgroundLoadingModule> creator_level==NULL! CGame::LoadGameModule(..): Unable to load lightmaps for [CUIImage::SetTexture] no texture def Loading_08_01 for Loading, setting red [CUIImage::SetTexture] no texture def back for MenuBackgroundIngame, setting red [CSoundStreamSource] no file: 'coj_dark_mementos' ERROR! Sound file not found: coj_dark_mementos ERROR [CAudioXAudio2::NewSound] no sound definition for 'Data/Music/CoJ_Dark_Mementos.ogg' WARNING! Sprite <:UIScreen> referenced: WARNING! in rendering list of level <:IntroModule> [CInetAdder::Set] finding not LAN address [CInetAdder::Set] address: 216.98.51.132 [CInetAdder::Set] not lan address [CSocket::CSocket]: MAX_MSG_SIZE=65507 [CGame::ShowLevel] WARNING: Level FadeOutModule activated second time! [CSocket::CSocket]: MAX_MSG_SIZE=65507 [CGame::ShowLevel] WARNING: Level FadeOutModule activated second time! Unexpected packet id = 35 discarded (m_bInitialized==false) Unexpected packet id = 35 discarded (m_bInitialized==false) [CXSoundBank::LoadWaveBank] Failed to load <Music.xwb> [CAudioXAudio2::LoadWaveBank] Failed to load <Music> [CXSoundBank::LoadWaveBank] Failed to load <menu.xwb> [CAudioXAudio2::LoadWaveBank] Failed to load <menu> [CXSoundBank::LoadWaveBank] Failed to load <speech_ai_chatter.xwb> [CAudioXAudio2::LoadWaveBank] Failed to load <speech_ai_chatter> ResourceLoadingRuntime: sector size is 512 bytes. okay [CGame::ShowLevel] WARNING: Level FadeOutModule activated second time! [CXSoundBank::LoadWaveBank] Failed to load <Frisco_sfx.xwb> [CAudioXAudio2::LoadWaveBank] Failed to load <Frisco_sfx> [CXSoundBank::LoadWaveBank] Failed to load <Frisco_sfx_stream.xwb> [CAudioXAudio2::LoadWaveBank] Failed to load <Frisco_sfx_stream> [CXSoundBank::LoadWaveBank] Failed to load <Frisco_sfx_local.xwb> [CAudioXAudio2::LoadWaveBank] Failed to load <Frisco_sfx_local> [CXSoundBank::LoadWaveBank] Failed to load <Frisco_speech.xwb> [CAudioXAudio2::LoadWaveBank] Failed to load <Frisco_speech> [CXSoundBank::LoadWaveBank] Failed to load <music.xwb> [CAudioXAudio2::LoadWaveBank] Failed to load <music> [CXSoundBank::LoadWaveBank] Failed to load <menu.xwb> [CAudioXAudio2::LoadWaveBank] Failed to load <menu> ERROR! Sound file not found: horse_hard_surface_steps_00 ERROR! Sound file not found: horse_soft_surface_steps_00 ERROR! Sound file not found: ray_hard_breathing [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground//EditBoxDummy/Selection_ItemGroup/..., setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground//EditBoxDummy/Selection_ItemGroup/..., setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red [CUIImage::SetTexture] no texture def frame_a for TextBackground, setting red ResourceLoadingRuntime: sector size is 512 bytes. okay ERROR [CMaterialMgr::Register] Material 'sprite_outline&0000.mat' already exists! [CGame::LoadModuleAnimGroups] data/mapsnet/frisco/frisco_StartProp.scr not found! [CFactory::CreateObject] WARNING! object of class <CoJ2ModuleNet> creator_level==NULL! VarScripted data/mapsnet/frisco/frisco.scr loaded at 02AC0FF0! Some variables were overwritten. ResourceLoadingRuntime: sector size is 512 bytes. okay Free resource loading disabled ResourceLoadingRuntime: sector size is 512 bytes. okay Free resource loading disabled ResourceLoadingRuntime: sector size is 512 bytes. okay Free resource loading disabled ResourceLoadingRuntime: sector size is 512 bytes. okay Free resource loading disabled ERROR [CMaterialMgr::Register] Material 'odehull&0010.mat' already exists! ERROR: material 'rock_wall_a&0010.mat' not in pack - gather it! ERROR: material 'rock_wall_a_det_0&0010.mat' not in pack - gather it! ERROR: material 'rock_wall_a&0010.mat' not in pack - gather it! ERROR: material 'rock_wall_a_det_0&0010.mat' not in pack - gather it! ERROR: material 'rock_wall_a&0010.mat' not in pack - gather it! ERROR: material 'rock_wall_a_det_0&0010.mat' not in pack - gather it! ERROR: material 'house_walkway_tiles_b&0010.mat' not in pack - gather it! ERROR: cannot find material 'objects_wooda.mat'! ERROR: material 'sand_bag_a&0010.mat' not in pack - gather it! ResourceLoadingRuntime: sector size is 512 bytes. okay Free resource loading disabled ERROR [CLightmapMgr::LoadCompiled] Cannot open/read data/mapsnet/frisco/frisco.exp CGame::LoadGameModule(..): Unable to load lightmaps for data/mapsnet/frisco/frisco.exp ERROR: cannot find material 'fx_long_trace.mat'! [StaticGeometry] Loading exp map: frisco.s3d ERROR: material 'tree_billboards&0000.mat' not in pack - gather it! ERROR [CMesh::SetSkin] No skin 'standard' in mesh 'basket_a.msh', changing to 'Default'! ERROR [CMesh::SetSkin] No skin 'standard' in mesh 'basket_a.msh', changing to 'Default'! ERROR [CMesh::SetSkin] No skin 'wood_old_a' in mesh 'water_tower_c.msh', changing to 'Default'! ERROR [CMesh::SetSkin] No skin 'wood_old_a' in mesh 'water_tower_c.msh', changing to 'Default'! DensityMap: converting density map image to L8 format using file Frisco_grass.dds [CFactory::CreateObject] WARNING! object of class <Camera> creator_level==NULL! [CUIImage::SetTexture] no texture def Pointer_Red for ICON/GRP/DUMMY_LOCATION/LOCATION_MAP/..., setting red ERROR: cannot find texture directionindicator.dds ERROR: cannot find texture hitindicator.dds [CUIImage::SetTexture] no texture def Progressbar for Background/ID_PROGRESS/Boss/HUDCommon, setting red [CUIImage::SetTexture] no texture def Progressbar for Progress/ID_PROGRESS/Boss/HUDCommon, setting red [CUIImage::SetTexture] no texture def concentration_progress_icon for ICON/ConcentrationProgress/HUDCommon, setting red ERROR: cannot find texture lassohelpers.dds ERROR: cannot find texture icon_hammer_01.dds ERROR: cannot find texture icon_hammer_02.dds [CUIImage::SetTexture] no texture def icon_money for WALLET_ICON/HUDBountyWallet/HUDNet, setting red [CUIImage::SetTexture] no texture def icon_money for BOUNTY_ICON/HUDBountyWallet/HUDNet, setting red [UIListBox::Initialize] ID_LIST_BOX/NetChat/HUDNet : visual don't have ScrollBarGroup! [UIListBox::Initialize] ID_LIST_BOX/NetUrgentMessage/HUDNet : visual don't have ScrollBarGroup! ERROR! Sound file not found: fallingbody WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/knife> and prefix <shot_preparing*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon> and prefix <loading_bullets_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/peacemaker> and prefix <peacemaker_turn_cylinder_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/winchester> and prefix <winchester_bullet_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/remington> and prefix <remington_bullets_out_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/remington> and prefix <remington_reload_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/sig550> and prefix <sig550_reload*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/bow> and prefix <arrow_shot_left_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/bow> and prefix <arrow_shot_right_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/ambient/water> and prefix <water_on_fireleft_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/ambient/water> and prefix <water_on_fireright_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon> and prefix <dynamitestickshootleft_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon> and prefix <dynamitestickshootright_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/gatling> and prefix <gatling_left_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/player> and prefix <leg_waveleft_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/player> and prefix <leg_waveright_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/knife> and prefix <knife_attackleft_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/knife> and prefix <knife_attackright_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/knife> and prefix <knife_hit_01left_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/knife> and prefix <knife_hit_01right_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/knife> and prefix <knife_hit_02left_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/knife> and prefix <knife_hit_02right_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/knife> and prefix <knife_throw_left_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/knife> and prefix <knife_throw_right_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/lasso> and prefix <lasso_inleft_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/lasso> and prefix <lasso_inright_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/lasso> and prefix <lasso_throwleft_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/lasso> and prefix <lasso_throwright_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/pistol> and prefix <pistol_left_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/pistol> and prefix <pistol_right_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/frontier> and prefix <frontier_hammer_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/frontier> and prefix <frontier_hammer_left_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/frontier> and prefix <frontier_hammer_right_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/pistol> and prefix <pistol_empty*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/pistol> and prefix <pistol_left_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/pistol> and prefix <pistol_right_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/pistol> and prefix <pistol_left_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/pistol> and prefix <pistol_right_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/henry> and prefix <henry_left_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/henry> and prefix <henry_right_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/henry> and prefix <henry_left_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/henry> and prefix <henry_right_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/winchester> and prefix <winchester_left_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/winchester> and prefix <winchester_reload_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/winchester> and prefix <winchester_reload_left_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/winchester> and prefix <winchester_reload_right_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/winchesterscope> and prefix <winchesterscope_left_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/remington> and prefix <remington_left_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/sig550> and prefix <sig550_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/sig550> and prefix <sig550_left_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/sig550> and prefix <sig550_right_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/whip> and prefix <whip_lash_left_*>! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/whip> and prefix <whip_lash_right_*>! ERROR: material 'smoke_new_particleblend&0000.mat' not in pack - gather it! ERROR: material 'smoke_new_particleblend&0000.mat' not in pack - gather it! [CUIImage::SetTexture] no texture def Frame_Single_Dark for Background, setting red [CUIFontManager::GetProperFont] no style for FontListBoxTitle, using MSSansSerif8 [CUIImage::SetTexture] no texture def Frame_Single_Dark for Background, setting red [CUIFontManager::GetProperFont] no style for FontListBoxTitle, using MSSansSerif8 [CUIImage::SetTexture] no texture def Frame_Single_Dark for Background, setting red [CUIFontManager::GetProperFont] no style for FontListBoxTitle, using MSSansSerif8 [CUIImage::SetTexture] no texture def Frame_Single_Dark for Background, setting red [CUIFontManager::GetProperFont] no style for FontListBoxTitle, using MSSansSerif8 [CUIImage::SetTexture] no texture def Frame_Single_Dark for Background, setting red [CUIFontManager::GetProperFont] no style for FontListBoxTitle, using MSSansSerif8 [CUIImage::SetTexture] no texture def Frame_Single_Dark for Background, setting red [CUIFontManager::GetProperFont] no style for FontListBoxTitle, using MSSansSerif8 [CUIImage::SetTexture] no texture def Frame_Single_Dark for Background, setting red [CUIFontManager::GetProperFont] no style for FontListBoxTitle, using MSSansSerif8 [CUIImage::SetTexture] no texture def Frame_Single_Dark for Background, setting red [CUIFontManager::GetProperFont] no style for FontListBoxTitle, using MSSansSerif8 [CUIImage::SetTexture] no texture def Frame_Single_Dark for Background, setting red [CUIFontManager::GetProperFont] no style for FontListBoxTitle, using MSSansSerif8 [CUIImage::SetTexture] no texture def Frame_Single_Dark for Background, setting red [CUIFontManager::GetProperFont] no style for FontListBoxTitle, using MSSansSerif8 [CUIImage::SetTexture] no texture def Frame_Single_Dark for Background, setting red [CUIFontManager::GetProperFont] no style for FontListBoxTitle, using MSSansSerif8 [CUIImage::SetTexture] no texture def Frame_Single_Dark for Background, setting red [CUIFontManager::GetProperFont] no style for FontListBoxTitle, using MSSansSerif8 Undeclared variable <fSkyHorizonScaleH> ERROR [FX] Cannot read definition of FXDemolishSmall_emiter.fx ERROR [FX] Cannot read definition of FXDemolishSmall_particle.fx ERROR [FX] Cannot read definition of FXDemolishSmall_emiter.fx ERROR [FX] Cannot read definition of FXDemolishSmall_particle.fx [ITools::GetServerState] called without a server ERROR: material 'dirt_particleblend&0000.mat' not in pack - gather it! ERROR: material 'dirt_particleblend&0000.mat' not in pack - gather it! ERROR: material 'bloodtrail_particlemul&0000.mat' not in pack - gather it! ERROR: material 'bloodtrail_particlemul&0000.mat' not in pack - gather it! ERROR: material 'flesh_particlemul&0000.mat' not in pack - gather it! ERROR: material 'flesh_particlemul&0000.mat' not in pack - gather it! ERROR: material 'spark1_particleadd&0000.mat' not in pack - gather it! ERROR: material 'spark1_particleadd&0000.mat' not in pack - gather it! ERROR: material 'spark2_particleadd&0000.mat' not in pack - gather it! ERROR: material 'spark2_particleadd&0000.mat' not in pack - gather it! ERROR: material 'stone_particleblend&0000.mat' not in pack - gather it! ERROR: material 'stone_particleblend&0000.mat' not in pack - gather it! [CGame::ShowLevel] WARNING: Level BackgroundLoadingModule activated second time! [CUIElementTimeLine::PlayAnimation] ANIM ASSERTION! ERROR: material 'spark21_aligned_particleadd&0000.mat' not in pack - gather it! ERROR: material 'spark21_aligned_particleadd&0000.mat' not in pack - gather it! ERROR: material 'spark21_aligned_particleadd&0000.mat' not in pack - gather it! ERROR: material 'spark21_aligned_particleadd&0000.mat' not in pack - gather it! ERROR: material 'spark21_aligned_particleadd&0000.mat' not in pack - gather it! ERROR: material 'spark21_aligned_particleadd&0000.mat' not in pack - gather it! WARNING [CAudioXAudio2::SearchDef] No sound for path <data/sounds/weapon/foleys> and prefix <derringeropenclose*>! [CGame::ShowLevel] WARNING: Level BackgroundLoadingModule activated second time! [CGame::ShowLevel] WARNING: Level FadeOutModule activated second time! [CGame::ShowLevel] WARNING: Level FadeOutModule activated second time! [CGame::ShowLevel] WARNING: Level CoJ2Menu activated second time! [CGame::ShowLevel] WARNING: Level CoJ2Menu activated second time! NetHost <0> not responding for <15011> ticks! |
||||
|
Can't say that I've noticed any yellow or red artifacts during any of my freezes. I had the exact same problem with Call Of Duty Modern Warfare. The solution that helped the most but not totally, was to use Riva Tuner to lower the memory clock setting used on the memory of the graphics card. That did nothing for this game, and I'm really not sure it did any good in CODMW. I just might have gotten by a segment of the game where the conflict was the worst. I ordered a sound card the other day and I'll post here if it helps or not. I've never heard of problems with NVidia cards, that appears to be what most developers test the games on. The ATI cards are the ones that appear to have most of the conflicts with games, at least for the games I play.
|
||||
|
Major, have you tried running the game with the NOSOUND switch (which you can add by editing the audio.scr config file) ? Does the game still crash then ?
I'm pretty sure this freezing problem is due to the game engine, as I don't experience these kind of problems with any other games, except for some rare heat related artifacts, which a quick alt-tabbing usually resolves... |
||||
|
I wanted to give everyone a quick update, as I finally managed to finish the game and did not experience a single freeze or crash in the last five levels, which was definitely a great improvement
What did the trick ? As I suspected, it was most probably a heat issue with my 8800 GTs. I used Rivatuner (www.guru3d.com) to set the fan speed of my graphic card to 100% and that did it ! I also changed the sampling quality from optimal to good (Control panel>sound>speaker advanced settings>performance) but I'm not sure it had an impact. All in all, COJ2 was a very enjoyable game although it had some flaws due to consolitis (disappearing corpses, pop-in vegetation and annoying hud icons (the floating hats especially) which it would have been nice to see fixed in a patch... |
||||
|
| Powered by Eve Community |
| Please Wait. Your request is being processed... |
|

