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Posted
Hey all,

I am working on a new coop tourney , after Sniper Team - The Longest Kill, but this time itll be a mini CQB tournament, "4 man teams".
No sensors and no TI, no respawns.
Teams will have the support of a MAV - micro air vehicle, that will actually fly during the missions, and will send some info about the enemies.
Objective of the missions is to capture five drug dealers, from the "most wanted" DEA list.
H&K weaponry to players and traffic soldiers, plus some Aks / AN94 to FARC soldiers. Real life ballistics to all weapons.
All action will happen in Colombia.

We will have flash bang nades replacing the frag ones from GR in this mod. There is obviously an engine limit to use this kind of stuff in GR, but anyway the effect we've gotten is very cool.
Kits list :

Players -

MP5 SD 9mm
HK 416 SD 5.56mm 10"
HK 416 SD 5.56mm 14.5"
HK 416 SD 5.56mm 20"

x

HK 1014 12g Shotgun
Flash Bang
Extra ammo

+ SG 552 Commando
+ TDI Kriss Super V


Traffic / FARC soldiers -

HK 417 16"
HK 417 12"
HK G36
HK 416 10"
HK 416 14.5"
AK 47
AK 47 DDrum Mag
AN-94
HK 1014 12g Shotgun
M4

x

Extra ammo


Additional features :

- MAV (micro air vehicle) support - itll send high res images, that players will actually watch on the MAV control unit screen, of the enemies / compounds. Thats the only "extra" help players will get, since no diamonds neither threat indicator will work.

- Four new classes of soldiers in multiplayer games.

- DTS HyperStealth urban and jungle camos.

- Five hard coop "capture the drug dealer" missions in Colombia.

- Innovative envs setting to the maps - play with three different characters, depending on the missions requests, but with "jungle" menus and all enemy voices in spanish.

- Single player fully compatible mod .

This mod will be released as an "open" tourney, what means a normal mod (five missions sp / coop) but adding all tools of a coop tourney.
Players will have their score calculated by each mission script, so they can compare to the performance of other teams from same clan, etc ...
Missions must be played by at max four players, or itll be mission failed.
Some screenshots (click to enlarge) , please check read me file of mod when released for all credits and notes:












































Added the SG 552 Commando 5.56mm donated by natsanwa, itll have a good use in the mod as the DEA agents will have only this weapon to play the last mission, a kick ass one btw.
Real life firing sounds and ballistics of the Commando were also included.




Mini sub insertion and extraction in mission 4 (click to enlarge).






TDI Kriss Super V donated by natsanwa in action (mission 1) - click to enlarge.



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Posts: 45 | Registered: Fri September 21 2007Reply With QuoteEdit or Delete MessageReport This Post
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Docks map, an unusual approach ... :thumbsup:

Mini Video Youtube


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Posts: 45 | Registered: Fri September 21 2007Reply With QuoteEdit or Delete MessageReport This Post
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1 min boat insertion, Docks map.

Mini Video Youtube 2



Two new screenshots (CLICK TO ENLARGE).





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Posts: 45 | Registered: Fri September 21 2007Reply With QuoteEdit or Delete MessageReport This Post
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Final video of DEA mod, click on the pic to watch / download (wmv file). whisper



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Posts: 45 | Registered: Fri September 21 2007Reply With QuoteEdit or Delete MessageReport This Post
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Need little help with some recordings for DEA mod, from an american. If you can help (its a 3 min job, just some few words in english) please post here at UBI Forums, or send me an email ( thales100@msn.com) , ill include credits in the readme file of the mod.


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Posts: 45 | Registered: Fri September 21 2007Reply With QuoteEdit or Delete MessageReport This Post
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K mod was finally released, have fun.

DOWNLOAD

quote:
--------------------------------------------
This mod requires DS + IT + PATCH 1.4 TO RUN
--------------------------------------------

DEA - MOST WANTED
-----------------

Features :
- Multiple zodiac, blackhawk, car and mini sub insertions and extractions
- Six brand new and hard missions that you can play MP Coop (strongly recommended) or SP
- One bonus SP mission ("Master Key")
- New classes of soldiers for MP and SP
- New weapon models to the players and opfor
- New custom firing sounds and sound effects
- Real life ballistics
- Colored kit icons
- Digital Tiger Stripe Hyper Stealth camo
- New characters
- 25 minutes time limit and "no team casualties" as objectives to all missions
- Coop tourney tool included - get you score after the end of each mission based on the time you took to complete it - the faster the better !
------------------
Installing the mod :
Extract it to your ...\mods folder under Ghost Recon, then start GR,activate the mod at highest priority.This means the lowest item is your options-mods screen. This mod is non-overwriting and should work in SP and MP.
IMPORTANT:
TO ENJOY ALL MOD FEATURES, YOU MUST ACTIVATE DEA - MOST WANTED, QUIT THE GAME, AND START GHOST RECON AGAIN TO GET IT COMPLETELY ACTIVATED.
TO DEACTIVATE IT, FOLLOW THE SAME RULE.
------------------
About DEA - Most Wanted Mod :
This is intended to be a multiplayer coop mod, so you should play it as a "4 man team", to enjoy DEA mod at its best. If you insert more than 4 players youll get a "mission failed" message.
SERVER SETUP -
> DIFFICULTY - ELITE (recommended)
> RESPAWNS - OFF
> THREAT INDICATOR - OFF
> IFF NAMES - OFF
> TIMER - 25 minutes
> KIT RESTRICTIONS - DEA - Most Wanted
------------------
Credits :

I have tried wherever possible to contact all the modders that have contributed with this mod. I apologize to those i may have missed and will of course remove your stuff if you ask me to do so.

- Bigbluesoul for the Refinery - Gas Plant map (used in "Cocaine Ship" mission).
- Phlookian for the "9 man boat".
- Ayu_Taiyaki for the urban and wood HyperStealth DTS cammos.
- Hammer for the Big Rig , Rolls Royce and Toyota Van vehicles.
- Lar for the biefings recordings.
- BADS Headhunter for all the voice messages ("command" and "MAV operator") included in the mod.
- Tinker for the Civvy Truck and the "black woman" characters.
- Cobaka for exporting the Falcon Jet, the Iltis Jeep model and textures, and the "Red Light" characters used as body guards.
- TOF for the traffic characters, and the "Village" and "Residence" maps, all from "Traffic Colombie Mod". Ive tried to contact you many times, without success.
- Omega Ken for the Chalet map.
- Lightspeed for the "Big Shot" mission.
- James for the "Airbase Day" retexture work. Ive tried to contact you many times, without success.
- Natsanwa for the Kriss, MP5 SD, SG 552 Commando, DE 357, MK 16 and MK 17 models and textures.
- Ingeloop for all the custom reticles, except the "holosight" ones.
- DSV1 for the "holosight" reticles.
- Hooker for the "presidents" characters used as body guards, from his "Dead Presidents Mod". Ive tried to contact you many times, without success.
- Bitshot and dead0n for the "Lab" characters used from their "Red Five Mod". Ive tried to contact you many times, without success.
- Corpse for all the firing sounds.

thales100 (thales100@msn.com)


Core Extreme Qx9650 @ 3.67Ghz + Zalman 9700 LED
4 Gb Patriot DDR 3 1333 MHz + Akasa AK-171
ASUS GTX 280 TOP
Intel Extreme DX38BT
Razer Barracuda AC-1 + HP-1
Logitech G15 + G9 / Razer Destructor + Exactrest
Zalman 850W
Vista Ultimate 32 bits + Forceware 180.48 + Nvidia PhysX 8.10.13
 
Posts: 45 | Registered: Fri September 21 2007Reply With QuoteEdit or Delete MessageReport This Post
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