I can't figure out if it's possible to alter the weapons kits the enemy AI uses in DEFEND style multiplayer coop games. I guess all the multiplayer scripting stuff throws me. Is it possible to give them something other than the tommy guns and AK47s they always seem to have?
Originally posted by Rebar-5R: The weapons the enemy uses for FireFight/Defend/Recon missions is determined by the "opposing_force_0.kit" through opposing_force_4.kit" files.
Suhhhhweeet!!! I'll get to it right away, and holler if it doesn't work! That is a HUGE help to me... thanks!
You can also add more kits by incrimenting the file names, ie you can add "opposing_force_5.kit", "opposing_force_6.kit" etc. I don't know if there's an upper limit, if there is it's pretty high.