![]() |
![]() |
|
Go
![]() |
New
![]() |
Find
![]() |
Notify
![]() |
Tools
![]() |
Reply
![]() |
|
| <Guest>
|
If you would make an enemy platoon invisible when the game starts and you also give it a plan...would that plan be exectuted, just by making them visible again or do you need to script the plan to be activated?
PME a.k.a. SPIK@ "Are you feeling lucky today,..punk?!" SPIK@'s - GR Weapon Models: http://www.villagephotos.com/pubbrowse.asp?selected=435646 Alliance: http://www.villagephotos.com/pubgallery.asp?id_=319119 |
||
|
| <Guest>
|
|
||
|
| <Guest>
|
When hidden actors are deaf for commands !
I do it always like this: showthing executeplanteam ![]() San's Place l SANSITE |
||
|
| <Guest>
|
Sound logical!
Thanks. I guess I do need the Hidden option! PME a.k.a. SPIK@ "Are you feeling lucky today,..punk?!" SPIK@'s - GR Weapon Models: http://www.villagephotos.com/pubbrowse.asp?selected=435646 Alliance: http://www.villagephotos.com/pubgallery.asp?id_=319119 |
||
|
| <Guest>
|
NP. It can get confusing sometimes, especially when there's another function you can use that sounds like exactly what you want, but isn't - like invisible and hidden for example!
|
||
|
| Previous Topic | Next Topic | powered by eve community |
| Please Wait. Your request is being processed... |
|

