ubi.com    Forums  Hop To Forum Categories  Ghost Recon  Hop To Forums  Ghost Recon IGOR/Mod Discussion    How do you change the environment!?!?

Moderators: MiNeRvA.
Go
New
Find
Notify
Tools
Reply
  
  Login/Join 
<Guest>
Posted
Guys,

How can you change a daytime map into a nighttime map?

Thx for your help!


Reg,


PME a.k.a. SPIK@

"Are you feeling lucky today,..punk?!"

SPIK@'s:
http://www.villagephotos.com/pubbrowse.asp?selected=384029

Alliance:
http://www.villagephotos.com/pubgallery.asp?id_=319119
 
Reply With QuoteEdit or Delete MessageReport This Post
<Guest>
Posted
Basically you have to use the lighting tool to apply new lighting. That includes very dim lights like at night. However, for a previously lighted map like the stock GR maps, the results are a bit screwy. Some of the ground textures are modified by the lighting tool to add shadows, so when you make the map night, the shadows are still there unless you replace the textures. Best I can suggest is make a new mod, copy the map you want into it, and play around with re-lighting it.


A man only needs one rectum. - F. Salter, "Recon Scout"

 
Reply With QuoteEdit or Delete MessageReport This Post
<Guest>
Posted
There are also mods with retextured maps, day to night conversions.

One way I know they have done it is by using a black sky, and black fog.



San's Place l SANSITE
 
Reply With QuoteEdit or Delete MessageReport This Post
<Guest>
Posted
I thought you could easily do this?!?! Change some things...add from other maps and voila, but no such luck...

If you would make a daytime map into night (moon etc...) You coouldn't do that by changing the skybox to one which is night (like M12 Docks)? That would not do the trick??

Reg,

PME a.k.a. SPIK@

"Are you feeling lucky today,..punk?!"

SPIK@'s:
http://www.villagephotos.com/pubbrowse.asp?selected=384029

Alliance:
http://www.villagephotos.com/pubgallery.asp?id_=319119
 
Reply With QuoteEdit or Delete MessageReport This Post
<Guest>
Posted
I've tried doing that Paul - I just changed the *.env file specified. It changed the whole map. Instead of converting the Caves mission to night, it gave me the POW camp at night. So it didn't change anything at all...

I haven't managed to get anything like that to work anyway. Maybe it is easy though, and I'm just thick - always a possibility!!

Message Edited on 08/22/03 10:18AM by Gav80
 
Reply With QuoteEdit or Delete MessageReport This Post
<Guest>
Posted
If you change the env file from caves, with the skybox-file from pow-camp it should work, leave the caves.map file the same, that's the map.

Maybe want to change the clipping-distance(build map as you come near). In night you don't see that far, so this can be lower than in day.

spotting distance : when AI sees enemy, in night this should be less than day.

and fog.

This is a part of an env file from my mission, I changed the spotting-distance to 150 (instead of 75 or so), so enemies could use sniper-rifles.

m05_embassy\m05_embassy.map
m05_embassy.pob
500
150


you should change the skyboxfilename to the pow-camp one.

farplane = the clipping-distance.
maxspot = spotting-distance





San's Place l SANSITE
 
Reply With QuoteEdit or Delete MessageReport This Post
 Previous Topic | Next Topic powered by eve community  
 

ubi.com    Forums  Hop To Forum Categories  Ghost Recon  Hop To Forums  Ghost Recon IGOR/Mod Discussion    How do you change the environment!?!?

Terms of Use