![]() |
![]() |
|
Go
![]() |
New
![]() |
Find
![]() |
Notify
![]() |
Tools
![]() |
Reply
![]() |
|
| <Guest>
|
Guys,
How can you let teams (UN) keep respawning untill a certain trigger kicks in...? PME a.k.a. SPIK@ "Are you feeling lucky today,..punk?!" SPIK@'s - GR Weapon Models: http://www.villagephotos.com/pubbrowse.asp?selected=435646 Alliance: http://www.villagephotos.com/pubgallery.asp?id_=319119 |
||
|
| <Guest>
|
seen somethin in the scripting reference about it but im not sure how to use it
Jake |
||
|
| <Guest>
|
I have a whole bunch of UN actors attacking the village and an enemy tank shows up. The idea is that one of the UN tanks takes him out, but in the meantime the enemies tank has wiped out all UN soldiers!! lol! No one there anymore. So I want them to keep spawning untill I say they can stay away!
PME a.k.a. SPIK@ "Are you feeling lucky today,..punk?!" SPIK@'s - GR Weapon Models: http://www.villagephotos.com/pubbrowse.asp?selected=435646 Alliance: http://www.villagephotos.com/pubgallery.asp?id_=319119 |
||
|
| <Guest>
|
Maybe just make them invincible until the tank is destroyed?
A man only needs one rectum. - F. Salter, "Recon Scout" |
||
|
| <Guest>
|
Hmmmmm....!?!?! Definitily an option...!
PME a.k.a. SPIK@ "Are you feeling lucky today,..punk?!" SPIK@'s - GR Weapon Models: http://www.villagephotos.com/pubbrowse.asp?selected=435646 Alliance: http://www.villagephotos.com/pubgallery.asp?id_=319119 |
||
|
| <Guest>
|
Or make a loop for spawning: if 1 soldier left spawn another 10. Then if tank destoyed stop spawning loop.
![]() San's Place l SANSITE |
||
|
| Previous Topic | Next Topic | powered by eve community |
| Please Wait. Your request is being processed... |
|

