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Ok guys there is texture modding and thirdperson modding going on we need your help! further down there is a tutorial on how to do all of these things, but:
PLEASE KEEP YOUR BUGS IN THIS (Ghost Recon) FORUM the NEW forum should be used to edit and expand on the game! GO NOW (after you read the tutorial!) AND BE SOMEBODY!!! http://www.ghostrecon.net/forums/ind...?showforum=143 _____________________________________________________________________________________________________ ok here is the tutorial! (READ the whole thing don't be lazy!) -------------------------- ***DOWNLOAD net framework 2.0*** 1. download http://nemon.myby.co.uk/BundleReader.exe 2. the file you downloaded is an extracter 3. PLACE IT INTO Ubisoft\Ghost Recon Advanced Warfighter\Bundles 4. Double click on the bundlereader.exe and Open quick.bundle 5. extract files into a new folder 6. Once extracted rename default quick.bundle to quick1.bundle (this allows the game to read off of the new 1 you are about to create) 7. next go to the DEFAULT directory of you GRAW folder and make a BACKUP of your data folder... 8. OPEN THE NEW quick.bundle folder inside copy all of the files and the new data folder into the GRAW directory 9. Now that you have your new data folder you need to open up the OLD data folder and copy those files (the new 1 is lacking movie files, etc) and paste them into the NEW data folder 10. Now your game loads off of the NEW data folder Notes: ----------------- data\setting\camera_settings.xml is the folder containing the camera option for third person ------------------ data\textures\ has textures for weapons, geometry, playermodels, etc ------------------ C:\gaming\Ubisoft\Ghost Recon Advanced Warfighter\data\textures\atlas_characters\ghost_team\diffuse has the ghost textures.. ------------------ You need photoshop tools from nvidia to open the textures get them: http://developer.nvidia.com/object/n...ure_tools.html You must not save work in layers (if you do save it to jpeg or something to get rid of the layers, then save it back as dds) and save as dxt5!! ------------------- GL POST YOUR QUESTIONS HERE NOT IN THE OTHER FORUM, BECAUSE THEY ARE PAST THIS! ------------------ ALSO only edit textures in the diffuse folders the other folder is for bump maps (messing with that is no good in less you know what your doing!) MAKE BACKUPS! *your game may load slower as a result of doing this but you can mod this game alot so do it! (I AM NOT THE ONE WHO FIGURED THIS OUT.. CREDIT - NEMON,BUMSKLOPS, VLAD, XTREAM, ETC....) END _______________ |
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