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Posted
I played Ghost Recon when it first arrived for a couple months and let it languish so I'm not really up to date on what's happened in the GR mod scene or what's possible...

Wondering if anyone has attempted, or is attempting a first person perspective weapon mod, or is this even possible?

I remember early on reading remarks like: the engine just isn't capable of doing this, and/or the weapon models are of such low poly and texture resolution and lack LOD that they would only offer a very ugly first person weapon perspective.

If anyone with some deep Ghost Recon mod experience knows the facts I'd sure appreciate your taking the time to set me straight.

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Posts: 141 | Registered: Tue May 28 2002Reply With QuoteEdit or Delete MessageReport This Post
Chief Drooler
Picture of cobaka
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Basically, that's still the deal. If someone was to make high poly weapon models that you could see, it would basically cost alot of polygons that can be visible at a time. Plus, it would be difficult to get it right in your view and so it looks right to other people.

At this point, I doubt anything will be done with that.


 
Posts: 1341 | Registered: Wed February 06 2002Reply With QuoteEdit or Delete MessageReport This Post
Keeping It Real
Picture of Flanker562
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There was a large discussion on GR.net about this same topic, and it boiled down to yeah, it probably could be done. Me? I prefer FPWV since well, when you use a weapon for real, you see the weapon, though not in the way it's depicted in games anyways (low ready or close to it), but always have liked it.

Eric Johnson
Flanker 2.51 Section: http://562.50megs.com/index.htm
GR Spot: http://562.50megs.com/GR/index.htm
LOMAC Section: http://562.50megs.com/LOMAC/index.htm



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Posts: 1810 | Registered: Thu January 17 2002Reply With QuoteEdit or Delete MessageReport This Post
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