Is it possible in Igor editor to block a door in the map (which is not able to be opened), and unblock it later on?
my second question:
When a playeractor in cooperative mode steps on a zone, what can I do to get a fog on activated?. What I don't know is how the playeractor is called in the tag
example...
script/edit/new
trigger event=proximity company company=? (don't know is how the playeractor is called in coop mode) is my problem location=my zone created in tha map range=0.1 meters