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Posted
Hello,

I am experiencing some issues with my recently bought copy of Splinter Cell: Pandora Tomorrow. I had no problems with the first game. (And I THINK it was on the same gfx card.) I have an ATI Radeon HD 4850.

I get three lighting problems consistently:
The first, I get no lights showing on the ground. This one I have seen other people having, but none of the solutions worked for me.
The second, some of the lights are red. These seem to be the only lights that don't show up on the ground.
Screenshot
The light directly in front of Sam is red, the lights to the left on the ledge work just fine.

Any help would be grealy appreciated.
 
Posts: 2 | Registered: Sat May 09 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of Aj6627
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Have you tried 3d analyze?


I have the fifth freedom... so watch out, here I come
Originally registered July 17, 2002
 
Posts: 3920 | Registered: Wed August 24 2005Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Aj6627:
Have you tried 3d analyze?

I had only seen that as a fix for multiplayer, but I'll test it out.

EDIT: No luck. The exe won't even run from 3D-Analyze for some reason.
 
Posts: 2 | Registered: Sat May 09 2009Reply With QuoteEdit or Delete MessageReport This Post
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