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Posted
Hi, im new to the whole Map Making scene. Could someone please answer a few of my questions please? Thanks In Advance Big Grin

1. How do I change the ambient lights in the combat phase/walking map/towns? I saw few screenshots of it being night time and i'm wondering how to change the lights like that

2. How do I add triggers? I remember in Heroes 3(never played 4) It was really easy to make a basic trigger. For example how could I make it so your hero walks into a certain area and a Message Pops up?

3. What are rumours for? <SOLVED>

4. How do i set victory conditions?

5. One more simple question, how do i deselect? <SOLVED>
EDIT: Ehm how do I make It so i can play my map? Its a Multiplayer map. Thanks

Sorry i realise these are really noob questions
Thanks In advance!!

This message has been edited. Last edited by: BazookaWorm,
 
Posts: 0 | Registered: Sat November 11 2006Reply With QuoteEdit or Delete MessageReport This Post
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question one -

here is probably the answer

http://forums.ubi.com/eve/forums/a/tpc/f/9211039784/m/6751065694


question two is more complicated, open your documentation called "script functions" then jump to the trigger sections. these script commands are used like this as an example of a trigger based script -

function airstronghold ()

if GetCurrentPlayer () == PLAYER_1 then
MessageBox("Maps/SingleMissions/Fury of the Elements/airtouch1.txt");
Trigger(OBJECT_TOUCH_TRIGGER, "airconflux", nil );
end;
end;

which displays a message when player1 touches a certain object named airconflux. the trigger being OBJECT_TOUCH_TRIGGER.


question 4 -

can be answered in the editor documentation called "editor theory" starting page 24
 
Posts: 266 | Registered: Sun April 23 2006Reply With QuoteEdit or Delete MessageReport This Post
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