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Posted Hide Post
They apparently have thought about voice command in this game. If you look in the config file, it even has a line to turn voice command on. Needless to say, it doesn't do anything now.
I loved using it in Enigma and even made up the first voicepack. Those familiar may have used it.
I have a feeling it might come in a patch one day. But I'm not sure I can wait. Thanks for the tips.
 
Posts: 359 | Registered: Wed June 23 2004Reply With QuoteEdit or Delete MessageReport This Post
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Yes I hope too that voice recognition will be implemented in the game as soon as possible, although I have the feeling that we have to wait for an addon for this.

I wouldn't mind paying for it, but if it's in an addon we have to wait way too long. And while we can help ourselves with "shoot", there are important aspects missing - especially setting exact course/depth ("New course 134"..."New course 20 degrees starboard"), or the possibility of ask the officers "questions" like it was in reality ("question depth?" "Current depth is 155 Herr Kaleun, diving further!") or have them giving constant reports automatically every 30 seconds ("depth 30!"..."depth 70!"..."depth 110, further diving, current course 125 constant!")

Please help lobbying it, as it's actually easy to implement but so vital! Everybody who has an idea of the command/report system on an actual warship knows what I am talking about, it would add greatly to immersion!
 
Posts: 73 | Registered: Thu March 03 2005Reply With QuoteEdit or Delete MessageReport This Post
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To be honest Schleichfart I dont know about Shoot being able to handle anything other then English. Like you mentioned it is probably a factor of the MS speech recognition software which I know very little about.

I love running with the hud turned off, great for those cinematic views and screenshots. Would be nice to have some way of doing depth and course I agree. Still what we have so far is pretty good.
 
Posts: 222 | Registered: Sat January 22 2005Reply With QuoteEdit or Delete MessageReport This Post
Picture of axeman3d
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Yeah, it's a shame we cant get exact courses and depths right now, but at least Shoot is giving us the ability to handle all the mundane stuff by voice, and it really does add to the simulation. While I'd love to have voice access to some of the icon related commands used in the game I dont think it's high on the list of things the games needs fixed or added right now, so I'm not going to sweat it.
 
Posts: 230 | Registered: Mon March 21 2005Reply With QuoteEdit or Delete MessageReport This Post
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Sweet. Hopefully i can get this working through my 5.1 headphones.
 
Posts: 34 | Registered: Tue November 02 2004Reply With QuoteEdit or Delete MessageReport This Post
Picture of BobTuck
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This is an excellent thread, thanks Krycek!

I'm now encouraged to try this out myself.

rgds,
BobTuck.


BobTuck : Forum Admin.
 
Posts: 581 | Registered: Sat October 12 2002Reply With QuoteEdit or Delete MessageReport This Post
Picture of Dominicrigg
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Can anyone write a quick guide on how to get this working please? I have done all the training for the software but now im a bit lost with what im supposed to do... Frown
 
Posts: 2619 | Registered: Tue November 23 2004Reply With QuoteEdit or Delete MessageReport This Post
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It's actually possible to access ALL availiable commands via Voice, even the ones you can only select with the mouse.

I use Gamecommander2 and edited the commands_de.cfg (commands_en.cfg).

I've written a tutorial on how to do this in the german forum ( LINK ). Obviously it's written in german, maybe I'll translate it when I've got enough time.

For example It's possible to do the full torpedo procedure unsing voiuce commands.

"Lock target" - "Identify target" - "Calculate Solution" - "Tube One" - "Open Hatch" - "Torpedo Los!".
 
Posts: 76 | Registered: Sun February 27 2005Reply With QuoteEdit or Delete MessageReport This Post
Picture of FI_Macca44
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That would be cool if you could do that.


 
Posts: 314 | Registered: Tue October 21 2003Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Dominicrigg:
Can anyone write a quick guide on how to get this working please? I have done all the training for the software but now im a bit lost with what im supposed to do... Frown


Ok I take it you have an SH3.xml or something created to use voice commands in SH3. (See my listing on the previous page).

All you need is to have Shoot running and then open up the SH3.xml file (it should be in the profile folder).

At runtime the default for my configuration is voice commands off (ie if you speak in the microphone you will hear your own voice through your speakers, this means your microphone is working ok.) Now in my SH3.xml the voice commands is a toggle using caps lock. When you press caps lock once you active Shoot and it will start to listen for commands (litte mic icon in the bottom right should change state). Now try saying one of the commands.. You should not be able to hear your own voice repeated through your speakers now and Shoot should recognise the command.

You can be testing it at this stage with just Shoot running and not SH3 just to see what its doing.

Once everything is up and running ok you can tell Shoot to load up a profile on start up by say adding a desktop icon, add the profile name after the Shoot.exe part (something like Shoot.exe SH3.xml). Make sure the working directory points at the Shoot\profiles directory). All that is optional but if you will be using Shoot alot with SH3 it saves loading in the profile manually.
 
Posts: 222 | Registered: Sat January 22 2005Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Therion_Prime:
It's actually possible to access ALL availiable commands via Voice, even the ones you can only select with the mouse.

I use Gamecommander2 and edited the commands_de.cfg (commands_en.cfg).

I've written a tutorial on how to do this in the german forum ( http://forums-de.ubi.com/eve/ubb.x?a=tpc&s=59010161&f=469102863&m=3201071692 ). Obviously it's written in german, maybe I'll translate it when I've got enough time.

For example It's possible to do the full torpedo procedure unsing voiuce commands.

"Lock target" - "Identify target" - "Calculate Solution" - "Tube One" - "Open Hatch" - "Torpedo Los!".


Thats very impressive stuff. I did look at game commander but it was also very expensive. At least shoot gives a very cheap means to access keyboard commands.

I was having fun launching a full salvo of 4 torpedos with only a couple of mouse clicks for manual TDC and then voice commands for opening tubes and I use Torpedo Los! too.
 
Posts: 222 | Registered: Sat January 22 2005Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Krycek1972:
quote:
Originally posted by Therion_Prime:
It's actually possible to access ALL availiable commands via Voice, even the ones you can only select with the mouse.

I use Gamecommander2 and edited the commands_de.cfg (commands_en.cfg).

I've written a tutorial on how to do this in the german forum ( http://forums-de.ubi.com/eve/ubb.x?a=tpc&s=59010161&f=469102863&m=3201071692 ). Obviously it's written in german, maybe I'll translate it when I've got enough time.

For example It's possible to do the full torpedo procedure unsing voiuce commands.

"Lock target" - "Identify target" - "Calculate Solution" - "Tube One" - "Open Hatch" - "Torpedo Los!".


Thats very impressive stuff. I did look at game commander but it was also very expensive. At least shoot gives a very cheap means to access keyboard commands.

I was having fun launching a full salvo of 4 torpedos with only a couple of mouse clicks for manual TDC and then voice commands for opening tubes and I use Torpedo Los! too.


Maybe I made myself not clear: The commands_de(en).cfg is a config file from SH3, so by editing this file, you can use every availiable commands with every Voicerecognition Program.

All I did is make new key-bindings (i.e. Ctrl+L for "Calculate Solution"). Now you can activate this command with any VR-Program.
 
Posts: 76 | Registered: Sun February 27 2005Reply With QuoteEdit or Delete MessageReport This Post
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Ah I understand, in that case I will add some more commands to my profile tonight after editing my commands_en.cfg
 
Posts: 222 | Registered: Sat January 22 2005Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Krycek1972:
Ah I understand, in that case I will add some more commands to my profile tonight after editing my commands_en.cfg



If you can't decipher my tutorial, you could use babelfish translator in the meantime. Good luck! Wink

The most important things are:

- Get the keycode using this table LINK
Use the value in the HEX column.
A correct entry would be: Key0=0x20,,"Space"
The "Space" is only a description, insert what you want.

- with this code you can alter existing keybindings, or add new bindings to commands that don't have a binding.

- There is a space for parameters between the two commas. Ther Parameters are:
s (Shift i.e. Shift+L)
c (Control i.e. Ctrl+L)
C (if the command is executed by the crew, then include this Parameter to get response from the crew.
R (Repeat Key)
N+M (only if mouse is captured /not captured)(not yet discovered)

Example:

[Cmd199]
Name=Double_knuckle_starboard
Ctxt=1
MnID=0x3F100005
Str=1041
Key0=0xBB,Cc,"Ctrl++"

[Cmd198]
Name=Knuckle_starboard
Ctxt=1
MnID=0x3F100004
Str=1040
Key0=0xBB,Cs,"Ctrl++"

This is from the german version, where the "+" key is the keybind for "Rudder full starboard".
Now with the example above, you can additionally press Shift+"+" to perform a knuckle starboard and Ctrl+"+" to perform a double knuckle". If we do not make use of the C parameter, then the command is executed, but we don't hear the "Yes Captain, knuckle starboard!". So the C parameter is not mandatory but rather cosmetic.

If you plan to add more than 10 commands, you have to increase the Value for MaxKeyCommandsNb=170 accordingly. I increased mine to 250.

I hope this helps. If not, ask me. Wink
 
Posts: 76 | Registered: Sun February 27 2005Reply With QuoteEdit or Delete MessageReport This Post
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Thanks for that. Interestingly enough I was editing the keys when I first got SH3 to make the "`" key work for all stop as ~ is not in the right place for english keyboards. The hex value for "`" didnt seem to work for me when I was editing. Will revisit it. Maybe the chart I was working from was incorrect. I know a little of hex and ascii as im a Visual basic developer and electronics engineer so I dont think it was me doing something dumb Wink
 
Posts: 222 | Registered: Sat January 22 2005Reply With QuoteEdit or Delete MessageReport This Post
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Well it took all day, but I've got it so that I only have to use the mouse for course plotting, data collection/entry and crew management. For me, the immersion factor has gone right off the scale - to anyone thinking of trying this it's really worth it. It's a joy to see your lads man the guns, and engage targets at your command. Depth under keel is given instantly now, not 3 cliks away. Contact bearings are given readily as well as tube selection, door openings, "LOSSE!" etc..


Chuffed to bits I am.
 
Posts: 15 | Registered: Tue March 16 2004Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Mongoose6T7:
I hope someone makes a mod where we can command all the officers sub-menus by voice. Want to know the depth beneath your keel? Simply command the navigator to give you the reading, instead of clicking.


Hellooo, earth calling Mongoose6T7! Wink

Did you read the whole thread? I bet you didn't. Just look a few posts above and you'll see that this is already possible.
 
Posts: 76 | Registered: Sun February 27 2005Reply With QuoteEdit or Delete MessageReport This Post
Picture of Mongoose6T7
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quote:
Originally posted by Therion_Prime:
quote:
Originally posted by Mongoose6T7:
I hope someone makes a mod where we can command all the officers sub-menus by voice. Want to know the depth beneath your keel? Simply command the navigator to give you the reading, instead of clicking.


Hellooo, exalted Mongoose6T7! Wink

Did you read the whole thread? I bet you didn't. Just look a few posts above and you'll see that this is already possible.


I have a bad habit of replying to the first post in a thread. What can I say? Mother said I was special Hammer

This is excellent news! Thanks for the info, I am going to check it out now.

Did I mention my other bad habit? Editing people's quotes.
 
Posts: 120 | Registered: Tue March 22 2005Reply With QuoteEdit or Delete MessageReport This Post
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Anyone feel like posting thier command congif file and thier shoot xml file? I can use for reference so i can have voice commands for knuckle starboard, depth under keel ect.

Thanks!
 
Posts: 27 | Registered: Thu February 19 2004Reply With QuoteEdit or Delete MessageReport This Post
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I was showing a friend of mine my voice commands today, he never even thought about doing it till now. He is off this weekend to get a headset. I think I should get royalties Wink
 
Posts: 222 | Registered: Sat January 22 2005Reply With QuoteEdit or Delete MessageReport This Post
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