I've bin playing SH3 for a long time now and tried out many mods created by this great community.
I wish to start tweaking some things of my own. The AI detection range is one of those things, I feel that could use some changes. I find it very irratating that my crew spots ships I can't see yet. Specially during the night, where I don't seem to be able to see a single ship, unless i'm right on top of them.
Could any one point in to the right direction towards what files I need to be looking for and tweak to get to my goal.
go get Timetravellers Min-Tweeker, and get his Tweek files, it's a hacker program he made, it's really cool. pull up AIsensors, and in it is a huge range of enemy sensors to modify. Hyderphones, sight, sonor. HEHE, all my enemies are blind in all catogories, I gave them all a range of twenty meters to see!
I have downloaded Timetravellars mini tweak program and his tweak files. I have also found the "AI sensors" file and true enough, there is a lot of files you can screw with. But what does all these values stand for. Like this one in AI Radar MinRange= 3,637631E-41. Is this a hex value or what. Those of us who would like to tweak some files, do we have to know all about hex to operate this program.
Originally posted by Krichbaum: Like this one in AI Radar MinRange= 3,637631E-41. Is this a hex value or what. Those of us who would like to tweak some files, do we have to know all about hex to operate this program.
If you're getting a "strange" value like that it's an indication that the tweakfile for that file is outdated, it should be a round value, like 8000 or something similar, which mods are you using that can affect the sensor file?