Thank goodness, yes it is. There's a horrible tension when you return to a game that's entered legend. What if it was hype? What if things have moved on so far that it creaks and you feel silly trying to play it? Worst of all, what if you've been desperately hoping for an oft-suggested sequel, getting excited at the prospect of its existence, and then you discover the original wasn't what you remembered? Thank goodness, Beyond Good & Evil is still every bit as wonderful. . . . Of course, it's also how you don't sell many copies. The game was never a success, despite being critically adored, and remembered fondly by very many people. That it is finally receiving a sequel still feels like a trick being played on the keen. It was always meant to be a trilogy, and anyone who's watched past the credits on the original will look at the three lonely screenshots we've seen so far and hug themselves with glee when they see the bandage on Pey'j's arm, and know that it's being faithful.