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1. I really think the game could use more places to take cover to make the field more diverse and interesting - like infantry capable of utilizing craters, the sides of buildings (instead of just the buildings being garrisoned), or being behind hills with enemies on the other side of it. Smoke grenades being implemented in some way would also be cool.

2. Being able to just say the voice command you want for a unit currently selected - You know, your camera and unit selection is currently on a rifleman squad - so you just say "Secure Alpha", and the game has that squad do that order. It'd be nice to shave a second from saying "Unit #" beforehand.

3. Inner-building combat - probably very hard to even implement, but having buildings that are more extensions of the battlefield than just something on it to garrison in would be totally awesome and unique.

4. Flesh out the suppression mechanic - you hear your XO saying a unit is suppressed occasionally, but I certainly didn't understand it very well. To better allow players to use it in the battles, it should be explained in full.
EDIT: In light of N3V30's reponse, they should just implement a suppression mechanic anyway because it's a staple of infantry tactics! :3

5. Allow players to use a full 12 units in team games - it'd just make it feel like World War III much more.

This message has been edited. Last edited by: VutherA,
 
Posts: 10 | Registered: Fri June 19 2009Reply With QuoteEdit or Delete MessageReport This Post
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Most important thing by far - make sure it isn't a rock-paper-scissors type gameplay. Put actual distinct units for the different factions.
 
Posts: 5 | Registered: Thu November 13 2008Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by CNJack:
Most important thing by far - make sure it isn't a rock-paper-scissors type gameplay. Put actual distinct units for the different factions.


Nuh uh

Every RTS game has rock-paper-scissors type gameplay built in, most games don't make a big deal out of it by plastering it everywhere.


And there is already a topic for this...Somewhere.


http://www.hasthelargehadronco...oyedtheworldyet.com/
quote:
Originally posted by Gypsy816:
@N3V30: What jerks! Who steals workshops these days? And how did they fit it in their car... trickery I say! Veryhappy

"it had run its course, gone off course, rolled down a cliff, hit a cow, and then exploded."
 
Posts: 2221 | Registered: Tue March 11 2008Reply With QuoteEdit or Delete MessageReport This Post
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1: Yes sounds good.
2: Yeah why not.
3: If it could be made to work then yeah.
4: Don't know what your talking about.
5: As long as it didn't affect the running of the game.
 
Posts: 116 | Registered: Sat June 20 2009Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by BenitoFinito:
4: Don't know what your talking about.

Try playing against the computer, and sending a unit against a counter of them. You should see a status of 'suppressed' on their unit window at some point during the battle, and hear your XO saying that they are.
 
Posts: 10 | Registered: Fri June 19 2009Reply With QuoteEdit or Delete MessageReport This Post
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When they are 'suppressed' it just means they are low on health.


http://www.hasthelargehadronco...oyedtheworldyet.com/
quote:
Originally posted by Gypsy816:
@N3V30: What jerks! Who steals workshops these days? And how did they fit it in their car... trickery I say! Veryhappy

"it had run its course, gone off course, rolled down a cliff, hit a cow, and then exploded."
 
Posts: 2221 | Registered: Tue March 11 2008Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by N3V30:
When they are 'suppressed' it just means they are low on health.


Are you sure about that? I recall it happening when just their shields were down...
 
Posts: 10 | Registered: Fri June 19 2009Reply With QuoteEdit or Delete MessageReport This Post
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does anyone know if weekends have double xp points?
 
Posts: 1 | Registered: Sat October 31 2009Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by VutherA:
quote:
Originally posted by N3V30:
When they are 'suppressed' it just means they are low on health.


Are you sure about that? I recall it happening when just their shields were down...


Nope, just when their health is red. Its possible their shield went down when they had low health though.


http://www.hasthelargehadronco...oyedtheworldyet.com/
quote:
Originally posted by Gypsy816:
@N3V30: What jerks! Who steals workshops these days? And how did they fit it in their car... trickery I say! Veryhappy

"it had run its course, gone off course, rolled down a cliff, hit a cow, and then exploded."
 
Posts: 2221 | Registered: Tue March 11 2008Reply With QuoteEdit or Delete MessageReport This Post
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