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Posted
The fighter in BA2 during the initial Stunt scenario seems to have the responsiveness of an aircraft carrier. If you miss a "Stunt" balloon, you have to fly a horribly long distance to get the plane turned around for another go. I'm using it on a PC. Any advice for getting the plane to be more responsive?

This message has been edited. Last edited by: ehtoyah,
 
Posts: 17 | Registered: Fri July 08 2005Reply With QuoteEdit or Delete MessageReport This Post
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It sounds like you are using the rudder to turn. I do not know if you know aircraft but you need to roll the plane 90% and then pitch up. This is how fighters turn and it is much tighter also make sure to throttle down, this will shorten the turn radius. The controls on this game can be confusing, if you respond for more help make sure to note what mode you are flying in (arcade or simulator) arcade is for the novice and set as default.
 
Posts: 112 | Registered: Sat December 27 2008Reply With QuoteEdit or Delete MessageReport This Post
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Thanks, that helped. But I could still use a few pointers for getting through the initial "Stunt" sequence. I keep crashing while trying to get the balloon targets. Do I need to wait for them to rise higher? Any pointers would be appreciated to help me get through this very frustrating opening mission.
 
Posts: 17 | Registered: Fri July 08 2005Reply With QuoteEdit or Delete MessageReport This Post
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You must fly thru the blue icons. Just fly very slowly and you will get thru.
 
Posts: 7 | Registered: Thu March 12 2009Reply With QuoteEdit or Delete MessageReport This Post
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Do the balloons eventually get higher off the ground? Also, how many Zeppelins are there?
 
Posts: 17 | Registered: Fri July 08 2005Reply With QuoteEdit or Delete MessageReport This Post
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Is there a way to "Save" your progress after you finish the 10 "'stunts" at the beginning?
 
Posts: 17 | Registered: Fri July 08 2005Reply With QuoteEdit or Delete MessageReport This Post
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