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Posted
So many people are asking the same questions when they come across an error message in game,there are so many posts with an answer given,yet they still post without searching the forum for an answer.The most common errors in S4 are
Fatal Error: Exception 0x0000094
Fatal Error - 0xc00000005 both are followed by another set of numbers,those numbers just tell you where abouts in your memory the error is occuring.

Both these errors are compatibility errors.

1.Make sure your game is patched to the latest version.
2.Try changing the compatibility to 98/ME,to do this go to your S4 folder open it and find the s4.exe right click it,select "properties" here you will find the box to change to run in another mode.
3.There was a new patch released not long ago,which helps solve this error,you can download it from :http://files.filefront.com/Settlers_IV_v10xx_t_o_v1516a_Patch/;3856129;;/fileinfo.html

If after trying all these solutions and still the game doesnt work,then please post again.
 
Posts: 1736 | Registered: Tue December 18 2001Reply With QuoteEdit or Delete MessageReport This Post
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HI, after changing the compativility of my game set up from 95 to 98, i still founding tyhe same fatal error, then i change it to 2000 because is my windows version but still apearring the fatal error. then i download the patch and even with this patch my game is ruined with the fatal error. what can i do? thanks julian.
 
Posts: 1 | Registered: Fri October 21 2005Reply With QuoteEdit or Delete MessageReport This Post
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double check that you are using the version
1516a
not 1516
don't forget about the little "a" at the end of the file version
 
Posts: 8 | Registered: Tue December 13 2005Reply With QuoteEdit or Delete MessageReport This Post
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hi im playin the demo and ive tried to install the pathches some worked some didnt but it still doesnt work i got the ocx 001blah blah blah message so then i switched the compatability to win 98/ me and i got a whole different error mesage it says: software 3d error initionlizing graphic interface and below that it says: hardware 3d error initializing graphic interface. can anyone help me with this
 
Posts: 1 | Registered: Mon January 30 2006Reply With QuoteEdit or Delete MessageReport This Post
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Hy!
I very like Settlers 4 game.
I can't play with Settlers 4, because I setuped the Windows Xp x64 OS and the Settlers 4 was posting a error message and the game not run.
Please help me.
Thank you.
Tamas
 
Posts: 3 | Registered: Mon January 30 2006Reply With QuoteEdit or Delete MessageReport This Post
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Sorry I forgot, my config: AMD Athlon 64 3500+, MSI K8N Neo4 Fi,Seagate 120 gb 7200 rpm, MSI X800XL 256 Mbyte PCI-E, 1 Gbyte HC Kingmax 500 MHZ RAM.
 
Posts: 3 | Registered: Mon January 30 2006Reply With QuoteEdit or Delete MessageReport This Post
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Hewwo all! I hope i'm doing this right?
For some unknown reason i couldn't load my saved games on S4 and then i was prompted to re-install it. But when i try to install it i get
"Error when copying data:-106, Component:Game/GFXs, File group:GFXs, file:O.gfx. At about the 70% mark.

Am i doing anything wrong?
 
Posts: 2 | Registered: Thu June 30 2005Reply With QuoteEdit or Delete MessageReport This Post
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I get the memory error randomly (although more often whe playing a downloaded map). I've got the latest version, the 1516a patch, but still get the error. I tried putting it on windows 98/me compatability but that just makes the game minimize to the start bar after a couple of seconds. HELP please!
 
Posts: 10 | Registered: Mon December 12 2005Reply With QuoteEdit or Delete MessageReport This Post
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Now then, this is my story battling with the 0xc0000005 exception, I hope someone finds a solution for their problems here.

I'm running a P4 with Hyper Threading under Windows XP SP2. This is a doomed configuration with Settlers I think, since I've seen about half the world complain... Also, I only have the basic version of the game, no add-ons. (hear the funeral bells ringing)

I tried each and every solution I found in the net, be it on these forums or elsewhere. The results were not too great. But then I found a new solution, which fixed everything. Red Face

At first my game didn't start up at all, I got the 0xc0000005 error after a bit of loading, before seeing anything of the game. So I thought updating the game might help. I got the 1516 patch off the website and... the same result. Then I searched for the 1516a patch as suggested in this post, found it, installed, and the game was still not starting up.

Next step: Compatibility modes and the Application Compatibility Toolkit. Okays, with the option "Emulate slow CPU" checked from within app. comp. toolkit, or with 98/me or 95 compatibility modes, I got the game to run. Problem solved? NO! After a while of gameplay, the thing still crashes.

Back to searching the internet for answers. Some people had noticed it tends to start crashing when the total settler count of all players reaches a high number, which did indeed seem true. The game started to crash only when it had been played for quite a long time. But then again it's impossible to play like this, since in already the very first of maps in the single player campaigns the population count got far too high to ever finish them without crashing.

Okays, some people had noticed it's the population count that triggers the crashes, but they had found no remedy for the crashes. So, I was back in square one, searching the internet.

I thought of checking out what a fatal error 0xc0000005 might be, in hopes of finding a cure.

It turns out 0xc0000005 is an access violation, meaning the OS has locked the part of memory off that Settlers 4 is trying to use at the moment of crashing. Bad (and ancient) memory management might be a cause of this, when the programmer tries to use memory used by another program. But in this case it's not the programmer's fault, Settlers 4 does work in other configurations, so the problem has nothing to do with memory management.

And behold. There IS an answer (even after all these millions of lines of text, YES THERE IS AN ANSWER).

The thing that closes off the memory areas used by Settlers is a thingy called Data Execution Prevention, built in Windows XP SP2 at least. It blocks off the execution of some memory to prevent virus damage, and apparently to prevent Settlers 4 from working. :E

Hopefully, you can configure it to ignore the Settlers 4 executables, and, woohoo, everything works. Without compatibility modes, without anything. Just plain works. :O

Now here's what you do:

1) Right-click on My Computer (on your desktop or in the start menu usually), and select Properties.

2) Select the "Advanced" tab, and therein choose the performance settings.

3) In performance settings, you have the "Data Execution Prevention" tab. Choose that.

4) Choose the "Turn on DEP for all programs and services except those I select:" option, and add the Settlers 4 executables into the list. Those being:

\Your Settlers IV Folder\S4.exe
\Your Settlers IV Folder\Exe\S4_Main.exe

Might actually work if you only add the \Exe\S4_Main.exe one. Anyhows, I hope it helps someone.
 
Posts: 1 | Registered: Fri June 30 2006Reply With QuoteEdit or Delete MessageReport This Post
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Just like Ilnore I tried every solution I could find on the net for the 0xc0000005 exception.
Nothing worked, I just tried the solution from Ilnore, but that didn't work for me either :-(

The game still crashes with the exception, only change is that now it explorer craches with it, it didn't do that before.
 
Posts: 2 | Registered: Sun July 30 2006Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by nisseman.dk:
Just like Ilnore I tried every solution I could find on the net for the 0xc0000005 exception.
Nothing worked, I just tried the solution from Ilnore, but that didn't work for me either :-(

The game still crashes with the exception, only change is that now it explorer craches with it, it didn't do that before.


I discovered that the problem occured when I concured enemy land larger than the space needed for one tower. Tried to finish without attacking towers but those damn soldiers ran to the towers when they came too close...

BUT then i discovered that when I reduced the screen resolution the game didn't crash what ever I did Smile

Maybe someone else could solve the fatal error problem by just redusing resolution.
 
Posts: 2 | Registered: Sun July 30 2006Reply With QuoteEdit or Delete MessageReport This Post
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Mine say Failed connecting to server, servcer may be down if i Download the file will i t fix that to?
 
Posts: 1 | Registered: Mon October 09 2006Reply With QuoteEdit or Delete MessageReport This Post
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Nope didnt helped...
 
Posts: 1 | Registered: Mon October 09 2006Reply With QuoteEdit or Delete MessageReport This Post
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Hi. I've discovered solution (at least it worked for me) for this Fatal Exception (I have to mention, that other solutions didn't help). I just turned "Objects Engine" (I presume it's called that way in English - I have access only to Polish version, anyway, it's last option in video settings menu - look at picture below) to software mode and voila - no Fatal Error at all! But there are some drawbacks - building animations are kinda ugly and sometimes sprites are displayed incorrectly (or even disappear for a second or two), i.e. object in the background covers object in the foreground.

(Yeah, I know it's in Polish, check my explanation just above Smile)
 
Posts: 0 | Registered: Sun December 31 2006Reply With QuoteEdit or Delete MessageReport This Post
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For me, fatal errors (in the single-player campaign (S4) maps) occur much more frequently when I use harbours; I'm surprised no-one has mentioned them here.

A detailed example: (dark mission "find the dark land") a trade ship delivered one shipload to a destination harbour, then was sunk by an enemy. Anything (demolish, halt production, change destination, change goods, etc.) I tried to do with the harbour made the game crash. Just finished the mission in time without using any more trade ships.

Crashes usually occur when there is a harbour AND during a right-mouse-button to scroll.

Other crashes usually occur some time after there is, or was, a problem somewhere else (like a carrier stuck trying to deliver to a donkey cart, a message "enemy has destroyed one of your buildings" when I demolish some of my own towers at the start, a specialist who can only be selected from the "find specialist" menu).

Hope this info helps; maybe someone can find out which play combinations make the crash.

[Edit, a few hours later:]

I tried BlackhandPL's "objects engine" suggestion - Yippee it worked a treat!

I changed the "objects engine" and "landscape engine" (in the in-game options; looks like BlackhandPL's picture) from "hardware" to "software". Not only does the game not crash (except when a trade ship is sunk on its way back to collect more goods) but it runs much more smoothly, with no noticable deterioration in graphics quality!

I had them on "hardware" because I guessed it would free up the CPU from having to run "software"; but not so! Must be the graphics card being this that or something else.

This message has been edited. Last edited by: nickdean,


Surely S3 is the best value multiplayer game - been playing it since 2000. I play S4 offline.
 
Posts: 85 | Registered: Thu April 28 2005Reply With QuoteEdit or Delete MessageReport This Post
Settlers Moderator
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Nick, you mentioned the right-mouse scroll. I have found that if I have a group of "settlers" highlighted and try to scroll very quickly to the place where I want them to move to, that can cause an FE.



From the land down under
 
Posts: 1324 | Registered: Wed December 19 2001Reply With QuoteEdit or Delete MessageReport This Post
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quote:
wrathchild88 Posted Wed April 12 2006 11:56 Hide Post
I get the memory error randomly (although more often whe playing a downloaded map). I've got the latest version, the 1516a patch, but still get the error. I tried putting it on windows 98/me compatability but that just makes the game minimize to the start bar after a couple of seconds. HELP please!

I have the same problem and I notice nobody responded to this guys problem directly or if it was ever solved. I tried the patch, I tried running under 98 compatability and I even changed the DEP for the program. It starts to run then minimizes and I can hear it running but each time I bring it up on screen it minimizes back. I have even tried running it under 640 x 480. Same thing. Is there anything else I could try? I don't wanna give up on this game!
 
Posts: 1 | Registered: Sun June 17 2007Reply With QuoteEdit or Delete MessageReport This Post
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I have the same problem the 'nickdean' mentions.

Playing the Dark Tribe camapign Mission 9, this involves 4 Islands, and one has gold, but no stone. Trying to get the gold back from the Island, and stone onto it, I naturally used Harbours and trade ships. These harbours are not very good, and the inability to control a tradeship yourself, eg the tradeship is heading straight for a enemy war ship, you can't stop it of make it wait or anything. It was a while before I saw the pattern emerge.

I must ahve played this module for some 36 hours in total, and kept getting a crash. Once I started again from the very beginning, but alas 8 hours into the game it crashed again.

It definitely is the fact that a trade ship gets sunk, after that it may be 5, 10 even half an hour later that the fatal exception occurs.

In the end I had to use thieves a ferries to transport the goods, this took hours and hours of hard work , but at least I could finish the module.

I can't find any further patches since 1516a to deal with this problem?

Very frustrating

Martin
 
Posts: 1 | Registered: Sun March 25 2007Reply With QuoteEdit or Delete MessageReport This Post
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There has always been an issue with Harbours and boats in S4,to the point that the English speakers used to stipulate no boats to be used in MP games.

There are no more patches released Martin after the one you mention.
 
Posts: 1736 | Registered: Tue December 18 2001Reply With QuoteEdit or Delete MessageReport This Post
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Martin you solved the mission as I did, using ferries to move the goods - very time consuming, but I did manage to complete it.Smile



From the land down under
 
Posts: 1324 | Registered: Wed December 19 2001Reply With QuoteEdit or Delete MessageReport This Post
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