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Why oh why was lock on re-enabled! DM Tavern was the only server worth anything. I cant see myself playing it anymore. Please reconsider it makes warrior vs warrior fights completely moronic.
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Well.... Cause you/me and like 3 others are the "only" ones that really wanted it off. I do not mind it back off, if perhaps Mage and the priestess were nurfed a tab bit. It makes a priestess run around a "non lock" warrior like they are nothing. -_- At least lock on the priestess can't really staff them to death lol
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Is it possible to have it On vs priests/archers/mages only and not work vs warriors and assassins? that would be the best of both worlds.
Auto-lock ruins assassin vs assassin and warrior vs warrior to a point where you would rather type kill in console than go through that. |
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a non lock on warrior can beat a lock on warrior - you just gotta know what your doing and have no lag. just cause its on..doesn't mean you have to use it?
the major issue with lock on is for example, say your a archer and you turn around and see a sin sneaking up on you, and he just runs at you, locks on and spams you to death. or warriors who get like 50:10 ratios who just spam their way to victory |
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That is exactly right, and no that can not be done.
Even though warriors can kill a lot more *with* lockon. To some vets like me, they just pose as an easier target locking on from far away.... I just pelt them with my arrows and watch them fall. On the other hand, with lag involved Warriors just have a lot of trouble fighting priests/mages/archers Sure it is a bit balanced, now that I own Dm Tav. I will try to do something for balance. As in nurf the priestess and mage, and keep lock on off. Priestess play what role? Support correct? How the hell do they win crusades by them selfs? No resurrection nothing but lvl 3 ownage. Same goes with the mage.... Lvl 3 mage is stronger then lvl 10 assassin/warrior/archer....... well some can disagree on that statement, but say a vet mage against normal players or casual players...... the lvl 3 mage has no problem what so ever. I am going to create a website in a bit, that solely goes to DM Tav seeming how it is the only "popular" server, may as well get as much feedback or wants/dislikes as possible so that way I can manage it |
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How do you beat another warrior who has you locked? Its impossible to get side or back stances on them because they are always facing you. If i use lock on vs you i bet you would not hit one stance vs me and the fight goes on and on and on forever. Godfather the mage is fine, i have no problems with the class as is. One tweak which i dont know if its possible or not is to double damage they do to themselves. Like the assassin bombs are like triple damage to the assassin that drops it. As for priests there is a very simple fix which should be easy to impliment. Halve staff damage or even drop it to 1/3. Boom fixed! If they cant kill anyone maybe it will discourage people from exploiting with them. The other way to fix them without nerfing stoneskin itself would be to lower self heals while stoneskined by 50% as damage is. If they can only heal half their life if they are full healing specced while stoneskined it would bring in a whoel new layer of strategy to playing them. The second suggestion is probably better but probably harder to do. |
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5hine I am a no lock on warrior, and I can easily defeat lock on warriors. I despise it, but I still feel for the people who can't play like you (me or any other veteran warrior)
Your speed forward is the same. So really you move horizontally around a warrior they will miss and you can hit. Not to mention I love to fake them out. Also I can tell about what you know in warrior fights. There are ways around a warrior when they are locked on. It is not "Perfect" as you assume. Mages are not fine, I kind of think you just love the mages (you do play them a lot) I was suggesting perhaps fireball nurfed to less damage and lightning as well. Though also the burn time for fireblast.... to only around 50 to 70% of health. That would be good. Hit around 4 people with Fireblast you get 4 kills. Now you can perhaps get 2-3 *WITH* Help from your team A lvl 3 mage can still 1shot others. That is not fair as only Assassins in melee are the only others that can take out anyone with 1 hit. Priestess... If possible the BEST Solution is when they use the brambles.... they slow down as well. Instead of making brambles an attack use it for defense. Or at least something to get away, not to hurl themselfs to a victorious crusade (holy wars ^_^) |
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god you are crazy i need to get in vent with you one day. The solutions will work! heh
I get more kills on a warrior than a mage, i do like playing the mage but when i am playing other classes i have no problem with mages or people who play mages. Please look into this : If you double self inflicted damage from their flame arrow, fireball, and the lighting spam bolt they are completely fair. If they pull the jump + spin + fireball **** they cant jsut aim it at thier feet with double damage. It will basically turn them into long range heavy damage dealers and nerf their up close dominance which is what they should be; artillery. Or make their run speed a little bit slower say 90% of regular runspeed like archers with tripleshot loaded run a little slower. But make it permanent. These are both better options than lockon. As for one shot kills archers can one shot kill with double or triple arrow, warriors can one shot kill with charge or leap attack, assassins with bs or bombs and mages with perfectly placed fireballs. I see no problem there. Every class can one shot cept priests. Priestest getting slowed by their own brambles defeats the whole purpose of the spell. Its point is to allow priests to get melee off them. How can you get away from melee classes if you are running slower than they are in your own brambles lol. Reduce selfheals while stoneskinned and they will stay out of points i guarantee you! They will either have to wait till it drops to heal themselves or stoneskin their team like it was designed. |
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i agree (especially with the statement that some can disagree ^^)
lockon is not flawless as it can be outrun and it limits your possibilities to move it makes it harder to look where you are moving and there is nearly no possibility to get it off again (charge actually works against lockon warris ^^) the reason i use it is cause tehre are many people with bad pings... and they simply start teleporting all over the map believe me you wouldn't like having the assassin you just hunted lag behind you with his daggers ready
as for archers it is a one time chance and only works if they get close so lets say against warri and assassin of which warri can shield stance or evade and assa isn't meant to be seen anyway charge sucks as it is completely pointless vs ranged attacks; even a halfway good warri can evade it leaping attack on the other hand needs much practice to hit with and only works when you can run up to the enemy and still have enough stamina when you reach him; so it's not that useful when you hunt (which warri will do most of the time) and can easily be blocked (it can actually more or less easily be evaded) mage one hit kill fb has not much to do with where you hit the enemy you can see this at the damage numbers; when you hit such a fb it tells you you did 127 damage (this number is reserved for backstabs) but when you survive such a fb (with last stand) it does like 140 i actually consider it a bug in the damage system and as for priestess... i don't think that someone who has 25-35 dmg/sec needs an instagib ^^
hm when you want to encourage teamplay anyway you can tell that priestesses will have to stick to their mates who can take warriors out |
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Correct that I am crazy. About the archers. 2shot 3 shot... is well 2 shot and 3 shot. not a "1 shot kill" Also these variables can not happen I don't think. Though I do not mind giving things a try. If it does not work I simply revert it back to the default. Also it is correct about what Killer said. Most people use Lockon why? It is simply easier on the majority of noobs. It is sickening when they do not know what the potential of stances does. 5hine I know you are a veteran. You played just as long as I have (with breaks regardless) You know what the stances do. Do you see many other casual or noob players using Stance? I certainly don't. I mean heck an archer would def. Prefer no lock. NO more stances that eliminate ALL the archer can do. Then again.... that is not fair to the majority of people. I am with you 5hine I hate lock on with a passion. Its noobiness in my opinion. Though I am just thinking about what most people would want. Hehe it is my server though |
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easy... you don't go toe to toe. non lock on means you move more. the best lock on warrior will beat the best non lock on warrior more, i would say it would be 6 out of 10 times, because non lock on has to do everything perfectly... but you can get plenty of side hits in but can't prove anything since i haven't played for 3 months and im in a different country to you ! |
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Just wanted to say Thank You Godfather for keeping up a good server for the ppl who play there. I can be a crabass at times but like the ppl all the same lol.
/salute Your favorite archer 5hade |
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Thanks, and btw, Mana I decided to move it back to Chicago/NY. 66tick 32 slotter xD
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Dark Messiah Server Admin |
I'll work on the files later. |
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Global Moderator |
Good god, this FCY guy is still a mod???
....what WERE they thinking "With jaws that bite and claws that catch and vorpal blade that snicker-snacks..." Assassin's Creed ; Beyond Good and Evil ; King Kong ; Naruto ; Prince of Persia |
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Settlers Moderator |
They were probably thinking the forums need more sarcasm...
Official Whisky taster and Herald to the Mighty Alderbranch. www.Maximum-Gamers.com Administrator "The clues are out there.....S.N.A.F.U." www.SettlersMaps.com .... www.Maximum-Network.maximum-gamers.com www.Maximum-Arcade.com |
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Dark Messiah Server Admin |
Tottaly on topic and not at all random :O. |
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First off Godfather, sorry about ranting in another post about how it sucks that admins are changeing the rules it was just so pissed because almost every server i joined somthing was unbalanced for instance fireball was doing 50 damage and doubleshot and poisen orb were all disbaled and so on and so forth
You all may know me online as "Lots of Jam" ATM your server is balanced in some area's for instance what you were saying about lvl 3 mages owning lvl 10 players, they cant because they dont have enough fire damage to 1 shot people unless it hits them direcly on the center of their back. but a few things still need changeing in my opinion. increase the recast time of lighing shock by half a second, this will stop those mages owning everyone. increase the mana cost of stoneskin as it will make it harder to keep going by brableing your way to victory. when i think of some more ill say it... Oh and about lock on, i also dont use it vs some classes unless they are running away from me. useing vs a archer is just asking to be killed as it keeps you in place. the side stances rock and its a shame if you dont use them on a worrior and useing lockon on mages is also asking for death as it will keep you perfectly running in a line as you charge them. but you NEED lock on vs priestess's as your charge up attack will counter her's so i'm glad its still there, oh also you cant use lock on vs stealthed assassin's unless you locked onto them before they cloaked. makes it easyer for you to get behind them if you spot them. im sure uve heard all that before, but theres somthing thats come to my attention, 2 exploits ive seen being used today 1 of them allowd you to spawn at an enemy control point and another which would allow mages for 1 shot an entire team instantly. is there some way i can send you a private message which explain's how they work and if they can be fixed? PS have you alterd the sprinting speed on your server? seems kinda fast |
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Well I have already talked to you in game about the exploits so you know your answer to that.
Also about the mages, you are right they can not simply "one shot" most classes. Though they can still do the famous *point and click* A lvl 3 Mage still out performs almost all classes at higher levels. I also meant to state it as a higher level mage as well. If a lvl 3 mage is that strong. Lvl 7 they simply do not run out of mana (most of the time) I have not altered anything on the server also. If there are different things then you ought to ask "Mana" the poster above your post. Oh and another things comes to my mind. I don't think where you hit an enemy with fireball would matter. Though affin does matter. A lightning mage can 1 shot a fire mage. That is something I know about. I don't think a certain area matters though. I am not 100% sure either. Edit: Actually about the 1 shot, a lot of the times it is a yes, cause a lot of the times your already damaged from another mage (half the time its from your own team) |
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where you hit with a mage doesn't matter at all (not even with lightning vs fire)
the reason why there sometimes are 1shot fireballs is a bug in the damage calculation i used last stand i was hit by a mage for 139 dmg with a fireball (the mage was at the same ts) but he told me that for him the game said it would have hit for 127 dmg i doubt that it's a coincidence that this is the same dmg as a successful backstab does |
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