ubi.com    Forums  Hop To Forum Categories  Might and Magic  Hop To Forums  Dark Messiah Might and Magic    Multiplayer Patch 1.04 Released [26-Feb-07]
Page 1 2 3 

Moderators: FCY-JMDK-WLKY, Mana_SG
Go
New
Find
Notify
Tools
Reply
  
  Login/Join 
Picture of Acheval
Posted
Dark Messiah Might & Magic - Multiplayer

MP Patch 1.04 Notes

This patch introduces the new Colosseum Mode and the SDK as well as bug fixes and balance adjustments for the main game.

New Content

New game mode - Colosseum
New map - clsm_circus
New map - CTF_3
New map - CTF_MP4
New map - CTF_MP2
SDK map compile utilities & documentation
Source Data for all Kuju MP maps


Colosseum Rules

Colosseum mode is designed for multiple players to duel amongst themselves in a series of individual fights.

Each fight is between two teams - 'Humans' and 'Undead'

Players do not choose which team they are on - this is decided automatically.

Teams can have more than one player on the side - this is determined by the server when the game is started.

Non-fighting players can watch the fight in progress, and can bet XP on the outcome.

Winners of fights gain XP awards which can be used to purchase skills in the normal fashion.

Players share XP across all classes (so you can level up to 4 as a Knight, then switch to a level 4 mage if you want)

The 'contest' is over at the end of the time limit (when the highest ranking XP player will 'win') OR when the server-specified XP limit is reached by a player

Issues / things to be aware of in Colosseum

The style of the Colosseum game being played depends quite a lot on the server owner's configuration. We have implemented it with as much flexibility as possible, so server owners can do things like specify available classes, team sizes, betting amounts, fight times etc.

One class - the Priestess - has a rather strong effect on the outcome of Colosseum, as they are able to heal and resurrect others. Server owners may want to disable this class, or consider removing the resurrect abilities.

To remove resurrect abilities from a game, add these lines to the server.cfg file -

spell_resurrect_range "0"

spell_mass_resurrect_cost "120"

A complete list of available server commands can be found here - http://forums.ubi.com/eve/forums/a/tpc/f/7371026305/m/5851030615

Request to server owners - If you do run a 'custom' server, please mention in the game title that you are doing so.

Character Changes

Archer Multi-Arrows (double, triple) now reduce stamina recharge when arrows drawn
Assassin Cloaking sound halved in volume / range
Mage Fire Orb damage now affected by elemental alignment (base fire orb damage reduced so full-fire alignment can't be insta kill)
Mage Lightning spells now fully damage Magic Shields
Priestess Soulmark ability increased duration
Priestess 'pre-curing' effect added - now targets of heal are aware that the Priestess is casting it upon them
Knight Safeguard reduced 'casting' time
Knight Quick Attack stamina cost reduced depending on XP level
Knights now slowly regain stamina while holding Stance, depending on XP level


Miscellaneous & Bug Fixes

'Low sample quality' optimization no longer automatically disables streams.
In-air damage impulses (aka 'Kiting') fixed. Characters will no longer take strong movement impulses from being hit with a melee weapon
Lock-on range reduced when character is blinded / poisoned
Increased size of Blind visual FX
Spell created entities (magic shield etc) are now removed when the player who created them leaves the game
Dead characters no longer receive health boost from rally troops
Resurrection message added for the Mass Resurrect state
Soulmark message no longer appears over dead soulmarked targets
Times larger than 100 minutes now work in timer display
Assassin Poison Daggers & Arterial Strike now have reticules as they should
Knight can no longer break out of 'Stunned' state via an exploit


SDK

This patch contains everything users require to create maps for the multiplayer component of Dark Messiah. (This SDK is not suitable for making maps for the Singleplayer game)
There are full instructions on how to use the SDK inside the /Docs directory of the MP game folder.
These can be found here - [Drive]:\Program Files\Steam\SteamApps\[SteamUserName]\dark messiah might and magic multi-player\Docs\
The source data for the Kuju multiplayer maps can be found here - [Drive]:\Program Files\Steam\SteamApps\[SteamUserName]\dark messiah might and magic multi-player\mapsrc\


NOTE: You will not automatically see the Dark Messiah Might & Magic SDK under "Tools" in Steam -- refer to the the SDK.pdf file located in the Docs folder for more info on how to set up the SDK (see above).
 
Posts: 331 | Registered: Tue January 24 2006Reply With QuoteEdit or Delete MessageReport This Post
Dark Messiah Server Admin
Picture of Mana_SG
Posted Hide Post
Yay the patch is finally out Big Grin
 
Posts: 877 | Registered: Sat August 05 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
downloading....hurry the **** up, steam!
 
Posts: 6 | Registered: Wed December 27 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of UnKn0wN64
Posted Hide Post
great !


Homepage: http://www.drachen-gilde.com
mIRC: #drachen-gilde.com (quakenet)
DM Server: #Drachen-Gilde.com - Dragon's Inn (85.14.232.171:27015)
 
Posts: 47 | Registered: Thu April 22 2004Reply With QuoteEdit or Delete MessageReport This Post
Picture of Oakwarrior
Posted Hide Post
Halp. Halp halp Halp HAlp HALp HALP HALP HALP!!! Eek

I'm not at home! Crying
 
Posts: 4502 | Registered: Sat August 13 2005Reply With QuoteEdit or Delete MessageReport This Post
Picture of UnKn0wN64
Posted Hide Post
same here !!
but our server is now up to date and is running following mapcycle

CTF_MP4
CTF_MP2
CTF_2
CTF_3
CTF_MP3

Winky


Homepage: http://www.drachen-gilde.com
mIRC: #drachen-gilde.com (quakenet)
DM Server: #Drachen-Gilde.com - Dragon's Inn (85.14.232.171:27015)
 
Posts: 47 | Registered: Thu April 22 2004Reply With QuoteEdit or Delete MessageReport This Post
Picture of Oakwarrior
Posted Hide Post
 
Posts: 4502 | Registered: Sat August 13 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Very nice stuff.

Just disappointed about the arterial and poison daggers not getting more than a reticule.

Also was kinda hoping the exploit where a warrior can crouch, safeguard and jump and sprinting speed would be fixed ><
 
Posts: 39 | Registered: Sat September 23 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Help! is it normal that the DM multiplayer kinda lags a bit to download new patch... its still in 0% Frown
 
Posts: 1 | Registered: Fri October 27 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of Dergos
Posted Hide Post
you cant play if you want the patch to download


************************************************


()_() .(\__/)
( x_x) (+'.'+)
((")(") ('')_('')
 
Posts: 1532 | Registered: Tue September 13 2005Reply With QuoteEdit or Delete MessageReport This Post
Dark Messiah Server Admin
Picture of Mana_SG
Posted Hide Post
Coliseum seems to stall at times, say it works for 10 matches and then after that it gets stuck or there is one person left and yet he can't end the fight (and if he dies the opposing team wins) :S .

For those who were playing on the Lotus server and would like to know how they did globally against everyone else here are the stats:

http://stats.lotusclan.com/index.php

and here are the stats of Stanith :P
http://stats.lotusclan.com/player.php?id=399

Clearly he was cheating when he killed me Nuh uh

Stanith would you be so kind as to remind me of that cheat that you told me about on the server? I forgot the exact... how many times do I spin? Veryhappy
 
Posts: 877 | Registered: Sat August 05 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Bugs so far:


In coll, if someone leaves who has confirmed a fight and someone else joins that fight the fight seems to freeze. This is only the suspected way it happens, not made sure.

Betting sometimes does not take place while waiting for a fight.

Full fire element mages have insta kill fire orbs (about 106 damage). I'm pretty sure they are meant to be 90 at full? (There are so many mages running around insta killing everyone again =P)


Suggestions:

Allow character editing to occur when not fighting. So if you desire you can level up and select a character for the next fight while waiting. (It would still come up before the fight too)

Allow spectator view of the arena (third person)
 
Posts: 39 | Registered: Sat September 23 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of Oakwarrior
Posted Hide Post
quote:
Allow spectator view of the arena (third person)


Just walking around in the area meant for spectators (the balconies etc.) would be good enough.
 
Posts: 4502 | Registered: Sat August 13 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
yay can't wait to try it!
 
Posts: 30 | Registered: Sat February 10 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
I just played some CTF_3. I loved the map. Big Grin

Do fix colosseum though. Please? Sad Eyes
 
Posts: 2367 | Registered: Sun February 20 2005Reply With QuoteEdit or Delete MessageReport This Post
HOMM Kingdoms moderator
Picture of Kartabon
Posted Hide Post
A bit buggy the coloseum mode :/ And also i would like to shout as is said in other thread Smile


We can do anything... we only need to propose it!
 
Posts: 2446 | Registered: Sat September 17 2005Reply With QuoteEdit or Delete MessageReport This Post
HOMM Kingdoms moderator
Picture of Kartabon
Posted Hide Post
Where can i get the SDK?? It doesnt appear on tools section Frown


We can do anything... we only need to propose it!
 
Posts: 2446 | Registered: Sat September 17 2005Reply With QuoteEdit or Delete MessageReport This Post
Picture of Oakwarrior
Posted Hide Post
It would seem you need HL2 or another major source game to get it.
 
Posts: 4502 | Registered: Sat August 13 2005Reply With QuoteEdit or Delete MessageReport This Post
HOMM Kingdoms moderator
Picture of Kartabon
Posted Hide Post
I wont buy HL2 to make maps for DM WTF...


We can do anything... we only need to propose it!
 
Posts: 2446 | Registered: Sat September 17 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
I am fixen to take this game back I have never had this much trouble with this kinda thing in my life. I need some help, PLEASE?
 
Posts: 2 | Registered: Thu March 01 2007Reply With QuoteEdit or Delete MessageReport This Post
 Previous Topic | Next Topic powered by eve community Page 1 2 3  
 

ubi.com    Forums  Hop To Forum Categories  Might and Magic  Hop To Forums  Dark Messiah Might and Magic    Multiplayer Patch 1.04 Released [26-Feb-07]

Terms of Use