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Posted Hide Post
Notarget works for me ! Smile

Want to make big battles with some human guards but are annoyed of that the guards so easily get mad and attack you?

Here I found this! :

mm_ai_like_npc_hit_by_player_delay 100

and they will not attack you! So you can smash and kick with no fear! Wink
 
Posts: 1 | Registered: Sun October 29 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
It won't let me spawn the CE weapons. It says there was a late precache, or something of that nature. Angel

So, any ideas?
 
Posts: 5 | Registered: Sun September 10 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
The late precache issue happens with normal items too, easy fix:

cl_forcepreload 1
mod_forcedata 1

Those two commands ought to fix it, you can either enter them manually or better still add them to a custom config file you have the game execute when it launches.
 
Posts: 111 | Registered: Wed August 09 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
That worked for the standard items (wouldn't spawn before doing it, spawned after doing it), but the CE weapons refuse to load, even though the data is there.

I know I've heard people say you can do it, but maybe it's fixed for the Steam version.
 
Posts: 5 | Registered: Sun September 10 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of SageShadowbane
Posted Hide Post
Is there a command to not display the glow from weapons? Would be a nice workaround for some of us. Magic weapons checker the screen.


"I am the purifier; the Light that clears all Shadows."


*11 + 8 = 19 vs DC 56. Sage resists reality*
 
Posts: 46 | Registered: Fri September 22 2006Reply With QuoteEdit or Delete MessageReport This Post
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Comrades! I need a console for creating the Shantiri Crystal. You see, the savegame I loaded did not have the bloody thing in its inventory.

Please, people. I'm stuck a place I *should NOT* be stuck.
 
Posts: 0 | Registered: Mon October 30 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Look, can someone just post a guide to consoling(heh, heh... pun) or something?
 
Posts: 0 | Registered: Mon October 30 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
We've already posted how to enable the console, all of the cvars, and all of the resource ID's. What more do you want/expect? Just read the lists if you're looking for something in particular, or search yourself while you're playing using the two commands:

cvarlist
dumpentityfactories

Both of which have already been mentioned enough in the last couple of days.
 
Posts: 111 | Registered: Wed August 09 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Look, I'm sorry. But I downloaded someone else's game 'coz I couldn't get past a loading screen, and for whatever reason I do not have the Shantiri Crystal in my inventory. It's not on this list and I'm one hell of an amateur on these things. I was thinking of experimenting myself, but I don't really know how to do it.
 
Posts: 0 | Registered: Mon October 30 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
I'm getting a bug where my lightning shield would be unusable and then disappear from my inventory. Can somebody give me the console command to spawn a lightning shield?
 
Posts: 0 | Registered: Fri October 27 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of Dikus1974
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I saw the IDs can you please tell me only the IDs for the Collectors Edition special Weapons just to try them out ? ;-)

Thank you in advance !
 
Posts: 32 | Registered: Wed November 08 2006Reply With QuoteEdit or Delete MessageReport This Post
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Picture of FCY-JMDK-WLKY
Posted Hide Post
quote:
Originally posted by Dikus1974:
I saw the IDs can you please tell me only the IDs for the Collectors Edition special Weapons just to try them out ? ;-)

Thank you in advance !


No.




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Posts: 13309 | Registered: Sat November 20 2004Reply With QuoteEdit or Delete MessageReport This Post
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Hey guys!

Is there a way to spawn armor, specifically the Master Thief's armor?

Another thing, is there a way to spawn the Infinite quiver?

Thanks!
 
Posts: 0 | Registered: Thu November 30 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of Dikus1974
Posted Hide Post
quote:
Originally posted by FCY-JMDK-WLKY:

No.


Sure that was a dumb question of course...
But sometimes Cheek wins...

[offtopic]
BTW I saw and tested the collectors edition at a friend and I was pretty proud not supporting the way of paying more for special ingame goodies... This kind of marketing is the way destroying a very good game...
 
Posts: 32 | Registered: Wed November 08 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of MeEatOrc
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In another thread here, we're talking about Jedi Knight 2/3, which reminded me of something. These games had a console command that controlled how likely you were to dismember people with your saber. On its default value, you chopped off a hand or a foot once in a while, but if you increased it you would would chop off stuff all the time.. Do you guys think/know if there's a similar command for DM? Winky
 
Posts: 18 | Registered: Thu November 23 2006Reply With QuoteEdit or Delete MessageReport This Post
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Isn't DMoMM already set to g_setsaberdismemberment 9 or whatever the command was? So long as your final blow hits them in the right place, you'll cut something off.

All that's missing is the ability to pick up the severed part to use as a weapon.
 
Posts: 0 | Registered: Sat October 28 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of MeEatOrc
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Is there console commands for constant full mana and no spell cool-downs? (No waiting for spell to be 'available' again)
 
Posts: 18 | Registered: Thu November 23 2006Reply With QuoteEdit or Delete MessageReport This Post
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Posted Hide Post
Bump. Noboby knows?
 
Posts: 18 | Registered: Thu November 23 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of Dunkelheyt
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Is there a command to disable the 'Adrenaline effect' since it is fu''ing up my sight? Also I wish I could disable the glowth of my flare arrow. :/
 
Posts: 113 | Registered: Fri August 11 2006Reply With QuoteEdit or Delete MessageReport This Post
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So I was poking around for a while trying to get armor to spawn in. Here's what I found...
the list of Resource IDs provided by dumpentityfactories is a list of Classnames for items. If you highlight an item with your cursor and type in impulse 106 in the console, it'll give you the classname of the highlighted object. When you enter "give weapon_mm_staff_mana", you instruct the game to create one instance of a weapon_mm_staff_mana class (soulreaver staff) and place it in your inventory.
The catch, however, is as follows: all armors are of class mm_armor. There is no generic constructor for mm_armor.
I presume the game creators had a nice constructor for mm_armor, but I don't know what it is and I can't think of a way to find it out using console commands.
 
Posts: 13 | Registered: Mon December 08 2008Reply With QuoteEdit or Delete MessageReport This Post
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