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Posted
I think they should release the next patch with the collision bug fixed. If you haven't noticed alreay, When you are playing multiplayer and you knock up against another player, sometimes you stick to them and can't get free for a short time. This is extremely aggrevating when i'm in the fray and especially when I TK because I'm stuck to my teammate. I've noticed that it isn't class specific, and happens all the time, even if the players are going in opposite directions. As far as I know this problem started with the recent patch, but I'm not sure. I hope the Dark Messiah team takes notice of this and fixes it quickly! Truce

-Del
 
Posts: 2 | Registered: Mon April 16 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Dev Team? What dev team? Me, pfft I have never heard of a Dev team before on Dark Messiah.

Though I know what you are talking about Smile. Yeah, a lot of things should of been fixed, nothing was. So you can only hope the full SDK will be released. So we can fix the game however we would want it to be fixed Smile
 
Posts: 149 | Registered: Wed April 18 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of misteerius
Posted Hide Post
The models have been 'sticky' for a long time. I've always found the archer + assassin models to be particularly sticky. But FYI, UBI announced they no longer will be supporting the game here:
http://forums.ubi.com/eve/forums/a/tpc/f/808101043/m/8311012955
 
Posts: 120 | Registered: Thu September 14 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Lazy bass-tards. Smash
 
Posts: 2 | Registered: Mon April 16 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of Out4Blood4
Posted Hide Post
Well I think sombody should fix the invisable barrier in the ctf river map. At the two archways on the left sides of the castles, there is a barrier that pushes you aside and you need to jump through it to fix it. Personally I'v fallen off clifs tons of times because I was running and didn't remember the barrier in thime enough to keep from falling off the ledge.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ATF Archers of The Flame
We are devoted to fire, and shooting it at people.
 
Posts: 249 | Registered: Fri February 09 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
there are many bugs that would require a fix but there won't be any
 
Posts: 447 | Registered: Wed March 08 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
inless we have the full SDK Smile

*sighs at the dev team* -_-
 
Posts: 149 | Registered: Wed April 18 2007Reply With QuoteEdit or Delete MessageReport This Post
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