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I think they should release the next patch with the collision bug fixed. If you haven't noticed alreay, When you are playing multiplayer and you knock up against another player, sometimes you stick to them and can't get free for a short time. This is extremely aggrevating when i'm in the fray and especially when I TK because I'm stuck to my teammate. I've noticed that it isn't class specific, and happens all the time, even if the players are going in opposite directions. As far as I know this problem started with the recent patch, but I'm not sure. I hope the Dark Messiah team takes notice of this and fixes it quickly!
-Del |
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Dev Team? What dev team? Me, pfft I have never heard of a Dev team before on Dark Messiah.
Though I know what you are talking about |
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The models have been 'sticky' for a long time. I've always found the archer + assassin models to be particularly sticky. But FYI, UBI announced they no longer will be supporting the game here:
http://forums.ubi.com/eve/forums/a/tpc/f/808101043/m/8311012955 |
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Lazy bass-tards.
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Well I think sombody should fix the invisable barrier in the ctf river map. At the two archways on the left sides of the castles, there is a barrier that pushes you aside and you need to jump through it to fix it. Personally I'v fallen off clifs tons of times because I was running and didn't remember the barrier in thime enough to keep from falling off the ledge.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ATF Archers of The Flame We are devoted to fire, and shooting it at people. |
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there are many bugs that would require a fix but there won't be any
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inless we have the full SDK
*sighs at the dev team* -_- |
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