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Posted
SO WE ALL WANT DM 2 BUT FOR THIS WE MUST SAY WHAT WE WANT,SO DO IT HERE! Clap Thumbs Up
 
Posts: 153 | Registered: Sat September 22 2007Reply With QuoteEdit or Delete MessageReport This Post
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Well, Source engine has been used,
now let's hope Valve develop next DM: we'll have eternal support... bow
 
Posts: 182 | Registered: Mon September 03 2007Reply With QuoteEdit or Delete MessageReport This Post
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if theres a demon form, i want it not to die so easily lol i get my ass kicked out there with it cuz u can't block.
 
Posts: 2 | Registered: Sun October 14 2007Reply With QuoteEdit or Delete MessageReport This Post
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wish it was mor compatible with peoples computers =(

didnt have so many errors
 
Posts: 16 | Registered: Sun September 30 2007Reply With QuoteEdit or Delete MessageReport This Post
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My suggestions :

1.If the game is going to be linear, make it a long game with double the gameplay hours.

2.Fix the bugs before final release.
 
Posts: 44 | Registered: Mon February 19 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by witchking77:
My suggestions :

1.If the game is going to be linear, make it a long game with double the gameplay hours.

2.Fix the bugs before final release.


So basically, don't rush it so you can put in all the features that are needed/desirable/fun and test it thourghly? Sound advice for any developer who wants to make a cracking game. Smile
You know taking time to get it right is why Valve games are usually awesomesauce.

Oh, and I'd suggest KEEP SUPPORTING THE GAME. Especially the MP, especially when it's quite a brokened MP compared to some of the very polished MP games out there today. An updated DM MP that's actually balanced well with no/very minor exploits, no/very minor bugs and no way at all to hack it without tremendous effort would be Godly. Heck I found it great the first time round, if done better it could be Legendary.

Although story wise, tis hard to say what to suggest. I personally think all new characters, with perhaps cameos from the first game, and an all new player charcter would be the way to go, with a story that's perhaps very unrelated to the first DM. Just go elsewhere in the M&M universe, heck don't even call it DM, as long as the basic premise of swords, socery, FP action, lovely physics, ropebows and great environment interaction are there I'd be happy.
 
Posts: 29 | Registered: Fri September 08 2006Reply With QuoteEdit or Delete MessageReport This Post
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a new engine, so that we dont have to watch those loading screens all the time...
 
Posts: 41 | Registered: Mon May 07 2007Reply With QuoteEdit or Delete MessageReport This Post
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Noooo please... Eek

They can't use a proven engine like Valve's and you dare asking for a new engine?
Well let's hope they hire BlindNero, at least he could help setting not working PCs...
 
Posts: 182 | Registered: Mon September 03 2007Reply With QuoteEdit or Delete MessageReport This Post
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