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Picture of am-shaegar
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quote:
Originally posted by Morkov:
Well, from the looks of it, filefront got ahead of us, www.darkmessiah.filefront.com They already have mods for this game! So, maybe the SDK is out, but we haven't found it yet.



What ever you say buddy Thumbs Up
Too Happy
 
Posts: 189 | Registered: Sat September 22 2007Reply With QuoteEdit or Delete MessageReport This Post
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Umm, let me get this straight, the SDK is out?
 
Posts: 11 | Registered: Thu March 13 2008Reply With QuoteEdit or Delete MessageReport This Post
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Some misunderstanding here...

Let's get it straight:

There is NO SDK at all. Period.

You only have an .fgd file in order to insert entities in Hammer, the .vmf files for the MULTIPLAYER maps (so you can have a look into them), and the .exes needed to properly compile maps from Hammer or command line, that's all.

You have NO source files to mod anything.
You can only MAP (this is the proper word...) for multiplayer.

With the very first release of the demo you could compile maps with the .exes that come with Half-Life 2 (ep.1), then modifing a bit in the compile file you could run those maps in the DM demo. This is (was) "MAPPING" too, not "MODDING".
With a little work you can figure out a working .fgd for Hammer and this demo release (not so different from the supposed proper single player .fgd).

Let's thank UBI (and Arkane) for this....
 
Posts: 187 | Registered: Mon September 03 2007Reply With QuoteEdit or Delete MessageReport This Post
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Thanks for clearing that out Fender3D, I got my hopes up for a complete SDK but this is great progress too ^^
 
Posts: 11 | Registered: Thu March 13 2008Reply With QuoteEdit or Delete MessageReport This Post
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Omg you guys are blind in away they have gived us SDK ATM i am making a map for Dark Messiah Multi Player.
 
Posts: 14 | Registered: Thu May 31 2007Reply With QuoteEdit or Delete MessageReport This Post
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@danny
I really hope you're a better mapper than a developer Happy
'cause if you'd know what SDK stands for you'll understand what we're talking about.
quote:
myself:
You only have an .fgd file in order to insert entities in Hammer, the .vmf files for the MULTIPLAYER maps (so you can have a look into them), and the .exes needed to properly compile maps from Hammer or command line, that's all.

Nuh uh
 
Posts: 187 | Registered: Mon September 03 2007Reply With QuoteEdit or Delete MessageReport This Post
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Well they gave us what we need so what the problem?
 
Posts: 14 | Registered: Thu May 31 2007Reply With QuoteEdit or Delete MessageReport This Post
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Off Topic It's not a problem...
But the topic says "Why won't the SDK be released?" so I'm talking about SDK.

whisper Another good point could be:
"Why doesn't Ubi give us those 4 darn files, so we can map for SP too?" Crying

Again:
the SDK release will bother Ubi with questions like "How can I code a sword with (put your favourite feature here) in it?" or "How can I make the spell that will freeze then suddenly burn my enemies?"...
Who could ever answer those questions?
Not Ubi they're resellers, they won't hire a team in order to understand what Arkane made, then explain it to folks, and they won't ask Arkane either.

So, no, I don't guess the SDK will ever be released... THIS is the problem
 
Posts: 187 | Registered: Mon September 03 2007Reply With QuoteEdit or Delete MessageReport This Post
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So basically, we got the SMK which stand for Source Mapping Kit, instead of the real SDK (Source Development Kit) which we will never have because Ubi is evil?
 
Posts: 11 | Registered: Thu March 13 2008Reply With QuoteEdit or Delete MessageReport This Post
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lol
Ubi is not evil Too Happy
They simply resell what other folks do.
I should say they're there to make things more expensive... Demonic
(hmm thinking back to their user support this claim might be read "useless") Demonic Demonic
 
Posts: 187 | Registered: Mon September 03 2007Reply With QuoteEdit or Delete MessageReport This Post
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It will cost ubi in the long run if they release it and they cba answering the questions like fender said.

O well at leasted we can map for MP :/
 
Posts: 14 | Registered: Thu May 31 2007Reply With QuoteEdit or Delete MessageReport This Post
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To bad they won't release it...

What idiots and nerves they have to "offer" and don't give.

Also Danny, it won't cost them a bit in the long or short. Why?

1. They already sold what? 1million or so copies? they made 'little' off of it.

2. If they were to release the SDK. Then it won't cost anything to them really.

3. Witht he SDK Being out.... we could potentially bring back the game and give them "more sells"

Either way they aren't losing anything other then there head if I meet one of them >Wink<
 
Posts: 149 | Registered: Wed April 18 2007Reply With QuoteEdit or Delete MessageReport This Post
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If they had wanted better sales on DM: Elements, they shouldn't have destroyed the game. I don't know how you go from: Pretty good (Not best, but good) game, to absolute terrible. They destroyed all the things that were fun in multiplayer too.
 
Posts: 1 | Registered: Tue July 08 2008Reply With QuoteEdit or Delete MessageReport This Post
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Well, at least we have access to the GCF files. We can do minor tweaks but nothing too fancy.
 
Posts: 6 | Registered: Wed August 01 2007Reply With QuoteEdit or Delete MessageReport This Post
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