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SPONGGGGGGGG article...

http://www.spong.com/feature/10109640

Neko.
 
Posts: 342 | Registered: Sun May 21 2006Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by frd_neko:
SPONGGGGGGGG article...

http://www.spong.com/feature/10109640

Neko.


He lives!


Living Legend
 
Posts: 197 | Registered: Wed August 30 2006Reply With QuoteEdit or Delete MessageReport This Post
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New gameplay video of some vehicle action on gametrailers.com. Check it out now! Big Grin


http://www.gametrailers.com/player/23945.html


 
Posts: 237 | Registered: Wed August 01 2007Reply With QuoteEdit or Delete MessageReport This Post
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Lookin' good!
 
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The explosions look fantastic in the jungle video. Good that we can hear the music a little more in the vehicle vid too, although the driver didn't seem to be up to much.

Why have we never had direct-feed on this game??? I don't understand it at all, you would think showing off the game with the best visuals possible would be desirable, but hey, what do I know? Frown



Haze FAQ - please check first if you have a question about Haze.
 
Posts: 2116 | Registered: Wed May 10 2006Reply With QuoteEdit or Delete MessageReport This Post
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Posts: 342 | Registered: Sun May 21 2006Reply With QuoteEdit or Delete MessageReport This Post
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Can't wait Neko. Just heard that you guys will be launching a demo and beta. Good job.

http://www.ps3only.nl/nieuwsitem.php?nid=6329

New jungle gameplay trailer (played by an enormous noob), embedded from gametrailers.com.


 
Posts: 237 | Registered: Wed August 01 2007Reply With QuoteEdit or Delete MessageReport This Post
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Posts: 237 | Registered: Wed August 01 2007Reply With QuoteEdit or Delete MessageReport This Post
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And a GameSpot preview


http://www.gamespot.com/ps3/action/haze/news.html?sid=6...module;picks;title;6


edit: woops, that one is old. :P

This message has been edited. Last edited by: Franciscus1988,


 
Posts: 237 | Registered: Wed August 01 2007Reply With QuoteEdit or Delete MessageReport This Post
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Check out gametrailers, there are some new vids - I think. Shady
HEEEERE

And apologies for not posting the link for videos on our Czech site, but you would have to download it and it was the same demo as we seen before, (on top of that it was a zip file and I couldn't open it for some reason). Roll Eyes



"Music is Magic. Magic is Life"
 
Posts: 492 | Location: Electric Ladyland | Registered: Fri September 29 2006Reply With QuoteEdit or Delete MessageReport This Post
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Posts: 342 | Registered: Sun May 21 2006Reply With QuoteEdit or Delete MessageReport This Post
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The next time someone wants to say that Haze is completely exclusive to the PS3...

quote:
was playing on the PlayStation 3 version of the game, not the PC version which is planned for release sometime later (again, nobody would give a specific date or month, though I got a chance to see it running hands-off later in the day)


And it's little details like this that put FRD near the top of the elite when it comes to FPS games-

quote:
It's probably worth mentioning that the HUD is also designed to look like the inside of Shane's helmet. While that doesn't seem noteworthy at first, bear in mind that when Shane switches sides he will end up without all his high-tech equipment and thus lose his HUD completely - players will have to listen for heart beats and heavy breathing to monitor Shane's condition.


And it's stuff like this which makes FRD... well, FRD Wink

quote:
In fact, some off the motion captures used for the wounded animations were based on Rob himself, so when you see the shot in the arse writhing on the floor animation on a Mantel trooper, then you'll another of Rob's contributions to the game.
 
Posts: 280 | Registered: Wed May 23 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by TerranUp16:
The next time someone wants to say that Haze is completely exclusive to the PS3...


Really think that'll stop anyone saying it though mate? It's not like it's the first time this has been explained to people either. I'm not sure why you think it's such a big deal anyway, I didn't think the PC was really affected by all the 'exclusive' arguments, it's more console-related surely, but hey, I know where you're coming from. Interestingly the 360 version wasn't mentioned in any capacity in the preview...?

That's a great preview as well, an excellent write-up with some nice details on the game that haven't been seen elsewhere. Cheers for the heads-up Neko.



Haze FAQ - please check first if you have a question about Haze.
 
Posts: 2116 | Registered: Wed May 10 2006Reply With QuoteEdit or Delete MessageReport This Post
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quote:

"The PS3 version is optimised for the PS3. The PC version is optimised for the PC. If we start giving PS3 owners the chance to use a keyboard and mouse - which obviously has benefits over the analogue sticks - then it's messing with that and we'd have people playing each other on an unfair basis," Derek explained when I pressed him on the issue.


The easiest fix for this, of course, would be to release the PC and PS3 versions at the same time Wink
 
Posts: 280 | Registered: Wed May 23 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by TerranUp16:
The easiest fix for this, of course, would be to release the PC and PS3 versions at the same time Wink


...which they aren't going to do. Is it really necessary to fill up the threads with these constant 'PC is best!' posts TerranUp? Although your support of the platform is laudable to an extent, 99% of people looking at this forum will be already using a PC of some kind and the fact that if you were giving the same (often well-argued I'll grant you) arguments in support of a console format you would be labelled as a f**b*y would suggest to me that such statements are pretty unnecessary the majority of the time. Sure, you're trying to make a point to Free Radical, but I think we're all aware of your preference and opinion on the PC format by now.

I'm not ragging on you but surely the majority of the time we should be talking about the game rather than the format, whatever format that happens to be.

Having said all that you often have interesting and positive things to say about Haze - let's see more of em eh? Angel



Haze FAQ - please check first if you have a question about Haze.
 
Posts: 2116 | Registered: Wed May 10 2006Reply With QuoteEdit or Delete MessageReport This Post
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Actually, that last post had nothing to do with promoting the PC, really. It was more or less that FRD has been getting half as many (and when you stop and think about what half is, you'll realize it's a fair amount) questions about M/K support for the PS3 as they have been about exclusivity, and the lack of that support is bound to annoy those who have been asking- but by launching the PC version the same day as the PS3, FRD can basically say, "Play the game however you want- with a console controller or a mouse and keyboard." And then the lack of M/K support on the PS3 doesn't matter anymore.

Nonetheless, I can kinda see where they might be running into problems w/the PC version that are delaying it- all of the post-processing revolving around Nectar likely has a dynamic impact on the graphical and system performance required for the game, and likely will make scaling Haze hell to do, so I can see that taking longer.

In terms of constructive advice, FRD might also consider actually offering M/K support on the PS3- with some caveats. M/K support would only be allowed for singleplayer/co-op and multiplayer servers with the option for M/K switched on. The only problem with this is the potential for exploitation of the system to allow for M/K use in non-M/K servers. Nonetheless, the kinds of people who will be able to find ways around these restrictions will generally find other ways around other restrictions anyway, and M/K usage would likely be the smallest of those evils. This wouldn't be cause for me to go plop down $600 on a PS3, but I'm sure it would more than satisfy those who have a PS3 or plan to get one but want M/K support.
 
Posts: 280 | Registered: Wed May 23 2007Reply With QuoteEdit or Delete MessageReport This Post
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Hmm sometimes it's a bit hard to understand because I'm not english, but if I get you correctly, then you are saying that there will be people like some kind of hackers or what who will be able to use M/K on the PS3 version even if it's not supported?? Well if this turns out to be true, then it's damn bad. I'm already afraid of the split-fish controler, cause I heard the PS3 won't tell a difference between sixaxis and split-fish. And we - the gamepad gamers - will be in multiplayer like the sprinter with one leg .
So do you really think it will happen? That it can be really "hacked"? I really hope no, I wanna be able to play on the public servers and win with sixaxis, not only making game sessions with friends that I can trust about their control device... Mad Frown

* Mad Frown = despair Crying



"Music is Magic. Magic is Life"
 
Posts: 492 | Location: Electric Ladyland | Registered: Fri September 29 2006Reply With QuoteEdit or Delete MessageReport This Post
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I was more getting at that it would likely be possible to exploit M/K support if it were only disabled in certain situations. Not having any M/K support at all would likely make such an exploit much harder to do- though it might be possible. I don't have any experience with any of these exploits myself, and I don't know how these people have managed to subvert game code to exploit the game the way they do, I'm merely making comments on what I have observed happen in games from a general perspective.
 
Posts: 280 | Registered: Wed May 23 2007Reply With QuoteEdit or Delete MessageReport This Post
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Dutch preview from Gamer.nl:

http://www.gamer.nl/doc/41382

They talk a bit about the story, the three levels that were shown at the LGC and their conclusion is that they don't know if this is going to be a great game. It has potential and they think that that only shows when the game is released.


 
Posts: 237 | Registered: Wed August 01 2007Reply With QuoteEdit or Delete MessageReport This Post
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It's going to be interesting to see how UT3 handles the k/m options now that they are being offered for PS3 users - especially if cross-platform play isn't offered. I agree though Terran, it would be better in some ways to have the option as long as it was controlled effectively. Hopefully we'll see any k/m hacks patched if it causes a problem.



Haze FAQ - please check first if you have a question about Haze.
 
Posts: 2116 | Registered: Wed May 10 2006Reply With QuoteEdit or Delete MessageReport This Post
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