ubi.com    Forums  Hop To Forum Categories  Haze  Hop To Forums  Haze    New Haze Articles
Page 1 2 3 4 ... 22

Moderators: deded999, zgubilici
Go
New
Find
Notify
Tools
Reply
  
  Login/Join 
Posted
Gamespot http://www.gamespot.com/ps3/action/haze/news.html?sid=6...g=newlyadded;title;1

Ign http://ps3.ign.com/articles/803/803995p1.html

Gamespy http://ps3.gamespy.com/playstation-3/free-radical-project/803933p1.html

This message has been edited. Last edited by: rob19832870,
 
Posts: 32 | Registered: Thu April 19 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
In one stage, we saw Shane walking through locker room with some Mantle teammates. He freaks out briefly and sees that on the once clean floor lie about 20 dead bodies. They'd been invisible before as a result of the Nectar suppression, and soon his horrific vision fades as the soothing substance regains control.


Hah. This is what we saw in one of the first game play videos isn't it? Where there was an air strike, and when Shane got to the area the air strike occurred everything looked normal just destroyed, then all of a sudden, a few dead bodies appeared then disappear a few seconds after words.
 
Posts: 2506 | Registered: Sun March 19 2006Reply With QuoteEdit or Delete MessageReport This Post
Moderator
Picture of deded999
Posted Hide Post
Oh, great finds there mate.

quote:
Moving along the beach, we were really struck by how beautiful a game Haze is. The HDR lighting effect as we stepped out of a gloomy tunnel and onto the beach was perfect, and the beach and attached resort town were stunning examples of how good an HD-gen game can look. The water, the weather, and the wear of war all contributed to create an enchanting counterpoint to the violence of the conflict. From the beach itself to the ruined hotel which we watched Doak fight for floor by bloody floor, Haze looks beautiful. We're eagerly awaiting our first hands-on with this brilliant-looking shooter.


Good to see that Haze graphics aren't being ignored - in the same context as Killzone 2 et al, it may be easy to forget how impressive Haze is in the pretty stakes, even though the articles spend most of their time talking about Haze' gameplay possibilities, which sound absolutely great. Glad I'm not the one trying to balance it all though! Props to the team Neko... Thumbs Up



Haze FAQ - please check first if you have a question about Haze.
 
Posts: 2116 | Registered: Wed May 10 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Thanks for the heads up on these articles mate.

Haze is looking amazing, both gameplay wise and visually, and I wouldn't be surprised if Haze turns out to be a better overall experience than Killzone 2.

I really love the dark visuals in the game and I think the game will serve as a good way to teach people about the horrors of war. That is something we can't have enough of, especially in America. :P
 
Posts: 7 | Registered: Thu July 12 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
 
Posts: 342 | Registered: Sun May 21 2006Reply With QuoteEdit or Delete MessageReport This Post
Moderator
Picture of deded999
Posted Hide Post
Wowzer! Some of the highlights from a great article:

quote:
Why did you guys decide to release exclusively this Holiday on the PS3?

Free Radical has always been a PlayStation developer at heart, thanks to our experiences developing the TimeSplitters series. We have a wealth of experience working with PlayStation technology, and perhaps are in a position to get to grips with the raw power of the PS3 a little faster than other developers. We see Haze as our opportunity to stamp our pedigree onto the new generation, and the PS3’s power, and particularly its online support, are going to be invaluable bearing in mind the kinds of multiplayer functionality we want to bring to Haze.[quote]

Intriguing... and encouraging, particularly in light of the problems some people are having with Vegas. Quality voice comms please Ubi...

[quote]What is the big announcement that you are doing about Haze at E3?

The rumors are correct. You do switch sides in Haze. But it’s not just about turning your gun on your colleagues – Haze is literally two games in one, right out of the box. When you start off, you’ll be using the high-tech Mantel suit and weaponry, playing in a very gung-ho video-game style. That’s the perfect way to get to grips with the basics of the game, but once you switch sides, and join The Promise Hand, you won’t have all that technical support – you’ll have to learn to play more tactically, and use some real teamwork with your squad mates. Playing as a rebel really where expert players are going to get their kicks. It’s far more dangerous, with many more facets to the gameplay, so you’ll need to learn to improvise and hone your skills to survive.


Yay, PH all the way man! Wink The possibilities of asymmetric combat sound excellent.

quote:
So far we haven’t talked at all about the final and pretty significant plot twist in Haze – apart from just changing sides. But that will have to remain a secret for now.


Blink Don't tell us! We'll find out in-game! Truce

quote:
How will the Rebel abilities offset the Mantel soldiers’ Nectar abilities?

You already know about the abilities that Nectar gives to the Mantel soldiers: better aim; faster speed; able to inflict and receive more damage; and that famous ‘Melee Blast’ - a huge melee attack that sends the poor victim flying. But as a Promise Hand rebel, beyond the ability to use Nectar against Mantel, you will acquire several new skills. Specifically:

1. SCAVENGE: This allows you to recalibrate ammo from other guns to fit yours. So, if you have a particularly great weapon that you love using, you don’t need to throw it away when you run out of ammo. You can just refit other bullets to fit your mag.
2. DIVE & ROLL: Once you’re out of that heavy Mantel armor, you’ll be less protected, but thankfully you’ll be freed up to move faster and more acrobatically.
3. TRAPS: Pretty self-explanatory - you learn to set traps, like hiding grenade-mines under the dirt.
4. PLAY DEAD: This one is great fun. When you’re being fired at, if you time it right, you can fall to the ground writhing in fake agony. Once your opponent turns their back, just leap to your feet and plug a shot in his head. The reason why it’s so effective is because Nectar censors death and blood for the Mantel troopers – Just like in a video game, it makes the bodies disappear. So, by pretending to be dead, the rebel disappears from the Mantel trooper’s point of view.
5. WEAPON STEAL: A little kung fu goes a long way. If you can get close enough, you can wrestle the gun from your opponent’s hands, and turn it back on them.
6. NECTAR GRENADES / NECTAR KNIFES / NECTAR PACK SHOTS: As I was saying before, the rebels have a number of ways to force Mantel troopers to Overdose. The Nectar Grenade is particularly awesome fun in a crowded room – making everyone turn on each other uncontrollably.
7. REVIVE: As a rebel, you’ll need all the help you can get. So, if one of your team gets injured, you can give them medical aid, and get them back on their feet.


Revive? Traps? Dive and Roll!? Any of the old-timers remember the 'no jumping' discussions back in the day? Cool Traps also make for some great gaming possibilities - MP is going to be fantastic in Haze!

I'd also like to congratulate Neko on his 300th post - that's almost one a day since this forum began, which shows great developers support for the game's fans and I don't think you'll see that from many (any?) other devs. Cheers fella. Thumbs Up



Haze FAQ - please check first if you have a question about Haze.
 
Posts: 2116 | Registered: Wed May 10 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Oh wow.

...

I don't know what else to say! I guess...I can't wait to slap down some PH dogs Wink2.


Hmm, I'm not convinced the story is that important really.
 
Posts: 41 | Registered: Thu May 25 2006Reply With QuoteEdit or Delete MessageReport This Post
Moderator
Picture of deded999
Posted Hide Post
quote:
Originally posted by SteamBot:
I can't wait to slap down some PH dogs Wink2.


PH rulez. You going down Mantel imperialist scuzzbags. Razz



Haze FAQ - please check first if you have a question about Haze.
 
Posts: 2116 | Registered: Wed May 10 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
So it was worth me posting that then, eh? Wink I'm a bit confused as to why that article wasn't more widely circulated actually, given that it has several fairly big reveals in it...odd.

quote:
Originally posted by deded999:
I'd also like to congratulate Neko on his 300th post - that's almost one a day since this forum began, which shows great developers support for the game's fans and I don't think you'll see that from many (any?) other devs. Cheers fella. Thumbs Up


Smile I'm not sure if it's a good or bad thing but it certainly feels like more than 300! Anyway, I shall continue to try and be around and answer questions, put people right where I can, when I can find the time!

Neko.
 
Posts: 342 | Registered: Sun May 21 2006Reply With QuoteEdit or Delete MessageReport This Post
Moderator
Picture of deded999
Posted Hide Post
quote:
Originally posted by frd_neko:
So it was worth me posting that then, eh? Wink I'm a bit confused as to why that article wasn't more widely circulated actually, given that it has several fairly big reveals in it...odd.


It's not a very well known site AFAIK - probably the reason I suppose.



Haze FAQ - please check first if you have a question about Haze.
 
Posts: 2116 | Registered: Wed May 10 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
We're not imperialist scuzzbags! We're braindead slaves to a corporate god.

No, not G-Unit Thugz Mad.


Hmm, I'm not convinced the story is that important really.
 
Posts: 41 | Registered: Thu May 25 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Man, when I saw that trailer on E3 in which where the protagonist switched sides, completely blew me out of the water. I really liked the idea, especially it's implications on the story and gameplay. Hurray for FRD!

Hehe, I've always been a doubter of this game since day 1. Mainly because of it being a Multiplatform, plus I don't know the developers very well. I haven't had the pleasure on playing Timesplitters because I thought the PS2 version was a joke, which really isn't now that I've looked upon the effort they've put to that one and actually read the many reviews. I'm eating my words all right. Can't wait for this game to get out.
 
Posts: 13 | Registered: Sun June 03 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
 
Posts: 32 | Registered: Thu April 19 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of TerranUp16
Posted Hide Post
quote:
Derek Littlewood and Rob Yescombe over at Free Radical are clearly psychics. Or maybe aliens. Probably alien psychics


I dunno about Neko, but I think they hit the nail on the head in terms of Rob Wink

quote:
for those not in the know, leading man Nick Something starts out on the former side and switches to the other during the course of the game


Unfortunately, it seems that Rob does not possess the power to insert thoughts into others' minds- that, or he's still working on improving that particular aspect of his skillset Wink
 
Posts: 280 | Registered: Wed May 23 2007Reply With QuoteEdit or Delete MessageReport This Post
Moderator
Picture of deded999
Posted Hide Post
Good find there Rob. And the most interesting bit:

quote:
Speaking of flipping, the resistance's ability to jump and roll with a simple double-tap of the jump button gives them a number of advantages; for instance, Free Radical found that with the flips and dives, parts of the levels that were unavailable to the Mantel troops like rooftops could be traversed by the rebels.


That sounds brilliant - not only does it give some answers to the questions we had about jumping, but it's another great ability for the PH.



Haze FAQ - please check first if you have a question about Haze.
 
Posts: 2116 | Registered: Wed May 10 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of cob_shaw
Posted Hide Post
Awesome. I can't decide which one I like best; Mantel or the Promse Hand.


Living Legend
 
Posts: 197 | Registered: Wed August 30 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
 
Posts: 32 | Registered: Thu April 19 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of TerranUp16
Posted Hide Post
quote:
CB Games: First thing is first, can the Mantel Melee Blast be used to knock over objects or interact with the environment?

Rob: Sure, you can definitely hit and smash objects with the melee blast. Plus you’ll be able to knock the rebels into stuff too, which will send those objects flying along with them.


Nice.

quote:
CB Games: How destructible are the environments and how much of a factor will it play during shootouts?

Rob: There is a very thick layer of destructability in the game. We didn’t want people to feel like they couldn’t have an effect on the game world, so you can rest assured you’ll be able to smash the place up a bit. As for how that effects things tactically, well, if you’re hiding behind a corrugated iron barrier, don’t expect protection from a grenade.


Nice.
 
Posts: 280 | Registered: Wed May 23 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of Franciscus1988
Posted Hide Post
lol wtf:

1. merio Says:
August 14th, 2007 at 05:13

I HATE HAZE ALREADY....LIKE THIS GAME DOSN\\\'T EVEN LOOK ALL THAT GOOD ENYMORE PLEASE STOP THIS....I DONT CARE WAT SYSTEM IT COMES FOR I HATE IT ALREADY.....THIS GAME LOOKS LIKE CRYSIST.....I HOPE IT DOSN\\\'T GO TO THE 360.....I HOPE THEY LET IT BE A PS3 ONLY TITLE.....BUT I DOUT I\\\'LL BUY IT AN I DOUT IT WILL EVEN SELL AS MUCH OR NOT EVEN CLOSE TO HALO.....HAZE IS A FAZE.....HAZE IS A FAZE....HAZE IS A FAZE


 
Posts: 237 | Registered: Wed August 01 2007Reply With QuoteEdit or Delete MessageReport This Post
Forum Manager
Picture of Gypsy816
Posted Hide Post
Every article that is released makes me more excited!


Sig by Ukyo
 
Posts: 3051 | Registered: Wed November 02 2005Reply With QuoteEdit or Delete MessageReport This Post
 Previous Topic | Next Topic powered by eve community Page 1 2 3 4 ... 22 
 

ubi.com    Forums  Hop To Forum Categories  Haze  Hop To Forums  Haze    New Haze Articles

Terms of Use