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Posted
When i was wastching http://www.gametrailers.com/player/33208.html I heard the man say that there was only 3 modes to play from that included free for all and team death match..How can this be..I mean only 3? that is really weak.. other FPS atleast have 6 like search and destroy or capture the flag something like that but ONLY 3!!! Im a tad bit upset...Who only wants to play three. They better patch quick or people will get bored.

-TeddyBearKilla
 
Posts: 18 | Registered: Thu March 27 2008Reply With QuoteEdit or Delete MessageReport This Post
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There've also been more recent interviews where ROb Yescombe said they had additional modes in mind/prepared for updates via PSN. It was in the same interview where he was talking about downloadable maps and how some of them were his favorites.


Morne
 
Posts: 1133 | Registered: Mon June 25 2007Reply With QuoteEdit or Delete MessageReport This Post
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i have to admit 3 is a little weak i can see ppl complaining about this when haze is released


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"I wasen't there when It didn't happen"

 
Posts: 608 | Location: The dark side of the moon | Registered: Tue January 15 2008Reply With QuoteEdit or Delete MessageReport This Post
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Never the less CoD4 and many of Fps started with alot of modes to play from not just 3...Its usally more maps that are added not more modes...
 
Posts: 18 | Registered: Thu March 27 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of graffitimasta
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Patches, my friends that's the power of patches. And who's to say they were given all of the new modes of play. I think they were given the bare bone so the regular fps modes, deathmatch team deathmatch etc. The rest if there is any, will be shown in the final build. Plus once again the power of updates, and the devs at frd have said there will be dlc for haze with maps but they haven't been very specific. So keep your optimism up, and your eye's and ear's open. Wink


"Of all the things I've lost i miss my mind the most" - Hackers
http://i29.tinypic.com/veot9t.png
 
Posts: 325 | Location: with my blackbook | Registered: Sun March 16 2008Reply With QuoteEdit or Delete MessageReport This Post
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from what I saw, the team based objectives looks really wide.
 
Posts: 118 | Registered: Thu May 03 2007Reply With QuoteEdit or Delete MessageReport This Post
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Sadly, deathmatch is by far the most popular online game mode ever created. It never matters if a game has awesome objective based multiplayer modes, deathmatch is always the most populated game mode, always. There is never an exception unless the developer chooses not to include deathmatch, in which case their action/FPS game won't last very long online.

That being said, Haze having three game modes is plenty.
 
Posts: 35 | Registered: Thu October 27 2005Reply With QuoteEdit or Delete MessageReport This Post
<ms-kleaneasy>
Posted
It might be worth posting up in the ask the devs thread Wink
 
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Picture of deded999
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Good point ms_kleaneasy, that's what it's there for.

Another point worth considering is that 3 great modes is far better than six mediocre ones. Or more likely the same three modes with less time spent on them in order to produce three other modes that aren't any good and that no-one plays, which leaves you with the same three modes with less time spent on them. Do you see?

You only have to look at all the FPs titles with rubbish, tacked on online modes to see that just the existence of new or different modes does not make them any good. I was a little surprised to see no mention of CTF, which had been previously discussed, but it seems like it has been rolled ito the Assault maps which have some similar looking ideas built in. Again, we'll have to wait and see, but I think the comparatively low number of modes is probably a strength rather than a weakness. And as pointed out above, the most popular and played game modes are covered, and new DLC also holds the possibility of new modes as well.



Haze FAQ - please check first if you have a question about Haze.
 
Posts: 2116 | Registered: Wed May 10 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of graffitimasta
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Has any one else noticed that modes in the title of the thread is spelt wrong or is it just me?


"Of all the things I've lost i miss my mind the most" - Hackers
http://i29.tinypic.com/veot9t.png
 
Posts: 325 | Location: with my blackbook | Registered: Sun March 16 2008Reply With QuoteEdit or Delete MessageReport This Post
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I think the modes will be free-for-all,team deathmatch,and CTF.
 
Posts: 26 | Registered: Mon March 31 2008Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Captain_Crust:
Sadly, deathmatch is by far the most popular online game mode ever created. It never matters if a game has awesome objective based multiplayer modes, deathmatch is always the most populated game mode, always. There is never an exception unless the developer chooses not to include deathmatch, in which case their action/FPS game won't last very long online.


Team Fortress 2 only has about two game modes (CTF and Point Capture) and its far from dying.


13.0.0.0.0
 
Posts: 121 | Registered: Wed October 17 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of graffitimasta
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Very good point.


"Of all the things I've lost i miss my mind the most" - Hackers
http://i29.tinypic.com/veot9t.png
 
Posts: 325 | Location: with my blackbook | Registered: Sun March 16 2008Reply With QuoteEdit or Delete MessageReport This Post
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Like I said, it's quality not quantity that matters here.



Haze FAQ - please check first if you have a question about Haze.
 
Posts: 2116 | Registered: Wed May 10 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of Tob1Uch1ha
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southpark accent "Oh My Gawwd" theres s more than three(technically anyway) there is a a different objective based mode for every map for example

On the landcarrier map Promise Hand rebels have to shut down the defenses so they can launch a missile at the landcarrier this could be done damaging the radio towers, obtaining a keycard, etc




Games don't affect kids coz if pacman affected the last generation of kids most teens would have a pizza face and munch loads of pills
 
Posts: 95 | Location: At mantels HQ getting high on the "good stuff" | Registered: Thu February 21 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of TheWarHam
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Ive been keeping it with Team Survival (Now Team Deathmatch No Respawn in the sequel) on Rainbow Six Vegas since it came out. Ive never been a fan of modes with weird objectives, I never felt part of it.
As long as we can choose if theres no respawn in Haze, Ill be good.


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Indeedly
 
Posts: 407 | Location: Hell, New Jersey | Registered: Fri March 21 2008Reply With QuoteEdit or Delete MessageReport This Post
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No respawning is really fun but at times it can get annoying. For example, if you die at the beginning of a new match by something ridiculous -like a grenade that has been lobbed across the whole map. It would be very nice though, if you could create your own game that has an option of no respawning/respawning.

And having 3 modes isn't a bad thing, like as Tob1Uch1ha said, the modes will be diverse for each map with several options on each, which should have people never become bored, because they will rarely be doing the same thing.


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"We DO NOT talk about H**o on these forums."
 
Posts: 36 | Registered: Sun April 27 2008Reply With QuoteEdit or Delete MessageReport This Post
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i believe u can set your own game settings.
 
Posts: 285 | Registered: Fri December 28 2007Reply With QuoteEdit or Delete MessageReport This Post
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Yes - although the extent of match customisation is unknown at this point, (although we know you can set respawn times for instance), if TSFP is anything to go by then there will be plenty of scope for customisation of matches.



Haze FAQ - please check first if you have a question about Haze.
 
Posts: 2116 | Registered: Wed May 10 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of TheWarHam
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I would guess it would be almost as amazingly customizable as the Timesplitters series, obviously slightly less as this isn't an much of an arcade shooter.

But yeah I feel you on the dying in the beginning of the No Respawn games, but it usually doesn't happen to me and when it does Im usually surprisingly not angry. Bathroom break time I guess.


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Indeedly
 
Posts: 407 | Location: Hell, New Jersey | Registered: Fri March 21 2008Reply With QuoteEdit or Delete MessageReport This Post
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