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That sucks that the thermal don't work man  It's fun deciphering the codes via thermal vision. Here are the codes for you: Keypad 1: 1436 Keypad 2: 9753 Keypad 3: 1456 Keypad 4: 1834 Keypad 5: 7921 *edit* again LOL  . Didn't see them up the page.
-------------------------------- "The greatest trick the Devil ever pulled was convincing the world he didn't exist.
And poof. Just like that, he's gone." - Verbal Kint
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NO, I'm Using A Desktop Computer.PLease help me out with the mission, I can't go any further.
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quote: Originally posted by Warrior0fLight: It's cheating, but what the hey, here's the codes for the level:
Mission 8 - Chinese Embassy, Part II Keypad 1: 1436 (Main hall with turret) Keypad 2: 9753 (Toy company door) Keypad 3: 1456 (1st door to Feirong - thermal) Keypad 4: 1834 (2nd door to Feirong - thermal) Keypad 5: 7921 (Door to Feirong's office - thermal)
Hacking on: DA for Xbox - use the left Jstick to make the 'signal' larger/smaller/wider/narrow until they overlap then hit the 'A' key. D.A. for 360 - watch the numbers in the right section (while keeping an eye on the left), when one stops, select it to lock it in. Do this until you either unlock it or run out of chances, at that point you should be able to move up/down in the list on the left and select one of the numbers that are left and select it. Usually there's only one real match.
Did you look further up?
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quote: Originally posted by mistamasta2008: I'm in Kinshasa... and I can't figure out how to defuse the trip wire. HELP PLEASE...
is it on the roof of a building
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quote: Originally posted by mistamasta2008: Kinshasa...can't figure out how to defuse the trip wire....
Do you mean the "trip lasers"? You can't deactivate those. There are two paths to reach your objective (bug the meeting room), both requiring you to avoid the lasers as they 'cycle' on and off. The most common is to open the meeting room trap door from on top and carefully drop in such that you grab onto the pipe and can shimmy to the left. When the lasers go off continue left until you reach an outcropping where you can only climb down, then jump to a lip and start shimmying left again, avoiding the lasers. Continue this manuever until you are over the main door where you will climb across a pipe to the center of the room, then winch down to bug the table, immediately winch back to the ceiling, legs up on the pipe and don't move until the convo is over (you're hidden in the chandelier). Once everyone has left you can winch back down to the table and exit via the front door to find another way (shorter) to try and beat Emile back to the garage. If you need to know that path just ask here again...
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hi guys again, i need help, again with scct coop
1.: seoul part 3 .. how to get past the 2 guards protecting the real "Jong" (end of mission)
2.: nuclear bunker: main lab (after the ceiling turret, where u have to retrieve info from the pc) there's a hatch in the ceiling, can i make any use of it or do i have to go downstairs and knock out all the guards ???
pls help thx
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1. I found a really easy way to distract them and grab Jong: A. As quickly as you can, get over the fence and jump on the box(es) at the other end of the alley, just past the entry door. B. Do the boost move and one climb in the window while the other heads back over the fence to block Jong's exit door. C. The one inside must quickly move to the door of the room where the two guards are, make sure that one of them is on the other side blocking it and open the door (not bash, just open). Now move back in the dark, listen and wait a bit. C. What happens is the guards go into the room on the right. When they do, you can safely move behind/past them and open Jong's door, chase him down. Now the player outside can move away just enough for the door to open while the first player grabs Jong. Then head into the waiting truck!
2. Nuclear Plant: You can try to use that, but it's extremely difficult to accomplish without getting ID'd. I have used smoke and sticky cams to accomplish it, but usually go the easier path.
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For the Seoul solution the best you can get is 90%, which is a bug that I confirmed with UBI's support staff - who have never had any intention of fixing it. So basically if you can get 90% and all zeroes in your stats you've gotten a perfect score.
As to the sticky cams on Nuclear Plant, IIRC, I used it to get the guards away from the large window (so they won't see you), then drop several smoke 'nades to cover the hang down to access the server. I then went the regular path with stealth and reused the distractions (down on the d-pad re-aquires the cams) to get the guards out of the way while we made for the exit door.
For an avatar, go to the top forum bar and select "Go/Personal/Profile" then when it appears select "Edit Integrated Profile" in the profile panel. Scroll down to the Avatar section and add/edit your own.
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I don't remember a sniper mode in Pandora Tomorrow. Do you mean using the scope? It is assigned to the middle mouse button by default but you may need to (or can if you want) assign it to a different key.
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quote: Originally posted by scotttyp: What I meant was the scope and binoculars middle mouse does nothing, I am confused and lost
If you want to change it you have to go into "Settings" and "Hardware" and re-assign the function to another key if you want there.
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This would have been best posted in the PC forum, but I'll take a stab at it.
From what I've read, the mouse scroll wheel controls your movement speed in 8 increments. If you're forward speed is 'set' too high, you'll make a lot of noise as you jump to the platform. Try rolling the wheel all the way back and just barely forward as you jump onto the platform, then immediately scroll back to stop.
Also, be sure that when you jump to the platform you don't touch any of the chains hanging there as they will trigger excess noise.
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Keep in a crouched position too. That is a quiter way to move. When you do make a jump, try holding the crouch "c" button to land more softly. I forget if you just hold it down or press it during the jump.
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