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Hello, I was wondering, if someone (maybe even KUJU themselves) was already working on a bot implementation via In-Game Option or Mod? Since Dark Messiah is the "Counter-Strike: Source of the fantasy genre" Any info on that? ____________________________ That freaks me out on so many different levels... - Vanessa Damphousse (Space: Above and Beyond) "That freaks me out on so many different levels..." - Vanessa Damphousse (Space: Above and Beyond) |
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Lol i created some bots before and it was really funny watching them all copy what i do.
Worked out some commands too but couldn't get them to run on their own. |
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I wasn't joking (re: your "LOL" It would be nice to be able to have bots like in CS:S, with at least 3 difficulty levels to choose from. ____________________________ That freaks me out on so many different levels... - Vanessa Damphousse (Space: Above and Beyond) "That freaks me out on so many different levels..." - Vanessa Damphousse (Space: Above and Beyond) |
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I know you weren't joking but your post reminded me of somethin funny, that's all
and seen as there are some bot commands available I reckon eventually they will get round to implementing bots. |
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I hope you're right! ____________________________ That freaks me out on so many different levels... - Vanessa Damphousse (Space: Above and Beyond) "That freaks me out on so many different levels..." - Vanessa Damphousse (Space: Above and Beyond) |
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Any news about bots? I wonder is it possible to load multiplayer maps in singleplayer so you can create monsters with console commands? Or is there any other way to create monsters in multiplayer maps?
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you can create bots in muliplayer with no AI. They mimic you
the cvar is "bot" |
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Thanks, how about AI is there anyway to get it working?
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There is no real AI in the game, but perhaps it is possible to make one in C/C++? For now they can do simple tasks such as ducking, primeattack, secondary attack and mimic you.
This message has been edited. Last edited by: P_C, |
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