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Community Developer |
Here's the preliminary list of fixes I've managed to get together:
================================================================================ Tom Clancy's EndWar v1.0.0.1 Patch Contents ================================================================================ Key Updates: * Fixed performance drop that comes after playing 5-6 matches online. * Updated Bink library to fix random crashes on Windows XP64 * Resolved issue of game crashing after launch when install directory contains a dot/period in its name. * Fixed random crashes on Windows XP64, caused by memcpy. * Added FPS warning information for online games so players can see who has the lowest FPS (connecting to a player with a lower FPS will cause you to have a lower FPS as well). * 3D render optimization for multithread * Improved rendering performance by MSAA optimization Other Bugs Fixed: * Game no longer freezes if the defeat dialog occurs while game tips are onscreen in the Prelude to War mode. * Airstrike icon is now properly displayed on the minimap. * Online filter now auto refreshes. * Fixed wrong items appearing in the online filter list. * In the Leader Board menus players no longer have to click “Week” or “Persistent” twice to get the pop-up window. * Fixed improper session info being displayed when player quits an online match and goes back to the game list * The game filter now resets after players exit the multiplayer mode * Game options are now only enabled for hosts in the game lobby. * Sorting games by map in Skirmish game list now works properly. * The game no longer signs into online account automatically using previous used accounts if players switch to the Internet tab in the LAN Game list. * Clients can no longer change game options in skirmish lobbies. * Game no longer crashes when unplugging network cable after a victory. * Game no longer crashes when unplugging network cable while in skirmish game list. * Fixed ping values being incorrectly displayed in the online game list. * Players will no longer see names of other players who are not actually in the same lobby. * The "Voice Receive Volume" now saves automatically without pressing the "apply" button. * Changes to resolution now save properly when players change both the resolution and an item from the advanced options. * Fixed freeze after exiting from skirmish games. * All players no longer lose their connection if the host unplugs his cable during a game. * All players no longer lose their connection if one player unplugs his cable during count down. * Fixed random sound related crash in Windows XP64. * Fixed NAT traversal timeouts for certain routers. * Fixed water render bug on ATI cards. * Fixed flickering textures when your camera is close to the buildings in La Mancha. * Fixed flickering textures in Mission report menu under certain graphics settings. * Fixed water rendering bug when players alt-tab to windows under certain graphic settings. * Added CP cost information for fortification tooltip. * Fixed out of sync AI. * The offsite support icon no longer freezes on screen when the player uses offsite support. * Random crashes fixed. * Other online disconnection bugs fixed. * Hang time when playing matches on certain graphics hardware has been eliminated. Improvements: * Added exit button for BHQ, so players can use quit BHQ without using keyboard. * Add icon indicator for Force Recon support power. * Better sound memory allocation method used to improve performance. * AMBX effect improvements. * Fine tuned the LOD value for high-end PCs. ================================================================================ |
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Will this patch also fix the Wins/Losses results when you look at a territory in the Theatre of War? Because whenever I look there, it says that 0 Battles have been fought, 0 wins and 0 losses when I know there have been battles.
If you guys fix that, I will be forever grateful. |
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When is this patch released? Do we get patch notes on instalation of the patch?
Thanks |
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Yeah, I know there have been battles because I have fought some, yet none of them show. It would be good if all the wins and losses were counted together so I can see how many wins we need to actually win the territory.
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does any 1 know the release date for endwar PC patch. i bought this game a last week and carnt play it because i keep getting black screen when i try to load the game
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are you running a commando firewall program?
Currently a EFEC Commander of the Battlegroup 20 assault group! Get ready to get trampled! |
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Well the Patch might have fixed a crash bug on win XP64 but now it crashes on Vista 32. Before patching no crashes (dont count the hiccups tough)
Crash repeatability: every time Crash priority: Show stopper How to reproduce: Launch game, begin solo campaign mission, and play around 10-15 minutes. In my case so far all crashes occured at this point when i tryed use some special ability. System specs: CPU: Intel core2duo E8400 @ 3.00 GHZ (not clocked) RAM: 4GB GPU: ATI radeon HD 4850 512MB OS: Windows Vista Home Premium 32-bit with SP1 |
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Wait so is the patch out or not? Cause I can't find anything online for PC. If its out, can someone post where I can download it from? |
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Seems like the latest graphics drivers from ATI, released on 18.03.09 solved the problems for me.
the patch is either installed automatically via the launcher or u can go and take a look at the patch topic in general discussion, there were download links for the patch. http://forums.ubi.com/eve/foru...1007537/m/2341053247 |
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Gee thanks Ubi, now the game won't work at all on Vista 64.
Lazy and shoddy programming like this is the reason PC game piracy is so rife. Who would pay for this junk? Where can I get a refund? |
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I'm having the same issue as Tuletegija, no crash "pre-patch", crashes after patch. it would crash at random times in the campaign missions, sometimes right after load, other times 5 to 10 minutes into play. I installed the new driver for my ATI graphics card and I'm still crashing, but now its as soon as I attempt to use a special weapon.
I'm running a Pentium Core 2 Duo T9300 @ 2.50 GHz 4GB of RAM ATI Mobility Radeon HD 3650 Vista 32 I've got to say I haven't been very impressed with this game on the overall... |
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Same problem (Vista 64). Single player worked before patch but stopped after...started crashing at launch. I had it on steam so I went to 'my games' tab, right clicked on properties, then "local files' tab and verified the files. After that the game started launching again. however still the same issues with multiplayer. No one ever joins ToW and constantly 0 games on multiplayer skirmish. I'm getting quite frustrated... bought this game for multilayer and having just problem after problem!
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Never Mind... what that did was just remove the patch. If redo the patch it crashes before starting again. Talk about Tech help!
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Jeez. They fixed a few tiny things e.g: you can see the ranks on the enemy players...but they screwed up one major thing, getting the game to start after loading a battle.
What the hell. I can play a few battles but most of the time it keeps on crashing. I've tried to play about 3 online matches and it just freezes. No wonder Le Cieto is being lost. |
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so its not just me then v1.0.0 plays flawlessly on my vista home premium 32bit intel core duo 2.5 ghz cpu 2gb ram with an ati radeon hd2800xt overclocked 1gb vram on my 1080p hdtv but the instant i let it patch in any way it crashes to desktop constantly which is lovely considering it makes TOW useless even though i actually went out and purchased it way 2 go ubisloth. your patches have made an awesome pc port useless
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