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I have experienced this glitch as well. I have seen many threads also reporting the same glitch. It happened to me yesterday, so apparently it hasn't been fixed yet. |
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Hello, me and my buddy have been trying to play on Theater of War for Xbox 360. He is US and I am Europe. We are playing eachother and all of a sudden it says Victory for both our sides. This happened a couple times but only one of us would get the credits. After a couple times one of my ranked 4 units got set to recruit. We kept playing against eachother but the same problem occurred EVERY match we played. I've had 5 ranked 4 units reset to recruit and have no clue why, even when they weren't even on the battlefield. I'm very frustrated. Even when my guys would be promoted they will not get the promotion and I do not get the credits I supposedly won. Can some one please help me? It makes me not even want to play at all anymore. Sometimes I get disconnected from Xbox Live after this happens. I read that in February that disconnects will no longer send units back to recruit. My account is S Blev. Please help
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This is part of the same bug that's biting a lot of people. The same thing happened to me last night: I was playing 1v1, and the game locked up my console during the initial unit selection phase. When I logged back in, I'd lost several valuable units. This is supposed to be related to a "feature" to prevent dashboarding, but it's unconscionable that a buggy game that locks up frequently punishes its players like this. I really wish it would get fixed, but so far no one at Ubisoft has even acknowledged the problem as far as I can tell from the forums. |
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Well it's making me not even really wanting to play. I feel like if I play and freeze up just like I did, I'll lose units so why even try? I'm rank 12 and when I see my rank 4 units that I've worked on hard to get up just randomly go to recruit then I see no point in even playing Theater of War... /cry |
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I think this has to be the worst game i ever got for my ps3.. I have found that even with the latest updates, after playing for a bit, response to the buttons such as X and Square are slugish at best and that the voice recognition goes from good to garbage... makes the game almost unplayable
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My riflemen unit is not being promoted. At the end of a match, it said they got promoted, but when i went to the Barracks, they were not promoted. Plus, the game is not adding up the credits after each battle correctly.
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-are you serious? The .50 caliber mounted to the Russian T-100 Ogre does not fire!
-vehicle units which overlap each other in mass formations can cause individual vehicles in the unit to become stuck on terrain objects, and this can immobilize an entire unit! This is especially true for Fort Campbell and Tanks. This message has been edited. Last edited by: CDR_Alpha_Niner, -- EA Apologizes Ubisoft Shanghai's Mailing Address Shanghai (Studio) 13F & 15F, The Center 989 Chang Le Road Shanghai 200031 Tel: +86 21 5407 5666 Fax: +86 21 5407 5156 |
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I assume this is a bug. On the 360 the health of uplinks seems to be much larger then on the ps3 when being hit by artillary. I played the ps3 version while 360 was down and noticed it immedatly.
Also - the force movement doesn't seem to be as noticable on the 360 version. I could see a visable difference on the ps3 but not the 360. |
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Not sure if this has been reported or not.
When units are garrisoned and fighting, If you order them out to a new location they seem to get stuck. This has happened to me before, but i never figured out exactly what i did, but I did it two games in a row last night. Units were coming at the building (i thought to storm it) so i exited the building, beat the unit, then moved on to anther area. Some of my units seemed to stay half in the building. |
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The EFEC gunships secondary attack area effect misslies to do no damage or not the right amount of health lost or use it and it does not effect the enemy immediately after a minute it will work.This happens sometimes
I have noticed it a good number of times. Please fix or look into it |
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-I am now noticing on a frequent basis that Artillery has a tendency to "zip." As in, if you target one enemy, then switch targets when an artillery round is still falling, that falling round will, literally, zip to the new target and impact. I have a video of this.
-for some reason, I fought a battle and never received any notification of downing units or when DEFCON was triggered. There was no musical tone or a flashing notice on-screen. -Sorry, Ubisoft, but the patch is not discouraging people from dashboarding from the lobby before the game even begins, which is the point to dashboarding in the first place. Additionally, victories attained by the enemy dashboarding are no longer being counted towards the leaderboards. I think I deserve some credit for having my time wasted waiting for a game, only to be stood up by my opponent. -- EA Apologizes Ubisoft Shanghai's Mailing Address Shanghai (Studio) 13F & 15F, The Center 989 Chang Le Road Shanghai 200031 Tel: +86 21 5407 5666 Fax: +86 21 5407 5156 |
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This has also happened to me multiple times. I also mentioned this in numerous other threads. Lets hope they fix it. |
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me too. several times, and when it happens, the evac choppers get stuck! -- EA Apologizes Ubisoft Shanghai's Mailing Address Shanghai (Studio) 13F & 15F, The Center 989 Chang Le Road Shanghai 200031 Tel: +86 21 5407 5666 Fax: +86 21 5407 5156 |
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Ok I am tired of JSF makeing sub accounts and cheating given them false wins against Russia, another thing I don't understand is two days in a row we beat JSF @ Vlore and Ft. Levski and we never advanced no clue why and we have had Ramstein and Roxenburg for almost 3 weeks and never was able to advance to Paris don't understand . This TOW is in favor of the JSF because they cheat by makeing sub accounts and loseing so they can win the turn a certain territories please fix I paid 60 dollars plus got the damn updates from the Playstation store This needs to be fixed or I want my money back and I am dead serious. Another thing Does Ubisoft even care about are complaints because they never respond to anything, I don't think I will ever purchase one of there games again!!!!
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You make it sound like the JSF is the only country that has people who make secondary accounts. I have played 4v4 games where there was a guy who had two 360's and was playing on both teams. He used his JSF account to sabotage our team and set his Russian pals up to win. Then he dropped the WMD on us after the Russians pushed Defcon. How do you expect them to fix that? Think about it logically, without being a complete moron. Ubisoft can't stop people from having multiple accounts. I personally have two that I use, both Russian and JSF. When I can't get any play as the JSF, I'll switch to my Russian account and play against the Euros. The only way to do what you're asking is to restrict access to TOW to one account per ISP. They don't have the power to do that. As far as I can tell in regards to you never being able to attack Paris, you need to control both bases that surround the capital in order to attack it. JSF controls one. You can't attack. Educate yourself. |
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Every time I try to start it, it always says: Error occured Initdevice,D3D settingdetective helper() failed,error code 2005530518. can you help?
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Where is my VIP camo?
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if you're JSF, it's that Tan camo, EFEC is a blue, Russia is a green...and everybody's got it
-- EA Apologizes Ubisoft Shanghai's Mailing Address Shanghai (Studio) 13F & 15F, The Center 989 Chang Le Road Shanghai 200031 Tel: +86 21 5407 5666 Fax: +86 21 5407 5156 |
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ok after 6-7 day blackout the Eu servers are back up & i guess i should thank u for fixing before weekend. u should explain to the forums what the problem is and how difficult it is to fix cause im sure u lost a lot of customers just out of principal.
Anyway it might just be me but i looked at yesterdays ps3 stats (day 29 war-5 ps3) and it says Eu won ramstien by 606 and russia had 200 only.... so how is it possible today (day 30) russia has control over it? |
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