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This report is regarding the Brenner Pass and Chattanooga maps (why there are exactly the same is beyond me). When a deep strike is order on a set of riflemen to either the Delta or Sierra uplinks they become frozen after dropping half their chalk and, after about 2 minutes, they automatically die off. Pretty wasteful use of points, especially when playing against a level 12 commander.
If I come accross any other significant problems I'll let you know.
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quote: Originally posted by Tolarius2007: im stuck on the loading screen when trying to do the second JSF mission in Prelude to War. it just keeps loading forever.
im having the same problem wtf is wrong with it?
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| Posts: 2 | Registered: Fri November 07 2008 |    |
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i have had no problems with voice control except sometimes i speak to fast and dont register just got to speak louder and well i have never got in the ToW but will inform when i do...
"Rule number one: you're no good to me dead. Rule two... ah, what difference does it make? You'll probably all end up dead anyway." -Sergeant Frank McCullin, US 29th Division
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This minor bug is on the PS3.
When I first join ToW as I'm getting the "weekly update" from Col. Mitchell all of the capitals display as yellow/orange like they were under JSF control. However, once the update ends they turn back to the color of the nation that actually controls them.
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I've had several occasions where "credits" aren't getting saved. It gets a little frustrating when I go into the barracks to upgrade my units and none of the credits won are saved. I've lost 600K so far... I love the game, but it's starting to become a bummer. Also, it would be nice to not have to re-invite my friend after each game or when one of us enters the barracks...
The darkest places in hell are reserved for those who maintain their neutrality in times of moral crisis. Dante Alighieri
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Community Developer

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It's come to our attention that a number of you are experiencing a bug that prevents you from earning credits and/or experience points for your battalion in online Theater of War matches.
First off, we'd also like to let you know that this is not the same bug from the closed private beta. That issue was fixed before the game was released.
Second: Over the weekend we implemented a tweak which should resolve most occurrences of this issue without requiring any sort of patch download.
If you continue to experience problems of this type, please report them on this forum.
Thanks for your patience and understanding.
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Thank you QuidProKuo. I noticed Sunday (us EST) when some opponents dropped out, I kept the CR. Leader boards seem to be updating with more accuracy. It recorded my wins but not my losses, so I'd say it was spot on.  To the devs credit, they had a fix in place in the same week an issue cropped up. That is actually quite amazing. Another question. I noticed under the leaderboards on Sunday there were more options to sort than there were on Friday. Am I going daft or was that a server side change?
Spetnaz 44th Assault..."War has no Rules" 360 GT: Double A Daddy
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Credits are still not being awarded in 2v2 when the opposing team has one or more members drop offline.
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- Freezing, freezing, freezing. Last night, the 11th, around 6-12 PST, we could barely keep games going for more than a few minutes. I always play 2v2, I'm Russian, and it didn't matter which map, which opponent. The game would either fail prior to launch or soon after launch. Sometimes you'd get 3 mins in and it would either freeze just after issuing a command or my partner or their partner would drop from the game.
The odd thing is that sometimes the game would start, 1 minute into the game I would get a victory condition, my partner got a note saying I had left. I would get full credit for the match and he was stuck playing with the AI commander.
We checked out communication and it seemed fine. We even played a game with a second XBL chat channel going to make sure that it wasn't us losing connection. We never lost chat but the game would just drop or freeze.
Sometimes the freezes are minor and sometimes they completely take the xbox down. Last night, we tried 20 games, played only 2 to finish, had about 15 fail under the 5 min mark and 4-5 completely freeze the xbox, hard reset time.
The last time it was that bad was the day after launch. We thought it was just too many people rushing to play, killing the servers. Last night seemed kind of dead though and it was just as bad, if not worse.
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The only real major problem i have noticed is the game freezes up quite a bit. This is just frustrating when i am stomping someone and then time stands still, so i have to restart the console. I have had no problem with any other game so i think the console is fine.
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About 5 times now, I've hit a bug, where my voice commands are completely deactivated for an entire match.
From the moment the match starts up, to the moment the match ends, I cannot input voice commands. Holding the trigger down still brings up the VC menu (which works properly with the D-pad), and I can still use team chat, but the VC system does not hear any sound I make. This problem only goes away once the match has ended. This bug seems to occur once every 6 or 7 matches.
Heres the technical stuff:
Console: Xbox 360 Headset: Startard Xbox 360 headset Game Mode: 1v1 and 2v2, all game types Map: All maps Faction: Both EFEC and JSF
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Major Bug: There are 2 bug reporting threads. WTF?
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on la mancha when you try to deepstrike foxtrot or siera your units start to fastrope and then they freeze and then when an enemy unit comes near it your deepstriked unit just dies. happens in both multiplayer and single player.
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