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In my opinion COD is full of scenes out of numerous war films. Eg. enemy at the gates, the longest day. So can we really take their word for it that these events really happened? In BIA all of the battles featured in the game actually happened! Thats why it rocks!
In COD as i have said numerous times. The character you play can take gallons of lead without even flinching. In BIA however, you actually go 'ow god dammit that really hurt'and you find yourself running for cover. In COD You run the other way spraying the place to bits unloading and taking countless shots. After the 1st 2000 shots to the head you feel a bit of pain and have to take cover. The system sucks! Anyone care to say otherwise? ![]() |
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i like CoD for because of it's massive battles, there are lots of enemies constantly attacking you and you have many allies fighting along side you, other then that CoD is no match compared to BiA. if BiA had larger battles, it would blow CoD away
____ Bowzer2 has spoken. |
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cod2= -1
Brothers in Arms= +15 "No good decision was ever made in a swivel chair" - George S. Patton |
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i agree with bowzer... it seems that in bia its mostly just u, ur squad, and the germans. cod is good for the large intense battles. bia is meant to be the realism experience while cod tries to make unforgettalble missions and intensity. overall bia is the most realistic for sure
"The death of one man is a tragedy. The death of millions is a statistic." - Joseph Stalin |
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Hi!
I have found a 3rd party game that made me forget both BIA and COD. Its Red Orchestra. (I posted in another thread before) Any ww2 buff must play this game, since its very realistic. It uses the Unreal 2.5 Engine. This game is set on the Russian front. It is massively multiplayer based(Steam) but it has an SP mode. The game features a lot of realistic stuff. The sounds are awsome, the guns really do feel realistic, and the distant gunfire has the classic "pop" sound as it really should be. Artillery call is available in the game, and the sound is immense. I have a poor headphone and it blasts my ears sometimes. Just Imagine a Dolby system. Also the arty sound is real, I can compare it because I have seen videos of incoming arty with high quality sound. (pop, whistle, bang) There are seperate infantry, tank and mixed maps so the game is well balanced. The graphics are good, it takes a good PC to run RO. The ragdoll effects are the best i,ve seen so far in a game, gore is also present. The realism comes in really when you start using features such as: Fixing Bayonets Reloading MG Chaning MG barrels Manual rebolting (very very good feature, in CQB it is vital to be able to melee right after firing weapon) Also the guns fire the correct RPM Blur effects, when being shot at. Ability to use bayonet while springing ( YEAH BABY WE CAN do violent,head on charges now) (minor) Tracers richochet off targets Leaning, Crouching sprint, Diving is present which are great features. Surviving a dash across a 50 yard area is higher now since the enemy is got to aim. Skills are esential since there is no crosshair and the gun does not shoot in a "cone" in the center of the screen, thus violent firefights might easily develop. The maps are huge, some maps stretch 800 meters and the small ones arent that small either. I thouroughly enjoy the game, its wonderful, just cant wait for Unreal 3.0 WW2 buffs should definatly try it! (excuse me for the long post) ! I have found a 3rd party game that made me forget both BIA and COD. Its Red Orchestra. (I posted in another thread before) Any ww2 buff must play this game, since its very realistic. It uses the Unreal 2.5 Engine. This game is set on the Russian front. It is massively multiplayer based(Steam) but it has an SP mode. The game features a lot of realistic stuff. The sounds are awsome, the guns really do feel realistic, and the distant gunfire has the classic "pop" sound as it really should be. Artillery call is available in the game, and the sound is immense. I have a poor headphone and it blasts my ears sometimes. Just Imagine a Dolby system. Also the arty sound is real, I can compare it because I have seen videos of incoming arty with high quality sound. (pop, whistle, bang) There are seperate infantry, tank and mixed maps so the game is well balanced. The graphics are good, it takes a good PC to run RO. The ragdoll effects are the best i,ve seen so far in a game, gore is also present. The realism comes in really when you start using features such as: Fixing Bayonets Reloading MG Chaning MG barrels Manual rebolting (very very good feature, in CQB it is vital to be able to melee right after firing weapon) Also the guns fire the correct RPM Blur effects, when being shot at. Ability to use bayonet while springing ( YEAH BABY WE CAN do violent,head on charges now) (minor) Tracers richochet off targets Leaning, Crouching sprint, Diving is present which are great features. Surviving a dash across a 50 yard area is higher now since the enemy is got to aim. Skills are esential since there is no crosshair and the gun does not shoot in a "cone" in the center of the screen, thus violent firefights might easily develop. The maps are huge, some maps stretch 800 meters and the small ones arent that small either. I thouroughly enjoy the game, its wonderful, just cant wait for Unreal 3.0 WW2 buffs should definatly try it! (excuse me for the long post) "There is nothing more exhilirating, than to be shot at with no results" Sir W.L.S. Churchill |
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Ok when you say eib or rth30 isn't intense. Cast your minds back to the huge and i mean hugeley intense battle at hill 30. IT TAKES UP 3 FRIKKING LVLS IN RTH30. 3 FRIKKING LVLS OF AWESOME GUNFIGHTING ACTION. people getting their throats blown out. Legget getting his guts blown out all over the place (literally, no joke, i say again no joke) 'You want me ****ing take me!' ringing any bells? Also the battle for hill 30 in eib is pretty dam fine as well. Holding off countless jerries and killing 2 i repeat 2 tanks! How can u say thats not intense?
'The only good perp, is a dead perp' Judge Dredd ![]() |
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Brothers in Arms for single player
CoD2 for multiplayer That'll change with Hells Highway though. The multiplayer there will be amazing. |
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skirmish in eib blows the * IM GOD* multiplayer in cod
"No good decision was ever made in a swivel chair" - George S. Patton |
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COD 2 is frustrating. BIA is relaxing
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it's relaxing until you turn a corner into an MG 42, then it's freaking hairasing
"No good decision was ever made in a swivel chair" - George S. Patton |
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Yeh i suppose so...(BIA WINS HANDS DOWN EVERY FRIKKING TIME) oops cough did i just say that? (COD2 SUCKS) no contest really.
'Your rights will be read at your funeral' Max Payne |
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COD 2 is NOT a run a shoot game if you turn the setting harder. If you put the setting to veteran, you have to run for cover as soon as you get shot. In some places they shoot you as soon as you get out of cover. In BIA, it is a more realistic game for sure, but every German has such Crappy aim during a fire fight. COD 2 deserves more credit than it gets.
"Video games are a waste of time for men with nothing else to do" RAY BRADBURY |
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Red orchastra blows both games out of the water. It takes large battles and includes some of the sweet tactics in BIA, and the guns are easier than BIA, but much harder than COD.
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on the veteran difficulty the game is even worse I think. Picture the scene with the Normandy beach landing. When you get on top there are is an MG some on the left (about 200 meters farther of the cliffs?). This MG always aims at you. When I look through the scope of my sniperrifle I see every half minute 2 Americans passing that MG and the bunker next to it, without being shot at. When I finally cross the whole German defense line I should see more than 50 US soldiers. But instead I see only one small squad. Germans always stand in the open, and the US soldiers do the same. Like BIA it can be full of STG 44s. The worst is Stalingrad where the Germans keep throwing grenades at me. 4 or 5 grenades in a split second, though previously stated in the slide show: The gemrans are running out of ammo. The more difficult it gets, the more unrealsitic it will be. That's my opinion. But you shouldn't buy COD 2 for realism and authenticity. You should buy it to shoot and run. |
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Amen. ![]() "The BIA Forum. You will never find a more wretched hive of scum and villainy!" Yes, I built this: Intel Q6600 @ Stock, EVGA 8800GT SC edition 679/1697/1000, 2gb OCZ RAM DDR2 800, all in an EVGA nForce 680i Sli motherboard! Tired of all the media's BS? Want to see the war in Iraq from the perspective of those who are actually FIGHTING and DYING? www.patdollard.com |
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I'm making a lot of spelling mistakes here... gemrans
COD 2: - A Gewehr 43 used in the Afrika korps by the year 1942 - A Gewehr 43 used by the 6th Army in Stalingrad - Panzerschreck used by the Afrika korps in 1942 - Panzerkampfwagen 2 has a longer range than crusader tanks... I doubt, I'm not an expert but I doubt. - The same tank it used ove rand over again in Stalingrad even though more version of the panzerkampfwagen 3 were made by then. - Every German has a luger, though many Germans hated that pistol. - Many Germans are fat |
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I dont think that the germans and allies all stand in the open. They take cover just as they do in BIA. In BIA i played on authentic for the first time. To test how real it would be, i took out a squad of germans and left one man behind. I stood up behind a wall, about 7 metres in front of him without suppressing him and didnt do anything. It took him about 15 shots with his rifle to finally hit me. In COD 2, the Germans would gun you down in a second. "Video games are a waste of time for men with nothing else to do" RAY BRADBURY |
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I think the good part of CoD is that you can easily pick it up and play the game. In my oppinon BIA is asking much more concentriation and effort. But this is also a good point. BIA is much more realistic then CoD. The only onrealistic thing is the M1 Garand, you can reload it at any time
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yes you can reload the garand whenever, theres a thread about it, you like hold something down and then puill something else and out pops the clip, of course baker just puts a new one in, but it is possible to reload even when you have a clip with ammo in the chamber
"No good decision was ever made in a swivel chair" - George S. Patton |
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Ow oke, tnx for the info
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