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Yeah, but those are yet to be revealed, atleast they said so...
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I have a few questions/sugestions: will explosives be used as a weapon, if so will it be for for the Swordsman or for enemies? Dynamite has appeared in western movies and fireworks or firecrackers originated in Asia, using one or both would fit in with the east and west theme. What will it be for getting to the levels or the shops, will it be a hub system? Will you find the shops in the levels? Or will it be a map select? Can you go back to the same areas but with new places to explore, tougher enemies or just to get more money? Will there be cash earning minigames like a shooting gallery? Will you add amode similar to firefight in ODST. where you try to beat waves of enemies? could you post your score online or even play with people across Wi-Fi? I hope you take some of these things into consideration. Thank you.
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"Play other people on wi-fi" Have you ever heard of this game before?
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quote: Originally posted by bimbo11991: "Play other people on wi-fi" Have you ever heard of this game before?
I have but it was just wishful thinking, besides it would be difficult to play directly against someone but playing together WITH them would bemore likley. Lke I said, just wishful thinking.
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Ubi has officially announced no multiplayer of any sort. You can have your wishful thinking, but asking Ubi if they have multiplayer is getting old.
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And telling n00bs has also getting old....
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I want someone in February to ask if RS2 has multiplayer. Everyone will have a laugh.
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hey Ubi, are you guys thinking of adding a bonus for people who pre-order? that would be so cool, like a different sword or gun design
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Oh God! Look at ALL threads before asking, Gamestop has a pre-order bonus with two exclusive design swords that "your enemys will be honoured to be stabbed with" or something like that
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Didn't you know that noobs aren't capable of reading? They start out asking random questions and then they realize that other people participated on the forum before them. It takes a while for them to become aware of what they are doing and sometimes it never happens.
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and the circle of life begins
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Since the game doesn't have enough gun-special-attacks I think I've come up with one...since the sword has a 360-attack why can't the gun have one? Of corse, this would look ridiculos with a revolver but with a shotty it might just work. It is like the sword 360 but instead of going slow-mo when you hit someone it's slow-mo all time so that you can shoot enemys easily...this would might work in the air to, but it would look odd in third-person but this is a first-person game so why not?
Also more gun attacks by you guys! (Both Ubi and "the major forum-guys" (a new title (that is easier to understand))).....wow, I just did three parenthesis on a row....man!
And air battle (jump attacks and acrobatics and such) is cool so it wouldn't hurt with you making some more of that...thanks!
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what do you think about extra complicated moves that would get you a big cash bonus, like shooting a guy in the leg jumping off him while he is crouching to do an extra high jump stab on a different enemy
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Wah? Are you asking me or Ubi? Well, anyway your idea sounds complex but decent but stabbing the same enemy you shot would be better...I think so..
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Well Ubi, as a big fan of collectibles and hidden stuff (and especially collectibles that unlocks something, especially collectibles that unlocks things that raises the replay value) I wonder if you're implementing puzzle mechanics to get to places that aren't neccesary but holds a secret/collectible...EXAMPLE(!): To reach an edge you have to do the lift move and then jump after the enemy and then jump off the enemy (getting even higher) so that you can reach that area...complicated but especially fun...
(Btw I jused an espacielly certain word.....guess what!)
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