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I dreamt about two new special moves I think but I only remember one; you jumped over the enemy with a front flip and turning around half (180*) and then you could stab him or slash him in the back! Put that in the game please!
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- In terms of controls, will all buttons be assigned a command? - If so, can you release a list of these commands?
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Here's a question I've been pondering about the game. In the original Red Steel one of the greatest features was how varied the levels were. One minute you're in a Pachinko parlor and the next you're on a roller coaster shooting exploding rabbits in a fun house. The levels were awesome, some of the best I've seen in any FPS. Red Steel 2 seems to be all desert / western settings. This seems like it could get boring. Granted we've only seen 2 levels... So my question is does Red Steel 2 take us through more than just sandy dried out desert stages? Can we expect to be shooting exploding rabbits on roller coasters? 
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And even more:
-Can you "haxx" in the game? You know shoot thru a thin wall or and edge off a wall?
-I think there should be a freeplay or challange mode where you shoot and slash baddies until you die, and if a mode like that is going to be I would like if you hear a dark voice saying: Headshot! If you make a headshot.....but absolutley not in the main game! Just for fun in freeplay or whatever.....
-If not multiplayer why not taking turns? Like challange-rooms or freeplay wich you play by shooting and slashing guys (like I explained) 'til you die and then it says: "Player two" and it's your friends turn.....
-Collectibles? Are there any? Can't remember if I asked that....
-Exploration stages/freeroaming stages?
-Flying or airplane parts? Just wondering.....
-Are the answers coming a specific day every week or just randomly?
And btw, when are you answering this week?
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I wanna know how "open" the enviroment really is. Also will there be DLC in the future and if so what could it consist of and how much would it cost?
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Sam Fisher and Altiar skins!!!!!
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How many guns will there be in the game? Any chance of a Sniper Rifle? Are enemies reacting to hit zones (aka do headshots count or not?)
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What's happening at the tokyo game show? New demo or trailer?
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This may sound weird but; -Are there any questions that we haven't asked but you thought we would? Tell us! And those questions! Along with the answers directly.....and I wanna see new videos about the story!
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Community Developer

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Please find your weekly dose of new information at the usual place Answers to community giving you more insight into the MOVES in RED STEEL 2. We are actually very impressed with the amount of questions still coming in this topic. We still have a lot of questions to cover related to MOVES, but it is interesting to see next Q&A topics profiling. Thanks! Wuzzi
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Much appreciated Wuzzi  Since we're still covering moves, was the "jump attack" (the attack executed by double pressing the a button I think?) designed for some specific purpose or is it simply a flashy technique with aesthetic appeal?
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I assume it just has to do with timing. Perhaps they'll give a visual cue that'll serve as our window of opportunity. Seeing as it kills the enemy, I'm not expecting it to be very easy either 
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Who's the bad-guy? Will there be more than four guns? Will the swordsman be able to pick up weapons? Will there be different characters/costumes to unlock to extend the life of gameplay? What other minigames will there be besides safe opening?
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