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Posted
Official word from the Dev team:

The Silent Hunter doesn't let the prey escape easily. While part of the team has been assigned to other projects – as it is normal in any busy development studio – key members are still on track and working to improve Wolves of the Pacific or correct existing bugs.



So yes, we are working on 1.3 Smile To cut a long story short, here is a partial list of improvements that we intend to bring with this patch:


"¢ Eliminate the instances where the player gets assigned the same mission multiple times, even though the game is meant to give you variety and different missions, of course depending on historical context

"¢ Solve a small conversion error with the stadimeter when using "imperial system" for in-game data display.

"¢ Add an "assisted method" to determine the target's speed when playing with the manual targeting option set to "ON", to simulate the firing party putting together subsequent range checks from the captain.

"¢ Recheck all ship dimensions in the game config files to solve errors in target range calculations

"¢ The submarine radars (SD, SJ) should work consistently and detect targets in all appropriate circumstances

"¢ The players career is ended sometimes by high command, for inaccurate reasons such as perfectly good and new submarines being retired from frontline duty. This will be sorted out to work as intended.

"¢ Multiple AI improvements

o The Group AI should always choose a new commander when the current one gets killed, instead of waiting for the currently assigned one and having all ships circle around

o Destroyers should take into account the estimated depth of their targets and sinking time of depth charges when deciding the dropping point, while remaining human-like and prone to error

o AI and submarine sensors will be tuned for more realistic performance

o AI units will now take notice of nearby ships being destroyed even when there is not a trace of the attacker

"¢ Several ships classes (for example Japanese Sub-chaser and the Akizuki class) will have improved firing arc definitions that make them a more realistic and deadly opponent in gun duels

"¢ Improve the "Realistic sound speed simulation" to eliminate sound effects cutting when the player is moving around with the external camera

"¢ Improvements will be made to the Sonar and Radar stations to make them more user friendly

"¢ The Submarine upgrade screen will be improved to present the relative merits of various torpedoes and systems that are available to the player.

"¢ Sampans will no longer be detected by Hydrophone

"¢ Players crossing the International Date Line should not lose their map torpedoes silhouettes

"¢ The Torpedo Bearing Transmitter screen and all interfaces should display correctly on all resolutions

"¢ Colorado class battleships will be added to the game Wink



Keep in mind this list is WIP, and although we're doing our best, in the end we might just be unable to fix some of them for 1.3. Or some other items will make it on the list.



And if there's something glaring wrong with the game that's not on the list, post it here. Maybe we were not aware of it ... yet.



When will the patch be out? There is no release date set yet, we're taking our time in order to have the maximum of fixes with a stable code.



Your Silent Hunter Dev Team
 
Posts: 340 | Registered: Thu August 24 2006Reply With QuoteEdit or Delete MessageReport This Post
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Nice.
Ubi have my trust again.
 
Posts: 15 | Registered: Thu April 19 2007Reply With QuoteEdit or Delete MessageReport This Post
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Posts: 3984 | Registered: Mon March 26 2007Reply With QuoteEdit or Delete MessageReport This Post
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Thank You... Clap
 
Posts: 8 | Registered: Wed March 28 2007Reply With QuoteEdit or Delete MessageReport This Post
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Thank you, awesome news bow
 
Posts: 13 | Registered: Tue May 08 2007Reply With QuoteEdit or Delete MessageReport This Post
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Glomp



For me, burnout is always one step away.
 
Posts: 2125 | Registered: Mon May 21 2007Reply With QuoteEdit or Delete MessageReport This Post
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Thanks Ubisoft you almost lost a long time customer.


***********************
Sid Of The Pacific
P4 3.07 GHZ CPU HT
2 Gigs Corsair XMS Dual Channel DDR
Evga Geforce 7800 GS CO AGP 256MB DDR3
Win XP Pro PS 2
 
Posts: 210 | Registered: Tue January 23 2007Reply With QuoteEdit or Delete MessageReport This Post
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I couldn't help but notice, that the chronometer bug is still conspicuous by its absence. Sleeping


 
Posts: 232 | Registered: Thu January 05 2006Reply With QuoteEdit or Delete MessageReport This Post
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Add an "assisted method" to determine the target's speed when playing with the manual targeting option set to "ON", to simulate the firing party putting together subsequent range checks from the captain.
 
Posts: 8 | Registered: Wed March 28 2007Reply With QuoteEdit or Delete MessageReport This Post
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Thanks UBISOFT! You made my day! Glad to hear the good news.
 
Posts: 43 | Registered: Fri March 23 2007Reply With QuoteEdit or Delete MessageReport This Post
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Could we get the submarine props to turn correctly. I have both SH3 and SH4, and in SH4 on all my subs someone seems to have inverted the left and right props, so when I do 2kts, it looks funny. (Gato etc.)

Should be an easy fix. Thx.
 
Posts: 1 | Registered: Thu May 24 2007Reply With QuoteEdit or Delete MessageReport This Post
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Cool, Thanks!

soon to be... Happy Hunting! ;-)

... and I do not have a problem saying, "Thanks"

PS: could an "Abandon Ship" option be added so I can save my crew so they don't die of CO2 poisoning at 28'.
 
Posts: 136 | Registered: Tue November 21 2006Reply With QuoteEdit or Delete MessageReport This Post
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You've not won me over yet UBI.

Don't get me wrong! I'm happy to see you've finally admitted to problems and have someone working on it...this is good news.

But I cant help but notice this line!

"Keep in mind this list is WIP, and although we're doing our best, in the end we might just be unable to fix some of them for 1.3. Or some other items will make it on the list."

Am I to take that as (The SHIII game code isn't capable of living up to your promises) Meaning, in the end we just have to live with it?...whatever IT mite end up being!

Not trying to kick you when your down. Just saying maybe take a more realistic approach next time! Like knowing WHAT is and ISNT possible before you print the cover!

And maybe give your developers a little more time to work things out. I don't mind waiting a little longer...for a more finished product Thumbs Up

Thanks for the continued support Clap
 
Posts: 449 | Registered: Tue February 24 2004Reply With QuoteEdit or Delete MessageReport This Post
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Please fix the gameplay options overwrite bug as well. After setting options in the main menu and then starting a new career the options will be overwritten with "easy", "normal" defined gameplay settings. Really annoying.
 
Posts: 3 | Registered: Wed May 23 2007Reply With QuoteEdit or Delete MessageReport This Post
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UBI, you wait to lose some customer before making that you must? it was too much for you say that you would have to release it? bhaa! not more games from UBI for me.

unistalled SH4

good luck for yours next games
 
Posts: 12 | Registered: Thu March 29 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Vermin4711:
Please fix the gameplay options overwrite bug as well. After setting options in the main menu and then starting a new career the options will be overwritten with "easy", "normal" defined gameplay settings. Really annoying.


Click on the radio in the map room for Campaign Option Settings

This message has been edited. Last edited by: Weigh-Man,
 
Posts: 14 | Registered: Fri May 18 2007Reply With QuoteEdit or Delete MessageReport This Post
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Thanks and I look forward to the patch.
Also Weigh-man the options screen isn't that clear when on a career so I can understand why people are having problems. I did as well till someone pointed me in the right direction.
 
Posts: 264 | Registered: Fri February 16 2007Reply With QuoteEdit or Delete MessageReport This Post
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Nice fixes =) I am most pleased.



Communist penguin skipper extraordinaire
 
Posts: 847 | Registered: Tue January 13 2004Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by jeff4ever:
UBI, you wait to lose some customer before making that you must? it was too much for you say that you would have to release it? bhaa! not more games from UBI for me.

unistalled SH4

good luck for yours next games

So your loss guy. Roll Eyes

Wonderful news, I still need a new computer before being able to play it.


__________________
There she goes
There she goes again
Racing through my brain
And I just can't contain
This feeling that remains
 
Posts: 4002 | Registered: Sat November 16 2002Reply With QuoteEdit or Delete MessageReport This Post
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Holi ****. I thought I'd have to wait another 4 days just to hear "We've decided there will be no patch 1.3". Thank God. And I'm so glad I just participated in the polls without all the griping Mocking
 
Posts: 11 | Registered: Fri February 06 2004Reply With QuoteEdit or Delete MessageReport This Post
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