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Posted
....waiting for the aircar to come down. I've gotten all seven lights to come on in the basement, all the floating lights are shut off, including the four upstairs, but the danged balloon is STILL hanging around the WRONG FLOOR. Yes, I have the 1.03 patch and the 1.02. I've even tried to do the impossible: go across the "invisible" crosswalk to get onto the "invisible" balloon. I've done that before in other games that were hopelessly hung up. Nope. No luck. I just stood there, staring at the landing thingy. If there is a cure other than restarting this opus, please let me know. I *hate* restarting long games when I'm halfway through! And they say that the worst game is yet to come: The Chair. Which I did get to decend, although I really couldn't do anything since only half of the lights were lit up on the board. Help!
 
Posts: 1 | Registered: Fri January 19 2007Reply With QuoteEdit or Delete MessageReport This Post
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Hi again,
I don't know if you read the post of mine before the forum collapse. It sounds like you need a little more power to the craft. The more power the lower it gets. With the right amount of power, a bridge will come out for the craft if it is at the right level. Try putting more power on upstairs. Trial and error or I can give you a spoiler.



 
Posts: 328 | Registered: Sun October 03 2004Reply With QuoteEdit or Delete MessageReport This Post
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I am no longer just wandering around in Spire! I was turning off all four power things, turns out that I didn't need to. GRRRR! Thank you for prodding me back up that ladder to turn on/off switches until I heard the aircar move. And it moved *down* to the landing area! Hurray! And now to The Chair....
 
Posts: 1 | Registered: Fri January 19 2007Reply With QuoteEdit or Delete MessageReport This Post
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No, you still need to ride aircar if you haven't already. And good luck with chair. If you need help, don't be afraid to ask. I am glad I helped a little.



 
Posts: 328 | Registered: Sun October 03 2004Reply With QuoteEdit or Delete MessageReport This Post
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