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Posted
I've just installed POP 2 the game works fine until the first save point then it freezes for a moment without crash and then returns to normal but I receive a message tells that VPU Recover has restarted my GPU and the game freezes again and the message appears the same as the first time, afterwards the game crashes entirely and I couldn't go back to the desktop.
I've tried to reinstall the game,run in compatibility of different OS but nothing is working.
P.S: 1- My PC passes all the requirements in the splash screen.
2- The other POP games works works for me like a charm.

Win Xp Pro SP3
Intel Core 2 Duo E8400 3.0 Ghz
2 GB Ram
ATI Radeon HD 2400 Pro PCIe 512 Mb
 
Posts: 2 | Registered: Sat October 24 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of kakalukiaJay
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There are work-around tips for dual core or quad core computers.
I am just a game player with a single cpu. I do not know why one game would work and another game to not work.

The game was published when PC computers only had one cpu around 1 to 2 GHz speed.
You probably need to help instruct the computer to only use one cpu while you play the game.


I have not employed any of the following since I do not yet have a multiple cpu computer.
The following are a compilation of what I have historically noticed.

A) The boot.ini file is usually a "hidden system" file that you may not edit until you change its attributes.
Ask if you need more assistance with finding that file.
edit your C:\boot.ini adding a new line to the file:
max_cpu = 0

OR

B) launch <whicheverPrinceOfPersia>.exe
Wait for the main menu. Press ctrl+alt+del to open the windows task manager.
Click on the [processes] tab. Find the appropriate POP.exe process.
Right click it.
Click "set affinity". Uncheck CPU 0 in order to turn off the processor.
Then return to the POP game.

OR

C) Create a text batch file containing:
start /affinity 1 <whicheverPrinceOfPersia>.exe
That lets you keep your multicore performance for other apps, but the game process will work only on the first core.
That solution fixed every dual-core related problem for one game player: game too fast, sliding down a chain, and a lot of audio out of sync in T2T.



 
Posts: 4552 | Registered: Sat April 17 2004Reply With QuoteEdit or Delete MessageReport This Post
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Thanks mate for your care and I apologize for the delay.
I've tried all the methods mentioned but the problem still exists,I'm not sure if is it a multi-core processor issue could be something else ?
I'll google for a little help and I'll follow this post too for any brand new solutions.
I appreciate your efforts.
regards.
 
Posts: 2 | Registered: Sat October 24 2009Reply With QuoteEdit or Delete MessageReport This Post
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