|
|
much smaller installed base. + harder(=more expensive)to develop for. _____________________________________ 
|
| |
|

|
Friend of mine is a recruiter. Says they have 360's in their Humvees they use in recruiting. That plus the PS3 tool difficulty is probably the reason, like Jerm said. We aren't hearing much about the game, so I'm assuming they're putting this out with the least amount of expense and time involved. A PS3 version just isn't possible with that situation, I'm sure.
|
| |
|
|
|
Yeah I'm kinda disappointed that this game isn't coming out for ps3. I love America's Army becasue it's so realistic. Everything from the weapons to the maps to the gameplay is great. Microsoft pays a lot of money to Ubi to keep them awy from PS3 and also the developers probably think its too hard to make for ps3.
|
| |
|
|
|
R6 Vegas Xbox 360 sales: 1,073,227 (13,988 last week) R6 Vegas PS3 sales: 128,099 (12,381 last week) Hmm, I wonder why they would decide not to spend a lot of money porting to the PS3.
|
| |
|
|
|
I think its because there is an impression that their is a bigger market on the 360 for a realistic shooter.
|
| |
|
|
|
would seem to be a pretty sound "impression".
|
| |
|
|
|
yeah but I don't want to start a console war.
|
| |
|

|
quote: Originally posted by BTOG46: Don't forget that as the XBox is essentially a low spec Pc in a console case, it makes more economic sense to develop for it, that way they can, without too much recoding, make a Pc version too. All they need to do is add more graphics options for the more powerful Cpu's and Gpu's that Pc's may have fitted. That's true for all games, not just this one, they have to do a lot more recoding for a totally different hardware setup like the PS3, that's where unfortunately the money and potential sales returns start to effect the publishers thinking.
Actually, the Xbox 360 is a high spec pc in a case.
|
| |
| Posts: 89 | Location: Wisconsin | Registered: Thu August 04 2005 |    |
|
Settlers Moderator

|
Not by current high spec Pc standards it isn't. The graphics for instance. The bus to main memory is 512MB of 128-bit 700MHz GDDR3 (which results in just over 22GB/sec of bandwidth). This is less bandwidth than current desktop graphics cards have available. The cpu, while it has three cores, is lacking in certain respects when it comes to handling the non graphics side of a game, and bear in mind that it's based on Power Pc technology that Apple decided was not good enough for their latest Macs, which is why they moved to Intel instead. The main advantage of a console (whatever the make), is a fixed design of hardware to develop for, something that is far easier and quicker than developing and testing for Pc's with a wide range of specifications to allow for. It also allows the developers to wring out every last drop of performance from the hardware.
|
| |
| Posts: 5429 | Location: Near the cold North Sea | Registered: Mon March 06 2006 |    |
|
|
|
well,im not into PC gaming,so im not sure what would constitute high/med/low spec but... from all of the graphics comparisons ive seen the 360 falls somewhere between "medium end" and "high end" PC's. in other words it looks better than a medium end PC but not quite as good as high end.it usually seems closer to "high" than "medium" though imo. one example... http://www.gamespot.com/features/6178185/p-2.html
|
| |
|
|
|
Some of the specs are misleading. The 360 and Pcs are built a bit differantly so the specs don't transfer over directly. I think the 360's big problem is the lack of RAM.
|
| |
|

|
quote: Originally posted by BTOG46: Not by current high spec Pc standards it isn't. The graphics for instance. The bus to main memory is 512MB of 128-bit 700MHz GDDR3 (which results in just over 22GB/sec of bandwidth). This is less bandwidth than current desktop graphics cards have available. The cpu, while it has three cores, is lacking in certain respects when it comes to handling the non graphics side of a game, and bear in mind that it's based on Power Pc technology that Apple decided was not good enough for their latest Macs, which is why they moved to Intel instead. The main advantage of a console (whatever the make), is a fixed design of hardware to develop for, something that is far easier and quicker than developing and testing for Pc's with a wide range of specifications to allow for. It also allows the developers to wring out every last drop of performance from the hardware.
Well, your opinion is duly noted, though that doesn't make it fact. This is going to be an pretty good game no doubt.
|
| |
| Posts: 89 | Location: Wisconsin | Registered: Thu August 04 2005 |    |
|