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Posted
cmon, 1st u cancel the first aa for ps2, now you dont even try to make a new aa game for ps3.
 
Posts: 1 | Registered: Tue August 14 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
much smaller installed base.
+
harder(=more expensive)to develop for.
_____________________________________

Angry Blue Guy
 
Posts: 1137 | Registered: Sun April 30 2006Reply With QuoteEdit or Delete MessageReport This Post
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Friend of mine is a recruiter. Says they have 360's in their Humvees they use in recruiting. That plus the PS3 tool difficulty is probably the reason, like Jerm said.
We aren't hearing much about the game, so I'm assuming they're putting this out with the least amount of expense and time involved. A PS3 version just isn't possible with that situation, I'm sure.
 
Posts: 1216 | Registered: Sun October 02 2005Reply With QuoteEdit or Delete MessageReport This Post
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Yeah I'm kinda disappointed that this game isn't coming out for ps3. I love America's Army becasue it's so realistic. Everything from the weapons to the maps to the gameplay is great. Microsoft pays a lot of money to Ubi to keep them awy from PS3 and also the developers probably think its too hard to make for ps3.
 
Posts: 66 | Registered: Sat August 18 2007Reply With QuoteEdit or Delete MessageReport This Post
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R6 Vegas Xbox 360 sales: 1,073,227 (13,988 last week)
R6 Vegas PS3 sales: 128,099 (12,381 last week)

Hmm, I wonder why they would decide not to spend a lot of money porting to the PS3.
 
Posts: 3501 | Registered: Thu April 21 2005Reply With QuoteEdit or Delete MessageReport This Post
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I think its because there is an impression that their is a bigger market on the 360 for a realistic shooter.
 
Posts: 712 | Registered: Mon May 28 2007Reply With QuoteEdit or Delete MessageReport This Post
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would seem to be a pretty sound "impression".
 
Posts: 1137 | Registered: Sun April 30 2006Reply With QuoteEdit or Delete MessageReport This Post
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yeah but I don't want to start a console war.
 
Posts: 712 | Registered: Mon May 28 2007Reply With QuoteEdit or Delete MessageReport This Post
Settlers Moderator
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Don't forget that as the XBox is essentially a low spec Pc in a console case, it makes more economic sense to develop for it, that way they can, without too much recoding, make a Pc version too. All they need to do is add more graphics options for the more powerful Cpu's and Gpu's that Pc's may have fitted.
That's true for all games, not just this one, they have to do a lot more recoding for a totally different hardware setup like the PS3, that's where unfortunately the money and potential sales returns start to effect the publishers thinking.



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Posts: 5429 | Location: Near the cold North Sea | Registered: Mon March 06 2006Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by BTOG46:
Don't forget that as the XBox is essentially a low spec Pc in a console case, it makes more economic sense to develop for it, that way they can, without too much recoding, make a Pc version too. All they need to do is add more graphics options for the more powerful Cpu's and Gpu's that Pc's may have fitted.
That's true for all games, not just this one, they have to do a lot more recoding for a totally different hardware setup like the PS3, that's where unfortunately the money and potential sales returns start to effect the publishers thinking.


Actually, the Xbox 360 is a high spec pc in a case.
 
Posts: 89 | Location: Wisconsin | Registered: Thu August 04 2005Reply With QuoteEdit or Delete MessageReport This Post
Settlers Moderator
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Not by current high spec Pc standards it isn't.
The graphics for instance.
The bus to main memory is 512MB of 128-bit 700MHz GDDR3 (which results in just over 22GB/sec of bandwidth). This is less bandwidth than current desktop graphics cards have available.
The cpu, while it has three cores, is lacking in certain respects when it comes to handling the non graphics side of a game, and bear in mind that it's based on Power Pc technology that Apple decided was not good enough for their latest Macs, which is why they moved to Intel instead.
The main advantage of a console (whatever the make), is a fixed design of hardware to develop for, something that is far easier and quicker than developing and testing for Pc's with a wide range of specifications to allow for.
It also allows the developers to wring out every last drop of performance from the hardware.



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Posts: 5429 | Location: Near the cold North Sea | Registered: Mon March 06 2006Reply With QuoteEdit or Delete MessageReport This Post
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well,im not into PC gaming,so im not sure what would constitute high/med/low spec but...

from all of the graphics comparisons ive seen the 360 falls somewhere between "medium end" and "high end" PC's.

in other words it looks better than a medium end PC but not quite as good as high end.it usually seems closer to "high" than "medium" though imo.

one example...

http://www.gamespot.com/features/6178185/p-2.html
 
Posts: 1137 | Registered: Sun April 30 2006Reply With QuoteEdit or Delete MessageReport This Post
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Some of the specs are misleading. The 360 and Pcs are built a bit differantly so the specs don't transfer over directly. I think the 360's big problem is the lack of RAM.
 
Posts: 712 | Registered: Mon May 28 2007Reply With QuoteEdit or Delete MessageReport This Post
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Posted Hide Post
quote:
Originally posted by BTOG46:
Not by current high spec Pc standards it isn't.
The graphics for instance.
The bus to main memory is 512MB of 128-bit 700MHz GDDR3 (which results in just over 22GB/sec of bandwidth). This is less bandwidth than current desktop graphics cards have available.
The cpu, while it has three cores, is lacking in certain respects when it comes to handling the non graphics side of a game, and bear in mind that it's based on Power Pc technology that Apple decided was not good enough for their latest Macs, which is why they moved to Intel instead.
The main advantage of a console (whatever the make), is a fixed design of hardware to develop for, something that is far easier and quicker than developing and testing for Pc's with a wide range of specifications to allow for.
It also allows the developers to wring out every last drop of performance from the hardware.


Well, your opinion is duly noted, though that doesn't make it fact.

This is going to be an pretty good game no doubt.
 
Posts: 89 | Location: Wisconsin | Registered: Thu August 04 2005Reply With QuoteEdit or Delete MessageReport This Post
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