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Picture of ERN456
Posted Hide Post
quote:
Originally posted by Hayden_v:
quote:
Originally posted by ERN456:
he will probably return to the NSA either on SC6


Or maybe even before the ending of this one..


just one question how did you get your gamertag down there.


-----------------------
Guy #1: Whats that? I heard something. Guy #2: You are always hearing things.
Guy #1: This time im pretty sure. Sam: I guess this time he was right.
 
Posts: 519 | Registered: Sat December 15 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of soron
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quote:
Originally posted by JediWithASniper:
quote:
As for if Conviction is made for a watered down fan base, I would disagree, how many Splinter Cell games do you want with light and shadow, 6-18? Don't you think people will get tired with the samething over and over while the people who rarely buy games on Splinter Cell will love it, but again like my previous post the means don't justify the cost. I think the developers wanted to innovate and challenge themselves to do something new, because you don't agree with it and others can't do anything about it, as they aren't developers. It seems like we're all being ignored, I can apply this same logic to majority of games that are in development aswell, be it on any platform and quite a few developers.


I understand your point with the L&S, but I still don't agree with that entirely, and here's why:

In my opinion, and a number of others as well, we have not had 5 L&S games, we have only had 2, Splinter Cell 1, and Splinter Cell Chaos Theory. (Both of those were done by Montreal I might add.) So to me, I am still waiting for the 3rd installment of this franchise.

What I have liked in this franchise, is that they have improved tremendously from the first, to the second installment, and I have expected the same level of improvement with the 3rd. However, based off of what footage was released over a year ago, it feels much more like one of the go-between games that (I think it is Shanghai) has released.

Frankly, it does not appear to me that they are taking us to "the next level of stealth gameplay", it is more of a downgrade in my opinion.

The other thing is this, Sam is not a superhero, he is an old stealth operative, when 250 pounds of muscle come running at him, I don't care how talented he is, they will not go flying through the air like a ragdoll.

Ok, so climbing hand over hand on pipes is unrealistic, I understand that, so find a way to make it realistic, or give Sam a grappling hook, and now the pipes can go back inside the wall where they belong. But don't try to tell me that what they are doing now is realistic, because it's not.

The franchise needs a few items to make it sell, those are:

Good Graphics - A staple of all montreal SC's

Good Story Line - Necessary for all games now

More Realism - Phase out pipes, use better methods, or design better levels that don't require unrealistic monkeymen who are 50 years old to infiltrate the enemy base.

More intense Gameplay - More snap decisions that force a player to choose between people living and dying, friends being killed or surviving, buildings being blown up, missiles being launched, etc...

Ok, so it's not a complete list, but c'mon, we all know that pipe climbing, and vent crawling is not real, (yeah you might climb a pipe every now and then) So what is real? That is the question montreal needs to be asking about their game.

If we get better footage, and the game is way more refined, there is a chance I will go ahead and reserve it, but right now, I am just fed up with certain decisions that Ubi is making, for example:

Vegas 2, you can throw C4, and blow it up.

If you did that in real life, your squad would probably beat you to death, and take away your detonator. You would never be allowed to use explosives, because it is too dangerous. Now here is the million dollar question:

Why did Ubisoft continue that from Vegas 1, into vegas 2?

The fans on the forums cried out about how stupid that was over, and over, what purpose does it serve?

What fan base does throwing C4 appeal to? There is no explanation given, just a "deal with it".

I have played vegas 1 almost every day between 4 to 10 hours, and I have never run into anyone over the age of 14 that approves of the C4 throwing, so my question is, where in the world, and who in the world is giving them feedback that says, "keep the C4 throwing in the game, it's better that way"?

I don't know, I am gonna pick up vegas 2 later tonight, and that will help me determine just how much they listen, and how much they just follow their original plans. Maybe it will help me decide what to do about Splinter Cell Conviction.

Either way, I am frustrated by the choices they make with trivial things like throwing C4. Did they ever stop to think that in the majority of all matches played on Vegas 1, the hosts restrict all the explosives because the ruin the game? but which explosive is almost never restricted? Breaching charges, why is that? Because they are placed, and used fairly realistically. If C4 was done right, it wouldn't be restricted all the time.

If everyone was only able to carry 1 grenade, then grenades would not be restricted quite as often, but what did Ubi do? They increased the number of grenades you can carry. It doesn't make any sense, it's like they never actually played the game like their fans did.

It's kinda the same thing with Splinter Cell. If they play the game as much as we do, instead of hiring other people to do all their playing, then we might have better quality products.
Agree
@dixiwolf how much does UBI pay you to post here? It must be alot becase your posts are so long and you reply to almost every post that is casting a negative(relistic) opinion on SCC.
 
Posts: 476 | Registered: Fri November 09 2007Reply With QuoteEdit or Delete MessageReport This Post
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Picture of Vth_F_Smith_
Posted Hide Post
quote:
Originally posted by soron:
@dixiwolf how much does UBI pay you to post here? It must be alot becase your posts are so long and you reply to almost every post that is casting a negative(relistic) opinion on SCC.
Interesting logic I have to say, Soron. Everyone with a different opinion than your own has to be on Ubi's payroll and everyone who defends his/her position has an "unrealistic" opinion...uh...yes. Shady

If you are unable to tolerant others with a different opinion than your own, then you're definitely in for a lot of disappointments in the real life, because people aren't like that (thank god). Maybe you should jump over that shadow and start to accept, that the world isn't just white or black but coloured in shades of grey, as well as various other colors. Wink2


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- In loving memorial to my father Wilfried Geissler - † 6th of October 2007 -
 
Posts: 3320 | Registered: Wed August 14 2002Reply With QuoteEdit or Delete MessageReport This Post
Picture of scworld
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So Smith, why don't you answer any of my 3 PMs? ktnxbai.


The cake is a lie!

 
Posts: 8305 | Registered: Sat January 17 2004Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by soron:

@dixiwolf how much does UBI pay you to post here? It must be alot becase your posts are so long and you reply to almost every post that is casting a negative(relistic) opinion on SCC.


No I'm not, but your negativity must stem from you being an EA employee, obviously to downplay Ubisoft's product so they can eventually aquire them, how could we of been so blind. / Sarcasm off. I reply to misinformation. Like the ability to say a game is feature complete in alpha stage is just ignorance, and many other issues that surround the development of this game, how can someone say game deevelopment doesn't have to be complex when its very nature is complexity. When I make a post I try to formulate it based on knowledge, information that is out there, not the generalisation that the majority of people want light and shadow, which you come out with. This is without backing up or using any statstical data, other then using your opinion. I've said that you cannot do that because the majority is more then 3 million strong, you nor I can say the majority wants this or that. Nor can I say these complaints or priases represent the majority, such things is just over the top.

The way many of these Pro Splinter Cell fans come across is that they know the series better then anyone else, if it doesn't go that way it's not Splinter Cell. I don't claim to know every nook and cranny of the games, but I do know what i would like to see, without these imaginary rules that many seem to conjour up, i.e it must be this way or it's not Splinter Cell, up to crazy things such as, I don't like innovation, which I have to say is quite amusing if not ironic, that innovation is what created the first Splinter Cell and put it on the map. Instead of progression, we must have derivative games instead, althought they can be fun, nothing is original about them.

I can say this, If Splinter Cell fails to deliver even with this new system and when it reverts back to the old, I will simply drop the game and focus on a game like RE which really does push the envelope in game design, not sit on a forum and whinge about the game design change. After watching the Resident Evil 5 DVD Feature I'm more interested in that right now and other game projects such as prototype, and Alone in the Dark, where there is information, and there is innovation, some of the things shown in Alone in the Dark which I wish was in Conviction really changes how games could be played, instead many wish for the same gameplay.

When Sc has more information I'll come back here more and talk about it, but there are other games that need attention.


I thought you knew me but it seems you never did I tried to find you in the castle where you hid. I took the pictures that you ruined from my wall. No one remembered me I was right after all.
 
Posts: 98 | Registered: Sun February 24 2008Reply With QuoteEdit or Delete MessageReport This Post
Splinter Cell & EndWar Moderator
Picture of Vth_F_Smith_
Posted Hide Post
quote:
Originally posted by scworld:
So Smith, why don't you answer any of my 3 PMs? ktnxbai.
I dunno. Maybe because you didn't send them (at least I don't see them in my PM box)? Shady
quote:
Originally posted by DixieWolf:
No I'm not, but your negativity must stem from you being an EA employee (..)
There's no reason to insult him! Big Grin

j/k
quote:
Originally posted by DixieWolf:
After watching the Resident Evil 5 DVD Feature I'm more interested in that right now and other game projects such as prototype, and Alone in the Dark, where there is information, and there is innovation, some of the things shown in Alone in the Dark which I wish was in Conviction really changes how games could be played, instead many wish for the same gameplay.
While I can't share your opinion regarding Prototype (the ideas are nice, but I don't like the overall theme of being a mutant) or Resident Evil 5 (I simply don't like Survival Shooters), I totally understand your fascination when it comes to Alone in the Dark as the gameplay - at least judging on the Tech Demo - seems to be really innovative. If it wouldn't be about monsters or part of the survival shooter genre, I'd probably even buy it myself (that means of course IF the final gameplay is going to be like that). Smile

However, I'm confident with SCC we'll get a very innovative modern stealth-action game. Smile


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Posts: 3320 | Registered: Wed August 14 2002Reply With QuoteEdit or Delete MessageReport This Post
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quote:
While I can't share your opinion regarding Prototype (the ideas are nice, but I don't like the overall theme of being a mutant) or Resident Evil 5 (I simply don't like Survival Shooters), I totally understand your fascination when it comes to Alone in the Dark as the gameplay - at least judging on the Tech Demo - seems to be really innovative. If it wouldn't be about monsters or part of the survival shooter genre, I'd probably even buy it myself (that means of course IF the final gameplay is going to be like that). Smile

However, I'm confident with SCC we'll get a very innovative modern stealth-action game.



The thing is Smith, I don't want to put all my eggs in one basket I like more then just "Splinter Cell". While some gamers only buy certain genre specific games, I like to see what is out the on the market, a lot of games are very compelling. Prototype is still in development, I'm interested, it has a co-op mode and it's heavily story driven, compare that to games thet just put out pretty graphics. While Resident Evil has things in the series which is like Splinter Cell, even things Ubisoft where inspired by, such as e-mails in computers, which in resi, you could read peoples diary's and log on computers and read e-mails to get key codes to lockers and doors along with general e-mail chatter, and not long back Ubisoft said they where inspired by Resident Evil's atmosphere and lighting for Conviction, so it can't be too bad. Razz


I thought you knew me but it seems you never did I tried to find you in the castle where you hid. I took the pictures that you ruined from my wall. No one remembered me I was right after all.
 
Posts: 98 | Registered: Sun February 24 2008Reply With QuoteEdit or Delete MessageReport This Post
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Picture of Vth_F_Smith_
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quote:
Originally posted by DixieWolf:
The thing is Smith, I don't want to put all my eggs in one basket I like more then just "Splinter Cell".
Same here. Smile
quote:
While some gamers only buy certain genre specific games, I like to see what is out the on the market, a lot of games are very compelling.
So do I (although I have some favourite genres)! Wink2
quote:
Prototype is still in development, I'm interested, it has a co-op mode and it's heavily story driven, compare that to games thet just put out pretty graphics. While Resident Evil has things in the series which is like Splinter Cell, even things Ubisoft where inspired by, such as e-mails in computers, which in resi, you could read peoples diary's and log on computers and read e-mails to get key codes to lockers and doors along with general e-mail chatter, and not long back Ubisoft said they where inspired by Resident Evil's atmosphere and lighting for Conviction, so it can't be too bad. Razz
Don't get me wrong, I don't consider RE or Prototype as bad, I have a very open mind but these two are simply not the type of games I personally prefer to play. I'm more into adventures, stealth-action games, tactical-shooters, military-shooters, strategy games, dogfight simulations etc. oh and Mass Effect (the only RPG so far that kept my interest). Smile

Sure SCC's lighting has been inspired by RE's atmosphere and all that, but SC get's inspiration from a lot of sources including films, games etc. that however still doesn't mean I have to like all the sources. For example, I can't stand sports games. Wink2


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- In loving memorial to my father Wilfried Geissler - † 6th of October 2007 -
 
Posts: 3320 | Registered: Wed August 14 2002Reply With QuoteEdit or Delete MessageReport This Post
Picture of scworld
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@Smith

PM Subject: News
Posted Thu March 13 2008 15:57


The cake is a lie!

 
Posts: 8305 | Registered: Sat January 17 2004Reply With QuoteEdit or Delete MessageReport This Post
Picture of Brownsnakeeyes
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I find this hole subject funny. If ubi wants to make conviction with light/shadow they're going to. If they want to do the crowd stealth they're going too.

To all those people that don't like the new direction, here's some advice. Don't buy the next game. When/if the next game bombs and ubi goes back to light/shadow don't buy the game either. It's as clear as that. Show that changes like this is not the thing to do to esablished franchises.

I personally think conviction will be just like AC, short and not so sweet. I believe ubi is a few games off from coming up with a real formula for this new stealth. So instead of using my money on experiments I'll just wait until the formula has been mastered.
 
Posts: 1189 | Registered: Sun January 09 2005Reply With QuoteEdit or Delete MessageReport This Post
Picture of tmgbhot
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Didn't actually read any of the posts but..

quote:
Ubi does what Ubi wants.


and why shouldn't they do what they want? it's their games if they want to ruin them that's up to them if they want to make them exactly how the fans who whine about them want them then its their game
 
Posts: 6739 | Registered: Tue July 25 2006Reply With QuoteEdit or Delete MessageReport This Post
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Ubi seem to ignore fans completly!

they build hype around a game to get as much money as possible(assassins creed)and dont care to fix the game if there are things wrong.

just look at their so called mascot. Rayman used to be an awsome platformer and now? WTF?! its a minigame collection where rayman is like standing behind the curtains(Raying rabbids 2) and ubi dont even care what us rayman fans want.

there has been a post up for like 5 months now created by a moderater to discuss rayman 4 and trash talk ubis ignorence to rayman.

now today. guess what happens? did the server crash? i believe otherwise.....
 
Posts: 33 | Registered: Thu April 17 2008Reply With QuoteEdit or Delete MessageReport This Post
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Stop your trash talking and they'll take you seriously. Seriously.

Start a poll to back up what you want, be objective and unbiased. Give them more reasons than "just because."

They won't listen to someone who is just trying to offend them anyway. Wink2
 
Posts: 588 | Registered: Tue March 18 2008Reply With QuoteEdit or Delete MessageReport This Post
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Ubi listens, much more than other companies as a matter of fact.

The thing is, they have so many games, and so many people asking for so many different things, it's impossible to please every single person.

Back in the GRAW days, there was a huge movement to get the Southpaw control scheme included. Enough people campaigned, and Ubi released a patch. Now all their games have Southpaw.

Many people need approach a company like Ubi in a calm, professional, mature and united fashion. It's not practical to expect them to make distract changes to the code of games if only a couple people mention a certain issue.

Not that I'm saying they are the greatest company around, but they certainly helped out Southpaw players after the GRAW campaign.
 
Posts: 99 | Registered: Thu April 10 2008Reply With QuoteEdit or Delete MessageReport This Post
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Agree

I was with you right up until before you said they're not the greatest company around Veryhappy

They are my personal favorite, I don't buy from anyone else unless it's a must-buy game, like Modern Warfare or BioShock.
 
Posts: 588 | Registered: Tue March 18 2008Reply With QuoteEdit or Delete MessageReport This Post
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