JUMP TO: Splinter Cell ConViction SC Legacy [Console] SC Legacy [PC] Off-Topic Hints/Tips Technical Help

ubi.com    Forums  Hop To Forum Categories  Splinter Cell  Hop To Forums  Splinter Cell ConViction    Conviction Multiplayer
Page 1 2 

Moderators: Vth_F_Smith_, Woosy
Go
New
Find
Notify
Tools
Reply
  
  Login/Join 
Picture of oO_ShadowFox_Oo
Posted Hide Post
quote:
Originally posted by Dvlos56:
quote:
Originally posted by oO_ShadowFox_Oo:
And crowd implementation is going to bring about SERIOUS lag issues, especially for those of us who live in Europe and play with a group of American buddies......


I thought so, but Crackdown isn't laggy.. it depends on how the crowd positioning is handled through the netcode. It could be completely stable for 2-4 players depending on the size of the map.


Well the crowd in Crackdown is just one mindless drone that does only has a few action in it's AI, if that's the way the Conviction crowd is going to be then it's not going to be great. The crowd would want to have an unpredictability about it every round so that you couldn't just have certain strategic plans that you could implement every time you play a particular map.


----------------
Just when you thought the Shadows were safe......

They are O_o
 
Posts: 157 | Registered: Tue August 07 2007Reply With QuoteEdit or Delete MessageReport This Post
 Previous Topic | Next Topic powered by eve community Page 1 2  
 

ubi.com    Forums  Hop To Forum Categories  Splinter Cell  Hop To Forums  Splinter Cell ConViction    Conviction Multiplayer

Terms of Use