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Posted
I along with a lot of people on this board are pissed about the lack of info on the game since may 07. With that said i think the game looks good from what ive seen. Im a long time splinter cell fan and i dont think DA was very well done but Conviction looks really fun. And btw to all the people who say that you can only hide with the crowd, i think there will be plenty more stealth than that (benches, bushes, desks.)
 
Posts: 17 | Registered: Sat February 02 2008Reply With QuoteEdit or Delete MessageReport This Post
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To be honest, I'd thought that it looked good too. But I didn't see much in the way of tactical Tom Clancy stealth, and the lack of info from Ubisoft is killing us.



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Thanks Melonie for the sig!
 
Posts: 603 | Registered: Sat January 21 2006Reply With QuoteEdit or Delete MessageReport This Post
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I'm also looking forward to this game. The game won't be that different besides having crowds, but there will still be stealth.
 
Posts: 9 | Registered: Tue January 15 2008Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by dougherty46:
And btw to all the people who say that you can only hide with the crowd, i think there will be plenty more stealth than that (benches, bushes, desks.)

Yeah well thats not what the trailer showed. I wont buy this game if they take out L/S.
 
Posts: 476 | Registered: Fri November 09 2007Reply With QuoteEdit or Delete MessageReport This Post
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its pretty obvious that they took out and wont put back the L/S technique. I dont know why you'd post if your not gonna buy it.
 
Posts: 17 | Registered: Sat February 02 2008Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by dougherty46:
its pretty obvious that they took out and wont put back the L/S technique. I dont know why you'd post if your not gonna buy it.

You don't know that for sure.
 
Posts: 476 | Registered: Fri November 09 2007Reply With QuoteEdit or Delete MessageReport This Post
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I think this game looks awesome! Thumbs Up

quote:
Originally posted by soron:
quote:
Originally posted by dougherty46:
And btw to all the people who say that you can only hide with the crowd, i think there will be plenty more stealth than that (benches, bushes, desks.)

Yeah well thats not what the trailer showed. I wont buy this game if they take out L/S.


You can't tell everything from a trailer! Wink2


 
Posts: 83 | Registered: Mon December 10 2007Reply With QuoteEdit or Delete MessageReport This Post
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But if they didn't intend for people to have first impressions, they wouldn't release a trailer. We are well within our rights to make assumptions. If they are wrong, then we can take back what we say and form a new opinion. I see that as preferable to reserving judgement til the last minute, because that assures you have no input whatsoever.


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Posts: 667 | Registered: Sun October 15 2006Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by dougherty46:
its pretty obvious that they took out and wont put back the L/S technique. I dont know why you'd post if your not gonna buy it.
Who knows, maybe they might even ADD this to the L/S mechanism after SCC...I guess we'll have to see that. Smile

This message has been edited. Last edited by: Vth_F_Smith_,


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Posts: 3673 | Registered: Wed August 14 2002Reply With QuoteEdit or Delete MessageReport This Post
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I swear Smith, if every single thing you have hinted at does not turn out to be true I will come for you myself Smile


It's a joke! When you look at me like that, it's a joke.
 
Posts: 667 | Registered: Sun October 15 2006Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by EskimoBob32:
I swear Smith, if every single thing you have hinted at does not turn out to be true I will come for you myself Smile
I don't hint at this, I simply say - since neither of these 2 game mechanics are contradicting eachother, why shouldn't they combine that in a possible sequel after Conviction - if both of these mechanics are working and accepted by their fans? Especially since they've done that in the past. Wink2

They could even reach a larger target group then and prove (once more) that SC is one of the best stealth-action games ever released - in my opinion it would be the next logical step. Wink2


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Posts: 3673 | Registered: Wed August 14 2002Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Vth_F_Smith_:
quote:
Originally posted by EskimoBob32:
I swear Smith, if every single thing you have hinted at does not turn out to be true I will come for you myself Smile
I don't hint at this, I simply say - since neither of these 2 game mechanics are contradicting eachother, why shouldn't they combine that in a possible sequel after Conviction - if both of these mechanics are working and accepted by their fans? Especially since they've done that in the past. Wink2

They could even reach a larger target group then and prove (once more) that SC is one of the best stealth-action games ever released - in my opinion it would be the next logical step. Wink2

If thats the case then it will be a long wait till the next real SC game.
 
Posts: 476 | Registered: Fri November 09 2007Reply With QuoteEdit or Delete MessageReport This Post
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personally i think it looks good.I've loved every splinter cell game.even DA,mostly the single player.liked the live,but when u compare it to chaos theory it falls short.but the online doesn't seem like it will turn out well,for a couple reasons.but then again it could be good.but so far the campaign/story gameplay sounds good.
it would be cool to get some news once in a while.maybe like a screen shot from the online gameplay.


TonightWeDineInHell
 
Posts: 209 | Registered: Mon June 26 2006Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Vth_F_Smith_:
quote:
Originally posted by EskimoBob32:
I swear Smith, if every single thing you have hinted at does not turn out to be true I will come for you myself Smile
I don't hint at this, I simply say - since neither of these 2 game mechanics are contradicting eachother, why shouldn't they combine that in a possible sequel after Conviction - if both of these mechanics are working and accepted by their fans? Especially since they've done that in the past. Wink2

They could even reach a larger target group then and prove (once more) that SC is one of the best stealth-action games ever released - in my opinion it would be the next logical step. Wink2
Ah, trying to take it back now are we? Veryhappy

I actually think it would make more sense to do a 'hybrid' game, followed by an entirely different game, but whatever. If it means bringing back something closer to L&S game in the future I guess I'm happy.


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Posts: 667 | Registered: Sun October 15 2006Reply With QuoteEdit or Delete MessageReport This Post
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I don't see why they "need" to change the game mechanics to fit the story. The priorities are jacked up or that is just a lame excuse to attempt placate the masses.
 
Posts: 476 | Registered: Fri November 09 2007Reply With QuoteEdit or Delete MessageReport This Post
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Of course the series needed a change, infinity ward did it with COD4 and that game was 10 times better than the old ww2 stuff.
Crowds are the new thing, just as lighting was the thing back in 2002.

Like I said, how can the game evolve in any bit iof the keep the old stuff?
Do we still want sam to be completely invisible in a tiny dark spot 5 years from now, even though we already have tech to render light more realistically?
 
Posts: 899 | Registered: Mon October 28 2002Reply With QuoteEdit or Delete MessageReport This Post
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When I read that post just then, I seriously thought it was a new member. To say "Of course the series needed a change" is arrogant and disregarding basically all posts by those who want the series to stay as it is; it is fair enough to have your opinion, but saying things like "of course" and "obviously" show that you obviously don't respect ours.


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Posts: 667 | Registered: Sun October 15 2006Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by simulacra:
Of course the series needed a change,


Your opinion. Mine: Of course it didn't.

quote:
infinity ward did it with COD4 and that game was 10 times better than the old ww2 stuff.


Irrelevant as regards the SC-series.

quote:
Crowds are the new thing, just as lighting was the thing back in 2002.


Crowds are the new fad. It's been done, badly, in AC. L&S in SC1 was trailblazing.

quote:
Like I said, how can the game evolve in any bit iof the keep the old stuff?


There's room for SC to evolve still. Not keeping any of the "old stuff" means revolution, not evolution.
 
Posts: 445 | Registered: Fri January 27 2006Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by marinius:
Your opinion. Mine: Of course it didn't.
From time to time a change - especially one that fits the storyline is needed to keep the experience fresh! Wink2
quote:
Irrelevant as regards the SC-series.
Nope, he has a point as this example basically proves that changes can be a good thing - although CoD4 didn't really change a lot.
quote:
Crowds are the new fad. It's been done, badly, in AC. L&S in SC1 was trailblazing.
Of course there are a few nuts and bolts to work out since that kind of crowd interaction with your environment is pretty new to games. Despite some issues, AC was the first game who really made the crowd interact with you and now games are poping up everyhwere in which the crowd plays a larger role than it did before. Strange isn't it? Wink2
quote:

There's room for SC to evolve still. Not keeping any of the "old stuff" means revolution, not evolution.
Which is probably why Montreal didn't remove everything. Wink2


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Posts: 3673 | Registered: Wed August 14 2002Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Vth_F_Smith_:
From time to time a change - especially one that fits the storyline is needed to keep the experience fresh! Wink2


Another opinion, worth just about as much as any other.

quote:
Nope, he has a point as this example basically proves that changes can be a good thing - although CoD4 didn't really change a lot.


We all know change sometimes can be a good thing. Doesn't make the CoD4-example any more relevant. Even less so if, as you say, it didn't really change a lot.

quote:
Despite some issues, AC was the first game who really made the crowd interact with you and now games are poping up everyhwere in which the crowd plays a larger role than it did before. Strange isn't it? Wink2


Not really, that's part of the whole fad thing...

quote:
Originally posted by marinius:
There's room for SC to evolve still. Not keeping any of the "old stuff" means revolution, not evolution.

Which is probably why Montreal didn't remove everything. Wink2[/QUOTE]

You know more about that than I do. I can't say for sure what they removed or what they kept in the game. But if you, like simulacra, want to remove all the "old stuff", then my point still stands.
 
Posts: 445 | Registered: Fri January 27 2006Reply With QuoteEdit or Delete MessageReport This Post
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