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Posted Hide Post
quote:
Originally posted by go_clo:
quote:
Originally posted by soron:
If you have trouble finding the similarities of AC and SCC then you should punch your self in the face till you figure it out.


Like MKCC14 said (thanks btw), I didn't say I didn't see similarites! I see similarities but I don't see enough to write SCC off as an AC rip off!

Yes they use the same basic idea of using a crowd for cover, a.k.a hiding in plain site but thats the only ground breaking similarity. Just because they both wear hoods, it doesn't mean the games are exactly alike. My step dad uses a hood all the time...OMG What an Altair wanna-be Blink Tongue!!! I admit, the Hero vision is kinda stupid but neither the fighting system nor the diversion system are alike. I don't remember using Altair to throw printers and chairs at guys. I also don't remember using Altair to do hand to hand combat with guards nor do I see Sam Fisher with a huge sword on his back.

Yes the similarities are there but so are the differences and the differences way out-number the similarities imo! Wink2

Bleh dude .. look under the surface of the medieval cities, the swords and templars.
The fighting system, or better the AI, seems in so far related, as the enemies in both games attack one after another and the player has to take them out using quick hits. The enemies in AC use swords and the ones in SCC use their hands, sure, but I actually thought you were intelligent enough to look through to what I actually thought of.

Same applies to the hood, don't look at it's visual appearance, but it's actual use. As far as we know, Sam uses it in order to not be recognized by guards, which sounds terribly like Altair folding his hands pretending to be praying.

And finally, the diversion system. In AC, you can shove a guard down a building and his collegues will run by, leaving wide open what they were supposed to guard, which looks to me like Sam shooting a hot dog stand to have all guards run there, leaving wide open what they were supposed to guard.

@MKCC: You also totally misunderstood what I meant. Read |^|!
 
Posts: 55 | Registered: Sun September 09 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of soron
Posted Hide Post
quote:
Originally posted by BasheD.:
quote:
Originally posted by go_clo:
quote:
Originally posted by soron:
If you have trouble finding the similarities of AC and SCC then you should punch your self in the face till you figure it out.


Like MKCC14 said (thanks btw), I didn't say I didn't see similarites! I see similarities but I don't see enough to write SCC off as an AC rip off!

Yes they use the same basic idea of using a crowd for cover, a.k.a hiding in plain site but thats the only ground breaking similarity. Just because they both wear hoods, it doesn't mean the games are exactly alike. My step dad uses a hood all the time...OMG What an Altair wanna-be Blink Tongue!!! I admit, the Hero vision is kinda stupid but neither the fighting system nor the diversion system are alike. I don't remember using Altair to throw printers and chairs at guys. I also don't remember using Altair to do hand to hand combat with guards nor do I see Sam Fisher with a huge sword on his back.

Yes the similarities are there but so are the differences and the differences way out-number the similarities imo! Wink2

Bleh dude .. look under the surface of the medieval cities, the swords and templars.
The fighting system, or better the AI, seems in so far related, as the enemies in both games attack one after another and the player has to take them out using quick hits. The enemies in AC use swords and the ones in SCC use their hands, sure, but I actually thought you were intelligent enough to look through to what I actually thought of.

Same applies to the hood, don't look at it's visual appearance, but it's actual use. As far as we know, Sam uses it in order to not be recognized by guards, which sounds terribly like Altair folding his hands pretending to be praying.

And finally, the diversion system. In AC, you can shove a guard down a building and his collegues will run by, leaving wide open what they were supposed to guard, which looks to me like Sam shooting a hot dog stand to have all guards run there, leaving wide open what they were supposed to guard.

@MKCC: You also totally misunderstood what I meant. Read |^|!

Agree Seriously, start punching your self in the face till you understand this. These games are following the same concept with a few changes. They dumbed down AC and added in the ability to piss me off. Instead of throwing knives he just throws random ****. instead of a sword he uses his hands. with slight changes its the same. Only now the objectives are different and you cant climb.
 
Posts: 476 | Registered: Fri November 09 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by MKCC14:
But why dont we look at the differences between the two games? No one wants to because they just want to put the game down.
The differences are obvious. I mean, there will always be more differences than similarities between 2 games, even games that are "clones" of one another. What peopla are saying is that if you strip away the superficial differences (context, story) you have two games which really are quite similar.


It's a joke! When you look at me like that, it's a joke.
 
Posts: 667 | Registered: Sun October 15 2006Reply With QuoteEdit or Delete MessageReport This Post
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Posted Hide Post
sure in AC the hood he wears is white and SCC its brown but the use is clearly the same. If there is a string of games that follow this concept I will quite playing video game forever I swear!
 
Posts: 476 | Registered: Fri November 09 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of WhiteKnight77
Posted Hide Post
quote:
Originally posted by soron:
sure in AC the hood he wears is white and SCC its brown but the use is clearly the same. If there is a string of games that follow this concept I will quite playing video game forever I swear!


Do you mean quit? Adding an e to quit makes an entirely new word with an entirely different meaning.



"Do not build your community around a game.... Build your game around a community"
Staff GhostRecon.net | Aggression
WhiteKnight77 | Blackfoot Studios
 
Posts: 5485 | Registered: Sat October 20 2001Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
DOA and Tekken=Exact same

Guitar Hero and Rock Band=Exact same

Doom and Quake=Exact same

Spyro and Rayman=Exact same

NHL08 and 2K8=Exact same

Tony Hawk and Skate=Exact same

Driver and GTA=Exact same

KOTOR and Jade Empire=Exact same

Thief and Splinter Cell=Exact same

AC and Conviction=Exact same

Not really
 
Posts: 314 | Registered: Sat December 22 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by WhiteKnight77:
quote:
Originally posted by soron:
sure in AC the hood he wears is white and SCC its brown but the use is clearly the same. If there is a string of games that follow this concept I will quite playing video game forever I swear!


Do you mean quit? Adding an e to quit makes an entirely new word with an entirely different meaning.


I think it's fairly obvious what he means. Is this the new role for moderators, knit pick on people's spelling?
 
Posts: 445 | Registered: Fri January 27 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of CoastalGirl
Posted Hide Post
quote:
Originally posted by kalle90:
Spyro and Rayman=Exact same

Thief and Splinter Cell=Exact same

Those are the only two comparisons I can relate to, but, yeah, in terms of gameplay, they are pretty much the same. Thumbs Up


-------

"Tonight's forecast...dark."
 
Posts: 959 | Registered: Fri March 23 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by CoastalGirl:
quote:
Originally posted by kalle90:
Spyro and Rayman=Exact same

Thief and Splinter Cell=Exact same

Those are the only two comparisons I can relate to, but, yeah, in terms of gameplay, they are pretty much the same. Thumbs Up


Clearly they are not. Sure the same gametype like the NHLs too, but no. Thief was so boring about 90% of time in the middle. Start was exiting with great graphics and AI, big looking area and the thief like movement. But soon it became boring and turned exciting again when I got to orphanage, and saw there's more than individual objectives.

And Rayman and Spyro same? No. Just as much as Crash and Spyro are the same.
 
Posts: 314 | Registered: Sat December 22 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of CoastalGirl
Posted Hide Post
quote:
Originally posted by kalle90:
quote:
Originally posted by CoastalGirl:
quote:
Originally posted by kalle90:
Spyro and Rayman=Exact same

Thief and Splinter Cell=Exact same

Those are the only two comparisons I can relate to, but, yeah, in terms of gameplay, they are pretty much the same. Thumbs Up

Clearly they are not. Sure the same gametype like the NHLs too, but no. Thief was so boring about 90% of time in the middle. Start was exiting with great graphics and AI, big looking area and the thief like movement. But soon it became boring and turned exciting again when I got to orphanage, and saw there's more than individual objectives
And Rayman and Spyro same? No. Just as much as Crash and Spyro are the same.

You do realize you're arguing a completely different point than I am, right?


-------

"Tonight's forecast...dark."
 
Posts: 959 | Registered: Fri March 23 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by CoastalGirl:
quote:
Originally posted by kalle90:
quote:
Originally posted by CoastalGirl:
quote:
Originally posted by kalle90:
Spyro and Rayman=Exact same

Thief and Splinter Cell=Exact same

Those are the only two comparisons I can relate to, but, yeah, in terms of gameplay, they are pretty much the same. Thumbs Up

Clearly they are not. Sure the same gametype like the NHLs too, but no. Thief was so boring about 90% of time in the middle. Start was exiting with great graphics and AI, big looking area and the thief like movement. But soon it became boring and turned exciting again when I got to orphanage, and saw there's more than individual objectives
And Rayman and Spyro same? No. Just as much as Crash and Spyro are the same.

You do realize you're arguing a completely different point than I am, right?


No

Are you arguing about something?
 
Posts: 314 | Registered: Sat December 22 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of CoastalGirl
Posted Hide Post
quote:
Originally posted by kalle90:
quote:
Originally posted by CoastalGirl:
quote:
Originally posted by kalle90:
Clearly they are not. Sure the same gametype like the NHLs too, but no. Thief was so boring about 90% of time in the middle. Start was exiting with great graphics and AI, big looking area and the thief like movement. But soon it became boring and turned exciting again when I got to orphanage, and saw there's more than individual objectives
And Rayman and Spyro same? No. Just as much as Crash and Spyro are the same.

You do realize you're arguing a completely different point than I am, right?

No

Are you arguing about something?

Roll Eyes

You're focused on the meat of the games, not the bones. And, if you think the bones are different, you're not looking deep enough.

There's a reason games are categorized by genre, you know.


-------

"Tonight's forecast...dark."
 
Posts: 959 | Registered: Fri March 23 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by CoastalGirl:
quote:
Originally posted by kalle90:
quote:
Originally posted by CoastalGirl:
quote:
Originally posted by kalle90:
Clearly they are not. Sure the same gametype like the NHLs too, but no. Thief was so boring about 90% of time in the middle. Start was exiting with great graphics and AI, big looking area and the thief like movement. But soon it became boring and turned exciting again when I got to orphanage, and saw there's more than individual objectives
And Rayman and Spyro same? No. Just as much as Crash and Spyro are the same.

You do realize you're arguing a completely different point than I am, right?

No

Are you arguing about something?

Roll Eyes

You're focused on the meat of the games, not the bones. And, if you think the bones are different, you're not looking deep enough.

There's a reason games are categorized by genre, you know.


And so every racing game would be the same. Every FPS would be the same, every RPG would be the same. Sure AC and Conviction will have similiarities, but I think calling them just re-textured versions is way too early.

Now Im just trying to get this ¤&#(¤/# Live work so I don't really concentrate. I just write when Im having leisure time. Please stop disconnecting me bow
 
Posts: 314 | Registered: Sat December 22 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by kalle90:
And so every racing game would be the same. Every FPS would be the same, every RPG would be the same. Sure AC and Conviction will have similiarities, but I think calling them just re-textured versions is way too early.

Don't you get the difference between AC/Conviction and all the other games you mentioned?

AC and Conviction are both from Ubisoft Montreal. That's why we think it's a copy & paste + alternate. Come on, it's obvious, why would they create all the stuff once again for Conviction when they already did it for AC? Doesn't matter which game ripped off the other btw, no one can deny that Ubisoft would never be so dumb as to let two different developement teams seperately create similiar things like the aforementioned.
 
Posts: 55 | Registered: Sun September 09 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of CoastalGirl
Posted Hide Post
quote:
Originally posted by kalle90:
quote:
Originally posted by CoastalGirl:
You're focused on the meat of the games, not the bones. And, if you think the bones are different, you're not looking deep enough.

There's a reason games are categorized by genre, you know.

And so every racing game would be the same. Every FPS would be the same, every RPG would be the same.

Did you even read what I said? I'm talking about the bones of a game, while you're talking about meat. They're not the same thing.


quote:
Originally posted by kalle90:
Sure AC and Conviction will have similiarities, but I think calling them just re-textured versions is way too early.

Who is that directed at? Because, I never said they were "re-textured versions". However, I do think there are clear similarities between AC and what was shown of SCC.
And, as I have said before, several times, SCC probably looks nothing like what we saw... So, where are you going with this?


-------

"Tonight's forecast...dark."
 
Posts: 959 | Registered: Fri March 23 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by CoastalGirl:
quote:
Originally posted by kalle90:
quote:
Originally posted by CoastalGirl:
You're focused on the meat of the games, not the bones. And, if you think the bones are different, you're not looking deep enough.

There's a reason games are categorized by genre, you know.

And so every racing game would be the same. Every FPS would be the same, every RPG would be the same.

Did you even read what I said? I'm talking about the bones of a game, while you're talking about meat. They're not the same thing.


quote:
Originally posted by kalle90:
Sure AC and Conviction will have similiarities, but I think calling them just re-textured versions is way too early.

Who is that directed at? Because, I never said they were "re-textured versions". However, I do think there are clear similarities between AC and what was shown of SCC.
And, as I have said before, several times, SCC probably looks nothing like what we saw... So, where are you going with this?


people.

I'll just be going now to set up my Live, before i piss everyone off. Roll Eyes
 
Posts: 314 | Registered: Sat December 22 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of CoastalGirl
Posted Hide Post
quote:
Originally posted by kalle90:
quote:
Originally posted by CoastalGirl:
quote:
Originally posted by kalle90:
Sure AC and Conviction will have similiarities, but I think calling them just re-textured versions is way too early.

Who is that directed at? Because, I never said they were "re-textured versions". However, I do think there are clear similarities between AC and what was shown of SCC.
And, as I have said before, several times, SCC probably looks nothing like what we saw... So, where are you going with this?

people.

I'll just be going now to set up my Live, before i piss everyone off. Roll Eyes

LoL Who do you think you're going to piss off? If it's me, don't flatter yourself. Wink

I'm actually legitimately curious as to why you seem to think that, deep down, games of the same genre, even sub-genre, are different.


-------

"Tonight's forecast...dark."
 
Posts: 959 | Registered: Fri March 23 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of MKCC14
Posted Hide Post
quote:
Originally posted by BasheD.:
quote:
Originally posted by kalle90:
And so every racing game would be the same. Every FPS would be the same, every RPG would be the same. Sure AC and Conviction will have similiarities, but I think calling them just re-textured versions is way too early.

Don't you get the difference between AC/Conviction and all the other games you mentioned?

AC and Conviction are both from Ubisoft Montreal. That's why we think it's a copy & paste + alternate. Come on, it's obvious, why would they create all the stuff once again for Conviction when they already did it for AC? Doesn't matter which game ripped off the other btw, no one can deny that Ubisoft would never be so dumb as to let two different developement teams seperately create similiar things like the aforementioned.

Thanks for letting me know Jade Raymond is producing SCC.



Never Ignorant, Getting Goals Accomplished
 
Posts: 5078 | Registered: Tue November 29 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by MKCC14:
quote:
Originally posted by BasheD.:
quote:
Originally posted by kalle90:
And so every racing game would be the same. Every FPS would be the same, every RPG would be the same. Sure AC and Conviction will have similiarities, but I think calling them just re-textured versions is way too early.

Don't you get the difference between AC/Conviction and all the other games you mentioned?

AC and Conviction are both from Ubisoft Montreal. That's why we think it's a copy & paste + alternate. Come on, it's obvious, why would they create all the stuff once again for Conviction when they already did it for AC? Doesn't matter which game ripped off the other btw, no one can deny that Ubisoft would never be so dumb as to let two different developement teams seperately create similiar things like the aforementioned.

Thanks for letting me know Jade Raymond is producing SCC.

LOL, sorry but are you really so dim-witted that you cannot grasp what I wanted to say? Or is it just an elusive provocation because you got no contra arguments at all?
 
Posts: 55 | Registered: Sun September 09 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of CoastalGirl
Posted Hide Post
quote:
Originally posted by MKCC14:
Thanks for letting me know Jade Raymond is producing SCC.

Don't even joke about that! Next thing you know we'll have a million new people coming in saying the game's going to be awesome because "she's hot". Angry Blue Guy


-------

"Tonight's forecast...dark."
 
Posts: 959 | Registered: Fri March 23 2007Reply With QuoteEdit or Delete MessageReport This Post
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