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We still have the memory function. If people would have seen AC as bad game, why would they want SC, other than story i need AC was that good and Conviction will just better I thought about putting 6th installation there, but basically DA's are alternate dreams. Maybe every playthrough should be named different game? So this would be about 927913th game, no wait, its now 927914th game |
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Going by history, that's not true. It's important to note that Ubisoft usually begins to develop Splinter Cell games before the last one was even released. Chaos Theory was developed before Pandora Tomorrow was released, and Conviction was in development since before Chaos Theory was released. Because of that, if Ubisoft even plans on making new Splinter Cell games (which I doubt, but regardless), then they should be working on at least one of them, and so they would be working on it for the current generation of systems. Furthermore, it's important to realize that the original Xbox has four Splinter Cell games that you could play on it (Splinter Cell, Pandora Tomorrow, Chaos Theory, and its own version of Double Agent), while the Xbox 360 has only two Splinter Cell games on it (counting Conviction and not counting backwards compatibility). Even if Shanghai makes one more, that's still only three, so it's likely that Montreal would make one more for the Xbox 360 and, therefore, probably also the Wii and the Playstation 3. Avid supporter of Jack Thompson! |
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But, a lot of people haven't seen AC. Sure, they've heard about it, but haven't played it. I have...
You said you didn't like the idea of AC???
Aside from the story and the names of some of the missions, the two DA's are completely different. I can't imagine anyone who's played both saying they're remotely alike and should be counted as the same game. And, as for Essentials, being on the PSP with that horrible camera control hurt it. I bet if it were re-released on an actual console, it'd do very well. ------- "Tonight's forecast...dark." |
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Aside from the story and the names of some of the missions, the two DA's are completely different. I can't imagine anyone who's played both saying they're remotely alike and should be counted as the same game. And, as for Essentials, being on the PSP with that horrible camera control hurt it. I bet if it were re-released on an actual console, it'd do very well.[/QUOTE] I believe the guy said in another thread that he hasn't played the vastly superior old-gen DA, so he will admit to not knowing what he's talking about in this matter. I don't own a PSP and have no plans to get one, so I would love for Essentials to be released for the 360. However, it's not very likely I'm afraid. |
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I don't like (Or more like I don't care) Gran Tourismo or PES either but they are still great thinking the overall sales and reviews. Maybe we should consider GB, GBA and Phone games and maybe even downloads as unique games too? Althought i don't really know anything about 360 DA there's surely enough connection to call them both Double Agent. |
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Sorry about my last post, I thought it was 360 Da that you had played. Nevertheless, both games are called Double Agent, but they differ more than enough to be called two distinctly different games. |
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I'm not suggesting calling each console's game different. I own DA for the PS2 and XBox and, though there are changes between them, including bonus missions on the PS2, they're essentially the same. The next-gen version of DA is not. Had you played it, you'd know. ------- "Tonight's forecast...dark." |
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Yea I've played both the Xbox version and 360 version of SCDA and there isn't anything similar about them. Maybe a bit in storyline and the characters are the same but thats about it. Everything from missions to movie scenes to clothing are totally different!
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Isnt this true too for AC and SCC? Then why are we saying they are so similar? Never Ignorant, Getting Goals Accomplished |
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Because they're both full of people. And people are bad. ------- "Tonight's forecast...dark." |
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That argument is just silly. AC and SCC have different names, and no one was ever suggesting they were the same game... however, the similarities are undeniable. DA and DA have... shock! the same name! and therefore comparisons between them are going to point out that they are different enough to be called different games. If Xbox DA was called Altair's revenge it would no doubt be criticised of being a CT clone with one new feature (the trust system). It's a joke! When you look at me like that, it's a joke. |
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Not only that, but a white-hooded assassin from the crusades would be coming after you!
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Honestly? I have no idea. I don't get it either. I don't know, I find the comparision stupid! |
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If you have trouble finding the similarities of AC and SCC then you should punch your self in the face till you figure it out.
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He said he sees the similarities, but not enough to call them the same game...if you didnt read what he said properly. 1. A crowd 2. Hero Vision What else?...............Not a damn thing, 2 similarities...SCC is ruined for sure now. Never Ignorant, Getting Goals Accomplished |
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Sam is there to exterminate every bad people. Will we be able to fight anyone? Or some boring Spiderman style "He's a good civilian perfectly dodging your attacks, maybe he becomes next Venom?" Would be exciting to play Survival attacking everyone. |
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I go for all 0's. ------- "Tonight's forecast...dark." |
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They also share the diversion system, the fighting system seems somewhat related and Sam's hood looks like his version of Altairs "praying-move" to me. |
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Like MKCC14 said (thanks btw), I didn't say I didn't see similarites! I see similarities but I don't see enough to write SCC off as an AC rip off! Yes they use the same basic idea of using a crowd for cover, a.k.a hiding in plain site but thats the only ground breaking similarity. Just because they both wear hoods, it doesn't mean the games are exactly alike. My step dad uses a hood all the time...OMG What an Altair wanna-be Yes the similarities are there but so are the differences and the differences way out-number the similarities imo! |
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I dont really see the hood similarity that much. Altair wears a hood, but it doesnt have any significance really in the game. Its just part of his outfit which makes him look like a bird when he leaps. The hero vision was explained I believe, they stated something like they came about putting this feature in because of all the experience of years Sam has had in the military, he should have a clue of whos around him. I dont remember it exactly. @Bashed: Fighting system the same? I would say the basic concept of the fighting is a little similar(surrounded by enemies and take them out). But Sam uses the environment more than Altair ever will. He can throw papers in enemies face/can throw chairs, printers, etc/and other moves which Altair hasnt been seen doing anything similar too. But why dont we look at the differences between the two games? No one wants to because they just want to put the game down. Never Ignorant, Getting Goals Accomplished |
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