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Posted Hide Post
quote:
Originally posted by CoastalGirl:
quote:
Originally posted by kalle90:
Yea, i just used wrong timewhatever Shady I meant that when Ubi started to make AC and doubted its success why would have they made Splinter Cell using same basic? Old time Splinter Cell would have been much better backup plan.

To me it sounds they took double risk. Which seems to be paying out. AC as good first test of gameplay and then bring that redone, fixed and polished to 5th installation of worldwide success, The Splinter Cell. Cool

It is the two birds, one stone thing.

They spent a LOT of money on AC. To cover their butts (can we say "butt" on here? LoL), they decided to copy some big features over to an established franchise. It would have been a bigger risk to develop two new games with the same features, but they figure, the SC's sell.
It shouldn't have been a problem, except the AI is pretty lousy, especially for a much more stealth-oriented game. So, now they're probably paying for it. Boohoo. Big Grin

In any case, it's pretty standard.

Oh, and technically speaking, SCC will be the seventh SC game. Wink


We still have the memory function. If people would have seen AC as bad game, why would they want SC, other than story i need Wink

AC was that good and Conviction will just better Cool

I thought about putting 6th installation there, but basically DA's are alternate dreams. Maybe every playthrough should be named different game? So this would be about 927913th game, no wait, its now 927914th game Wink And what's the catch with essentials?
 
Posts: 314 | Registered: Sat December 22 2007Reply With QuoteEdit or Delete MessageReport This Post
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Posted Hide Post
quote:
Originally posted by ThePerfectSim07:
So after Double Agent, what are we left with? The fans demanding one thing - that the series get back on track with keeping Sam in the shadows and that Montreal make the next game. But that isn't going to happen due to the fact that Sam isn't a spy anymore which essentially says that this isn't a Splinter Cell game anymore. You see, Conviction would have been another great change-of-pace if it followed a true "Splinter Cell" in-the-dark Montreal game. But it seems that we might not even get that this generation - Conviction is released, Shanghai makes the sequel and by that time Xbox3 and PS4 is ready to come out. *sighs* No true Splinter Cell in-the-dark Montreal game this generation.

Going by history, that's not true. It's important to note that Ubisoft usually begins to develop Splinter Cell games before the last one was even released. Chaos Theory was developed before Pandora Tomorrow was released, and Conviction was in development since before Chaos Theory was released. Because of that, if Ubisoft even plans on making new Splinter Cell games (which I doubt, but regardless), then they should be working on at least one of them, and so they would be working on it for the current generation of systems.

Furthermore, it's important to realize that the original Xbox has four Splinter Cell games that you could play on it (Splinter Cell, Pandora Tomorrow, Chaos Theory, and its own version of Double Agent), while the Xbox 360 has only two Splinter Cell games on it (counting Conviction and not counting backwards compatibility). Even if Shanghai makes one more, that's still only three, so it's likely that Montreal would make one more for the Xbox 360 and, therefore, probably also the Wii and the Playstation 3.


Avid supporter of Jack Thompson!
 
Posts: 57 | Registered: Sun June 26 2005Reply With QuoteEdit or Delete MessageReport This Post
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Posted Hide Post
quote:
Originally posted by kalle90:
We still have the memory function. If people would have seen AC as bad game, why would they want SC, other than story i need Wink

But, a lot of people haven't seen AC. Sure, they've heard about it, but haven't played it. I have...

quote:

AC was that good and Conviction will just better Cool

You said you didn't like the idea of AC???

quote:

I thought about putting 6th installation there, but basically DA's are alternate dreams. Maybe every playthrough should be named different game? So this would be about 927913th game, no wait, its now 927914th game Wink And what's the catch with essentials?

Aside from the story and the names of some of the missions, the two DA's are completely different. I can't imagine anyone who's played both saying they're remotely alike and should be counted as the same game.
And, as for Essentials, being on the PSP with that horrible camera control hurt it. I bet if it were re-released on an actual console, it'd do very well.


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"Tonight's forecast...dark."
 
Posts: 956 | Registered: Fri March 23 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by CoastalGirl:
I thought about putting 6th installation there, but basically DA's are alternate dreams. Maybe every playthrough should be named different game? So this would be about 927913th game, no wait, its now 927914th game Wink And what's the catch with essentials?

Aside from the story and the names of some of the missions, the two DA's are completely different. I can't imagine anyone who's played both saying they're remotely alike and should be counted as the same game.
And, as for Essentials, being on the PSP with that horrible camera control hurt it. I bet if it were re-released on an actual console, it'd do very well.[/QUOTE]

I believe the guy said in another thread that he hasn't played the vastly superior old-gen DA, so he will admit to not knowing what he's talking about in this matter.

I don't own a PSP and have no plans to get one, so I would love for Essentials to be released for the 360. However, it's not very likely I'm afraid.
 
Posts: 445 | Registered: Fri January 27 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by CoastalGirl:
quote:
Originally posted by kalle90:
We still have the memory function. If people would have seen AC as bad game, why would they want SC, other than story i need Wink

But, a lot of people haven't seen AC. Sure, they've heard about it, but haven't played it. I have...

quote:

AC was that good and Conviction will just better Cool

You said you didn't like the idea of AC???

quote:

I thought about putting 6th installation there, but basically DA's are alternate dreams. Maybe every playthrough should be named different game? So this would be about 927913th game, no wait, its now 927914th game Wink And what's the catch with essentials?

Aside from the story and the names of some of the missions, the two DA's are completely different. I can't imagine anyone who's played both saying they're remotely alike and should be counted as the same game.
And, as for Essentials, being on the PSP with that horrible camera control hurt it. I bet if it were re-released on an actual console, it'd do very well.


I don't like (Or more like I don't care) Gran Tourismo or PES either but they are still great thinking the overall sales and reviews.

Maybe we should consider GB, GBA and Phone games and maybe even downloads as unique games too? Althought i don't really know anything about 360 DA there's surely enough connection to call them both Double Agent.
 
Posts: 314 | Registered: Sat December 22 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by kalle90:
Althought i don't really know anything about 360 DA there's surely enough connection to call them both Double Agent.


Sorry about my last post, I thought it was 360 Da that you had played. Nevertheless, both games are called Double Agent, but they differ more than enough to be called two distinctly different games.
 
Posts: 445 | Registered: Fri January 27 2006Reply With QuoteEdit or Delete MessageReport This Post
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Posted Hide Post
quote:
Originally posted by kalle90:
Maybe we should consider GB, GBA and Phone games and maybe even downloads as unique games too? Althought i don't really know anything about 360 DA there's surely enough connection to call them both Double Agent.

I'm not suggesting calling each console's game different. I own DA for the PS2 and XBox and, though there are changes between them, including bonus missions on the PS2, they're essentially the same.
The next-gen version of DA is not. Had you played it, you'd know.


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"Tonight's forecast...dark."
 
Posts: 956 | Registered: Fri March 23 2007Reply With QuoteEdit or Delete MessageReport This Post
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Yea I've played both the Xbox version and 360 version of SCDA and there isn't anything similar about them. Maybe a bit in storyline and the characters are the same but thats about it. Everything from missions to movie scenes to clothing are totally different!


 
Posts: 83 | Registered: Mon December 10 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by go_clo:
Everything from missions to movie scenes to clothing are totally different!

Isnt this true too for AC and SCC? Then why are we saying they are so similar?



Never Ignorant, Getting Goals Accomplished
 
Posts: 5076 | Registered: Tue November 29 2005Reply With QuoteEdit or Delete MessageReport This Post
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Posted Hide Post
quote:
Originally posted by MKCC14:
quote:
Originally posted by go_clo:
Everything from missions to movie scenes to clothing are totally different!

Isnt this true too for AC and SCC? Then why are we saying they are so similar?

Because they're both full of people. And people are bad. Big Grin


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"Tonight's forecast...dark."
 
Posts: 956 | Registered: Fri March 23 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by MKCC14:
quote:
Originally posted by go_clo:
Everything from missions to movie scenes to clothing are totally different!

Isnt this true too for AC and SCC? Then why are we saying they are so similar?
That argument is just silly. AC and SCC have different names, and no one was ever suggesting they were the same game... however, the similarities are undeniable. DA and DA have... shock! the same name! and therefore comparisons between them are going to point out that they are different enough to be called different games. If Xbox DA was called Altair's revenge it would no doubt be criticised of being a CT clone with one new feature (the trust system).


It's a joke! When you look at me like that, it's a joke.
 
Posts: 667 | Registered: Sun October 15 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Not only that, but a white-hooded assassin from the crusades would be coming after you!
 
Posts: 165 | Registered: Tue May 15 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of go_clo
Posted Hide Post
quote:
Originally posted by MKCC14:
quote:
Originally posted by go_clo:
Everything from missions to movie scenes to clothing are totally different!

Isnt this true too for AC and SCC? Then why are we saying they are so similar?


Honestly? I have no idea. I don't get it either. Indifferent I guess I see some similarities but not enough to be called the same game.

I don't know, I find the comparision stupid! Angry Blue Guy


 
Posts: 83 | Registered: Mon December 10 2007Reply With QuoteEdit or Delete MessageReport This Post
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If you have trouble finding the similarities of AC and SCC then you should punch your self in the face till you figure it out.
 
Posts: 476 | Registered: Fri November 09 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by soron:
If you have trouble finding the similarities of AC and SCC then you should punch your self in the face till you figure it out.

He said he sees the similarities, but not enough to call them the same game...if you didnt read what he said properly.

1. A crowd
2. Hero Vision

What else?...............Not a damn thing, 2 similarities...SCC is ruined for sure now. Roll Eyes



Never Ignorant, Getting Goals Accomplished
 
Posts: 5076 | Registered: Tue November 29 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by CoastalGirl:
quote:
Originally posted by MKCC14:
quote:
Originally posted by go_clo:
Everything from missions to movie scenes to clothing are totally different!

Isnt this true too for AC and SCC? Then why are we saying they are so similar?

Because they're both full of people. And people are bad. Big Grin


Sam is there to exterminate every bad people.

Will we be able to fight anyone? Or some boring Spiderman style "He's a good civilian perfectly dodging your attacks, maybe he becomes next Venom?" Would be exciting to play Survival attacking everyone.
 
Posts: 314 | Registered: Sat December 22 2007Reply With QuoteEdit or Delete MessageReport This Post
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Posted Hide Post
quote:
Originally posted by kalle90:
Sam is there to exterminate every bad people.

Will we be able to fight anyone? Or some boring Spiderman style "He's a good civilian perfectly dodging your attacks, maybe he becomes next Venom?" Would be exciting to play Survival attacking everyone.

I go for all 0's. Indifferent


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"Tonight's forecast...dark."
 
Posts: 956 | Registered: Fri March 23 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by MKCC14:
quote:
Originally posted by soron:
If you have trouble finding the similarities of AC and SCC then you should punch your self in the face till you figure it out.

He said he sees the similarities, but not enough to call them the same game...if you didnt read what he said properly.

1. A crowd
2. Hero Vision

What else?...............Not a damn thing, 2 similarities...SCC is ruined for sure now. Roll Eyes

They also share the diversion system, the fighting system seems somewhat related and Sam's hood looks like his version of Altairs "praying-move" to me.
 
Posts: 55 | Registered: Sun September 09 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by soron:
If you have trouble finding the similarities of AC and SCC then you should punch your self in the face till you figure it out.


Like MKCC14 said (thanks btw), I didn't say I didn't see similarites! I see similarities but I don't see enough to write SCC off as an AC rip off!

Yes they use the same basic idea of using a crowd for cover, a.k.a hiding in plain site but thats the only ground breaking similarity. Just because they both wear hoods, it doesn't mean the games are exactly alike. My step dad uses a hood all the time...OMG What an Altair wanna-be Blink Tongue!!! I admit, the Hero vision is kinda stupid but neither the fighting system nor the diversion system are alike. I don't remember using Altair to throw printers and chairs at guys. I also don't remember using Altair to do hand to hand combat with guards nor do I see Sam Fisher with a huge sword on his back.

Yes the similarities are there but so are the differences and the differences way out-number the similarities imo! Wink2


 
Posts: 83 | Registered: Mon December 10 2007Reply With QuoteEdit or Delete MessageReport This Post
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Posted Hide Post
quote:
Originally posted by go_clo:
quote:
Originally posted by soron:
If you have trouble finding the similarities of AC and SCC then you should punch your self in the face till you figure it out.


Like MKCC14 said (thanks btw), I didn't say I didn't see similarites! I see similarities but I don't see enough to write SCC off as an AC rip off!

Yes they use the same basic idea of using a crowd for cover, a.k.a hiding in plain site but thats the only ground breaking similarity. Just because they both wear hoods, it doesn't mean the games are exactly alike. My step dad uses a hood all the time...OMG What an Altair wanna-be Blink Tongue!!! I admit, the Hero vision is kinda stupid but neither the fighting system nor the diversion system are alike. I don't remember using Altair to throw printers and chairs at guys. I also don't remember using Altair to do hand to hand combat with guards nor do I see Sam Fisher with a huge sword on his back.

Yes the similarities are there but so are the differences and the differences way out-number the similarities imo! Wink2

I dont really see the hood similarity that much. Altair wears a hood, but it doesnt have any significance really in the game. Its just part of his outfit which makes him look like a bird when he leaps. The hero vision was explained I believe, they stated something like they came about putting this feature in because of all the experience of years Sam has had in the military, he should have a clue of whos around him. I dont remember it exactly.

@Bashed: Fighting system the same? I would say the basic concept of the fighting is a little similar(surrounded by enemies and take them out). But Sam uses the environment more than Altair ever will. He can throw papers in enemies face/can throw chairs, printers, etc/and other moves which Altair hasnt been seen doing anything similar too.

But why dont we look at the differences between the two games? No one wants to because they just want to put the game down.



Never Ignorant, Getting Goals Accomplished
 
Posts: 5076 | Registered: Tue November 29 2005Reply With QuoteEdit or Delete MessageReport This Post
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