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quote:
Who of you out there expected Orph30 to be part of the Dev Team in Montreal?

Noone, someone with 2 or 3 posts when he made that initial post isn't really a good measurement.

If it would turn out that I am a Ubi dev in hiding, which I.. *sees aggrivated men with baseball bats*... am not, now THAT would be a surprise.


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Posts: 8637 | Registered: Sat January 17 2004Reply With QuoteEdit or Delete MessageReport This Post
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Originally posted by CoastalGirl:
quote:
Originally posted by kalle90:
I just read 1 short part, like you did Shady To me Sam's humor isn't everything of SC Shady

You are clearly coming from L/S land Shady

"Thank you for contributing to this forum" Shady

Just because I choose to not always repeat the same conversations over and over again does not mean I didn't bother to read your entire post.

In fact, reading your entire post is why I didn't.

And yes, I am coming from L&S land. I like it here, and would very much like to stay. Wink


You should realize that all discussion here is repetation of last. I have been here about a week and same threads with same topics rule. Shady Just like Halo, "Hey lets add Phantom" "Real new idea, Phantom in MP" "You guys are stealing my idea of useable Phantoms" "Enough with Phantom topics" "Don't whine about Phantom topics you unneeded ####" Shady

Sam is going to ask you "Will you come with me to fugitive land?" Shady
 
Posts: 314 | Registered: Sat December 22 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by kalle90:
Sam is going to ask you "Will you come with me to fugitive land?" Shady

If it's dark, and we can be alone, absolutely. Winky


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"Tonight's forecast...dark."
 
Posts: 1072 | Registered: Fri March 23 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by CoastalGirl:
quote:
Originally posted by kalle90:
Sam is going to ask you "Will you come with me to fugitive land?" Shady

If it's dark, and we can be alone, absolutely. Winky


Haven't you been in SC forums? There will be dusky daylight Shady Sam's beard is so hot, and there's dark in it too Shady

"Thank you for contributing to this forum" Shady
 
Posts: 314 | Registered: Sat December 22 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by kalle90:
Haven't you been in SC forums? There will be dusky daylight Shady Sam's beard is so hot, and there's dark in it too Shady

Hobo Beard = Scratchy

Unless you're implying that I hide in the beard. Because, in that case, maybe. It's probably big enough.


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"Tonight's forecast...dark."
 
Posts: 1072 | Registered: Fri March 23 2007Reply With QuoteEdit or Delete MessageReport This Post
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I just wish they would stick to doing missions at night, using L&S the majority of the time. Sure you're gonna need Sam to pull off a daytime mission from time to time, but generally you won't, they have other operatives for that.

Let me say this, I trust montreal with the splinter cell series enough that I will reserve and buy the game right away. They put out SC1, & SC3, so it's time for SC5, but I'm not gonna sell out to a whole new system of play simply for the sake of innovation.

If they take this new direction, they must combine the two styles so that they are fluid, and work well, but it can't be one of those games like the HULK where one mission you are a human that is pathetic, and the next you are the character that everyone payed for the game to play with, the HULK. Cross reference to SC C.

Now I say this of course without having first hand experience of the game, but after viewing all the vids, and reading all the reviews, I do like the idea of crowds, but in a minimalist sense. Once SC C is done, use the crowds on some missions, on rare occasions, but remembering that Sam's profile is an invisible infiltration specialist.

Meaning he breaks into buildings at night when no one is around, and gathers intel. He does not make it a habit to perform typical espionage, that is some other guys job.


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Posts: 117 | Registered: Thu December 13 2007Reply With QuoteEdit or Delete MessageReport This Post
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Posted Hide Post
quote:
Originally posted by CoastalGirl:
Hobo Beard = Scratchy
You do know, that in the original concept of SC1, Sam was supposed to have a beard, right (you can even see the "old" version of Sam in the PC intro)? Big Grin
quote:
Originally posted by CoastalGirl:
Unless you're implying that I hide in the beard. Because, in that case, maybe. It's probably big enough.
Uhhh, these pictures!!! Eek

*closes his eyes, starts nodding and mumbles* "Blue ponys. Blue ponys. Blue ponys."

*opens his eyes* Better! Smile

Ok, now I want to blow something up... Where's the next Hot Dog stand? Big Grin <just kidding.exe>


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Posts: 3679 | Registered: Wed August 14 2002Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Vth_F_Smith_:
quote:
Originally posted by CoastalGirl:
Hobo Beard = Scratchy

You do know, that in the original concept of SC1, Sam was supposed to have a beard, right (you can even see the "old" version of Sam in the PC intro)? Big Grin

I actually just saw it recently, but that was not a hobo beard.


quote:

quote:
Originally posted by CoastalGirl:
Unless you're implying that I hide in the beard. Because, in that case, maybe. It's probably big enough.

Uhhh, these pictures!!! Eek

*closes his eyes, starts nodding and mumbles* "Blue ponys. Blue ponys. Blue ponys."

*opens his eyes* Better! Smile

Ok, now I want to blow something up... Where's the next Hot Dog stand? Big Grin <just kidding.exe>

EVIL!!!

No blowing things up. How about stealing ketchup packets and throwing them at people instead? Open ketchup packets... Thumbs Up


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"Tonight's forecast...dark."
 
Posts: 1072 | Registered: Fri March 23 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by JediWithASniper:
I just wish they would stick to doing missions at night, using L&S the majority of the time. Sure you're gonna need Sam to pull off a daytime mission from time to time, but generally you won't, they have other operatives for that.

But remember, Sam is a one man army now. Wink

quote:
Originally posted by JediWithASniper:Let me say this, I trust montreal with the splinter cell series enough that I will reserve and buy the game right away. They put out SC1, & SC3, so it's time for SC5, but I'm not gonna sell out to a whole new system of play simply for the sake of innovation.

If they take this new direction, they must combine the two styles so that they are fluid, and work well, but it can't be one of those games like the HULK where one mission you are a human that is pathetic, and the next you are the character that everyone payed for the game to play with, the HULK. Cross reference to SC C.

Now I say this of course without having first hand experience of the game, but after viewing all the vids, and reading all the reviews, I do like the idea of crowds, but in a minimalist sense. Once SC C is done, use the crowds on some missions, on rare occasions, but remembering that Sam's profile is an invisible infiltration specialist.

Meaning he breaks into buildings at night when no one is around, and gathers intel. He does not make it a habit to perform typical espionage, that is some other guys job.

From what I've seen, I think you will be somewhat satisfied. They are hyping the crowds and new daytime levels so much, that it looks like that will be the whole game but really, those hypes are just overshadowing the few times they have mentioned that that won't be the whole game. There will be missions where there is little to no crowds and mission that are at night. You just have to sift through all the other comments by the creators about the crowds and daytime mission, etc, etc.


 
Posts: 84 | Registered: Mon December 10 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by CoastalGirl:
I actually just saw it recently, but that was not a hobo beard.
Hehe, ok that's a point. However besides Richard Kimble I know of no fugitive that's going to shave himself if he's known without a beard. Unless of course, the authorities would be looking for him with a beard...Sam would probably do the same. Smile
quote:
EVIL!!!

No blowing things up. How about stealing ketchup packets and throwing them at people instead? Open ketchup packets... Thumbs Up
Throwing ketchup packets at someone => Shame on you.
Letting you waste the valueable ketchup instead of using it on a couple of delicious french fries => Shame on me. Big Grin


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Posts: 3679 | Registered: Wed August 14 2002Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Vth_F_Smith_:
quote:
Originally posted by CoastalGirl:
I actually just saw it recently, but that was not a hobo beard.

Hehe, ok that's a point. However besides Richard Kimble I know of no fugitive that's going to shave himself if he's known without a beard. Unless of course, the authorities would be looking for him with a beard...Sam would probably do the same. Smile

I'm just not a big fan of the whole "unclean" look. Tongue

quote:

quote:

EVIL!!!

No blowing things up. How about stealing ketchup packets and throwing them at people instead? Open ketchup packets... Thumbs Up

Throwing ketchup packets at someone => Shame on you.
Letting you waste the valueable ketchup instead of using it on a couple of delicious french fries => Shame on me. Big Grin

So I'm going to be able to buy French fries?! "Nothing to see here...I'm just a very suspicious looking guy buying some French fries...and I'm going to go eat them on that bench...the one next to the hay cart..."

Kidding aside, I could actually kind of go for an option like that. Anything to avoid explosions... Big Grin


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"Tonight's forecast...dark."
 
Posts: 1072 | Registered: Fri March 23 2007Reply With QuoteEdit or Delete MessageReport This Post
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Originally posted by go_clo:
But remember, Sam is a one man army now. Wink
True, on the other hand, he has never been less than a one man army. Wink2
quote:
Originally posted by CoastalGirl:
So I'm going to be able to buy French fries?! "Nothing to see here...I'm just a very suspicious looking guy buying some French fries...and I'm going to go eat them on that bench...the one next to the hay cart..."

Kidding aside, I could actually kind of go for an option like that. Anything to avoid explosions... Big Grin
Interesting idea. I have to say, I'd kinda like that because it reminds me of an observation scenario from a typical espionage movie. You know one man is leaving the car and on the other side of the street, there's an agent sitting at a coffee house's table, and seems to drink his coffee, or read a newspaper (or at least he pretends to do that) but is actually observing or even shooting photos of the man, who just left the car. Smile

Great, now that we started talking about french fries, hot dog stands and coffee I'm getting hungry! Frown


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Posts: 3679 | Registered: Wed August 14 2002Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Vth_F_Smith_:
quote:
Originally posted by CoastalGirl:
So I'm going to be able to buy French fries?! "Nothing to see here...I'm just a very suspicious looking guy buying some French fries...and I'm going to go eat them on that bench...the one next to the hay cart..."

Kidding aside, I could actually kind of go for an option like that. Anything to avoid explosions... Big Grin
Interesting idea. I have to say, I'd kinda like that because it reminds me of an observation scenario from a typical espionage movie. You know one man is leaving the car and on the other side of the street, there's an agent sitting at a coffee shop's table, and seems to drink his coffee, or read a newspaper (or at least he pretends to do that) but is actually observing or even shooting photos of the man, who just left the car. Smile

It's not that much of a stretch from blending/hiding in AC...so it's probably already in SCC. Big Grin


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"Tonight's forecast...dark."
 
Posts: 1072 | Registered: Fri March 23 2007Reply With QuoteEdit or Delete MessageReport This Post
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Originally posted by CoastalGirl:
It's not that much of a stretch from blending/hiding in AC...so it's probably already in SCC. Big Grin
Who knows. Smile However blending in SCC works different than in AC. In AC you can only blend in with a specific part of the crowd while in SCC - as we've seen during the video with Raphael Parent showcasing the early SCC build - it seems to be possible to blend in with every part of the crowd if it consists of enough people - however only as long as the crowd doesn't notice that. You can see in the video that Raphael blends in and tries to listen to the conversation of the AI, but then get's noticed from one of the AI members and pushed out of the "safe zone" - basically his cover is blown at that moment and so he starts walking away before the AI is able to alert the authorities. Smile


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Posts: 3679 | Registered: Wed August 14 2002Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by kalle90:
Right for Hood, Left for Hero Vision.
Right for Night, Left for Thermal vision.
What does the Up-Button cause? Propane tank view?
hahahahaha!

Seriously. Isn't Sam's inhuman Hero view much better than governments filthy goggles? Maybe we can buy all sorts of goggles from black market.

Hey! Why does it have to be a black market?
Racist! Tongue



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Posts: 700 | Registered: Sat January 21 2006Reply With QuoteEdit or Delete MessageReport This Post
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Originally posted by kalle90:
Seriously. Isn't Sam's inhuman Hero view much better than governments filthy goggles? Maybe we can buy all sorts of goggles from black market.
I think, we shouldn't try to see it as a view but rather as Sam's trained ability to notice every little detail, that might be important for his safety and / or mission. Smile


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Posts: 3679 | Registered: Wed August 14 2002Reply With QuoteEdit or Delete MessageReport This Post
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The question is: where does that stop?
Next step: virtual reality implemented in his eyes (early prototypes have just been announced!)
Next: bionic arm (sry, just watched I, Robot)
Next: Sam turns out to be a cyborg.


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Posts: 8637 | Registered: Sat January 17 2004Reply With QuoteEdit or Delete MessageReport This Post
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Originally posted by scworld:
The question is: where does that stop?
Next step: virtual reality implemented in his eyes (early prototypes have just been announced!)
Next: bionic arm (sry, just watched I, Robot)
Next: Sam turns out to be a cyborg.
No offense, but now you're putting that "a bit" over the top, scworld! Wink2

Soldiers get trained to pay more attention to their environment in order to defend themselves effectively against hostiles. They need to locate a potencial danger and deal with it, before it causes more trouble, maybe even risk the life of civilians. Sam is a professional soldier (Navy Seals) so the stuff with the "hero vision" does make some sense how / if they'll use that gameplay mechanic is another story. Smile


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Posts: 3679 | Registered: Wed August 14 2002Reply With QuoteEdit or Delete MessageReport This Post
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Originally posted by Woosy:
quote:
That's just not true. There is a distinct difference between someone saying to a long time fan of an established series, "If you don't like the look of the new game play something else"


So I'm not a long time fan or does me being interested in a new direction change that? The game has changed in a direction that you don't like this is a opinion of fact shared by what you and others say. The point I make is if you don't like the new direction the same does apply, you cannot twist that. How this has anything to dow tih halo, ut or any other game is a moot point when we're talking about Splinter Cell: Conviction
If you would care to read the rest of my post and take a minute to attempt to understand, you will (or maybe will not, you seem to be a little stubborn when it comes to understanding where I'm coming from) see that this is not at all what I mean. CoastalGirl asked why kalle90 enjoyed Splinter Cell in the first place. In the first place. First. In this case, there were not any "long-time fans of the series" because it was not a series, just a game. She asked a legitimate question about why kalle90 enjoyed the games. Since your post, kalle90 has answered that question very well. So that's it, case closed. Can you really not see the difference between this and the other example? Not only is the other example much less respectful, it is a different situation. The series, as it is now, is well established. We are upset that it has changed. People tell us to abandon our favourite series and move on to something else. Now, back to CoastalGirl's question. She asked kalle90 why they like Splinter Cell. Specifically (at least this is how I interpreted it) how they got into it in the first place. Can you seriously not see the difference?

quote:
quote:
There is a difference between arguing your opinions and arguing the facts. I am not saying that I think my word is always right, although I admit sometimes the way I argue may suggest otherwise. However I believe that when it comes to the gameplay > story discussion we were having earlier, it is not a matter of opinion.


It is a matter of OPINION, I myself and I know other people who don't play for gameplay, that debunks your it's not opinion, how can you say my opinion is wrong from my own experience and based on feelings? Ofcourse I need gameplay in the game, but the reasons I play is for the Story, now you can debate this with me till we're blue in the face, this is my opinion, from my own individuality, yours is different that is absoluetly fine. But simply generalizing for everyone and saying that for everyone it is Gameplay > Story is incorrect from a subjective stand point, as i've just shown.
Once again, you are quoting me out of context. Let's look at the rest of that paragraph, shall we? "...in many games, with SC being a perfect example, story plays a major part and contributes enormously to the gaming experience." "...gameplay is more important that story, simply because you could in theory have a mission-based SC game without a real story that would still be enjoyable for some, but you couldn't have a game without gameplay" I have added in bold what I perhaps should have made more obvious in the first place. I am in no way suggesting everybody would still enjoy the gameplay without story, but I assure there are some who would. A game without gameplay, no one would play. I don't know whether you could even call it a game. I am not arguing over why people play games here. I know some people could play SC-themed tetris with an amazing SC storyline and enjoy it as an SC game. But how do you play something without gameplay? In that regard, gameplay is more important. I think our problem here is that we are using important in two different contexts. You are assuming that importance means priorities to the gamer, reasons why they play, things all relating to the individual. I am relating importance in what is a necessary ingredient in a game. Take this example; fish and chips. You might refuse to eat fish and chips if there is no lemon or salt, but in my definition, the fish and the potatoes are still more important as you would have no fish and chips at all without them. That is where I am coming from. I respect your opinion, I understand people play for different reasons, but you could in theory have a Splinter Cell game without a story (do not think for one second I am suggesting they do this) but you could not have one without gameplay.

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I have answered that question before on several occasions, as have others. There are people