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Noone, someone with 2 or 3 posts when he made that initial post isn't really a good measurement. If it would turn out that I am a Ubi dev in hiding, which I.. *sees aggrivated men with baseball bats*... am not, now THAT would be a surprise. ------------------------------ Intel C2Q Q9450, OCZ Reaper 8GB DDR2-1066 (4x2GB), Club3D 4870 512MB OC'd @ 760/1060, Asus P5E, Xonar DX, Logitech G5. Pure pwnage @ 2048x1536 resolution. |
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You should realize that all discussion here is repetation of last. I have been here about a week and same threads with same topics rule. Sam is going to ask you "Will you come with me to fugitive land?" |
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If it's dark, and we can be alone, absolutely. ------- "Tonight's forecast...dark." |
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Haven't you been in SC forums? There will be dusky daylight "Thank you for contributing to this forum" |
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Hobo Beard = Scratchy Unless you're implying that I hide in the beard. Because, in that case, maybe. It's probably big enough. ------- "Tonight's forecast...dark." |
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I just wish they would stick to doing missions at night, using L&S the majority of the time. Sure you're gonna need Sam to pull off a daytime mission from time to time, but generally you won't, they have other operatives for that.
Let me say this, I trust montreal with the splinter cell series enough that I will reserve and buy the game right away. They put out SC1, & SC3, so it's time for SC5, but I'm not gonna sell out to a whole new system of play simply for the sake of innovation. If they take this new direction, they must combine the two styles so that they are fluid, and work well, but it can't be one of those games like the HULK where one mission you are a human that is pathetic, and the next you are the character that everyone payed for the game to play with, the HULK. Cross reference to SC C. Now I say this of course without having first hand experience of the game, but after viewing all the vids, and reading all the reviews, I do like the idea of crowds, but in a minimalist sense. Once SC C is done, use the crowds on some missions, on rare occasions, but remembering that Sam's profile is an invisible infiltration specialist. Meaning he breaks into buildings at night when no one is around, and gathers intel. He does not make it a habit to perform typical espionage, that is some other guys job. *****Your life will pass in a very short time, are you prepared to meet your Creator?***** |
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Splinter Cell & EndWar Moderator |
You do know, that in the original concept of SC1, Sam was supposed to have a beard, right (you can even see the "old" version of Sam in the PC intro)? Uhhh, these pictures!!! *closes his eyes, starts nodding and mumbles* "Blue ponys. Blue ponys. Blue ponys." *opens his eyes* Better! Ok, now I want to blow something up... Where's the next Hot Dog stand? Sigs & Avatars | Terms of Use | My Blog | Patches & more | Vth_F | W[N]M | NORG Xbox Live Gamer Tag: Vth F Smith |
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I actually just saw it recently, but that was not a hobo beard.
EVIL!!! No blowing things up. How about stealing ketchup packets and throwing them at people instead? Open ketchup packets... ------- "Tonight's forecast...dark." |
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But remember, Sam is a one man army now.
From what I've seen, I think you will be somewhat satisfied. They are hyping the crowds and new daytime levels so much, that it looks like that will be the whole game but really, those hypes are just overshadowing the few times they have mentioned that that won't be the whole game. There will be missions where there is little to no crowds and mission that are at night. You just have to sift through all the other comments by the creators about the crowds and daytime mission, etc, etc. |
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Splinter Cell & EndWar Moderator |
Hehe, ok that's a point. However besides Richard Kimble I know of no fugitive that's going to shave himself if he's known without a beard. Unless of course, the authorities would be looking for him with a beard...Sam would probably do the same. Throwing ketchup packets at someone => Shame on you. Letting you waste the valueable ketchup instead of using it on a couple of delicious french fries => Shame on me. Sigs & Avatars | Terms of Use | My Blog | Patches & more | Vth_F | W[N]M | NORG Xbox Live Gamer Tag: Vth F Smith |
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I'm just not a big fan of the whole "unclean" look.
So I'm going to be able to buy French fries?! "Nothing to see here...I'm just a very suspicious looking guy buying some French fries...and I'm going to go eat them on that bench...the one next to the hay cart..." Kidding aside, I could actually kind of go for an option like that. Anything to avoid explosions... ------- "Tonight's forecast...dark." |
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Splinter Cell & EndWar Moderator |
True, on the other hand, he has never been less than a one man army. Interesting idea. I have to say, I'd kinda like that because it reminds me of an observation scenario from a typical espionage movie. You know one man is leaving the car and on the other side of the street, there's an agent sitting at a coffee house's table, and seems to drink his coffee, or read a newspaper (or at least he pretends to do that) but is actually observing or even shooting photos of the man, who just left the car. Great, now that we started talking about french fries, hot dog stands and coffee I'm getting hungry! Sigs & Avatars | Terms of Use | My Blog | Patches & more | Vth_F | W[N]M | NORG Xbox Live Gamer Tag: Vth F Smith |
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It's not that much of a stretch from blending/hiding in AC...so it's probably already in SCC. ------- "Tonight's forecast...dark." |
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Splinter Cell & EndWar Moderator |
Who knows. Sigs & Avatars | Terms of Use | My Blog | Patches & more | Vth_F | W[N]M | NORG Xbox Live Gamer Tag: Vth F Smith |
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Hey! Why does it have to be a black market? Racist! An upcoming novel by me. Thanks Melonie for the sig! |
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Splinter Cell & EndWar Moderator |
I think, we shouldn't try to see it as a view but rather as Sam's trained ability to notice every little detail, that might be important for his safety and / or mission. Sigs & Avatars | Terms of Use | My Blog | Patches & more | Vth_F | W[N]M | NORG Xbox Live Gamer Tag: Vth F Smith |
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The question is: where does that stop?
Next step: virtual reality implemented in his eyes (early prototypes have just been announced!) Next: bionic arm (sry, just watched I, Robot) Next: Sam turns out to be a cyborg. ------------------------------ Intel C2Q Q9450, OCZ Reaper 8GB DDR2-1066 (4x2GB), Club3D 4870 512MB OC'd @ 760/1060, Asus P5E, Xonar DX, Logitech G5. Pure pwnage @ 2048x1536 resolution. |
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Splinter Cell & EndWar Moderator |
No offense, but now you're putting that "a bit" over the top, scworld! Soldiers get trained to pay more attention to their environment in order to defend themselves effectively against hostiles. They need to locate a potencial danger and deal with it, before it causes more trouble, maybe even risk the life of civilians. Sam is a professional soldier (Navy Seals) so the stuff with the "hero vision" does make some sense how / if they'll use that gameplay mechanic is another story. Sigs & Avatars | Terms of Use | My Blog | Patches & more | Vth_F | W[N]M | NORG Xbox Live Gamer Tag: Vth F Smith |
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