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I've been thinking today, if Sam is being chased by Third Echelon, then isn't Third Echelon going to send their best after Sam, and when I say best, I can think of two other splinter cells that they could use.

The big question is, how is montreal going to pull that off?

A little more intriguing perhaps is this, will Sam have the option of killing them if necessary?

The other question is, how would Sam ever see them coming? They have had 2 to 3 years more experience and training since CT, and are not going to be push overs.

Unless, they become allies due to their experiences with Third Echelon, and being in the field. Now there you have a real story.
Typing


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Posts: 117 | Registered: Thu December 13 2007Reply With QuoteEdit or Delete MessageReport This Post
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If you havent read my rumor yet: If Sam is in a public area causing chaos and being noticed by guards, eventually the cops will clear the crowds and close off the public area and bring in 3E agents who knows how to take Sam down.

Something I read in a preview which I cant find anymore so you could say its a rumor.



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Posts: 5078 | Registered: Tue November 29 2005Reply With QuoteEdit or Delete MessageReport This Post
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An interesting idea, but I think Sam might notice the crowds being cleared, and be gone by the time anyone could get there.

Although they may still use that, I think it is more plausible to think that they will at some point come into play and either turn into allies that you work with later on, or that you would have to somehow escape or leave the area, except that you wouldn't know they were there...


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Posts: 117 | Registered: Thu December 13 2007Reply With QuoteEdit or Delete MessageReport This Post
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Allies? 3E is corrupt in the game so Im sure Sam isnt looking for any help from them(you find this out in the first 7 missions of the game).



Never Ignorant, Getting Goals Accomplished
 
Posts: 5078 | Registered: Tue November 29 2005Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by MKCC14:
Allies? 3E is corrupt in the game so Im sure Sam isnt looking for any help from them(you find this out in the first 7 missions of the game).
I think Jedi was suggesting that may in fact be other agents within 3E who believe similarly to Sam. If Sam could explain to them what had happened, he would have a potential ally. Not likely, but a possibility.


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Posts: 667 | Registered: Sun October 15 2006Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by MKCC14:
If you havent read my rumor yet: If Sam is in a public area causing chaos and being noticed by guards, eventually the cops will clear the crowds and close off the public area and bring in 3E agents who knows how to take Sam down.

Something I read in a preview which I cant find anymore so you could say its a rumor.
I think it's been in one of the IGN Previews - at least it looks quite familiar! Smile
quote:
Originally posted by MKCC14:
Allies? 3E is corrupt in the game so Im sure Sam isnt looking for any help from them.
Except from maybe William Redding, Cohen and of course our all favourite computer hacker and overall genius Grim because if there are people left, Sam will definitely trust then it'll be them. Smile


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Posts: 3639 | Registered: Wed August 14 2002Reply With QuoteEdit or Delete MessageReport This Post
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All I'm saying is montreal doesn't seem to have very many options when it comes to this problem. My guess is that they will avoid it entirely so that they don't have to deal with the problem.

I've been thinking, once again, yes I have been thinking, and it looks like their only options are probably within these categories,

Angry Blue Guy -Don't bring any other splinter cell agents into the story. (I think this is the most likely option of the lot, the problem is just too difficult to address head on, so montreal will side step it. This would be easily achieved, by saying that Third Echelon cancelled the splinter cell program due to the fact that one of the agents went rogue, after all, they have a 2 year period to fill in between DA and C.)

Mad -Bring them in as a threat in one or more missions. (This option poses the most problem, because you can't see them coming unless you have a special device that can pick up the signals of a splinter cell suit. I think this to be the reason montreal will go with option one)

whisper -Bring one of them in as an ally. (Not very likely, but anything can happen. His partner was killed in the first mission of DA 2 years earlier, and he quit Third Echelon, Grim or redding may use him as a possible contact with supplies, or information.)



Personally, I don't see any other ways out of this mess, my guess is that the whole splinter cell organization will be explained in the opening cutscene as having been cancelled. This is the easiest, and most effective way to solve the problem, because once Third Echelon gets cleaned up, they can always reinstate the program.


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Posts: 117 | Registered: Thu December 13 2007Reply With QuoteEdit or Delete MessageReport This Post
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What about Hamza?

Maybe, maybe not.
 
Posts: 314 | Registered: Sat December 22 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by kalle90:
What about Hamza?

Maybe, maybe not.
Depending on your actions in SCDA he's either dead or alive but then with the CIA which means out of Sam's reach.

But now that you mention it (SCDA):

What about the 2nd Shadownet Spy (the one with the red goggles) - I bet he won't be very happy about the fact that Sam killed his colleague. Maybe he'll try to hunt Sam down for his personal revenge. Wink2


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Posts: 3639 | Registered: Wed August 14 2002Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Vth_F_Smith_:
quote:
Originally posted by kalle90:
What about Hamza?

Maybe, maybe not.
Depending on your actions in SCDA he's either dead or alive but then with the CIA which means out of Sam's reach.

But now that you mention it (SCDA):

What about the 2nd Shadownet Spy (the one with the red goggles) - I bet he won't be very happy about the fact that Sam killed his colleague. Maybe he'll try to hunt Sam down for his personal revenge. Wink2



CIA? Out of Sam's reach? Shady

Seriously it might be better to keep him out. That way everyone can feel the played DA the right way. I sure want to feel so.

There's many enemies and friends of Sam in Third Echelon. What about the SC in CT who asked me to interrogate one of the prisoners? He is on my side Wink Or the Co-op SCs? Who helped Sam to escape. Sure it would be cool to fight against few SMARTT SCs.

But then again, lets remember Shetland.
 
Posts: 314 | Registered: Sat December 22 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
What about the 2nd Shadownet Spy (the one with the red goggles) - I bet he won't be very happy about the fact that Sam killed his colleague. Maybe he'll try to hunt Sam down for his personal revenge.


Exactly my point, which is why I think they will avoid that road by disbanding the SC agents.

I personally don't think they should leave the C.I.A. out of it, I would love to see another mission where you have to infiltrate the C.I.A. HQ again, not the same building, a different one in a different part of the world.

Technically though, if it was a C.I.A. agent, and he was in a foreign country, then he was never there, he never existed, and the C.I.A. would deny it publicly for much more than 2 years.

Although, it would be nice if when you start the game it asked you a series of questions about DA to determine what you did, and then base your circumstances off of your actions from DA.


*****Your life will pass in a very short time, are you prepared to meet your Creator?*****
 
Posts: 117 | Registered: Thu December 13 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by kalle90:
There's many enemies and friends of Sam in Third Echelon. What about the SC in CT who asked me to interrogate one of the prisoners? He is on my side Wink Or the Co-op SCs?
Uhm...the guy who asked you to interrogate the prisoners? Blink Don't you mean the North Korean Special Forces? The guy who asked Sam to interrogate one of the North Korean Special Forces was one of the Coop Spies (aka Shadownet) - the same one, that...

SPOILER!!!!!! If you haven't played SCDA (Xbox 1) yet, don't read any further!!!

...gets killed by Sam because he assassinated Sam's love interest in SCDA (Xbox 1).
quote:
Sure it would be cool to fight against few SMARTT SCs.
I agree and I can even think of a scenario that would perfectly fit into the story, however...SC's aren't the only NSA Agents. Wink2
quote:
But then again, lets remember Shetland.
Shetland has been Sam's friend until he betrayed Sam and risked the lifes of civilians in order to fulfil his personal Chaos Theory - I don't think you can compare that. Smile
quote:
Originally posted by JediWithASniper:
I personally don't think they should leave the C.I.A. out of it, I would love to see another mission where you have to infiltrate the C.I.A. HQ again, not the same building, a different one in a different part of the world.
I'd rather see Third Echelon from the inside. Try to imagine, you have total freedom and you can enter every room ranging from Grim's Office to Reddings Office, the Training Room from SC1, the Situation Room we've only seen in the Cutscenes of SCCT, the Briefing room, Lambert's former office, maybe even the Armory or the locker room where all the Splinter Cell operatives and Shadownet Teams store their gear. Smile

Wouldn't that be cool? Smile


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Posts: 3639 | Registered: Wed August 14 2002Reply With QuoteEdit or Delete MessageReport This Post
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excellent point jedi, but on to sam, I think he has way more experience than the two new guys you play as on CT. So; they could be a challenge, but the gov. probably won't use them in broad daylight. But who knows maybe there will be a night mission where you have to escape from them or something?
 
Posts: 161 | Registered: Wed January 25 2006Reply With QuoteEdit or Delete MessageReport This Post
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quote:
I'd rather see Third Echelon from the inside. Try to imagine, you have total freedom and you can enter every room ranging from Grim's Office to Reddings Office, the Training Room from SC1, the Situation Room we've only seen in the Cutscenes of SCCT, the Briefing room, Lambert's former office, maybe even the Armory or the locker room where all the Splinter Cell operatives and Shadownet Teams store their gear.

Wouldn't that be cool?


Definitely, I expect that if this game intends to hold any weight at all, they will have to have you infiltrate Third Echelon somewhere in the last few missions of the game.

However, running off of the idea that the C.I.A. leaked information against Fisher, saying he killed one of their agents, could be a possible proponent to an interrogation source that when combined with other information, leads you to infiltrate Third Echelon itself.

The main theme here that I am working with is the idea that if montreal maintains the familiar L&S type of play in at least a few missions, Sam will not be able to kill people, he is being pursued, he can't have bodies stacking up behind him leaving a trail. So I am trying to piece together the whole story that they may tell.

I think though, on SC1, the C.I.A. HQ was one of the 2 best levels on the game, but if you go back and play it now, it feels a little weak to be a real C.I.A. HQ, so my hope has been all along that montreal would revisit one of the C.I.A. bases somewhere around the world.

See, if montreal plays their cards right, we could actually end up moving back into the realm of intrigue that SC1 maintained, while increasing the reality of the levels, and the size of them so that you become fully immersed in breaking into the C.I.A. once again, only this time, the building is 5 times the size, instead of having 300 people in a crowd, put some of those people as guards, and make it really hard to beat the levels.


*****Your life will pass in a very short time, are you prepared to meet your Creator?*****
 
Posts: 117 | Registered: Thu December 13 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Vth_F_Smith_:
quote:
Originally posted by kalle90:
There's many enemies and friends of Sam in Third Echelon. What about the SC in CT who asked me to interrogate one of the prisoners? He is on my side Wink Or the Co-op SCs?
Uhm...the guy who asked you to interrogate the prisoners? Blink Don't you mean the North Korean Special Forces? The guy who asked Sam to interrogate one of the North Korean Special Forces was one of the Coop Spies (aka Shadownet) - the same one, that...

SPOILER!!!!!! If you haven't played SCDA (Xbox 1) yet, don't read any further!!!

...gets killed by Sam because he assassinated Sam's love interest in SCDA (Xbox 1).


How can you know that? Oh wait, if it's DA Co-op Im yet to finish it because Live is broken.

Im still waiting the 3rd, real ship level where I can move freely in entire ship using ventilation, windows, every cabinet and room etc. Something like terrorist cleaning mission where I have to eliminate them and gather information around the ship so I can identify them and know what their plans. Ship filled with Oblivion style real like charachters eating, sleeping and moving randomly in corridors.

Actually my SC would include 3 levels:
1. City where terrorists attack,
2. Ship populated by terrorists,
3. Island where terrorist base is.
Maybe some levels more times.
I actually could make some sensible concept out of those. Big Grin
 
Posts: 314 | Registered: Sat December 22 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Vth_F_Smith_:
quote:
Originally posted by kalle90:
What about Hamza?

Maybe, maybe not.
Depending on your actions in SCDA he's either dead or alive but then with the CIA which means out of Sam's reach.


But now that you mention it (SCDA):

What about the 2nd Shadownet Spy (the one with the red goggles) - I bet he won't be very happy about the fact that Sam killed his colleague. Maybe he'll try to hunt Sam down for his personal revenge. Wink2

Wait...the Blue/Steve spy gets killed? I thought that was about another spy... Sad Eyes
Can someone show me a vid of the scene?



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Posts: 602 | Registered: Sat January 21 2006Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by savior2006:
Wait...the Blue/Steve spy gets killed? I thought that was about another spy... Sad Eyes
Can someone show me a vid of the scene?
Sure, here! Smile
quote:
Originally posted by Chris_448:
But who knows maybe there will be a night mission where you have to escape from them or something?
That's exactly what I had in mind! Smile

Try to imagine:

It's almost night. The only light sources around are streetlambs, the stars, the moonlight and some of these neon-ads of the various stores. Sam managed to get past the crowd in broad daylight, pulled his hood up and is now on his way to a safe zone. Suddenly his well trained ears hear the silent hum of a set of multivision goggles being turned on. And the next thing he sees, is a dark shadow on the other side of the street. Sam instantly knows who's after him and starts moving faster. His pursuer follows him. Sam starts running. A homeless person that's sitting on the street and drinking some alcohol (the usual wrapped in paper stuff) next to a large can (which is burning) get's into Sam's field of view. As he runs past the man, he grabs the alcohol and tosses it into the can - fueling the fire. For a short moment, a large fireball shoots out of the can. The homeless guy is shocked and runs away. Sam used that moment and turned left, running into a street - knowing the nighvision of the goggles of his pursuers were certainly not able to compensate the sudden lightflash originating from the fireball - blinding him for at least a short moment.

He hides behind a large dumpster in one of the dark alleys. A shadow is sneaking out of the darkness...it's a Shadownet spy. He's keying his subdermals while looking around. "Dammit, it seems I lost him."

Suddenly Sam is grabbing him from behind.

Sam: "Hey...nice goggles - I used to have one of these."

Shadownet Spy: "Ungh...yes...I know."

Sam: "Good. Now listen, I didn't have much sleep lately so you might easily make me angry by not listening to me and if I'll get angry I'll make this..."

*Sam intensifies his grab*

Shadownet Spy: "OUCHHHH! Ok, ok I understand."

Sam: "Good. So tell whoever sent you after me, that he should better have a look at his neck during the next few days, because my hands will be on it, as soon as I get close enough."

Shadownet Spy: "Arghh....I'll do."

Sam: "Good boy!"

Shadownet Spy: "So you're gonna leave me alive?"

Sam: "Of course. We're on the same side - somehow - but I think you need a break."

Shadownet Spy: "A br.."

*Sam's elbow hit's the Shadownet spy's body and incapacitates him instantly - ending the conversation.*

Sam grabs the spy's OPSAT and comments the performance of his pursuer by shaking his head, smiling.

Sam:"Amateur".

Then walks off.


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Posts: 3639 | Registered: Wed August 14 2002Reply With QuoteEdit or Delete MessageReport This Post
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In Love

See, that I could go for. The dialogue helps; much more Sammish.


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"Tonight's forecast...dark."
 
Posts: 959 | Registered: Fri March 23 2007Reply With QuoteEdit or Delete MessageReport This Post
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Originally posted by CoastalGirl:
In Love

See, that I could go for. The dialogue helps; much more Sammish.
Thanks, I'm glad you like it! Smile

I would have made a WAV of that but unfortunately my voice isn't really Ironside'ish! Wink2


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Posts: 3639 | Registered: Wed August 14 2002Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Vth_F_Smith_:
quote:
Originally posted by CoastalGirl:
In Love

See, that I could go for. The dialogue helps; much more Sammish.
Thanks, I'm glad you like it! Smile

I would have made a WAV of that but unfortunately my voice isn't really Ironside'ish! Wink2

No worries - I can hear MI's voice saying that. And, it sounds good. Wink

But yeah, you used several important words: dark, shadows, and sneaking... Even without L&S, darkness will always be more atmospheric (to me).

The fireball I can forgive, considering the context; if the enemies are sporting NVG's, then a flash makes sense.


-------

"Tonight's forecast...dark."
 
Posts: 959 | Registered: Fri March 23 2007Reply With QuoteEdit or Delete MessageReport This Post
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